Line 20: |
Line 20: |
| _speed = 5, | | _speed = 5, |
| _los = nil, | | _los = nil, |
− | _range = nil, | + | _range = 1, |
| _luck = nil, | | _luck = nil, |
| _equipment = { | | _equipment = { |
Line 51: |
Line 51: |
| _speed = 5, | | _speed = 5, |
| _los = nil, | | _los = nil, |
− | _range = nil, | + | _range = 1, |
| _luck = nil, | | _luck = nil, |
| _equipment = { | | _equipment = { |
Line 92: |
Line 92: |
| ["Damaged"] = { | | ["Damaged"] = { |
| _name = "Dock Princess", | | _name = "Dock Princess", |
− | _suffix = "- Damaged", | + | _suffix = "Damaged", |
| _rarity = 8, | | _rarity = 8, |
| _back = -12, | | _back = -12, |
Line 109: |
Line 109: |
| _speed = 5, | | _speed = 5, |
| _los = nil, | | _los = nil, |
− | _range = nil, | + | _range = 1, |
| _luck = nil, | | _luck = nil, |
| _equipment = { | | _equipment = { |
Line 119: |
Line 119: |
| ["Damaged II"] = { | | ["Damaged II"] = { |
| _name = "Dock Princess", | | _name = "Dock Princess", |
− | _suffix = "- Damaged II", | + | _suffix = "Damaged II", |
| _rarity = 8, | | _rarity = 8, |
| _back = -12, | | _back = -12, |
Line 140: |
Line 140: |
| _speed = 5, | | _speed = 5, |
| _los = nil, | | _los = nil, |
− | _range = nil, | + | _range = 1, |
| _luck = nil, | | _luck = nil, |
| _equipment = { | | _equipment = { |
Line 150: |
Line 150: |
| ["Damaged III"] = { | | ["Damaged III"] = { |
| _name = "Dock Princess", | | _name = "Dock Princess", |
− | _suffix = "- Damaged III", | + | _suffix = "Damaged III", |
| _rarity = 8, | | _rarity = 8, |
| _back = -12, | | _back = -12, |
Line 162: |
Line 162: |
| _reading = "せんきょせいき-かい", | | _reading = "せんきょせいき-かい", |
| _type = 2, | | _type = 2, |
− | _hp = nil, | + | _hp = 700, |
− | _firepower = nil, | + | _firepower = 202, |
− | _armor = nil, | + | _armor = 300, |
− | _torpedo = nil, | + | _torpedo = 0, |
| _evasion = nil, | | _evasion = nil, |
− | _aa = nil, | + | _aa = 122, |
| _asw = nil, | | _asw = nil, |
| _speed = 5, | | _speed = 5, |
| _los = nil, | | _los = nil, |
− | _range = nil, | + | _range = 1, |
| _luck = nil, | | _luck = nil, |
| _equipment = { | | _equipment = { |
− | {equipment = nil, size = nil, estimation = true}, | + | {equipment = "Abyssal Ambush Torpedo", size = 0}, |
− | {equipment = nil, size = nil, estimation = true}, | + | {equipment = "Abyssal Ambush Torpedo", size = 0}, |
− | {equipment = nil, size = nil, estimation = true}, | + | {equipment = "Abyssal Ambush Torpedo", size = 0}, |
| }, | | }, |
| }, | | }, |
| } | | } |