Module:Data/Ship/Akitsushima

< Module:Data‎ | Ship
Revision as of 16:39, 29 April 2015 by com>Ckwng

Documentation for this module may be created at Module:Data/Ship/Akitsushima/doc

local Akitsushima = {
	[""] = {
		_name = "Akitsushima",
		_rarity = 7,
		_id = 245,
		_true_id = false,
		_card = "445 Card.jpg",
		_battle_card = "Akitsushima card.jpg",
		_japanese_name = "秋津洲",
		_reading = "あきつしま",
		_class = "Akitsushima",
		_class_number = 1,
		_type = 16,
		_hp = 32,
		_hp_max = 44,
		_firepower = 6,
		_firepower_max = 18,
		_firepower_mod = false,
		_armor = 9,
		_armor_max = 25,
		_armor_mod = 1,
		_torpedo = 0,
		_torpedo_max = false,
		_torpedo_mod = false,
		_evasion = nil,
		_evasion_max = nil,
		_aa = 12,
		_aa_max = 36,
		_aa_mod = 1,
		_asw = nil,
		_asw_max = nil,
		_speed = 5,
		_los = nil,
		_los_max = nil,
		_range = 1,
		_luck = 12,
		_luck_max = 59,
		_luck_mod = false,
		_buildable = false,
		_buildable_lsc = false,
		_build_time = 70,
		_remodel_level = false,
		_remodel_from = false,
		_remodel_to = "Akitsushima/Kai",
		_fuel = 50,
		_ammo = 10,
		_scrap_fuel = 3,
		_scrap_ammo = 1,
		_scrap_steel = 7,
		_scrap_baux = 4,
		_equipment = {
			{equipment = "12.7cm Twin High-angle Gun Mount", size = 1},
			{equipment = "25mm Twin Autocannon Mount", size = 1},
		},
	},
	["Kai"] = {
		_name = "Akitsushima",
		_suffix = "Kai",
		_rarity = 8,
		_id = 250,
		_true_id = false,
		_card = "450 Card.jpg",
		_battle_card = "Akitsushima kai card.jpg",
		_japanese_name = "秋津洲改",
		_reading = "あきつしまかい",
		_class = "Akitsushima",
		_class_number = 1,
		_type = 16,
		_hp = 36,
		_hp_max = 48,
		_firepower = 8,
		_firepower_max = 28,
		_firepower_mod = false,
		_armor = 13,
		_armor_max = 42,
		_armor_mod = 1,
		_torpedo = 0,
		_torpedo_max = 29,
		_torpedo_mod = false,
		_evasion = nil,
		_evasion_max = nil,
		_aa = 16,
		_aa_max = 44,
		_aa_mod = 2,
		_asw = nil,
		_asw_max = nil,
		_speed = 5,
		_los = nil,
		_los_max = nil,
		_range = 1,
		_luck = 14,
		_luck_max = 72,
		_luck_mod = false,
		_remodel_level = 35,
		_remodel_ammo = 700,
		_remodel_steel = 350,
		_remodel_blueprint = false,
		_remodel_from = "Akitsushima/",
		_remodel_to = false,
		_fuel = 60,
		_ammo = 15,
		_scrap_fuel = 3,
		_scrap_ammo = 1,
		_scrap_steel = 7,
		_scrap_baux = 6,
		_equipment = {
			{equipment = "Type 2 Large-sized Flying Boat", size = 1},
			{equipment = "Type 0 Observation Seaplane", size = 1},
			{equipment = "Type 0 Observation Seaplane", size = 1},
		},
	},
	class = {
		_name = "Akitsushima",
		_class = true,
		_base_type = 16,
	},
}

return Akitsushima