Module:Data/Ship/Nisshin

< Module:Data‎ | Ship
Revision as of 20:33, 26 December 2018 by がか (talk | contribs)

Documentation for this module may be created at Module:Data/Ship/Nisshin/doc

-- [[Category:Player ship modules]]

return {
  [""] = {
    _name = "Nisshin",
    _suffix = false,
    _rarity = 6,
    _api_id = 581,
    _id = 381,
    _true_id = false,
    _japanese_name = "日進",
    _reading = "にっしん",
    _class = "Nisshin",
    _class_number = 1,
    _type = 16,
    _hp = 45,
    _hp_max = 65,
    _firepower = 16,
    _firepower_max = 46,
    _firepower_mod = 1,
    _armor = 22,
    _armor_max = 45,
    _armor_mod = 2,
    _torpedo = 0,
    _torpedo_max = 40,
    _torpedo_mod = 1,
    _evasion = nil,
    _evasion_max = nil,
    _aa = 20,
    _aa_max = 48,
    _aa_mod = 2,
    _asw = nil,
    _asw_max = nil,
    _speed = 10,
    _los = nil,
    _los_max = nil,
    _range = 2,
    _luck = 9,
    _luck_max = 44,
    _luck_mod = false,
    _buildable = false,
    _buildable_lsc = false,
    _build_time = 150,
    _remodel_level = false,
    _remodel_from = false,
    _remodel_to = "Nisshin/Kai",
    _fuel = 40,
    _ammo = 40,
    _scrap_fuel = 3,
    _scrap_ammo = 3,
    _scrap_steel = 16,
    _scrap_baux = 5,
    _equipment = {
      {equipment = nil, size = 8},
      {equipment = nil, size = 8},
      {equipment = nil, size = 12},
    },
    _voice_flag = 1,
    _voice_actor = nil,
    _artist = nil,
    _implementation_date = {2018, 12, 27},
    _availability = nil,
    _wikipedia = "Japanese seaplane carrier Nisshin",
  },
  ["Kai"] = {
    _name = "Nisshin",
    _suffix = "Kai",
    _rarity = 7,
    _api_id = 690,
    _id = 381,
    _true_id = 1490,
    _japanese_name = "日進改",
    _reading = "にっしんかい",
    _class = "Nisshin",
    _class_number = 1,
    _type = 16,
    _hp = 47,
    _hp_max = 67,
    _firepower = 18,
    _firepower_max = 54,
    _firepower_mod = 1,
    _armor = 24,
    _armor_max = 46,
    _armor_mod = 2,
    _torpedo = 0,
    _torpedo_max = 75,
    _torpedo_mod = 2,
    _evasion = nil,
    _evasion_max = nil,
    _aa = 22,
    _aa_max = 62,
    _aa_mod = 2,
    _asw = nil,
    _asw_max = nil,
    _speed = 10,
    _los = nil,
    _los_max = nil,
    _range = 2,
    _luck = 10,
    _luck_max = 57,
    _luck_mod = false,
    _build_time = 150,
    _remodel_level = 40,
    _remodel_ammo = 320,
    _remodel_steel = 400,
    _remodel_development_material = nil,
    _remodel_blueprint = false,
    _remodel_catapult = false,
    _remodel_report = false,
    _remodel_from = "Nisshin/",
    _remodel_to = "Nisshin/A",
    _fuel = 40,
    _ammo = 40,
    _scrap_fuel = 4,
    _scrap_ammo = 4,
    _scrap_steel = 16,
    _scrap_baux = 5,
    _equipment = {
      {equipment = nil, size = 8},
      {equipment = nil, size = 8},
      {equipment = nil, size = 12},
      {equipment = nil, size = 2},
    },
    _voice_flag = 3,
  },
  ["A"] = {
    _name = "Nisshin",
    _suffix = "A",
    _rarity = 8,
    _api_id = 586,
    _id = 386,
    _true_id = false,
    _japanese_name = "日進甲",
    _reading = "にっしんこう",
    _class = "Nisshin",
    _class_number = 1,
    _type = 16,
    _hp = 49,
    _hp_max = 69,
    _firepower = 20,
    _firepower_max = 60,
    _firepower_mod = 1,
    _armor = 24,
    _armor_max = 47,
    _armor_mod = 2,
    _torpedo = 0,
    _torpedo_max = 88,
    _torpedo_mod = 3,
    _evasion = nil,
    _evasion_max = nil,
    _aa = 25,
    _aa_max = 65,
    _aa_mod = 2,
    _asw = nil,
    _asw_max = nil,
    _speed = 10,
    _los = nil,
    _los_max = nil,
    _range = 2,
    _luck = 10,
    _luck_max = 58,
    _luck_mod = false,
    _build_time = 150,
    _remodel_level = 60,
    _remodel_ammo = 800,
    _remodel_steel = 400,
    _remodel_development_material = nil,
    _remodel_blueprint = false,
    _remodel_catapult = false,
    _remodel_report = false,
    _remodel_from = "Nisshin/Kai",
    _remodel_to = false,
    _fuel = 40,
    _ammo = 45,
    _scrap_fuel = 3,
    _scrap_ammo = 4,
    _scrap_steel = 18,
    _scrap_baux = 5,
    _equipment = {
      {equipment = nil, size = 8},
      {equipment = nil, size = 8},
      {equipment = nil, size = 12},
    },
    _voice_flag = 3,
  },
  class = {
    _name = "Type IXC U-boat",
    _class = true,
    _base_type = 16,
  },
}