Changes

m
Line 41: Line 41:  
| nameen= Begin The Preparations To "Build The Air Base"!  
 
| nameen= Begin The Preparations To "Build The Air Base"!  
 
| text= Air Base Quest:
 
| text= Air Base Quest:
| req= Scrap 2 [[Drum]]s, and prepare 1 [[Construction Corps]], 1 200 fuel, and 3 000 bauxite.
+
| req= Scrap 2 [[Drum Canister]]s, and prepare 1 [[Construction Corps]], 1 200 fuel, and 3 000 bauxite.
 
| main= [[File:LBAS reward.png|250px|World 6 LBAS|link=LBAS]]<br>'''[[LBAS|World 6 LBAS]]'''<br>Also opens [[6-5]] if [[6-4]] is already cleared
 
| main= [[File:LBAS reward.png|250px|World 6 LBAS|link=LBAS]]<br>'''[[LBAS|World 6 LBAS]]'''<br>Also opens [[6-5]] if [[6-4]] is already cleared
 
| notes= Resources and item are consumed upon completion.
 
| notes= Resources and item are consumed upon completion.
Line 119: Line 119:     
The resupply costs are:
 
The resupply costs are:
 +
{|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
 +
|valign="center"|  <math>\text{Fuel} = 3 \times \text{Plane}</math>
 +
<math>\text{Baux} = 5 \times \text{Plane}</math>
 +
|}
   −
<math>\text{Fuel} = 3 \times \text{Plane}</math>
  −
  −
<math>\text{Baux} = 5 \times \text{Plane}</math>
   
*<math>\text{Plane}</math> is the number of planes missing from the total count.
 
*<math>\text{Plane}</math> is the number of planes missing from the total count.
   Line 172: Line 173:     
The effective range of an LBAS is given by:
 
The effective range of an LBAS is given by:
 
+
{{Formula|Title=LBAS Range Formula
<math>\text{Range}_\text{LBAS} = \text{Range}_\text{min} + \text{min} \Big( 3 \text{ ; } \biggl[ \sqrt{\text{Range}_\text{max} - \text{Range}_\text{min}} \biggr] \Big)</math>
+
|Math=\text{Range}_\text{LBAS} = \text{Range}_\text{min} + \text{min} \Big( 3 \text{ ; } \biggl[ \sqrt{\text{Range}_\text{max} - \text{Range}_\text{min} } \biggr] \Big)
 
+
|Var=<math>\text{Range}_\text{min}</math> is the minimum range of planes in the base.
With:
  −
* <math>\text{Range}_\text{min}</math> is the minimum range of planes in the base.
   
* <math>\text{Range}_\text{max}</math> is the maximum range of "Recons" ({{YellowPlane}}/{{Large Recon}}/{{Land-Based Recon}}/{{SPR}}/{{Night Recon}}/{{Large Flying Boat}}) in the base.
 
* <math>\text{Range}_\text{max}</math> is the maximum range of "Recons" ({{YellowPlane}}/{{Large Recon}}/{{Land-Based Recon}}/{{SPR}}/{{Night Recon}}/{{Large Flying Boat}}) in the base.
 
**<math>= \text{Range}_\text{min}</math> if no recon is present in the base.
 
**<math>= \text{Range}_\text{min}</math> if no recon is present in the base.
 
* Value between <math>[ \ ]</math> is rounded up or down to the nearest integer.
 
* Value between <math>[ \ ]</math> is rounded up or down to the nearest integer.
 +
|Notes=
 +
}}
    
Each LBAS ranges in a group are managed independently, so "range extenders" may be needed on multiple bases in some situations.  
 
Each LBAS ranges in a group are managed independently, so "range extenders" may be needed on multiple bases in some situations.  
Line 247: Line 248:  
!colspan=2|Anti-Ship
 
!colspan=2|Anti-Ship
 
|-
 
|-
!width=20px|<div style="-webkit-writing-mode:vertical-rl;-webkit-transform:rotate(180deg); text-align:left;">Pre-cap</div>
+
!width=20px|<div style=writing-mode:vertical-rl;transform:rotate(180deg); text-align:left;>Pre-cap</div>
 
|
 
|
 
{|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
 
{|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
Line 283: Line 284:  
*** The bonus '''do not stack'''. If there are multiple recons in the land-base, only the highest bonus will be applied.
 
*** The bonus '''do not stack'''. If there are multiple recons in the land-base, only the highest bonus will be applied.
 
|-
 
|-
!<div style="-webkit-writing-mode:vertical-rl;-webkit-transform:rotate(180deg); text-align:left;">Post-cap</div>
+
!width=20px|<div style=writing-mode:vertical-rl;transform:rotate(180deg); text-align:left;>Post-cap</div>
 
|
 
|
 
{|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
 
{|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
|valign="center"| <math>\text{Atk}_\text{post-cap} = \biggl\lfloor \text{Atk}_\text{cap} \biggr\rfloor  \times \text{Mod}_\text{Contact} \times \text{Mod}_\text{LBB} \times \text{Mod}_\text{CF} \times \text{Mod}_\text{historical} \times \text{Mod}_\text{boss} \times_\downarrow \text{Mod}_\text{crit}</math>
+
|valign="center"| <math>\text{Atk}_\text{post-cap} = \biggl\lfloor \text{Atk}_\text{cap} \biggr\rfloor  \times \text{Mod}_\text{Contact} \times \text{Mod}_\text{LBB} \times \text{Mod}_\text{CF} \times \text{Mod}_\text{historical} \times \text{Mod}_\text{boss} \times \text{Mod}_\text{balloon} \times_\downarrow \text{Mod}_\text{crit}</math>
 
|}
 
|}
   Line 296: Line 297:  
* <math>\text{Mod}_\text{historical}</math> being the [[event]] historical bonuses.
 
* <math>\text{Mod}_\text{historical}</math> being the [[event]] historical bonuses.
 
* <math>\text{Mod}_\text{boss}</math> a bonus when attacking certain Princess and Demon-type enemies. The multiplier is chosen randomly between two values. The chance is roughly 50%.
 
* <math>\text{Mod}_\text{boss}</math> a bonus when attacking certain Princess and Demon-type enemies. The multiplier is chosen randomly between two values. The chance is roughly 50%.
   
{|class="wikitable mw-collapsible mw-collapsed"
 
{|class="wikitable mw-collapsible mw-collapsed"
 
!colspan=3|<math>\text{Mod}_\text{boss}</math><ref>https://twitter.com/Divinity_123/status/1659942254671216642</ref>
 
!colspan=3|<math>\text{Mod}_\text{boss}</math><ref>https://twitter.com/Divinity_123/status/1659942254671216642</ref>
Line 311: Line 311:  
|-
 
|-
 
|{{Enemy/Link|Aircraft Carrier Princess B|text=CV Hime B (2105-2108)}} ||1 ||1
 
|{{Enemy/Link|Aircraft Carrier Princess B|text=CV Hime B (2105-2108)}} ||1 ||1
 +
|}
 +
 +
* <math>\text{Mod}_\text{balloon}</math> being the effect of the deployed {{Balloon}} [[Barrage Balloon]]s on both side:
 +
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center"
 +
!colspan=4|Balloon Effects
 +
|-
 +
!{{Balloon}}
 +
!1!!2!!3
 +
|-
 +
!colspan=4|Allied LBAS Damage
 +
|-
 +
!Allied balloons [https://twitter.com/yukicacoon/status/1697883339125055914?s=20]
 +
|1.02||1.04||1.06
 +
|-
 +
!Enemy balloons [https://twitter.com/yukicacoon/status/1702010314001367150]
 +
|0.95||0.90||0.85
 
|}
 
|}
   Line 323: Line 339:  
!colspan=2|Anti-Installation
 
!colspan=2|Anti-Installation
 
|-
 
|-
!width=20px|<div style="-webkit-writing-mode:vertical-rl;-webkit-transform:rotate(180deg); text-align:left;">Pre-cap</div>
+
!width=20px|<div style=writing-mode:vertical-rl;transform:rotate(180deg); text-align:left;>Pre-cap</div>
 
|
 
|
 
{|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
 
{|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
|valign="center"| <math>\text{Atk}_\text{pre-cap} = \bigg\lfloor \text{Mod}_\text{type} \times \Big( \big( \text{TP/DB} + \bigstar \big) \times \sqrt{1.8 \times \text{Plane}_\text{Count}} + 25 \Big) \times \text{Mod}_\text{Sp3}  \bigg\rfloor</math>
+
|valign="center"| <math>\text{Atk}_\text{pre-cap} = \bigg\lfloor \text{Mod}_\text{type} \times \Big( \big( \text{TP/DB} + \bigstar \big) \times \sqrt{1.8 \times \text{Plane}_\text{Count}} + 25 \Big) \times \text{Mod}_\text{Sp3} \times \text{Mod}_\text{LBR}  \bigg\rfloor</math>
 
|}
 
|}
   Line 335: Line 351:     
|-
 
|-
!<div style="-webkit-writing-mode:vertical-rl;-webkit-transform:rotate(180deg); text-align:left;">Post-cap</div>
+
!width=20px|<div style=writing-mode:vertical-rl;transform:rotate(180deg); text-align:left;>Post-cap</div>
 
|
 
|
 
{|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
 
{|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
|valign="center"| <math>\text{Atk}_\text{post-cap} = \biggl\lfloor \text{Atk}_\text{cap} \biggr\rfloor  \times \text{Mod}_\text{Contact} \times \text{Mod}_\text{LBB} \times \text{Mod}_\text{CF} \times \text{Mod}_\text{historical} \times {\color{tomato}\text{Mod}_\text{Inst}} \times_\downarrow \text{Mod}_\text{crit}</math>
+
|valign="center"| <math>\text{Atk}_\text{post-cap} = \biggl\lfloor \text{Atk}_\text{cap} \biggr\rfloor  \times \text{Mod}_\text{Contact} \times \text{Mod}_\text{LBB} \times \text{Mod}_\text{CF} \times \text{Mod}_\text{historical} \times \text{Mod}_\text{balloon} \times {\color{tomato}\text{Mod}_\text{Inst}} \times_\downarrow \text{Mod}_\text{crit}</math>
 
|}
 
|}
   Line 373: Line 389:  
!colspan=2|ASW
 
!colspan=2|ASW
 
|-
 
|-
!width=20px|<div style="-webkit-writing-mode:vertical-rl;-webkit-transform:rotate(180deg); text-align:left;">Pre-cap</div>
+
!width=20px|<div style=writing-mode:vertical-rl;transform:rotate(180deg); text-align:left;>Pre-cap</div>
 
|
 
|
 
{|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
 
{|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
|valign="center"| <math>\text{Atk}_\text{pre-cap} = \Big\lfloor \left( \big( \text{ASW} + \bigstar \big) \times \sqrt{1.8 \times \text{Plane Count}} + 25 \right) \times \text{Mod}_\text{ASW} \Big\rfloor </math>  
+
|valign="center"| <math>\text{Atk}_\text{pre-cap} = \Big\lfloor \left( \big( \text{ASW} + \bigstar \big) \times \sqrt{1.8 \times \text{Plane Count}} + 25 \right) \times \text{Mod}_\text{ASW} \times \text{Mod}_\text{LBR} \Big\rfloor </math>  
 
|}  
 
|}  
 
;With
 
;With
Line 385: Line 401:  
** '''0.7''' and '''1.0''' for 10+ ASW planes.
 
** '''0.7''' and '''1.0''' for 10+ ASW planes.
 
|-
 
|-
!<div style="-webkit-writing-mode:vertical-rl;-webkit-transform:rotate(180deg); text-align:left;">Post-cap</div>
+
!width=20px|<div style=writing-mode:vertical-rl;transform:rotate(180deg); text-align:left;>Post-cap</div>
 
|
 
|
 
{|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
 
{|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
|valign="center"| <math>\text{Atk}_\text{post-cap} = \bigg\lfloor\text{Atk}_\text{cap}  \times \text{Mod}_\text{crit} \times \text{Mod}_\text{proficiency} \bigg\rfloor \times \text{Mod}_\text{Contact} \times \text{Mod}_\text{LBB} \times \text{Mod}_\text{LBR}</math>
+
|valign="center"| <math>\text{Atk}_\text{post-cap} = \bigg\lfloor\text{Atk}_\text{cap}  \times \text{Mod}_\text{crit} \times \text{Mod}_\text{proficiency} \bigg\rfloor \times \text{Mod}_\text{Contact} \times \text{Mod}_\text{LBB}</math>
 
|}   
 
|}   
   Line 442: Line 458:  
|<math>\text{Mod}_\text{Sp1} = 1.15</math>
 
|<math>\text{Mod}_\text{Sp1} = 1.15</math>
 
|176.4
 
|176.4
|rowspan=2| -1 against DD<br>+1 against CL
+
|rowspan=4| -1 against DD<br>+1 against CL
|rowspan=6|'''Missile''' animation
+
|rowspan=7|'''Missile''' animation
 
|-
 
|-
 
|(F)BB(V),CV(L/B)
 
|(F)BB(V),CV(L/B)
Line 453: Line 469:  
|<math>\text{Mod}_\text{Sp1} = \sim1.15</math>
 
|<math>\text{Mod}_\text{Sp1} = \sim1.15</math>
 
|196.2
 
|196.2
|rowspan=2| -?? against DD<br>+?? against CL
   
|-
 
|-
 
|(F)BB(V),CV(L/B)
 
|(F)BB(V),CV(L/B)
Line 469: Line 484:  
|165.6
 
|165.6
 
|-
 
|-
!{{Equipment/Link|Do 217 E-5 + Hs293 Initial Model}}
+
!{{Equipment/Link|Do 217 E-5 + Hs293 Initial Model}}<ref>[https://twitter.com/yukicacoon/status/1431853861094842373]</ref>
 
|DD
 
|DD
|<math>\text{Mod}_\text{Sp3} = 1.10</math>
+
|<math>\text{Mod}_\text{Sp1} = 1.10</math>
|156.6
+
|153
 
|rowspan=2|0
 
|rowspan=2|0
 
|-
 
|-
 
!{{Equipment/Link|Do 217 K-2 + Fritz-X}}<ref>[https://twitter.com/kancolle_aki/status/1686396178454470656]</ref>
 
!{{Equipment/Link|Do 217 K-2 + Fritz-X}}<ref>[https://twitter.com/kancolle_aki/status/1686396178454470656]</ref>
 
|(F)BB(V)
 
|(F)BB(V)
|<math>\text{Mod}_\text{Sp3} = 1.50</math>
+
|<math>\text{Mod}_\text{Sp1} = 1.50</math>
|225??
+
|232
 
|'''Fritz-X''' animation
 
|'''Fritz-X''' animation
 
|-
 
|-
Line 507: Line 522:  
| +0?
 
| +0?
 
|}
 
|}
 +
''Alternative table: [https://twitter.com/hiryuuteitoku/status/1740873876073255351]
 
<references/>
 
<references/>
   Line 543: Line 559:  
There is a flat cost associated with LBAS sorties. This is separate from the [[Land-Based_Air_Squadron#Resupply|resupply]] costs detailed above.
 
There is a flat cost associated with LBAS sorties. This is separate from the [[Land-Based_Air_Squadron#Resupply|resupply]] costs detailed above.
   −
'''[[:Category:Land Based Bombers|LB Bombers]]:'''
+
'''[[Land Based Bomber|LB Bombers]]:
*<math>\text{Fuel} = \lceil \text{Plane Count} \times 1.5 \rceil</math>
+
{|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
*<math>\text{Ammo} = \lfloor\text{Plane Count} \times 0.7\rfloor</math>
+
|valign="center"|
 +
*<math>\text{Fuel} = \lceil \text{Plane}_\text{Count} \times 1.5 \rceil</math>
 +
*<math>\text{Ammo} = \lfloor \text{Plane}_\text{Count} \times 0.7\rfloor</math>
 +
|}
   −
'''Other Planes:'''
+
'''Other Planes:
*<math>\text{Fuel} = \lceil \text{Plane Count} \times 1.0 \rceil</math>
+
{|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
*<math>\text{Ammo} = \lceil \text{Plane Count} \times 0.6 \rceil</math>
+
|valign="center"|
 +
*<math>\text{Fuel} = \lceil \text{Plane}_\text{Count} \times 1.0 \rceil</math>
 +
*<math>\text{Ammo} = \lceil \text{Plane}_\text{Count} \times 0.6 \rceil</math>
 +
|}
   −
With:
+
;With
* <math>\text{Plane Count}</math> the remaining planes in the slot.
+
* <math>\text{Plane}_\text{Count}</math> the current planes count in the slot.
   −
'''Notes:'''
+
;Notes
 
* This cost is calculated '''per squadron'''.
 
* This cost is calculated '''per squadron'''.
 
** Empty slots do not cost anything.
 
** Empty slots do not cost anything.
Line 803: Line 825:  
** Because the only disadvantage of rest applies when being below the resource soft-cap, it can be freely used to recover bases faster when being above the soft-cap.
 
** Because the only disadvantage of rest applies when being below the resource soft-cap, it can be freely used to recover bases faster when being above the soft-cap.
   −
*In Rest mode, to recover from 0 to good moral (30), it takes:
+
*In Rest mode, to recover from 0 to good morale (30), it takes:
 
** 12 min at Lv 0
 
** 12 min at Lv 0
 
** 9 min at Lv 1+
 
** 9 min at Lv 1+
 
** (1h30 in Sortie at Lv 0)
 
** (1h30 in Sortie at Lv 0)
* The waiting time is greatly affected by the LBAS group's level (see [[Land-Based Air Squadron#Land_Base_Maintenance_menu|here]]).
+
* The waiting time is greatly affected by the LBAS group's level (see [[#Land Base Maintenance Menu|Land Base Maintenance menu]]).
 
</div>
 
</div>
    
=Morale=
 
=Morale=
   
Squadrons will experience fatigue when sent on repeated sorties. Orange and red faces will be displayed on each individual squadron similar to ship girls.
 
Squadrons will experience fatigue when sent on repeated sorties. Orange and red faces will be displayed on each individual squadron similar to ship girls.
    
{|class="wikitable" style="text-align:center"
 
{|class="wikitable" style="text-align:center"
!Morale Value!!Indication
+
!Morale Value!!Indication!! <math>\text{Mod}_\text{morale}</math>
 
|-
 
|-
|30-46||No mark
+
|30-46||No mark||rowspan=2| 1.0
 
|-
 
|-
 
|20-29||style="color:orange"|'''Orange face'''
 
|20-29||style="color:orange"|'''Orange face'''
 
|-
 
|-
|0-19||style="color:red"|'''Red face'''
+
|0-19||style="color:red"|'''Red face'''|| 0.8
 
|}
 
|}
   Line 830: Line 851:  
** The result of the battle does not change the morale loss.
 
** The result of the battle does not change the morale loss.
 
** The distance of the node does not affect morale loss.
 
** The distance of the node does not affect morale loss.
* Morale recovers every 3 min, the amount recovered depends on the mode of the base, and the recovery is improved when the LBAS level is increased, see [[Land-Based_Air_Squadron#Land_Base_Maintenance_menu|Land Base Maintenance menu]].
+
* Morale recovers every 3 min, the amount recovered depends on the mode of the base, and the recovery is improved when the LBAS level is increased, see [[#Land Base Maintenance Menu|Land Base Maintenance menu]].
 
** Changing the mode before the 3 min timer is up will not change the amount recovered.
 
** Changing the mode before the 3 min timer is up will not change the amount recovered.
 
** Morale recovery from 40 to 46 is +1 per 3 min no matter the mode.
 
** Morale recovery from 40 to 46 is +1 per 3 min no matter the mode.
Line 1,065: Line 1,086:  
|{{Equipment/Link|Ginga}}||13||234||9||149.4||149.4|| -||16
 
|{{Equipment/Link|Ginga}}||13||234||9||149.4||149.4|| -||16
 
|-
 
|-
|{{Equipment/Link|Bomb-carrying Type 1 Fighter Hayabusa Model III Kai (65th Squadron)}}||4||72||5||36 ({{ToolTip|239.4|against DD}})||100.8|| -||28
+
|{{Equipment/Link|Bomb-carrying Type 1 Fighter Hayabusa Model III Kai (65th Squadron)}}||4||72||5||36<br>({{ToolTip|239.4|against DD}})||100.8|| -||28
 
|-
 
|-
 
|{{Equipment/Link|Prototype Toukai}}||9||162||8||36||52.2||102.6 ~ 145.8||3
 
|{{Equipment/Link|Prototype Toukai}}||9||162||8||36||52.2||102.6 ~ 145.8||3
Line 1,073: Line 1,094:  
|{{Equipment/Link|Do 17 Z-2}}||13||234||4||36||126|| -||11  
 
|{{Equipment/Link|Do 17 Z-2}}||13||234||4||36||126|| -||11  
 
|-
 
|-
|{{Equipment/Link|Do 217 E-5 + Hs293 Initial Model}}||15||270||4||142.2 ({{ToolTip|156.6|against DD}})||216|| -||20
+
|{{Equipment/Link|Do 217 E-5 + Hs293 Initial Model}}||15||270||4||142.2 ({{ToolTip|153|against DD}})||216|| -||20
 
|-
 
|-
|{{Equipment/Link|Do 217 K-2 + Fritz-X}}||17||306||4||165.6 ({{ToolTip|225|against BB}})||232.2|| -||20
+
|{{Equipment/Link|Do 217 K-2 + Fritz-X}}||17||306||4||165.6 ({{ToolTip|232.2|against BB}})||232.2|| -||20
 
|-
 
|-
 
|{{Equipment/Link|Type 4 Heavy Bomber Hiryuu}}||14||252||5||149.4||158.4|| -||24
 
|{{Equipment/Link|Type 4 Heavy Bomber Hiryuu}}||14||252||5||149.4||158.4|| -||24
Line 1,093: Line 1,114:  
|{{Equipment/Link|Shinzan Kai}}||21||189||11||74||81|| -||11
 
|{{Equipment/Link|Shinzan Kai}}||21||189||11||74||81|| -||11
 
|-
 
|-
|{{Equipment/Link|Ginga (Egusa Squadron)}}||13||234||7||158.4||158.4|| -||16
+
|{{Equipment/Link|Ginga (Egusa Squadron)}}||13||234||8||158.4||158.4|| -||16
 
|-
 
|-
 
|{{Equipment/Link|Ki-102 B}}||9||162||4||126||190.8|| -||20
 
|{{Equipment/Link|Ki-102 B}}||9||162||4||126||190.8|| -||20
Line 1,105: Line 1,126:  
|{{Equipment/Link|Type 4 Heavy Bomber Hiryuu (Skilled) + No.1 Model 1A Guided Missile}}||15||270||5||196.2||207|| -||24
 
|{{Equipment/Link|Type 4 Heavy Bomber Hiryuu (Skilled) + No.1 Model 1A Guided Missile}}||15||270||5||196.2||207|| -||24
 
|-
 
|-
|{{Equipment/Link|Ginga (Skilled)}}||?||?||?||?||?||?||?
+
|{{Equipment/Link|Ginga (Skilled)}}||13||234||7||149.4||158.4|| -||16.2
 
|}
 
|}
   Line 1,190: Line 1,211:  
|{{Equipment/Link|Ki-96}}||10||180||3||72||106
 
|{{Equipment/Link|Ki-96}}||10||180||3||72||106
 
|-
 
|-
|{{Equipment/Link|Me 262 A-1a/R1}}||??||??||??||??||??
+
|{{Equipment/Link|Me 262 A-1a/R1}}||13||234||3||95||144
 
|}
 
|}
   Line 1,708: Line 1,729:  
|{{Equipment/Link|Loire 130M}}||9||162||3||-||3
 
|{{Equipment/Link|Loire 130M}}||9||162||3||-||3
 
|-
 
|-
|{{Equipment/Link|Walrus}}||?||?||?||-||?
+
|{{Equipment/Link|Walrus}}||10||180||3||-||3
 
|-
 
|-
|{{Equipment/Link|Sea Otter}}||?||?||?||-||?
+
|{{Equipment/Link|Sea Otter}}||11||198||4||-||3
 
|}
 
|}
  
34,525

edits