Changes

no edit summary
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return {
 
return {
  [""] = {
+
    [""] = {
    _name = "Kumano Maru",
+
        _name = "Kumano Maru",
    _suffix = false,
+
        _suffix = false,
    _rarity = 5,
+
        _rarity = 5,
    _api_id = 943,
+
        _api_id = 943,
    _id = 543,
+
        _id = 543,
    _true_id = false,
+
        _true_id = false,
    _japanese_name = "熊野丸",
+
        _japanese_name = "熊野丸",
    _reading = "くまのまる",
+
        _reading = "くまのまる",
    _class = "Otsu",
+
        _class = "Otsu",
    _class_number = 1,
+
        _class_number = 1,
    _type = 17,
+
        _type = 17,
    _hp = 38,
+
        _hp = 38,
    _hp_max = 43,
+
        _hp_max = 49,
    _firepower = 4,
+
        _firepower = 4,
    _firepower_max = 24,
+
        _firepower_max = 24,
    _firepower_mod = false,
+
        _firepower_mod = false,
    _armor = 11,
+
        _armor = 11,
    _armor_max = 34,
+
        _armor_max = 34,
    _armor_mod = 1,
+
        _armor_mod = 1,
    _torpedo = 0,
+
        _torpedo = 0,
    _torpedo_max = false,
+
        _torpedo_max = false,
    _torpedo_mod = false,
+
        _torpedo_mod = false,
    _evasion = -1,
+
        _evasion = nil,
    _evasion_max = -1,
+
        _evasion_max = nil,
    _aa = 15,
+
        _aa = 15,
    _aa_max = 32,
+
        _aa_max = 32,
    _aa_mod = 1,
+
        _aa_mod = 1,
    _asw = -1,
+
        _asw = nil,
    _asw_max = -1,
+
        _asw_max = nil,
    _speed = 5,
+
        _speed = 5,
    _los = -1,
+
        _los = nil,
    _los_max = -1,
+
        _los_max = nil,
    _range = 1,
+
        _range = 1,
    _luck = 17,
+
        _luck = 17,
    _luck_max = 57,
+
        _luck_max = 57,
    _luck_mod = false,
+
        _luck_mod = false,
    _buildable = false,
+
        _buildable = false,
    _buildable_lsc = false,
+
        _buildable_lsc = false,
    _build_time = 12,
+
        _build_time = 150,
    _remodel_level = false,
+
        _remodel_level = false,
    _remodel_from = false,
+
        _remodel_from = false,
    _remodel_to = "Kumano Maru/Kai",
+
        _remodel_to = "Kumano Maru/Kai",
    _fuel = 40,
+
        _fuel = 40,
    _ammo = 15,
+
        _ammo = 15,
    _scrap_fuel = 2,
+
        _scrap_fuel = 2,
    _scrap_ammo = 2,
+
        _scrap_ammo = 2,
    _scrap_steel = 12,
+
        _scrap_steel = 12,
    _scrap_baux = 2,
+
        _scrap_baux = 2,
    _equipment = {
+
        _equipment = {
      {equipment = "???", size = 8},
+
            {equipment = nil, size = 8},
      {equipment = "???", size = 2},
+
            {equipment = nil, size = 2},
 +
        },
 +
        _voice_flag = 1,
 +
        _voice_actor = nil,
 +
        _artist = "Umihara Sakana",
 +
        _implementation_date =  {2023, 3, 3},
 +
        _availability = {"event_reward"},
 +
        _get_message = "日本陸軍特種船、揚陸母艦、熊野丸だ。<br>貴様が提督か。成程……そうか。貴官の指揮下に入ろう。<br>よろしいか!",
 
     },
 
     },
     _voice_flag = 1,
+
     ["Kai"] = {
    _voice_actor = nil,
+
        _name = "Kumano Maru",
    _artist = "Umihara Sakana",
+
        _suffix = "Kai",
    _implementation_date = {2023, 3, 03},
+
        _rarity = 6,
    _availability = {"event_reward"},
+
        _api_id = 948,
    _get_message = "日本陸軍特種船、揚陸母艦、熊野丸だ。<br>貴様が提督か。成程……そうか。貴官の指揮下に入ろう。<br>よろしいか!",
+
        _id = 543,
  },
+
        _true_id = 548,
  ["Kai"] = {
+
        _japanese_name = "熊野丸改",
    _name = "Kumano Maru",
+
        _reading = "くまのまるかい",
    _suffix = "Kai",
+
        _class = "Otsu",
    _rarity = 5,
+
        _class_number = 1,
    _api_id = 948,
+
        _type = 17,
    _id = 548,
+
        _hp = 40,
    _true_id = false,
+
        _hp_max = 59,
    _japanese_name = "熊野丸改",
+
        _firepower = 12,
    _reading = "くまのまる",
+
        _firepower_max = 37,
    _class = "Otsu",
+
        _firepower_mod = 1,
    _class_number = 1,
+
        _armor = 14,
    _type = 17,
+
        _armor_max = 46,
    _hp = 40,
+
        _armor_mod = 1,
    _hp_max = 46,
+
        _torpedo = 0,
    _firepower = 12,
+
        _torpedo_max = false,
    _firepower_max = 37,
+
        _torpedo_mod = false,
    _firepower_mod = 1,
+
        _evasion = nil,
    _armor = 14,
+
        _evasion_max = nil,
    _armor_max = 46,
+
        _aa = 17,
    _armor_mod = 1,
+
        _aa_max = 41,
    _torpedo = 0,
+
        _aa_mod = 1,
    _torpedo_max = false,
+
        _asw = nil,
    _torpedo_mod = false,
+
        _asw_max = nil,
    _evasion = -1,
+
        _speed = 5,
    _evasion_max = -1,
+
        _los = nil,
    _aa = 17,
+
        _los_max = nil,
    _aa_max = 41,
+
        _range = 1,
    _aa_mod = 1,
+
        _luck = 22,
    _asw = -1,
+
        _luck_max = 72,
    _asw_max = -1,
+
        _luck_mod = false,
    _speed = 5,
+
        _build_time = 150,
    _los = -1,
+
        _remodel_level = 50,
    _los_max = -1,
+
        _remodel_ammo = 370,
    _range = 1,
+
        _remodel_steel = 180,
    _luck = 22,
+
        _remodel_development_material = false,
    _luck_max = 72,
+
        _remodel_blueprint = false,
    _luck_mod = false,
+
        _remodel_catapult = false,
    _build_time = 12,
+
        _remodel_report = false,
    _remodel_level = 50,
+
        _remodel_from = "Kumano Maru/",
    _remodel_ammo = 370,
+
        _remodel_to = false,
    _remodel_steel = 180,
+
        _fuel = 45,
    _remodel_development_material = false,
+
        _ammo = 25,
    _remodel_construction_material = false,
+
        _scrap_fuel = 2,
    _remodel_blueprint = false,
+
        _scrap_ammo = 2,
    _remodel_catapult = false,
+
        _scrap_steel = 13,
    _remodel_report = false,
+
        _scrap_baux = 5,
    _remodel_from = "Kumano Maru/",
+
        _equipment = {
    _remodel_to = false,
+
            {equipment = nil, size = 8},
    _fuel = 45,
+
            {equipment = nil, size = 8},
    _ammo = 25,
+
            {equipment = nil, size = 2},
    _scrap_fuel = 2,
+
        },
    _scrap_ammo = 2,
+
        _voice_flag = 3,
    _scrap_steel = 13,
  −
    _scrap_baux = 5,
  −
    _equipment = {
  −
      {equipment = "???", size = 8},
  −
      {equipment = "???", size = 8},
  −
      {equipment = "???", size = 2},
   
     },
 
     },
    _voice_flag = 3,
  −
  },
   
}
 
}
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