Module:Data/Equipment/Type 0 Fighter Model 64 (Air Superiority Fighter Specification)

return {
  _name = "Type 0 Fighter Model 64 (Air Superiority Fighter Specification)",
  _id = 486,
  _japanese_name = "零式艦戦64型(制空戦闘機仕様)",
  _reading = nil,
  _type = 6,
  _icon = 6,
  _types = {3, 5, 6, 6, 12},
  _rarity = 3,
  _firepower = 1,
  _bombing = false,
  _torpedo = false,
  _aa = 9,
  _armor = false,
  _asw = false,
  _shelling_accuracy = 1,
  _torpedo_accuracy = false,
  _evasion = 3,
  _los = 1,
  _speed = false,
  _luck = false,
  _range = false,
  _flight_cost = 6,
  _flight_range = 5,
  _special = false,
  _scrap_fuel = 2,
  _scrap_ammo = 3,
  _scrap_steel = false,
  _scrap_bauxite = 5,
  _info = "名機零戦の最終モデルの一つ。<br>数機のみ実際に完成した幻の機体です。<br>次々に登場する連合国の新型高性能機に対抗すべく、高出力の金星エンジンを搭載、従来の格闘戦より一撃離脱戦法を重視した機体です。<br>本機は改修熟成していくことで、さらに制空戦闘機として能力を発揮していきます。",
  _info_en = "One of the last models of the famous Type Zero Fighter.<br>Only a few of these fabled fighters were ever completed.<br>In order to contest the new high-performance allied aircraft that entered the theatre, it is equipped with a high-output Kinsei engine. This model deemphasizes dogfighting in favor of hit-and-run tactics.<br>It will continue to demonstrate its strength as an air superiority fighter as its upgrades improve.",
  _wikipedia = "Mitsubishi A6M Zero",
  _buildable = false,
  _improvements = true,
}