Module:Data/Ship/Graf Zeppelin

< Module:Data‎ | Ship
Revision as of 12:46, 18 November 2015 by com>Ckwng

Documentation for this module may be created at Module:Data/Ship/Graf Zeppelin/doc

--Categories:
--[[Category:Player ship modules]]

local Graf_Zeppelin = {
	[""] = {
		_name = "Graf Zeppelin",
		_rarity = 6,
		_api_id = 432,
		_id = 232,
		_true_id = false,
		_japanese_name = "Graf Zeppelin",
		_reading = "グラーフ・ツェッペリン",
		_class = "Graf Zeppelin",
		_class_number = 1,
		_type = 11,
		_hp = 70,
		_hp_max = 89,
		_firepower = 10,
		_firepower_max = 40,
		_firepower_mod = 2,
		_armor = 29,
		_armor_max = 57,
		_armor_mod = 4,
		_torpedo = 0,
		_torpedo_max = false,
		_torpedo_mod = false,
		_evasion = nil,
		_evasion_max = nil,
		_aa = 40,
		_aa_max = 70,
		_aa_mod = 3,
		_asw = 0,
		_asw_max = false,
		_speed = 10,
		_los = nil,
		_los_max = nil,
		_range = 2,
		_luck = 4,
		_luck_max = 39,
		_luck_mod = false,
		_buildable = false,
		_buildable_lsc = false,
		_build_time = 270,
		_remodel_level = false,
		_remodel_from = false,
		_remodel_to = "Graf Zeppelin/Kai",
		_fuel = 55,
		_ammo = 65,
		_scrap_fuel = 8,
		_scrap_ammo = 15,
		_scrap_steel = 32,
		_scrap_baux = 7,
		_equipment = {
			{equipment = nil, size = 20},
			{equipment = nil, size = 13},
			{equipment = nil, size = 10},
		},
	},
	["Kai"] = {
		_name = "Graf Zeppelin",
		_suffix = "Kai",
		_rarity = 7,
		_api_id = 353,
		_id = 232,
		_true_id = 1433,
		_japanese_name = "Graf Zeppelin改",
		_reading = "グラーフ・ツェッペリンかい",
		_class = "Graf Zeppelin",
		_class_number = 1,
		_type = 11,
		_hp = 78,
		_hp_max = 92,
		_firepower = 15,
		_firepower_max = 50,
		_firepower_mod = 2,
		_armor = 42,
		_armor_max = 80,
		_armor_mod = 4,
		_torpedo = 0,
		_torpedo_max = false,
		_torpedo_mod = false,
		_evasion = nil,
		_evasion_max = nil,
		_aa = 44,
		_aa_max = 80,
		_aa_mod = 4,
		_asw = 0,
		_asw_max = false,
		_speed = 10,
		_los = nil,
		_los_max = nil,
		_range = 2,
		_luck = 7,
		_luck_max = 47,
		_luck_mod = false,
		_remodel_level = 50,
		_remodel_ammo = 900,
		_remodel_steel = 1300,
		_remodel_development_material = false,
		_remodel_blueprint = false,
		_remodel_catapult = false,
		_remodel_from = "Graf Zeppelin/",
		_remodel_to = false,
		_fuel = 70,
		_ammo = 80,
		_scrap_fuel = 10,
		_scrap_ammo = 17,
		_scrap_steel = 36,
		_scrap_baux = 8,
		_equipment = {
			{equipment = nil, size = 30},
			{equipment = nil, size = 13},
			{equipment = nil, size = 10},
			{equipment = nil, size = 3},
		},
	},
	class = {
		_name = "Graf Zeppelin",
		_class = true,
		_base_type = 11,
	},
}

return Graf_Zeppelin