• Welcome to the Kancolle Wiki!
  • If you have any questions regarding site content, account registration, etc., please visit the KanColle Wiki Discord

Difference between revisions of "Help:Event Preparation"

From Kancolle Wiki
Jump to navigation Jump to search
(Created page with "''The advice on this page is just general advice. For more personalised advice, you are welcome to join the [https://discord.gg/fAK6K9j ENWiki Discord].'' =Introduction= This...")
 
Line 1: Line 1:
 
''The advice on this page is just general advice. For more personalised advice, you are welcome to join the [https://discord.gg/fAK6K9j ENWiki Discord].''
 
''The advice on this page is just general advice. For more personalised advice, you are welcome to join the [https://discord.gg/fAK6K9j ENWiki Discord].''
 +
 
=Introduction=
 
=Introduction=
  
This article is meant to be a primer to get you started on preparing for [[Events]].  
+
This article is meant to be a brief primer to get you started on preparing for [[Events]]. Please refer to the main articles in each section for more in-depth help. Generally, Admirals should be ready to tackle Casual difficulty after about 2-4 weeks of play.
 +
 
 +
=General Tips=
 +
 
 +
* There is no need to rush the event. C2 gives plenty of time for people to complete the event.
 +
* If your fleet is struggling, you can wait for the [[Friend Fleet]]s to arrive. These generally make the event easier.
 +
** FFs may not be implemented for every map.
 +
** Some FFs may be added late into the event.
 +
* It is good to set your event targets early to prepare your fleets. For example:
 +
** Do you want to just finish the event?
 +
** Do you want to earn all the new girls?
 +
** Do you want to farm maps to complete your collection?
 +
** Do you want certain equipment rewards?
 +
* Newer Admirals may want to put off starting the event until at least the Extra Operations are released. This allows the frontliners to tease out the optimal strategies.
  
 
=Fleet Preparation=
 
=Fleet Preparation=
 +
{{Main|Help:Ship Priority}}
 +
 +
The bare minimum fleet required to clear an event on Casual/Easy is '''7DD 1CL 3CA/V 2FBB 2CV 2CVL'''. This covers all [[Combined Fleet]] compositions but does not have the capacity to deal with ship locking. Thus if you intend to complete an event on Medium/Hard, you will either need substitutes or duplicates. Refer to the main article for more details on high-tier ship girls to help you determine who to focus on.
 +
 +
===Casual/Easy===
 +
* As a general rule of thumb, the minimum requirements for girls should be:
 +
** Casual: Max modernisation
 +
** Easy: Base remodel, max modernisation
 +
* New Admirals '''should not''' bother with trying to preemptively level girls for potential historical routing/bonuses.
 +
** Many of these girls are just average and it is ill advised to waste your time and resources on speculation.
 +
** All round high-tier girls will still serve you well through brute force.
 +
* While the bare minimum amount of DD for a TCF is 7, you can just focus on 3 strong ones to start off with.
 +
** Only the 3DDs in the TCF escort will be doing the bulk of the fighting.
 +
* Having one of the CVLs be [[Zuihou|Zuihou Kai Ni B]] will be useful for supporting a TCF.
 +
* CAVs are generally only useful in events if you have the [[:Category:Seaplane_Fighters|SPFs]] to back them up. Otherwise, leveling powerful combat CAs would be better.
 +
 +
===Medium===
 +
* As a general rule of thumb, your girls should be level 60-70+ before attempting Medium. Ideally, they should have their Kai Ni as well.
 +
* You will need to take into consideration ship locking when planning your event fleet. The amount of substitutes or duplicates you will require vary from event to event. As a general rule of thumb:
 +
** Small (3 maps):
 +
** Medium (4-5 maps):
 +
** Large (6+ maps):
 +
* You should not be bothering trying to preemptively level girls for potential historical routing/bonuses. '''Unless you have already built up your core fleet'''.
 +
* You want a wider array of ship types to meet the routing requirements and strategies.
 +
** BBV, CAV, CVE, AV, DE, SS
 +
* Having the Big 7 ([[Nagato]], [[Mutsu]], [[Nelson]]) is nice but not necessary.
 +
 +
===Hard===
 +
* As a general rule of thumb, your girls should be Kai Ni before attempting hard. For those without a Kai Ni, they should be level 90+.
 +
* Similar to Medium, you will need plenty of substitutes and duplicates to account for ship locking.
 +
* You should not be bothering trying to preemptively level girls for potential historical routing/bonuses. '''Unless you have already built up your core fleet'''.
 +
* You want a wider array of ship types to meet the routing requirements and strategies.
 +
** BBV, CAV, CVE, AV, DE, SS
 +
* Having the Big 7 ([[Nagato]], [[Mutsu]], [[Nelson]]) can be necessary for smooth event completion.
  
 
=Equipment Preparation=
 
=Equipment Preparation=
Line 13: Line 61:
  
 
=See Also=
 
=See Also=
 +
[[Event]]
 
{{Help}}
 
{{Help}}

Revision as of 02:51, 21 November 2019

The advice on this page is just general advice. For more personalised advice, you are welcome to join the ENWiki Discord.

Introduction

This article is meant to be a brief primer to get you started on preparing for Events. Please refer to the main articles in each section for more in-depth help. Generally, Admirals should be ready to tackle Casual difficulty after about 2-4 weeks of play.

General Tips

  • There is no need to rush the event. C2 gives plenty of time for people to complete the event.
  • If your fleet is struggling, you can wait for the Friend Fleets to arrive. These generally make the event easier.
    • FFs may not be implemented for every map.
    • Some FFs may be added late into the event.
  • It is good to set your event targets early to prepare your fleets. For example:
    • Do you want to just finish the event?
    • Do you want to earn all the new girls?
    • Do you want to farm maps to complete your collection?
    • Do you want certain equipment rewards?
  • Newer Admirals may want to put off starting the event until at least the Extra Operations are released. This allows the frontliners to tease out the optimal strategies.

Fleet Preparation

The bare minimum fleet required to clear an event on Casual/Easy is 7DD 1CL 3CA/V 2FBB 2CV 2CVL. This covers all Combined Fleet compositions but does not have the capacity to deal with ship locking. Thus if you intend to complete an event on Medium/Hard, you will either need substitutes or duplicates. Refer to the main article for more details on high-tier ship girls to help you determine who to focus on.

Casual/Easy

  • As a general rule of thumb, the minimum requirements for girls should be:
    • Casual: Max modernisation
    • Easy: Base remodel, max modernisation
  • New Admirals should not bother with trying to preemptively level girls for potential historical routing/bonuses.
    • Many of these girls are just average and it is ill advised to waste your time and resources on speculation.
    • All round high-tier girls will still serve you well through brute force.
  • While the bare minimum amount of DD for a TCF is 7, you can just focus on 3 strong ones to start off with.
    • Only the 3DDs in the TCF escort will be doing the bulk of the fighting.
  • Having one of the CVLs be Zuihou Kai Ni B will be useful for supporting a TCF.
  • CAVs are generally only useful in events if you have the SPFs to back them up. Otherwise, leveling powerful combat CAs would be better.

Medium

  • As a general rule of thumb, your girls should be level 60-70+ before attempting Medium. Ideally, they should have their Kai Ni as well.
  • You will need to take into consideration ship locking when planning your event fleet. The amount of substitutes or duplicates you will require vary from event to event. As a general rule of thumb:
    • Small (3 maps):
    • Medium (4-5 maps):
    • Large (6+ maps):
  • You should not be bothering trying to preemptively level girls for potential historical routing/bonuses. Unless you have already built up your core fleet.
  • You want a wider array of ship types to meet the routing requirements and strategies.
    • BBV, CAV, CVE, AV, DE, SS
  • Having the Big 7 (Nagato, Mutsu, Nelson) is nice but not necessary.

Hard

  • As a general rule of thumb, your girls should be Kai Ni before attempting hard. For those without a Kai Ni, they should be level 90+.
  • Similar to Medium, you will need plenty of substitutes and duplicates to account for ship locking.
  • You should not be bothering trying to preemptively level girls for potential historical routing/bonuses. Unless you have already built up your core fleet.
  • You want a wider array of ship types to meet the routing requirements and strategies.
    • BBV, CAV, CVE, AV, DE, SS
  • Having the Big 7 (Nagato, Mutsu, Nelson) can be necessary for smooth event completion.

Equipment Preparation

Resource Stockpiling

Information Sources

See Also

Event