Changes

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         },
 
         },
 
     },
 
     },
  ["Kai Ni"] = {
+
["Kai Ni"] = {
    _name = "Yamato",
+
    _name = "Yamato",
    _suffix = "Kai Ni",
+
    _suffix = "Kai Ni",
    _rarity = 8,
+
    _rarity = 8,
    _api_id = 911,
+
    _api_id = 911,
    _id = 511,
+
    _id = 511,
    _true_id = false,
+
    _true_id = false,
    _japanese_name = "大和改二",
+
    _japanese_name = "大和改二",
    _reading = "やまとかいに",
+
    _reading = "やまとかいに",
    _class = "Yamato",
+
    _class = "Yamato",
    _class_number = 1,
+
        _display_class = "Kai Yamato",
    _type = 8,
+
    _class_number = 1,
    _hp = 98,
+
    _type = 8,
    _hp_max = 110,
+
    _hp = 98,
    _firepower = 100,
+
    _hp_max = 110,
    _firepower_max = 144,
+
    _firepower = 100,
    _firepower_mod = 7,
+
    _firepower_max = 144,
    _armor = 92,
+
    _firepower_mod = 7,
    _armor_max = 122,
+
    _armor = 92,
    _armor_mod = 7,
+
    _armor_max = 122,
    _torpedo = 0,
+
    _armor_mod = 7,
    _torpedo_max = false,
+
    _torpedo = 0,
    _torpedo_mod = false,
+
    _torpedo_max = false,
    _evasion = nil,
+
    _torpedo_mod = false,
    _evasion_max = nil,
+
    _evasion = 28,
    _aa = 65,
+
    _evasion_max = 67,
    _aa_max = 108,
+
    _aa = 65,
    _aa_mod = 4,
+
    _aa_max = 108,
    _asw = nil,
+
    _aa_mod = 4,
    _asw_max = nil,
+
    _asw = 0,
    _speed = 10,
+
    _asw_max = 0,
    _los = nil,
+
    _speed = 10,
    _los_max = nil,
+
    _los = 18,
    _range = 4,
+
    _los_max = 59,
    _luck = 18,
+
    _range = 4,
    _luck_max = 108,
+
    _luck = 18,
    _luck_mod = false,
+
    _luck_max = 108,
    _build_time = 480,
+
    _luck_mod = false,
    _remodel_level = 88,
+
    _build_time = 480,
    _remodel_ammo = 9900,
+
    _remodel_level = 88,
    _remodel_steel = 9800,
+
    _remodel_ammo = 9900,
    _remodel_development_material = nil,
+
    _remodel_steel = 9800,
    _remodel_blueprint = nil,
+
    _remodel_development_material = false,
    _remodel_catapult = nil,
+
    _remodel_blueprint = 3,
    _remodel_report = nil,
+
    _remodel_catapult = false,
    _remodel_from = "Yamato/Kai",
+
    _remodel_report = true,
    _remodel_to = "Yamato/Kai Ni Juu",
+
    _remodel_gunmat = 3,
    _fuel = 290,
+
    _remodel_boiler = 2,
    _ammo = 350,
+
    _remodel_from = "Yamato/Kai",
    _scrap_fuel = 40,
+
    _remodel_to = "Yamato/Kai Ni Juu",
    _scrap_ammo = 55,
+
    _fuel = 290,
    _scrap_steel = 115,
+
    _ammo = 350,
    _scrap_baux = 24,
+
    _scrap_fuel = 40,
    _equipment = {
+
    _scrap_ammo = 55,
      {equipment = false, size = 4},
+
    _scrap_steel = 115,
      {equipment = false, size = 4},
+
    _scrap_baux = 24,
      {equipment = false, size = 4},
+
    _equipment = {
      {equipment = false, size = 8},
+
      {equipment = false, size = 4},
      {equipment = false, size = 2},
+
      {equipment = false, size = 4},
    },
+
      {equipment = false, size = 4},
    _voice_flag = 3,
+
      {equipment = false, size = 8},
    _implementation_date = {2022, 6, 8},
+
      {equipment = false, size = 2},
  },
+
    },
  ["Kai Ni Juu"] = {
+
    _voice_flag = 3,
    _name = "Yamato",
+
    _implementation_date = {2022, 6, 8},
    _suffix = "Kai Ni Juu",
+
},
    _rarity = 8,
+
["Kai Ni Juu"] = {
    _api_id = 916,
+
  _name = "Yamato",
    _id = 511,
+
  _suffix = "Kai Ni Juu",
    _true_id = 516,
+
  _rarity = 8,
    _japanese_name = "大和改二重",
+
  _api_id = 916,
    _reading = "やまとかいにじゅう",
+
  _id = 516,
    _class = "Yamato",
+
  _true_id = false,
    _class_number = 1,
+
  _japanese_name = "大和改二重",
    _type = 10,
+
  _reading = "やまとかいにじゅう",
    _hp = 98,
+
  _class = "Yamato",
    _hp_max = 110,
+
          _display_class = "Kai Yamato",
    _firepower = 108,
+
  _class_number = 1,
    _firepower_max = 152,
+
  _type = 10,
    _firepower_mod = 8,
+
  _hp = 98,
    _armor = 94,
+
  _hp_max = 110,
    _armor_max = 128,
+
  _firepower = 108,
    _armor_mod = 8,
+
  _firepower_max = 152,
    _torpedo = 0,
+
  _firepower_mod = 8,
    _torpedo_max = false,
+
  _armor = 94,
    _torpedo_mod = false,
+
  _armor_max = 128,
    _evasion = nil,
+
  _armor_mod = 8,
    _evasion_max = nil,
+
  _torpedo = 0,
    _aa = 65,
+
  _torpedo_max = false,
    _aa_max = 112,
+
  _torpedo_mod = false,
    _aa_mod = 4,
+
  _evasion = 25,
    _asw = nil,
+
  _evasion_max = 60,
    _asw_max = nil,
+
  _aa = 65,
    _speed = 5,
+
  _aa_max = 112,
    _los = nil,
+
  _aa_mod = 4,
    _los_max = nil,
+
  _asw = 16,
    _range = 4,
+
  _asw_max = 48,
    _luck = 18,
+
  _speed = 5,
    _luck_max = 108,
+
  _los = 20,
    _luck_mod = false,
+
  _los_max = 68,
    _build_time = 480,
+
  _range = 4,
    _remodel_level = 93,
+
  _luck = 18,
    _remodel_ammo = 3600,
+
  _luck_max = 108,
    _remodel_steel = 3300,
+
  _luck_mod = false,
    _remodel_development_material = nil,
+
  _build_time = 480,
    _remodel_blueprint = nil,
+
  _remodel_level = 93,
    _remodel_catapult = nil,
+
  _remodel_ammo = 3600,
    _remodel_report = nil,
+
  _remodel_steel = 3300,
    _remodel_from = "Yamato/Kai Ni",
+
  _remodel_development_material = false,
    _remodel_to = "Yamato/Kai Ni",
+
  _remodel_blueprint = false,
    _fuel = 300,
+
  _remodel_catapult = false,
    _ammo = 400,
+
  _remodel_report = false,
    _scrap_fuel = 40,
+
  _remodel_from = "Yamato/Kai Ni",
    _scrap_ammo = 55,
+
  _remodel_to = "Yamato/Kai Ni",
    _scrap_steel = 115,
+
  _remodel_to_level = 93,
    _scrap_baux = 24,
+
  _remodel_to_ammo = 3300,
    _equipment = {
+
  _remodel_to_steel = 3600,
      {equipment = false, size = 2},
+
  _remodel_to_development_material = 50,
      {equipment = false, size = 2},
+
  _remodel_to_construction_material = 50,
      {equipment = false, size = 8},
+
  _remodel_to_blueprint = false,
      {equipment = false, size = 22},
+
  _remodel_to_catapult = false,
      {equipment = false, size = 2},
+
  _remodel_to_report = false,
    },
+
  _fuel = 300,
    _voice_flag = 3,
+
  _ammo = 400,
  },
+
  _scrap_fuel = 40,
 +
  _scrap_ammo = 55,
 +
  _scrap_steel = 115,
 +
  _scrap_baux = 24,
 +
  _equipment = {
 +
    {equipment = false, size = 2},
 +
    {equipment = false, size = 2},
 +
    {equipment = false, size = 8},
 +
    {equipment = false, size = 22},
 +
    {equipment = false, size = 2},
 +
  },
 +
  _voice_flag = 3,
 +
},
 
     seasonals = {
 
     seasonals = {
 
         { _suffix = "Summer", _season = "Early Summer 2016" },
 
         { _suffix = "Summer", _season = "Early Summer 2016" },
34,580

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