Changes

class fix
Line 1: Line 1: −
--Categories:
+
-- [[Category:Player ship modules]]
--[[Category:Player ship modules]]
     −
local I_168 = {
+
return {
[""] = {
+
    [""] = {
_name = "I-168",
+
        _name = "I-168",
_nick = "Imuya",
+
        _nick = "Imuya",
_rarity = 3,
+
        _rarity = 3,
_api_id = 126,
+
        _api_id = 126,
_id = 126,
+
        _id = 126,
_true_id = false,
+
        _true_id = false,
_japanese_name = "伊168",
+
        _japanese_name = "伊168",
_japanese_nick = "イムヤ",
+
        _japanese_nick = "イムヤ",
_reading = "い168",
+
        _reading = "い168",
_reading_nick = false,
+
        _reading_nick = false,
_class = "Kaidai VI",
+
        _class = "Kaidai Type VI",
_class_number = 1,
+
        _class_number = 1,
_type = 13,
+
        _type = 13,
_hp = 10,
+
        _hp = 10,
_hp_max = 17,
+
        _hp_max = 17,
_firepower = 2,
+
        _firepower = 2,
_firepower_max = 7,
+
        _firepower_max = 7,
_firepower_mod = false,
+
        _firepower_mod = false,
_armor = 3,
+
        _armor = 3,
_armor_max = 17,
+
        _armor_max = 17,
_armor_mod = false,
+
        _armor_mod = false,
_torpedo = 24,
+
        _torpedo = 24,
_torpedo_max = 59,
+
        _torpedo_max = 59,
_torpedo_mod = 2,
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        _torpedo_mod = 2,
_evasion = 15,
+
        _evasion = 15,
_evasion_max = 39,
+
        _evasion_max = 39,
_aa = 0,
+
        _aa = 0,
_aa_max = false,
+
        _aa_max = false,
_aa_mod = false,
+
        _aa_mod = false,
_asw = 0,
+
        _asw = 0,
_asw_max = false,
+
        _asw_max = false,
_speed = 5,
+
        _speed = 5,
_los = 9,
+
        _los = 9,
_los_max = 29,
+
        _los_max = 29,
_range = 1,
+
        _range = 1,
_luck = 10,
+
        _luck = 10,
_luck_max = 49,
+
        _luck_max = 49,
_luck_mod = false,
+
        _luck_mod = false,
_buildable = true,
+
        _buildable = true,
_buildable_lsc = false,
+
        _buildable_lsc = false,
_build_time = 22,
+
        _build_time = 22,
_remodel_level = false,
+
        _remodel_level = false,
_remodel_from = false,
+
        _remodel_from = false,
_remodel_to = "I-168/Kai",
+
        _remodel_to = "I-168/Kai",
_fuel = 10,
+
        _fuel = 10,
_ammo = 20,
+
        _ammo = 20,
_scrap_fuel = 1,
+
        _scrap_fuel = 1,
_scrap_ammo = 2,
+
        _scrap_ammo = 2,
_scrap_steel = 2,
+
        _scrap_steel = 2,
_scrap_baux = 1,
+
        _scrap_baux = 1,
_equipment = {
+
        _equipment = {
{equipment = false, size = 0},
+
            { equipment = false, size = 0 },
},
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        },
},
+
        _voice_actor = "Nakajima Megumi",
["Kai"] = {
+
        _artist = "Shobon",
_name = "I-168",
+
        _implementation_date = { 2013, 8, 1 },
_nick = "Imuya",
+
        _availability = { "drop", "event_reward" },
_suffix = "Kai",
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        _wikipedia = "Japanese submarine I-168",
_rarity = 4,
+
    },
_api_id = 398,
+
    ["Kai"] = {
_id = 126,
+
        _name = "I-168",
_true_id = 1498,
+
        _nick = "Imuya",
_cg_reference = "/",
+
        _suffix = "Kai",
_cg_damaged_reference = "/",
+
        _rarity = 4,
_japanese_name = "伊168改",
+
        _api_id = 398,
_japanese_nick = "イムヤ",
+
        _id = 126,
_reading = "い168かい",
+
        _true_id = 1498,
_reading_nick = false,
+
        _cg_reference = "/",
_class = "Kaidai VI",
+
        _cg_damaged_reference = "/",
_class_number = 1,
+
        _japanese_name = "伊168改",
_type = 13,
+
        _japanese_nick = "イムヤ",
_hp = 15,
+
        _reading = "い168かい",
_hp_max = 19,
+
        _reading_nick = false,
_firepower = 3,
+
        _class = "Kaidai Type VI",
_firepower_max = 11,
+
        _class_number = 1,
_firepower_mod = false,
+
        _type = 13,
_armor = 5,
+
        _hp = 15,
_armor_max = 18,
+
        _hp_max = 19,
_armor_mod = false,
+
        _firepower = 3,
_torpedo = 30,
+
        _firepower_max = 11,
_torpedo_max = 69,
+
        _firepower_mod = false,
_torpedo_mod = 2,
+
        _armor = 5,
_evasion = 16,
+
        _armor_max = 18,
_evasion_max = 49,
+
        _armor_mod = false,
_aa = 0,
+
        _torpedo = 30,
_aa_max = false,
+
        _torpedo_max = 69,
_aa_mod = false,
+
        _torpedo_mod = 2,
_asw = 0,
+
        _evasion = 16,
_asw_max = false,
+
        _evasion_max = 49,
_speed = 5,
+
        _aa = 0,
_los = 10,
+
        _aa_max = false,
_los_max = 29,
+
        _aa_mod = false,
_range = 1,
+
        _asw = 0,
_luck = 10,
+
        _asw_max = false,
_luck_max = 49,
+
        _speed = 5,
_luck_mod = false,
+
        _los = 10,
_remodel_level = 50,
+
        _los_max = 29,
_remodel_ammo = 200,
+
        _range = 1,
_remodel_steel = 130,
+
        _luck = 10,
_remodel_development_material = false,
+
        _luck_max = 49,
_remodel_blueprint = false,
+
        _luck_mod = false,
_remodel_catapult = false,
+
        _remodel_level = 50,
_remodel_from = "I-168/",
+
        _remodel_ammo = 200,
_remodel_to = false,
+
        _remodel_steel = 130,
_fuel = 10,
+
        _remodel_development_material = false,
_ammo = 20,
+
        _remodel_blueprint = false,
_scrap_fuel = 1,
+
        _remodel_catapult = false,
_scrap_ammo = 2,
+
        _remodel_from = "I-168/",
_scrap_steel = 2,
+
        _remodel_to = false,
_scrap_baux = 1,
+
        _fuel = 10,
_equipment = {
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        _ammo = 20,
{equipment = false, size = 0},
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        _scrap_fuel = 1,
{equipment = false, size = 0},
+
        _scrap_ammo = 2,
},
+
        _scrap_steel = 2,
},
+
        _scrap_baux = 1,
 +
        _equipment = {
 +
            { equipment = false, size = 0 },
 +
            { equipment = false, size = 0 },
 +
        },
 +
    },
 
}
 
}
  −
return I_168
 
34,500

edits