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<math>\text{Fighter-Power}_\text{sortie} = \left( \sum_{\text{All Slots}} \left[ \left(\text{AA} + 1.5 \times \text{Intercept} \right) \times \sqrt{\text{Plane}}_\text{Count} + \text{Mod}_\text{proficiency} \right] \right) \times \text{Mod}_\text{LBR}</math>
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<math>\text{Fighter-Power}_\text{sortie} = \left( \sum_{\text{All Slots}} \left[ \left(\text{AA} + \text{AA}_\text{★} + 1.5 \times \text{Intercept} \right) \times \sqrt{\text{Plane}}_\text{Count} + \text{Mod}_\text{proficiency} \right] \right) \times \text{Mod}_\text{LBR}</math>
    
* <math>\text{Plane}_\text{Count}</math> is the curent planes count in the slot.  
 
* <math>\text{Plane}_\text{Count}</math> is the curent planes count in the slot.  
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* <math>\text{AA}</math> is the Anti-Air {{AA}} stat of the plane.
 
* <math>\text{AA}</math> is the Anti-Air {{AA}} stat of the plane.
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* <math>\text{AA}_\text{★}</math> is the Anti-Air {{AA}} stat gained from [[Improvement]]s.
 
* <math>\text{Intercept}</math> is the Interception {{Interception}} stat of the plane.
 
* <math>\text{Intercept}</math> is the Interception {{Interception}} stat of the plane.
  
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