Changes

class fix
Line 1: Line 1: −
local Ro_500 = {
+
-- [[Category:Player ship modules]]
[""] = {
+
 
_name = "Ro-500",
+
return {
_nick = "Ro",
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    [""] = {
_rarity = 7,
+
        _name = "Ro-500",
_api_id = 436,
+
        _page = "U-511",
_id = 236,
+
        _nick = "Ro",
_true_id = false,
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        _rarity = 7,
_japanese_name = "呂500",
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        _api_id = 436,
_japanese_nick = "ロー",
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        _id = 236,
_reading = "ろ500",
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        _true_id = false,
_reading_nick = false,
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        _japanese_name = "呂500",
_class = "Type IXC",
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        _japanese_nick = "ロー",
_class_number = 41,
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        _reading = "ろ500",
_type = 13,
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        _reading_nick = false,
_hp = 13,
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        _class = "Ro-series Submarine",
_hp_max = 19,
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        _class_number = 41,
_firepower = 4,
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        _type = 13,
_firepower_max = 13,
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        _hp = 13,
_firepower_mod = 1,
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        _hp_max = 19,
_armor = 7,
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        _firepower = 4,
_armor_max = 21,
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        _firepower_max = 13,
_armor_mod = false,
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        _firepower_mod = 1,
_torpedo = 30,
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        _armor = 7,
_torpedo_max = 69,
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        _armor_max = 21,
_torpedo_mod = 2,
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        _armor_mod = false,
_evasion = 24,
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        _torpedo = 30,
_evasion_max = 67,
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        _torpedo_max = 69,
_aa = 0,
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        _torpedo_mod = 2,
_aa_max = false,
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        _evasion = 24,
_aa_mod = false,
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        _evasion_max = 68,
_asw = 0,
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        _aa = 0,
_asw_max = false,
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        _aa_max = false,
_speed = 5,
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        _aa_mod = false,
_los = nil,
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        _asw = 0,
_los_max = nil,
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        _asw_max = false,
_range = 1,
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        _speed = 5,
_luck = 44,
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        _los = 12,
_luck_max = 77,
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        _los_max = 34,
_luck_mod = false,
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        _range = 1,
_remodel_level = 55,
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        _luck = 44,
_remodel_ammo = 270,
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        _luck_max = 77,
_remodel_steel = 170,
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        _luck_mod = false,
_remodel_blueprint = false,
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        _remodel_level = 55,
_remodel_from = "U-511/Kai",
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        _remodel_ammo = 270,
_remodel_to = false,
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        _remodel_steel = 170,
_fuel = 10,
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        _remodel_development_material = false,
_ammo = 20,
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        _remodel_blueprint = false,
_scrap_fuel = 1,
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        _remodel_catapult = false,
_scrap_ammo = 2,
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        _remodel_from = "U-511/Kai",
_scrap_steel = 2,
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        _remodel_to = false,
_scrap_baux = 1,
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        _fuel = 10,
_equipment = {
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        _ammo = 20,
{equipment = "Prototype FaT Type 95 Oxygen Torpedo Kai", size = 0},
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        _scrap_fuel = 1,
{equipment = false, size = 0},
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        _scrap_ammo = 2,
},
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        _scrap_steel = 2,
},
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        _scrap_baux = 1,
 +
        _equipment = {
 +
            { equipment = "Prototype FaT Type 95 Oxygen Torpedo Kai", size = 0 },
 +
            { equipment = false, size = 0 },
 +
        },
 +
    },
 
}
 
}
  −
return Ro_500
 
34,500

edits