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{{PortMechanicsPortal}}
 
{{PortMechanicsPortal}}
 
Improvements are upgrades to equipment that increase their performance or upgrade them to better versions. Improvements are done in [[Akashi's Improvement Arsenal]], requiring [[Akashi]]. Improvement Materials {{IM}} are notably used for improvements.
 
Improvements are upgrades to equipment that increase their performance or upgrade them to better versions. Improvements are done in [[Akashi's Improvement Arsenal]], requiring [[Akashi]]. Improvement Materials {{IM}} are notably used for improvements.
 +
*''See the full list of improvable equipment [[:Category:Improvable Equipment|here]] (this omit the equipment not improvable but obtainable already improved) .
 +
*''See the full list of ship Helpers [[Improvement/Helper|here]].
 
*''For a comprehensive list of improvements, please refer to [https://akashi-list.me/ Akashi-List] or the List of Improvements.''
 
*''For a comprehensive list of improvements, please refer to [https://akashi-list.me/ Akashi-List] or the List of Improvements.''
   Line 10: Line 12:  
#* Those bonuses work to some extent to reach regular [[Expeditions]] thresholds.
 
#* Those bonuses work to some extent to reach regular [[Expeditions]] thresholds.
 
#* Some improvements on equipment can add some additional visible [[Equipment Bonuses|Fit Bonuses]].
 
#* Some improvements on equipment can add some additional visible [[Equipment Bonuses|Fit Bonuses]].
 +
#** This works on an equipment-to-equipment and ship-to-ship basis with no general rule.
 
# Equipped equipment cannot be improved.
 
# Equipped equipment cannot be improved.
 
#* There is an option to unequip the equipment from the improvement list.
 
#* There is an option to unequip the equipment from the improvement list.
 
# Equipment must be unlocked in order to be upgraded to a better version.
 
# Equipment must be unlocked in order to be upgraded to a better version.
 
# Improvements have a chance to fail. Please see [[#Improvement Success Rates|below]].
 
# Improvements have a chance to fail. Please see [[#Improvement Success Rates|below]].
#* '''Materials and any fodder equipment are still lost on failure.'''
+
#* '''Materials ({{DM}}{{IM}}) and any fodder equipment are still lost on failure.'''
 
#** [[Item]]s are not lost.
 
#** [[Item]]s are not lost.
 
#* The equipment being improved is never lost.
 
#* The equipment being improved is never lost.
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#* [[Akashi Kai]] has a higher success rate than her base version.
 
#* [[Akashi Kai]] has a higher success rate than her base version.
 
# Improved equipment cannot be used as fodder.
 
# Improved equipment cannot be used as fodder.
# Certain conversion quests like '''[[Quests#F13|F13]]''', '''[[Quests#F14|F14]]''', '''[[Quests#F15|F15]]''', '''[[Quests#F19|F19]]''', [[Quests#F22|F22]], and [[Quests#F24|F24]] to [[Quests#F30|F30]], that do not require improved equipment, will carry over any {{Star}} to the upgraded equipment.
+
# Certain conversion quests like '''{{Q|F13}}''', '''{{Q|F14}}''', '''{{Q|F15}}''', '''{{Q|F19}}''', {{Q|Fm1}}, and {{Q|F24}} to {{Q|F30}}, that do not require improved equipment, will carry over any {{Star}} to the upgraded equipment.
 
#* This is currently the '''only''' way to obtain improved versions of the {{Equipment/Link|Tenzan Model 12 (Tomonaga Squadron)}}, {{Equipment/Link|Suisei (Egusa Squadron)}} & {{Equipment/Link|Reppuu (601 Air Group)}} (unimprovable otherwise).
 
#* This is currently the '''only''' way to obtain improved versions of the {{Equipment/Link|Tenzan Model 12 (Tomonaga Squadron)}}, {{Equipment/Link|Suisei (Egusa Squadron)}} & {{Equipment/Link|Reppuu (601 Air Group)}} (unimprovable otherwise).
# Certain conversion quests like [[Quests#F62|F62]], [[Quests#F89|F89]], [[Quests#F70|F70]], and [[Quests#F107|F107]], allow to use Improved equipment, but any {{Star}} are lost during conversion.
+
# Certain conversion quests like {{Q|F62}}, {{Q|F89}}, {{Q|F70}}, and {{Q|F107}}, allow to use improved equipment, but any {{Star}} are lost during conversion.
    
=Improvement Success Rates=
 
=Improvement Success Rates=
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*''For calculated improvment bonuses, please refer to the [[Improvement/Categories|Categories Charts]] or [[Improvement/Reference_Charts|Reference Charts]].''
 
*''For calculated improvment bonuses, please refer to the [[Improvement/Categories|Categories Charts]] or [[Improvement/Reference_Charts|Reference Charts]].''
   −
The improvement effects are unknown for:
+
The improvement effects are unknown for some equipment types/cases.
* {{Land-Based Recon}} {{Equipment/Link|Type 2 Land-based Reconnaissance Aircraft|Type 2 Land-based Reconnaissance Aircraft (Skilled)|text=Land-Based Recons|link_category=Land-based Reconnaissance Aircraft}}.
  −
** Air power and LoS might be affected, but it is unknown due to how LBAS work.
  −
* {{SubmarineRadar}} [[:Category:Submarine Equipment|Submarine Equipment]].
  −
** It is confirmed that it is none of the usual stats, probably nothing at all.
  −
* {{Rations}} {{EquipmentLink|Combat Ration|Combat Ration (Special Onigiri)|Canned Saury|text=Rations|link_category=Combat Rations}}.
  −
** It is confirmed that it is none of the usual stats, probably nothing at all.
  −
** [[Morale and Fatigue#Morale modifiers|Morale gains]] might be affected. So far, improvement serves to upgrade them into their improved versions.
  −
** Since improving a {{EquipmentLink|Combat Ration}} up to +6★ cost '''0''' screw, it is possible to farm some screw by upgrading a ration once a day while doing quest [[Quests#F18|F18]].
  −
* {{Army Units}} [[Army Units]] (unmaped yet)
      
===Square Rooted Bonus===
 
===Square Rooted Bonus===
 
Most bonuses are all a function of the square root of the improvement level. The bonus can be calculated by:
 
Most bonuses are all a function of the square root of the improvement level. The bonus can be calculated by:
 +
{|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
 +
|valign="center"|  <math>\text{Bonus}_\text{stat} = \sum_{\text{All equips}} \text{Mod}_\text{equip} \sqrt{\bigstar}</math>
 +
|}
   −
<math>\text{Bonus}_\text{stat} = \sum_{\text{All equips}} \text{Mod}_\text{equip} \sqrt{\bigstar}</math>
+
;With
 
   
* <math>\bigstar</math> is the improvement level of the equipment.
 
* <math>\bigstar</math> is the improvement level of the equipment.
 
* <math>\text{Mod}_\text{equip}</math> is the equipment modifier for that stat. Please refer to the table below for details.
 
* <math>\text{Mod}_\text{equip}</math> is the equipment modifier for that stat. Please refer to the table below for details.
    
{|class="wikitable" style="text-align:center"
 
{|class="wikitable" style="text-align:center"
!colspan=3 rowspan=2|Equipment Type
+
!colspan=2 rowspan=2|Equipment Type
 
!colspan=2|Day Battle
 
!colspan=2|Day Battle
 
!rowspan=2|Night Battle
 
!rowspan=2|Night Battle
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!rowspan=2|Fighter Power
 
!rowspan=2|Fighter Power
 
!rowspan=2|LoS
 
!rowspan=2|LoS
!colspan=2|Accuracy
+
!colspan=4|Accuracy<ref>[https://docs.google.com/spreadsheets/d/183MFdMfBS7Oc3doCZYyI-R1jxDaCZ-Y9wMt_HW8PFEg/edit#gid=0]</ref>
 
!colspan=2|Evasion
 
!colspan=2|Evasion
 
|-
 
|-
 
!Firepower!!Torpedo
 
!Firepower!!Torpedo
 
!Ship!!Fleet
 
!Ship!!Fleet
!Shelling!!Torpedo
+
!Day!!Night!!Torpedo!!ASW
 
!Shelling!!Torpedo
 
!Shelling!!Torpedo
 
|-
 
|-
| rowspan=4|[[Main Gun]]s
+
| rowspan=3|[[Main Gun]]s
| colspan=2|([[Very Large Caliber Main Gun|Very]]) [[Large Caliber Main Gun|Large]]<br>{{RedGunHeavy}}
+
|([[Very Large Caliber Main Gun|Very]]) [[Large Caliber Main Gun|Large]]<br>{{Large Gun}}{{Very Large Gun}}
| 1.5|| -|| 1|| -|| -|| -|| -|| -|| 1|| -|| -|| -
+
| 1.5|| -|| 1|| -|| -|| -|| -|| -|| 1|| 1.3|| -|| -|| -|| -
 
|-
 
|-
| colspan=2|[[Medium Caliber Main Gun|Medium]] (Red)<br>{{RedGunMedium}}
+
|[[Medium Caliber Main Gun|Medium]]/[[Small Caliber Main Gun|Small]] (Red)<br>{{Med Gun}}{{Light Gun}}
| 1|| -|| 1|| -|| -|| -|| -|| -|| 1|| -|| -|| -
+
| 1|| -|| 1|| -|| -|| -|| -|| -|| 1|| 1.3|| -|| -|| -|| -
 
|-
 
|-
| colspan=2|[[Small Caliber Main Gun|Small]] (Red)<br>{{RedGunLight}}
+
|[[:Category:Main High-Angle Guns|HA]] (Green)<br>{{Main Green}}
| 1|| -|| 1|| -|| -|| -|| -|| -|| 1|| -|| -|| -
+
| 1|| -|| 1|| -||rowspan=3| 2<ref name="aa1">For base {{AA}} AA ≤ 7</ref><br>3<ref name="aa2">For base {{AA}} AA ≥ 8</ref>||rowspan=3| 2<ref name="aa1"/><br>3<ref name="aa2"/>|| -|| -|| 1|| 1.3|| -|| -|| -|| -
|-
  −
| colspan=2|[[:Category:Main High-Angle Guns|HA]] (Green)<br>{{Main Green}}
  −
| 1|| -|| 1|| -||rowspan=3| 2<ref name="aa1">For base {{AA}} AA ≤ 7</ref><br>3<ref name="aa2">For base {{AA}} AA ≥ 8</ref>||rowspan=3| 2<ref name="aa1"/><br>3<ref name="aa2"/>|| -|| -|| 1|| -|| -|| -
   
|-
 
|-
 
| rowspan=4|[[Secondary Gun]]s
 
| rowspan=4|[[Secondary Gun]]s
| colspan=2|{{EquipmentLink|90mm Single High-angle Gun Mount|text=90 mm Single HA}}<br>{{Sec Green}}
+
|{{EquipmentLink|90mm Single High-angle Gun Mount|text=90 mm Single HA}}<br>{{Sec Green}}
| 1|| -|| 1|| -|| -|| -|| 1|| -|| -|| -
+
| 1|| -|| 1|| -|| -|| -|| 1|| 1.3|| -|| -|| -|| -
|-
  −
| colspan=2|[[:Category:Secondary High-Angle Guns|HA]] (Green)<br>{{Sec Green}}
  −
|rowspan=2| [[#Linear Bonus|Linear]] 0.2<ref name="fp1">For base {{Firepower}} FP ≤ 3</ref><br>[[#Linear Bonus|Linear]] 0.3<ref name="fp2">For base {{Firepower}} FP ≥ 5</ref>|| -||rowspan=2| [[#Linear Bonus|Linear]] 0.2<ref name="fp1"/><br>[[#Linear Bonus|Linear]] 0.3<ref name="fp2"/>|| -|| -|| -|| 1|| -|| -|| -
  −
|-
  −
| colspan=2|Surface (Yellow)<br>{{YellowGun}}
  −
| -|| -|| -|| -|| -|| -|| 1|| -|| -|| -
  −
|-
  −
| colspan=2|{{EquipmentLink|15.2cm Single Gun Mount|text=15.2 cm Single}} & {{EquipmentLink|OTO 152mm Triple Rapid Fire Gun Mount|text=OTO}}<br>{{YellowGun}}
  −
| 1|| -|| 1|| -|| -|| -|| -|| -|| 1|| -|| -|| -
  −
|-
  −
| colspan=3|[[AAFD|Anti-Aircraft Fire Directors]]<br>{{AntiAircraftFireDirector}}
  −
| 1|| -|| 1|| -|| 2<ref name="aa1"/><br>3<ref name="aa2"/>|| 2<ref name="aa1"/><br>3<ref name="aa2"/>|| -|| -|| 1|| -|| -|| -
  −
|-
  −
| colspan=3|[[AA Gun|Anti-Air Guns]]<br>{{GreenGunMG}}
  −
| 1|| 1.2|| -|| -|| 4<ref name="aa1"/><br>6<ref name="aa2"/>|| -|| -|| -|| -|| 2|| -|| -
  −
|-
  −
| colspan=3|[[Torpedo]]es<br>{{TorpedoWeapon}}
  −
| -|| 1.2|| 1|| -|| -|| -|| -|| -|| -|| 2|| -|| -
  −
|-
  −
| colspan=3|[[Midget Submarine]]s<br>{{Minisub}}
  −
| -|| -|| 1|| -|| -|| -|| -|| -|| -|| -|| -|| -
  −
|-
  −
| colspan=3|(Large) [[Carrier Recon]]s<br>{{YellowPlane}}
  −
| -|| -|| -|| -|| -|| -|| -|| 1.2|| -|| -|| -|| -
  −
|-
  −
| colspan=3|[[LFB|Large Flying Boats]]<br>{{LargeFlyingBoat}}
  −
| -|| -|| -|| -|| -|| -|| -|| 1.2|| -|| -|| -|| -
  −
|-
  −
| rowspan=2|[[Seaplane]]s<br>{{Seaplane}}
  −
| colspan=2|[[SPR|Recons]]
  −
| -|| -|| -|| -|| -|| -|| -|| 1.2|| -|| -|| -|| -
  −
|-
  −
| colspan=2|[[SPB|Bombers]]
  −
| -|| -|| -|| -|| -|| -|| -|| 1.1|| -|| -|| -|| -
  −
|-
  −
| colspan=3|[[Liaison Aircraft]]<br>{{ASWPlane}}
  −
| -|| -|| -|| -|| -|| -|| -|| -|| 1|| -|| -|| -
   
|-
 
|-
| rowspan=3|[[Land Based Bomber]]s
+
|(Large) [[:Category:Secondary High-Angle Guns|HA]] (Green)<br>{{Sec Green}} {{Large Sec Green}}
| colspan=2|[[:Category:Land-Based Attackers|Attackers]]/[[:Category:Land-Based Assault Aircraft|Assault]]/[[:Category:Land-based Heavy Bombers|Heavy Bombers]]<br>{{Land-based Attack Aircraft}}{{Land-based Assault Aircraft}}{{Large Land-based Aircraft}}
+
|rowspan=2| [[#Linear Bonus|Linear]] 0.2<ref name="fp1">For base {{Firepower}} FP ≤ 3</ref><br>[[#Linear Bonus|Linear]] 0.3<ref name="fp2">For base {{Firepower}} FP ≥ 5</ref>|| -||rowspan=2| [[#Linear Bonus|Linear]] 0.2<ref name="fp1"/><br>[[#Linear Bonus|Linear]] 0.3<ref name="fp2"/>|| -|| -|| -|| 1|| 1.3|| -|| -|| -|| -
| -|| {{ToolTip|0.7*|both {{Torpedo}} and {{Dive}}[https://twitter.com/Divinity_123/status/1659942246353891329] }}|| -|| -|| -|| -|| 0.5|| -|| -|| -|| -|| -
   
|-
 
|-
| colspan=2|{{EquipmentLink|Ginga}} & {{EquipmentLink|Type 1 Land-based Attack Aircraft (Nonaka Squadron)|text=Type 1 Nonaka}}<br>{{Land-based Attack Aircraft}}
+
|Surface (Yellow)<br>{{Sec Gun}}
| -|| {{ToolTip|0.7*|both {{Torpedo}} and {{Dive}}[https://twitter.com/Divinity_123/status/1659942246353891329] }}|| -|| -|| -|| -|| [[#Linear Bonus|Linear]] 0.25|| -|| -|| -|| -|| -
+
| -|| -|| -|| -|| -|| -|| 1|| 1.3|| -|| -|| -|| -
 
|-
 
|-
| colspan=2|{{EquipmentLink|Bomb-carrying Type 1 Fighter Hayabusa Model III Kai (65th Squadron)|text=Hayabusa bomber}}<br>{{Interceptor Fighter2}}
+
|{{EquipmentLink|15.2cm Single Gun Mount|text=15.2 cm Single}} & {{EquipmentLink|OTO 152mm Triple Rapid Fire Gun Mount|text=OTO}}<br>{{Sec Gun}}
| -|| -|| -|| -|| -|| -|| 0.5|| -|| -|| -|| -|| -
+
| 1|| -|| 1|| -|| -|| -|| -|| -|| 1|| 1.3|| -|| -|| -|| -
 
|-
 
|-
| rowspan=6|[[Radar]]s<br>{{Radar}}
+
| colspan=2|[[Anti-Aircraft Fire Director]]s<br>{{AAFD}}
| rowspan=2|[[Surface Radar|Surface]]
+
| 1|| -|| 1|| -|| 2<ref name="aa1"/><br>3<ref name="aa2"/>|| 2<ref name="aa1"/><br>3<ref name="aa2"/>|| -|| -|| 1|| 1.3|| -|| -|| -|| -
| [[Large Radar|Large]]
  −
| -|| -|| -|| -|| -|| -|| -|| 1.4||rowspan=3| 1.7|| -|| -|| -
   
|-
 
|-
| [[Small Radar|Small]]
+
| colspan=2|[[AA Gun|Anti-Air Guns]]<br>{{AA Gun}}
| -|| -|| -|| -|| -|| -|| -|| 1.25|| -|| -|| -
+
| 1|| 1.2|| -|| -|| 4<ref name="aa1"/><br>6<ref name="aa2"/>|| -|| -|| -|| -|| -|| 2|| -|| -|| -
 
|-
 
|-
| rowspan=2|Dual Purpose
+
| colspan=2|[[Torpedo]]es<br>{{TorpedoWeapon}}
| ([[Very Large Radar|Very]]) [[Large Radar|Large]]
+
| -|| 1.2|| 1|| -|| -|| -|| -|| -|| -|| 1.3|| 2|| -|| -|| -
| -|| -|| -|| -|| -||rowspan=4| 1.5|| -|| 1.4|| -|| -|| -
   
|-
 
|-
| [[Small Radar|Small]]
+
| colspan=2|[[Midget Submarine]]s<br>{{Minisub}}
| -|| -|| -|| -|| -|| -|| 1.25||rowspan=3| 1|| -|| -|| -
+
| -|| -|| 1|| -|| -|| -|| -|| -|| -|| 1.3|| -|| -|| -|| -
 
|-
 
|-
| rowspan=2|[[Air Radar]]
+
| colspan=2|(Large) [[Carrier Recon]]s/[[Large Flying Boat]]s<br>{{Carrier Recon}}{{Large Recon}}{{LFB}}
| [[Large Radar|Large]]
+
| -|| -|| -|| -|| -|| -|| -|| 1.2|| -|| -|| -|| -|| -|| -
| -|| -|| -|| -|| -|| -|| 1.4|| -|| -|| -
   
|-
 
|-
| [[Small Radar|Small]]
+
| colspan=2|[[LB Recon]]s<br>{{Land-Based Recon}}
| -|| -|| -|| -|| -|| -|| 1.25|| -|| -|| -
+
| -|| -|| -|| -|| -|| -|| -|| 1.2?<ref>LoS might be affected like other recons, but it is not measurable, due to how LBAS work.</ref>|| -|| -|| -|| -|| -|| -
 
|-
 
|-
| colspan=3|[[Depth Charge]]s<ref>[[Hedgehog (Initial Model)]] is not counted as a DCR here [https://twitter.com/hedgehog_hasira/status/1509928826117054469]</ref><br>{{DepthCharge}}
+
| rowspan=2|[[Seaplane]]s<br>{{Seaplane}}{{Night Recon}}
| 0.75|| -|| -||rowspan=2| 0.67|| -|| -|| -|| -|| -|| -|| -|| -
+
|[[SPR|Recons]]
 +
| -|| -|| -|| -|| -|| -|| -|| 1.2|| -|| -|| -|| -|| -|| -
 
|-
 
|-
| colspan=3|[[Depth Charge Rack]]s<br>{{DCR}}
+
|[[SPB|Bombers]]
| -|| -|| -|| -|| -|| -|| -|| -|| -|| -|| -
+
| -|| -|| -|| -|| -|| -|| -|| 1.1|| -|| -|| -|| -|| -|| -
 
|-
 
|-
| colspan=3|[[Sonar]]s<br>{{Sonar}}
+
| colspan=2|[[Rotorcraft]]/[[Liaison Aircraft]]<br>{{Autogyro}}{{ASWPlane}}
| 0.75|| -|| -|| 0.67|| -|| -|| -|| -|| 1.3<ref>Applies to ASW only.</ref>|| -|| -|| 1.5
+
| -|| -|| -|| [[#Linear Bonus|Linear]]|| -|| -|| -|| -|| 1?<ref name="?">Unconfirmed yet</ref>|| 1.3?<ref name="?"/>|| -|| -|| -|| -
 
|-
 
|-
| colspan=3|[[Engine Improvement]]s<br>{{Turbine}}
+
| rowspan=2|[[Land Based Bomber]]s
| -|| -|| -|| -|| -|| -|| -|| -|| -|| -||colspan=2| 1.5
+
|[[LB Attacker|Attackers]]/[[LB Assault|Assault]]/[[LB Patrol|ASW]]/[[LB Heavy|Heavy Bombers]]<br>{{LB Attacker}}{{LB Assault}}{{LB ASW}}{{LB Heavy}}
 +
| -||{{ToolTip|0.7*|both {{Torpedo}} and {{Dive}}[https://twitter.com/Divinity_123/status/1659942246353891329]}}|| -|| -|| -|| -||rowspan=2| 0.5|| -|| -|| -|| -|| -|| -|| -
 
|-
 
|-
| colspan=3|[[Shell]]s<br>{{RedAmmo}}{{GreenAmmo}}
+
|{{EquipmentLink|Bomb-carrying Type 1 Fighter Hayabusa Model III Kai (65th Squadron)|text=Hayabusa bomber}}<br>{{IconText|{{LB Fighter 2}}|bomber}}
| 1|| -|| 1|| -|| -|| -|| -|| -|| 1|| -|| -|| -
+
| -|| {{ToolTip|0.7*|only against DD and Installation [https://twitter.com/Divinity_123/status/1659942251257004035] }}|| -|| -|| -|| -|| -|| -|| -|| -|| -|| -|| -
 
|-
 
|-
| colspan=3|[[Landing Craft]] & [[Amphibious Tank]]s<br>{{LandingCraft}}{{Amphibious Tank}}
+
| colspan=2|[[Radar]]s<br>{{Radar}}
| 1|| -|| 1|| -|| -|| -|| -|| -|| -|| -|| -|| -|
+
| -|| -|| -|| -|| -|| 0<ref>For [[Surface Radar]]s</ref><br>1.5<ref>For [[Air Radar]]s</ref>|| -|| 1.25<ref>For [[Small Radar]]s</ref><br>1.4<ref>For ([[Very Large Radar|Very]]) [[Large Radar]]s</ref>|| 1<ref>For pure [[Surface Radar]]s & Large Dual Purpose Radars</ref><br>1.7<ref>For pure [[Air Radar]]s & Small Dual Purpose Radars</ref>|| 1.3<ref>For base {{Hit}} Acc ≤ 2</ref><br>1.6<ref>For base {{Hit}} Acc ≥ 3</ref>|| -|| -|| -|| -
 
|-
 
|-
| colspan=3|[[Anti-Ground Rocket]]s<br>{{AntiGroundArtillery}}
+
| colspan=2|[[Depth Charge]]s<br>{{DepthCharge}}
| 1|| -|| 1|| -|| -|| -|| -|| -|| -|| -|| -|| -
+
| 0.75|| -|| -||rowspan=2| 0.67|| -|| -|| -|| -|| -|| -|| -|| -|| -|| -
 
|-
 
|-
| colspan=3|[[Lookout]]s<br>{{SurfaceShipPersonnel}}
+
| colspan=2|{{EquipmentLink|Type 95 Depth Charge|text=T95 DC}} & {{EquipmentLink|Type 2 Depth Charge|Type 2 Depth Charge Kai 2|text=T2/K2 DC}}<br>{{DepthCharge}}
| 1|| -|| 1|| -|| -|| -|| -|| -|| -|| -|| -|| -
+
| -|| -|| -|| -|| -|| -|| -|| -|| -|| -|| -|| -|| -
 
|-
 
|-
| colspan=3|[[Searchlights]]<br>{{Searchlight}}
+
| colspan=2|[[Sonar]]s<br>{{Sonar}}
| 1|| -|| 1|| -|| -|| -|| -|| -|| -|| -|| -|| -
+
| 0.75|| -|| -|| 0.67|| -|| -|| -|| -|| -|| -|| -|| 1.3|| -|| 1.5
 
|-
 
|-
| colspan=3|[[Aviation Personnel]]s<br>{{Aviation Personnel}}
+
| colspan=2|[[Engine Improvement]]s<br>{{Turbine}}
| 1|| -|| 1|| -|| -|| -|| -|| -|| -|| -|| -|| -
+
| -|| -|| -|| -|| -|| -|| -|| -|| -|| -|| -|| -||colspan=2| 1.5
 
|-
 
|-
| colspan=3|[[Command Facilities]]<br>{{CommandFacility}}
+
| colspan=2|[[Shell]]s/[[Searchlights]]/[[Lookout]]s<br>[[Landing Equipment]]/[[Command Facilities]]<br>{{AA Shell}}{{AP Shell}}{{Searchlight}}{{SurfaceShipPersonnel}}{{LandingCraft}}{{Amphibious Tank}}{{Army Units}}{{FCF}}
| 1|| -|| 1|| -|| -|| -|| -|| -|| -|| -|| -|| -
+
| 1|| -|| 1|| -|| -|| -|| -|| -|| 1|| 1.3|| -|| -|| -|| -
 
|-
 
|-
| colspan=3|[[Smoke Generator]]s<br>{{Smoke}}
+
| colspan=2|[[Aviation Personnel]]s/[[Anti-Ground Rocket]]s<br>[[Smoke Generator]]s<br>{{Aviation Personnel}}{{AntiGroundArtillery}}{{Smoke}}
| 1|| -|| 1|| -|| -|| -|| -|| -|| -|| -|| -|| -
+
| 1|| -|| 1|| -|| -|| -|| -|| -|| 1?<ref name="?"/>|| 1.3?<ref name="?"/>|| -|| -|| -|| -
|-
  −
| colspan=3|[[:Category:Submarine Equipment|Submarine Equipments]]<br>{{SubmarineRadar}}
  −
| -|| -|| -|| -|| -|| -|| -|| -|| -|| -|| -|| -
  −
|-
  −
| colspan=3|[[Combat Ration]]s<br>{{Rations}}
  −
| -|| -|| -|| -|| -|| -|| -|| -|| -|| -|| -|| -
   
|}
 
|}
 
<references/>
 
<references/>
Line 266: Line 213:  
{{Clear}}
 
{{Clear}}
   −
===Linear % Bonus===
+
===Averaged Bonus===
 +
The average is counted using all craft on the ship for anti-installation, and all "working" craft in the fleet for expeditions.
 +
 
 +
All the following bonuses are part of bigger formulas:
 +
*''See [[Anti-Installation]] for more details,
 +
*''See [[Expeditions#Expedition_Rewards|Expedition]] for more details.
 +
 
 +
{|class="wikitable" style="text-align:center"
 +
!colspan=2 rowspan=2|Equipment Type
 +
!colspan=2|Anti-Installation Bonuses<ref>The average stars are counted on a per-category basis, with each 3 categories being counted separately.</ref><ref>https://bbs.nga.cn/read.php?tid=39595977&rand=587</ref>
 +
!rowspan=2|Expedition Bonus
 +
|-
 +
! style="color:tomato"|A1
 +
! style="color:tomato"|C
 +
|-
 +
|colspan=2|[[Landing Craft]]<br>{{LandingCraft}}
 +
|1 + (Average {{Star}} /50)
 +
|[1 + (Average {{Star}} /50)]<sup>'''N'''</sup><ref name="N">N = 1 for any [[Landing Craft]]/[[Ka-Tsu]], +1 to N for each unique:
 +
*{{EquipmentLink|Daihatsu Landing Craft (Type 89 Medium Tank & Landing Force)|text=DLC + T89 tank}} OR {{EquipmentLink|Toku Daihatsu Landing Craft + Type 1 Gun Tank|text=Toku DLC + Ho-Ni}}
 +
*{{EquipmentLink|Daihatsu Landing Craft (Panzer II/North African Specification)|text=DLC + Panzer II}}
 +
*{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III (North African Specification)|text=Toku DLC + Panzer III}}</ref>
 +
|rowspan=3| 1 + (Average {{Star}} /100)<ref>Does not work for Type 3 [[Landing Tank]]s</ref>
 +
|-
 +
|rowspan=2|[[Amphibious Vehicle]]s<br>{{Amphibious Tank}}
 +
|{{Equipment/Link|Special Type 2 Amphibious Tank|text=Ka-Mi tank}}
 +
| 1 + (Average {{Star}} /30)
 +
| 1 + (Average {{Star}} /30)
 +
|-
 +
|{{Equipment/Link|Special Type 4 Amphibious Tank|Special Type 4 Amphibious Tank Kai|text=Ka-Tsu tanks|link=Ka-Tsu}}
 +
| 1 + (Average {{Star}} /50)
 +
|[1 + (Average {{Star}} /50)]<sup>'''N'''</sup><ref name="N"/>
 +
|-
 +
|colspan=2|[[Landing Force]]s<br>{{Landing Forces}}
 +
|colspan=2|''Unknown yet
 +
| -
 +
|}
 +
<references/>
 +
{{Clear}}
 +
 
 +
===Misc Bonuses===
 +
Other bonuses observed in the game.
 +
*''See [[Smoke Generator]]s for more details,
 +
 
 
{|class="wikitable" style="text-align:center"
 
{|class="wikitable" style="text-align:center"
 
!Equipment Type
 
!Equipment Type
!Anti-Installation Bonus<ref>See [[Anti-Installation#Damage_Bonuses|Anti-Installation]] for more details.</ref>
+
! Smoke Trigger Rate
!Expedition Bonus<ref>See [[Expeditions#Expedition_Rewards|Expedition]] for more details</ref>
+
! Smoke Level
 
|-
 
|-
|[[Landing Craft]]<br>{{LandingCraft}}
+
|[[Smoke Generator]]s<br>{{Smoke}}
| 0.02%<ref>Some equipment have additional properties over that.</ref>|| 0.05%<ref>For [[Daihatsu Landing Craft]] and [[Toku Daihatsu Landing Craft]].</ref><br>0.02%<ref>For [[Daihatsu Landing Craft (Type 89 Medium Tank & Landing Force)]].</ref><br>0%<ref>For other Landing Craft.</ref>
+
| ''Increased''<ref>https://discord.com/channels/118339803660943369/178613137430282240/1160847799106158662</ref>
 +
| ''Increased''<ref>2 smokes at {{MaxStar}} can trigger level 3 smoke[https://twitter.com/Nanano88_/status/1777318858845749464]</ref>
 +
|}
 +
 
 +
It is confirmed that none of the usual stats, probably nothing at all, is given to the following equipment types<ref>https://twitter.com/Divinity_123/status/1377666014834479104</ref>.
 +
{|class="wikitable" style="text-align:center"
 +
!Equipment Type
 +
! Effect
 
|-
 
|-
|[[Tank|Amphibious Tanks]]<br>{{Amphibious Tank}}
+
|[[Submarine Equipment]]s<br>{{SubmarineRadar}}
| 0.03%|| 0.01%
+
| "Nothing"
 +
|-
 +
|[[Combat Ration]]s<br>{{Rations}}
 +
| "Nothing"<ref>[[Morale and Fatigue#Morale modifiers|Morale gains]] might be affected.</ref>
 
|}
 
|}
 
<references/>
 
<references/>
 
{{Clear}}
 
{{Clear}}
 +
*So far, {{Rations}} {{EquipmentLink|Combat Ration|text=Onigiri}} improvement only serves to upgrade into {{EquipmentLink|Combat Ration (Special Onigiri)|text=Special Onigiri}}.
 +
** Since improving a {{EquipmentLink|Combat Ration}} up to +6★ cost '''0''' screw, it is possible to farm some screw by upgrading a ration once a day while doing quest {{Q|Fd6}}.
 +
 +
====Resource Node Bonus====
 +
Uniquely on the [[Resource Node]]s of [[1-6]] and [[3-5]], improvements {{Star}} slightly increase resource gains.
 +
{{Gain Modifier Sp2}}
 +
 +
====Myths====
 +
The following have been confirmed to be negative.
 +
*{{Star}} on {{Searchlight}} [[Searchlights]] do NOT increase:
 +
**[[Night Cut-In]] rate of neither fleets,
 +
**[[Shooting Order and Targeting#Searchlights|Targeting]] rate.
 +
*{{Star}} on {{SurfaceShipPersonnel}} [[Lookout]]s do NOT increase [[Night Cut-In]] rate,
 +
*{{Star}} on {{SubmarineRadar}} [[Submarine Equipment]]s do NOT increase [[Night Cut-In]] rate.
 +
 +
===Expeditions Bonus===
 +
For expedition stats requirements, improvements {{Star}} are globally simplified, overwriting the above-mentioned improvements.
 +
*''See [[Expeditions#Adjusted Improvement|here]] for more details
    
=See Also=
 
=See Also=
 
*[[Akashi's Improvement Arsenal]]
 
*[[Akashi's Improvement Arsenal]]
 
*[[Improvement/Categories]]
 
*[[Improvement/Categories]]
 +
*[[Improvement/Helper]]
 
*[[Improvement/Reference Charts]]
 
*[[Improvement/Reference Charts]]
 +
*[[Help:Akashi Upgrades]]
 
*https://akashi-list.me/
 
*https://akashi-list.me/
 
{{Mechanics}}
 
{{Mechanics}}
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