Changes

Line 160: Line 160:  
| style="text-align:center;"| '''NA'''
 
| style="text-align:center;"| '''NA'''
 
|}
 
|}
 +
 +
===E-2===
 +
[[File:OoyodoFallE-22016.png]]
 +
{{EventMap1
 +
|banner = [[File:E-2Fall2016Eventbanner.png]]
 +
|map_image = [[File:E-2Fall2016Map.jpg|500px]]
 +
|map_name =
 +
|map_japanese =
 +
|information =
 +
*Boss:
 +
**x kills
 +
 +
*Key Rewards:
 +
** Clearing on Hard (甲):
 +
** Clearing on Medium (乙):
 +
** Clearing on Easy (丙):
 +
 +
* [[I-26]] Drops from Boss-node on easy mode
 +
 +
|branching =
 +
{{#invoke:MapBranching|branchingTemplate
 +
|start_to_A =
 +
|start_to_B =
 +
|B_to_E =
 +
|B_to_D =
 +
|B_to_C =
 +
|G_to_I =
 +
|G_to_H =
 +
}}
 +
 +
|tips = <br />
 +
*
 +
 +
<tabber>Hard=
 +
{{#invoke:EnemyEncounters|encounterTemplate
 +
|A_label=
 +
|A1_node_info =
 +
|A1_form =
 +
|A1_xp =
 +
|
 +
|B_label=
 +
|B1_node_info =
 +
|B1_form =
 +
|B1_xp =
 +
|B2_node_info =
 +
|B2_form =
 +
|B2_xp =
 +
|
 +
|C_label =
 +
|C1_node_info =
 +
|C1_form =
 +
|C1_xp =
 +
|C1_enemy_air_power =
 +
|C2_node_info =
 +
|C2_form =
 +
|C2_xp =
 +
|C2_enemy_air_power =
 +
|
 +
|D_label =
 +
|D1_node_info =
 +
|
 +
|E_label =
 +
|E1_node_info =
 +
|E1_form =
 +
|E1_xp =
 +
|
 +
|F_label =
 +
|F1_node_info =
 +
|F1_form =
 +
|F1_xp =
 +
|F2_node_info =
 +
|F2_form =
 +
|F2_xp =
 +
|F3_node_info =
 +
|F3_form =
 +
|F3_xp =
 +
|
 +
|G_label =
 +
|G1_node_info =
 +
|G1_form =
 +
|G1_xp =
 +
|G2_node_info =
 +
|G2_form =
 +
|G2_xp =
 +
|G3_node_info =
 +
|G3_form =
 +
|G3_xp =
 +
|G4_node_info =
 +
|G4_form =
 +
|G4_xp =
 +
|
 +
|H_label =
 +
|H1_node_info =
 +
|
 +
|I_label =
 +
|I1_node_info =
 +
|I1_xp =
 +
|I1_form =
 +
|I2_node_info =
 +
|I2_form =
 +
|I2_xp =
 +
|I3_node_info = 
 +
|I3_form =
 +
|I3_xp =
 +
|
 +
|final_form = I3
 +
|boss_node = I
 +
}}
 +
|-|Medium=
 +
{{#invoke:EnemyEncounters|encounterTemplate
 +
|A_label=
 +
|A1_node_info =
 +
|A1_form =
 +
|A1_xp =
 +
|
 +
|B_label=
 +
|B1_node_info =
 +
|B1_form =
 +
|B1_xp =
 +
|B2_node_info =
 +
|B2_form =
 +
|B2_xp =
 +
|
 +
|C_label =
 +
|C1_node_info =
 +
|C1_form =
 +
|C1_xp =
 +
|C1_enemy_air_power =
 +
|C2_node_info =
 +
|C2_form =
 +
|C2_xp =
 +
|C2_enemy_air_power =
 +
|
 +
|D_label =
 +
|D1_node_info =
 +
|
 +
|E_label =
 +
|E1_node_info =
 +
|E1_form =
 +
|E1_xp =
 +
|
 +
|F_label =
 +
|F1_node_info =
 +
|F1_form =
 +
|F1_xp =
 +
|F2_node_info =
 +
|F2_form =
 +
|F2_xp =
 +
|F3_node_info =
 +
|F3_form =
 +
|F3_xp =
 +
|
 +
|G_label =
 +
|G1_node_info =
 +
|G1_form =
 +
|G1_xp =
 +
|G2_node_info =
 +
|G2_form =
 +
|G2_xp =
 +
|G3_node_info =
 +
|G3_form =
 +
|G3_xp =
 +
|G4_node_info =
 +
|G4_form =
 +
|G4_xp =
 +
|
 +
|H_label =
 +
|H1_node_info =
 +
|
 +
|I_label =
 +
|I1_node_info =
 +
|I1_xp =
 +
|I1_form =
 +
|I2_node_info =
 +
|I2_form =
 +
|I2_xp =
 +
|I3_node_info = 
 +
|I3_form =
 +
|I3_xp =
 +
|
 +
|final_form = I3
 +
|boss_node = I
 +
}}
 +
|-|Easy=
 +
{{#invoke:EnemyEncounters|encounterTemplate
 +
|A_label=
 +
|A1_node_info =
 +
|A1_form =
 +
|A1_xp =
 +
|
 +
|B_label=
 +
|B1_node_info =
 +
|B1_form =
 +
|B1_xp =
 +
|B2_node_info =
 +
|B2_form =
 +
|B2_xp =
 +
|
 +
|C_label =
 +
|C1_node_info =
 +
|C1_form =
 +
|C1_xp =
 +
|C1_enemy_air_power =
 +
|C2_node_info =
 +
|C2_form =
 +
|C2_xp =
 +
|C2_enemy_air_power =
 +
|
 +
|D_label =
 +
|D1_node_info =
 +
|
 +
|E_label =
 +
|E1_node_info =
 +
|E1_form =
 +
|E1_xp =
 +
|
 +
|F_label =
 +
|F1_node_info =
 +
|F1_form =
 +
|F1_xp =
 +
|F2_node_info =
 +
|F2_form =
 +
|F2_xp =
 +
|F3_node_info =
 +
|F3_form =
 +
|F3_xp =
 +
|
 +
|G_label =
 +
|G1_node_info =
 +
|G1_form =
 +
|G1_xp =
 +
|G2_node_info =
 +
|G2_form =
 +
|G2_xp =
 +
|G3_node_info =
 +
|G3_form =
 +
|G3_xp =
 +
|G4_node_info =
 +
|G4_form =
 +
|G4_xp =
 +
|
 +
|H_label =
 +
|H1_node_info =
 +
|
 +
|I_label =
 +
|I1_node_info =
 +
|I1_xp =
 +
|I1_form =
 +
|I2_node_info =
 +
|I2_form =
 +
|I2_xp =
 +
|I3_node_info = 
 +
|I3_form =
 +
|I3_xp =
 +
|
 +
|final_form = I3
 +
|boss_node = I
 +
}}
 +
</tabber><!--- To all the new players who are wanting to contribute data we are providing you with a simple reference to use to review kanmusus that will likely to drop, please reffer the common list of ships which can be added once they appear as your drop:
 +
Common DD: [[Fubuki]], [[Shirayuki]], [[Hatsuyuki]], [[Murakumo]], [[Ayanami]], [[Isonami]], [[Shikinami]], [[Oboro]], [[Sazanami]], [[Akebono]], [[Ushio]], [[Akatsuki]], [[Hibiki]], [[Inazuma]], [[Ikazuchi]], [[Mutsuki]], [[Kisaragi]], [[Satsuki]] [[Fumizuki]] [[Nagatsuki]] [[Kikuzuki]] [[Mikazuki]] [[Mochizuki]] [[Shiratsuyu]], [[Shigure]], [[Yuudachi]], [[Murasame]], [[Samidare]], [[Suzukaze]], [[Akigumo]]
 +
Common CL: [[Tenryuu]] [[Tatsuta]] [[Nagara]] [[Natori]] [[Isuzu]] [[Yura]] [[Sendai]] [[Jintsuu]] [[Naka]] [[Kuma]] [[Tama]] [[Kiso]] [[Kitakami]] [[Ooi]]
 +
Common CA: [[Furutaka]] [[Kako]] [[Aoba]] [[Kinugasa]] [[Takao]] [[Atago]] [[Maya]] [[Choukai]] [[Chikuma]] [[Tone]] [[Mogami]] [[Suzuya]] [[Kumano]]
 +
Common AV: [[Chitose]] [[Chiyoda]]
 +
Common CV/CVL: [[Akagi]] [[Kaga]] [[Souryuu]] [[Hiryuu]] [[Shoukaku]] [[Zuikaku]] [[Shouhou]] [[Ryuujou]] [[Hiyou]] [[Junyou]] [[Houshou]]
 +
Common SS: [[I-168]] [[I-58]] [[I-19]] [[I-8]]
 +
Common Auxillery: [[Katori]]
 +
For more rare ships, use the [[Ship name|'''<span style="color:red">ship name</span>''']]--->
 +
|drops = {{#invoke:DropTable|createDropTable
 +
| A_DD =
 +
| A_CL =
 +
| A_CA =
 +
| C_DD =
 +
| C_CL =
 +
| C_CA =
 +
| C_CVL =
 +
| C_AV =
 +
| C_BB =
 +
| E_DD =
 +
| E_CL =
 +
| E_CA =
 +
| G_DD =
 +
| G_CL =
 +
| G_CA =
 +
| I_DD =
 +
| I_CL =
 +
| I_CA =
 +
| I_BB =
 +
| I_CVL =
 +
| I_AV =
 +
| I_SS =
 +
| I_AUX =
 +
}}
 +
}}
 +
 +
===E-1===
 +
[[File:OoyodoFallE-12016.png]]
 +
{{EventMap1
 +
|banner = [[File:E-1Fall2016Eventbanner.png]]
 +
|map_image = [[File:E-1Fall2016Map.jpg|500px]]
 +
|map_name =
 +
|map_japanese =
 +
|information =
 +
*Boss:
 +
**x kills
 +
 +
*Key Rewards:
 +
** Clearing on Hard (甲):
 +
** Clearing on Medium (乙):
 +
** Clearing on Easy (丙):
 +
 +
* [[I-26]] Drops from Boss-node on easy mode
 +
 +
|branching =
 +
{{#invoke:MapBranching|branchingTemplate
 +
|start_to_A =
 +
|start_to_B =
 +
|B_to_E =
 +
|B_to_D =
 +
|B_to_C =
 +
|G_to_I =
 +
|G_to_H =
 +
}}
 +
 +
|tips = <br />
 +
*
 +
 +
<tabber>Hard=
 +
{{#invoke:EnemyEncounters|encounterTemplate
 +
|A_label=
 +
|A1_node_info =
 +
|A1_form =
 +
|A1_xp =
 +
|
 +
|B_label=
 +
|B1_node_info =
 +
|B1_form =
 +
|B1_xp =
 +
|B2_node_info =
 +
|B2_form =
 +
|B2_xp =
 +
|
 +
|C_label =
 +
|C1_node_info =
 +
|C1_form =
 +
|C1_xp =
 +
|C1_enemy_air_power =
 +
|C2_node_info =
 +
|C2_form =
 +
|C2_xp =
 +
|C2_enemy_air_power =
 +
|
 +
|D_label =
 +
|D1_node_info =
 +
|
 +
|E_label =
 +
|E1_node_info =
 +
|E1_form =
 +
|E1_xp =
 +
|
 +
|F_label =
 +
|F1_node_info =
 +
|F1_form =
 +
|F1_xp =
 +
|F2_node_info =
 +
|F2_form =
 +
|F2_xp =
 +
|F3_node_info =
 +
|F3_form =
 +
|F3_xp =
 +
|
 +
|G_label =
 +
|G1_node_info =
 +
|G1_form =
 +
|G1_xp =
 +
|G2_node_info =
 +
|G2_form =
 +
|G2_xp =
 +
|G3_node_info =
 +
|G3_form =
 +
|G3_xp =
 +
|G4_node_info =
 +
|G4_form =
 +
|G4_xp =
 +
|
 +
|H_label =
 +
|H1_node_info =
 +
|
 +
|I_label =
 +
|I1_node_info =
 +
|I1_xp =
 +
|I1_form =
 +
|I2_node_info =
 +
|I2_form =
 +
|I2_xp =
 +
|I3_node_info = 
 +
|I3_form =
 +
|I3_xp =
 +
|
 +
|final_form = I3
 +
|boss_node = I
 +
}}
 +
|-|Medium=
 +
{{#invoke:EnemyEncounters|encounterTemplate
 +
|A_label=
 +
|A1_node_info =
 +
|A1_form =
 +
|A1_xp =
 +
|
 +
|B_label=
 +
|B1_node_info =
 +
|B1_form =
 +
|B1_xp =
 +
|B2_node_info =
 +
|B2_form =
 +
|B2_xp =
 +
|
 +
|C_label =
 +
|C1_node_info =
 +
|C1_form =
 +
|C1_xp =
 +
|C1_enemy_air_power =
 +
|C2_node_info =
 +
|C2_form =
 +
|C2_xp =
 +
|C2_enemy_air_power =
 +
|
 +
|D_label =
 +
|D1_node_info =
 +
|
 +
|E_label =
 +
|E1_node_info =
 +
|E1_form =
 +
|E1_xp =
 +
|
 +
|F_label =
 +
|F1_node_info =
 +
|F1_form =
 +
|F1_xp =
 +
|F2_node_info =
 +
|F2_form =
 +
|F2_xp =
 +
|F3_node_info =
 +
|F3_form =
 +
|F3_xp =
 +
|
 +
|G_label =
 +
|G1_node_info =
 +
|G1_form =
 +
|G1_xp =
 +
|G2_node_info =
 +
|G2_form =
 +
|G2_xp =
 +
|G3_node_info =
 +
|G3_form =
 +
|G3_xp =
 +
|G4_node_info =
 +
|G4_form =
 +
|G4_xp =
 +
|
 +
|H_label =
 +
|H1_node_info =
 +
|
 +
|I_label =
 +
|I1_node_info =
 +
|I1_xp =
 +
|I1_form =
 +
|I2_node_info =
 +
|I2_form =
 +
|I2_xp =
 +
|I3_node_info = 
 +
|I3_form =
 +
|I3_xp =
 +
|
 +
|final_form = I3
 +
|boss_node = I
 +
}}
 +
|-|Easy=
 +
{{#invoke:EnemyEncounters|encounterTemplate
 +
|A_label=
 +
|A1_node_info =
 +
|A1_form =
 +
|A1_xp =
 +
|
 +
|B_label=
 +
|B1_node_info =
 +
|B1_form =
 +
|B1_xp =
 +
|B2_node_info =
 +
|B2_form =
 +
|B2_xp =
 +
|
 +
|C_label =
 +
|C1_node_info =
 +
|C1_form =
 +
|C1_xp =
 +
|C1_enemy_air_power =
 +
|C2_node_info =
 +
|C2_form =
 +
|C2_xp =
 +
|C2_enemy_air_power =
 +
|
 +
|D_label =
 +
|D1_node_info =
 +
|
 +
|E_label =
 +
|E1_node_info =
 +
|E1_form =
 +
|E1_xp =
 +
|
 +
|F_label =
 +
|F1_node_info =
 +
|F1_form =
 +
|F1_xp =
 +
|F2_node_info =
 +
|F2_form =
 +
|F2_xp =
 +
|F3_node_info =
 +
|F3_form =
 +
|F3_xp =
 +
|
 +
|G_label =
 +
|G1_node_info =
 +
|G1_form =
 +
|G1_xp =
 +
|G2_node_info =
 +
|G2_form =
 +
|G2_xp =
 +
|G3_node_info =
 +
|G3_form =
 +
|G3_xp =
 +
|G4_node_info =
 +
|G4_form =
 +
|G4_xp =
 +
|
 +
|H_label =
 +
|H1_node_info =
 +
|
 +
|I_label =
 +
|I1_node_info =
 +
|I1_xp =
 +
|I1_form =
 +
|I2_node_info =
 +
|I2_form =
 +
|I2_xp =
 +
|I3_node_info = 
 +
|I3_form =
 +
|I3_xp =
 +
|
 +
|final_form = I3
 +
|boss_node = I
 +
}}
 +
</tabber><!--- To all the new players who are wanting to contribute data we are providing you with a simple reference to use to review kanmusus that will likely to drop, please reffer the common list of ships which can be added once they appear as your drop:
 +
Common DD: [[Fubuki]], [[Shirayuki]], [[Hatsuyuki]], [[Murakumo]], [[Ayanami]], [[Isonami]], [[Shikinami]], [[Oboro]], [[Sazanami]], [[Akebono]], [[Ushio]], [[Akatsuki]], [[Hibiki]], [[Inazuma]], [[Ikazuchi]], [[Mutsuki]], [[Kisaragi]], [[Satsuki]] [[Fumizuki]] [[Nagatsuki]] [[Kikuzuki]] [[Mikazuki]] [[Mochizuki]] [[Shiratsuyu]], [[Shigure]], [[Yuudachi]], [[Murasame]], [[Samidare]], [[Suzukaze]], [[Akigumo]]
 +
Common CL: [[Tenryuu]] [[Tatsuta]] [[Nagara]] [[Natori]] [[Isuzu]] [[Yura]] [[Sendai]] [[Jintsuu]] [[Naka]] [[Kuma]] [[Tama]] [[Kiso]] [[Kitakami]] [[Ooi]]
 +
Common CA: [[Furutaka]] [[Kako]] [[Aoba]] [[Kinugasa]] [[Takao]] [[Atago]] [[Maya]] [[Choukai]] [[Chikuma]] [[Tone]] [[Mogami]] [[Suzuya]] [[Kumano]]
 +
Common AV: [[Chitose]] [[Chiyoda]]
 +
Common CV/CVL: [[Akagi]] [[Kaga]] [[Souryuu]] [[Hiryuu]] [[Shoukaku]] [[Zuikaku]] [[Shouhou]] [[Ryuujou]] [[Hiyou]] [[Junyou]] [[Houshou]]
 +
Common SS: [[I-168]] [[I-58]] [[I-19]] [[I-8]]
 +
Common Auxillery: [[Katori]]
 +
For more rare ships, use the [[Ship name|'''<span style="color:red">ship name</span>''']]--->
 +
|drops = {{#invoke:DropTable|createDropTable
 +
| A_DD =
 +
| A_CL =
 +
| A_CA =
 +
| C_DD =
 +
| C_CL =
 +
| C_CA =
 +
| C_CVL =
 +
| C_AV =
 +
| C_BB =
 +
| E_DD =
 +
| E_CL =
 +
| E_CA =
 +
| G_DD =
 +
| G_CL =
 +
| G_CA =
 +
| I_DD =
 +
| I_CL =
 +
| I_CA =
 +
| I_BB =
 +
| I_CVL =
 +
| I_AV =
 +
| I_SS =
 +
| I_AUX =
 +
}}
 +
}}
 +
 +
===E-3===
 +
[[File:OoyodoFallE-32016.png]]
 +
{{EventMap1
 +
|banner = [[File:E-3Fall2016Eventbanner.png]]
 +
|map_image = [[File:E-3Fall2016Map.jpg|500px]]
 +
|map_name =
 +
|map_japanese =
 +
|information =
 +
*Boss:
 +
**x kills
 +
 +
*Key Rewards:
 +
** Clearing on Hard (甲):
 +
** Clearing on Medium (乙):
 +
** Clearing on Easy (丙):
 +
 +
* [[I-26]] Drops from Boss-node on easy mode
 +
 +
|branching =
 +
{{#invoke:MapBranching|branchingTemplate
 +
|start_to_A =
 +
|start_to_B =
 +
|B_to_E =
 +
|B_to_D =
 +
|B_to_C =
 +
|G_to_I =
 +
|G_to_H =
 +
}}
 +
 +
|tips = <br />
 +
*
 +
 +
<tabber>Hard=
 +
{{#invoke:EnemyEncounters|encounterTemplate
 +
|A_label=
 +
|A1_node_info =
 +
|A1_form =
 +
|A1_xp =
 +
|
 +
|B_label=
 +
|B1_node_info =
 +
|B1_form =
 +
|B1_xp =
 +
|B2_node_info =
 +
|B2_form =
 +
|B2_xp =
 +
|
 +
|C_label =
 +
|C1_node_info =
 +
|C1_form =
 +
|C1_xp =
 +
|C1_enemy_air_power =
 +
|C2_node_info =
 +
|C2_form =
 +
|C2_xp =
 +
|C2_enemy_air_power =
 +
|
 +
|D_label =
 +
|D1_node_info =
 +
|
 +
|E_label =
 +
|E1_node_info =
 +
|E1_form =
 +
|E1_xp =
 +
|
 +
|F_label =
 +
|F1_node_info =
 +
|F1_form =
 +
|F1_xp =
 +
|F2_node_info =
 +
|F2_form =
 +
|F2_xp =
 +
|F3_node_info =
 +
|F3_form =
 +
|F3_xp =
 +
|
 +
|G_label =
 +
|G1_node_info =
 +
|G1_form =
 +
|G1_xp =
 +
|G2_node_info =
 +
|G2_form =
 +
|G2_xp =
 +
|G3_node_info =
 +
|G3_form =
 +
|G3_xp =
 +
|G4_node_info =
 +
|G4_form =
 +
|G4_xp =
 +
|
 +
|H_label =
 +
|H1_node_info =
 +
|
 +
|I_label =
 +
|I1_node_info =
 +
|I1_xp =
 +
|I1_form =
 +
|I2_node_info =
 +
|I2_form =
 +
|I2_xp =
 +
|I3_node_info = 
 +
|I3_form =
 +
|I3_xp =
 +
|
 +
|final_form = I3
 +
|boss_node = I
 +
}}
 +
|-|Medium=
 +
{{#invoke:EnemyEncounters|encounterTemplate
 +
|A_label=
 +
|A1_node_info =
 +
|A1_form =
 +
|A1_xp =
 +
|
 +
|B_label=
 +
|B1_node_info =
 +
|B1_form =
 +
|B1_xp =
 +
|B2_node_info =
 +
|B2_form =
 +
|B2_xp =
 +
|
 +
|C_label =
 +
|C1_node_info =
 +
|C1_form =
 +
|C1_xp =
 +
|C1_enemy_air_power =
 +
|C2_node_info =
 +
|C2_form =
 +
|C2_xp =
 +
|C2_enemy_air_power =
 +
|
 +
|D_label =
 +
|D1_node_info =
 +
|
 +
|E_label =
 +
|E1_node_info =
 +
|E1_form =
 +
|E1_xp =
 +
|
 +
|F_label =
 +
|F1_node_info =
 +
|F1_form =
 +
|F1_xp =
 +
|F2_node_info =
 +
|F2_form =
 +
|F2_xp =
 +
|F3_node_info =
 +
|F3_form =
 +
|F3_xp =
 +
|
 +
|G_label =
 +
|G1_node_info =
 +
|G1_form =
 +
|G1_xp =
 +
|G2_node_info =
 +
|G2_form =
 +
|G2_xp =
 +
|G3_node_info =
 +
|G3_form =
 +
|G3_xp =
 +
|G4_node_info =
 +
|G4_form =
 +
|G4_xp =
 +
|
 +
|H_label =
 +
|H1_node_info =
 +
|
 +
|I_label =
 +
|I1_node_info =
 +
|I1_xp =
 +
|I1_form =
 +
|I2_node_info =
 +
|I2_form =
 +
|I2_xp =
 +
|I3_node_info = 
 +
|I3_form =
 +
|I3_xp =
 +
|
 +
|final_form = I3
 +
|boss_node = I
 +
}}
 +
|-|Easy=
 +
{{#invoke:EnemyEncounters|encounterTemplate
 +
|A_label=
 +
|A1_node_info =
 +
|A1_form =
 +
|A1_xp =
 +
|
 +
|B_label=
 +
|B1_node_info =
 +
|B1_form =
 +
|B1_xp =
 +
|B2_node_info =
 +
|B2_form =
 +
|B2_xp =
 +
|
 +
|C_label =
 +
|C1_node_info =
 +
|C1_form =
 +
|C1_xp =
 +
|C1_enemy_air_power =
 +
|C2_node_info =
 +
|C2_form =
 +
|C2_xp =
 +
|C2_enemy_air_power =
 +
|
 +
|D_label =
 +
|D1_node_info =
 +
|
 +
|E_label =
 +
|E1_node_info =
 +
|E1_form =
 +
|E1_xp =
 +
|
 +
|F_label =
 +
|F1_node_info =
 +
|F1_form =
 +
|F1_xp =
 +
|F2_node_info =
 +
|F2_form =
 +
|F2_xp =
 +
|F3_node_info =
 +
|F3_form =
 +
|F3_xp =
 +
|
 +
|G_label =
 +
|G1_node_info =
 +
|G1_form =
 +
|G1_xp =
 +
|G2_node_info =
 +
|G2_form =
 +
|G2_xp =
 +
|G3_node_info =
 +
|G3_form =
 +
|G3_xp =
 +
|G4_node_info =
 +
|G4_form =
 +
|G4_xp =
 +
|
 +
|H_label =
 +
|H1_node_info =
 +
|
 +
|I_label =
 +
|I1_node_info =
 +
|I1_xp =
 +
|I1_form =
 +
|I2_node_info =
 +
|I2_form =
 +
|I2_xp =
 +
|I3_node_info = 
 +
|I3_form =
 +
|I3_xp =
 +
|
 +
|final_form = I3
 +
|boss_node = I
 +
}}
 +
</tabber><!--- To all the new players who are wanting to contribute data we are providing you with a simple reference to use to review kanmusus that will likely to drop, please reffer the common list of ships which can be added once they appear as your drop:
 +
Common DD: [[Fubuki]], [[Shirayuki]], [[Hatsuyuki]], [[Murakumo]], [[Ayanami]], [[Isonami]], [[Shikinami]], [[Oboro]], [[Sazanami]], [[Akebono]], [[Ushio]], [[Akatsuki]], [[Hibiki]], [[Inazuma]], [[Ikazuchi]], [[Mutsuki]], [[Kisaragi]], [[Satsuki]] [[Fumizuki]] [[Nagatsuki]] [[Kikuzuki]] [[Mikazuki]] [[Mochizuki]] [[Shiratsuyu]], [[Shigure]], [[Yuudachi]], [[Murasame]], [[Samidare]], [[Suzukaze]], [[Akigumo]]
 +
Common CL: [[Tenryuu]] [[Tatsuta]] [[Nagara]] [[Natori]] [[Isuzu]] [[Yura]] [[Sendai]] [[Jintsuu]] [[Naka]] [[Kuma]] [[Tama]] [[Kiso]] [[Kitakami]] [[Ooi]]
 +
Common CA: [[Furutaka]] [[Kako]] [[Aoba]] [[Kinugasa]] [[Takao]] [[Atago]] [[Maya]] [[Choukai]] [[Chikuma]] [[Tone]] [[Mogami]] [[Suzuya]] [[Kumano]]
 +
Common AV: [[Chitose]] [[Chiyoda]]
 +
Common CV/CVL: [[Akagi]] [[Kaga]] [[Souryuu]] [[Hiryuu]] [[Shoukaku]] [[Zuikaku]] [[Shouhou]] [[Ryuujou]] [[Hiyou]] [[Junyou]] [[Houshou]]
 +
Common SS: [[I-168]] [[I-58]] [[I-19]] [[I-8]]
 +
Common Auxillery: [[Katori]]
 +
For more rare ships, use the [[Ship name|'''<span style="color:red">ship name</span>''']]--->
 +
|drops = {{#invoke:DropTable|createDropTable
 +
| A_DD =
 +
| A_CL =
 +
| A_CA =
 +
| C_DD =
 +
| C_CL =
 +
| C_CA =
 +
| C_CVL =
 +
| C_AV =
 +
| C_BB =
 +
| E_DD =
 +
| E_CL =
 +
| E_CA =
 +
| G_DD =
 +
| G_CL =
 +
| G_CA =
 +
| I_DD =
 +
| I_CL =
 +
| I_CA =
 +
| I_BB =
 +
| I_CVL =
 +
| I_AV =
 +
| I_SS =
 +
| I_AUX =
 +
}}
 +
}}
 +
 +
===E-4===
 +
[[File:OoyodoFallE-42016.png]]
 +
{{EventMap1
 +
|banner = [[File:E-4Fall2016Eventbanner.png]]
 +
|map_image = [[File:E-4Fall2016Map.jpg|500px]]
 +
|map_name =
 +
|map_japanese =
 +
|information =
 +
*Boss:
 +
**x kills
 +
 +
*Key Rewards:
 +
** Clearing on Hard (甲):
 +
** Clearing on Medium (乙):
 +
** Clearing on Easy (丙):
 +
 +
* [[I-26]] Drops from Boss-node on easy mode
 +
 +
|branching =
 +
{{#invoke:MapBranching|branchingTemplate
 +
|start_to_A =
 +
|start_to_B =
 +
|B_to_E =
 +
|B_to_D =
 +
|B_to_C =
 +
|G_to_I =
 +
|G_to_H =
 +
}}
 +
 +
|tips = <br />
 +
*
 +
 +
<tabber>Hard=
 +
{{#invoke:EnemyEncounters|encounterTemplate
 +
|A_label=
 +
|A1_node_info =
 +
|A1_form =
 +
|A1_xp =
 +
|
 +
|B_label=
 +
|B1_node_info =
 +
|B1_form =
 +
|B1_xp =
 +
|B2_node_info =
 +
|B2_form =
 +
|B2_xp =
 +
|
 +
|C_label =
 +
|C1_node_info =
 +
|C1_form =
 +
|C1_xp =
 +
|C1_enemy_air_power =
 +
|C2_node_info =
 +
|C2_form =
 +
|C2_xp =
 +
|C2_enemy_air_power =
 +
|
 +
|D_label =
 +
|D1_node_info =
 +
|
 +
|E_label =
 +
|E1_node_info =
 +
|E1_form =
 +
|E1_xp =
 +
|
 +
|F_label =
 +
|F1_node_info =
 +
|F1_form =
 +
|F1_xp =
 +
|F2_node_info =
 +
|F2_form =
 +
|F2_xp =
 +
|F3_node_info =
 +
|F3_form =
 +
|F3_xp =
 +
|
 +
|G_label =
 +
|G1_node_info =
 +
|G1_form =
 +
|G1_xp =
 +
|G2_node_info =
 +
|G2_form =
 +
|G2_xp =
 +
|G3_node_info =
 +
|G3_form =
 +
|G3_xp =
 +
|G4_node_info =
 +
|G4_form =
 +
|G4_xp =
 +
|
 +
|H_label =
 +
|H1_node_info =
 +
|
 +
|I_label =
 +
|I1_node_info =
 +
|I1_xp =
 +
|I1_form =
 +
|I2_node_info =
 +
|I2_form =
 +
|I2_xp =
 +
|I3_node_info = 
 +
|I3_form =
 +
|I3_xp =
 +
|
 +
|final_form = I3
 +
|boss_node = I
 +
}}
 +
|-|Medium=
 +
{{#invoke:EnemyEncounters|encounterTemplate
 +
|A_label=
 +
|A1_node_info =
 +
|A1_form =
 +
|A1_xp =
 +
|
 +
|B_label=
 +
|B1_node_info =
 +
|B1_form =
 +
|B1_xp =
 +
|B2_node_info =
 +
|B2_form =
 +
|B2_xp =
 +
|
 +
|C_label =
 +
|C1_node_info =
 +
|C1_form =
 +
|C1_xp =
 +
|C1_enemy_air_power =
 +
|C2_node_info =
 +
|C2_form =
 +
|C2_xp =
 +
|C2_enemy_air_power =
 +
|
 +
|D_label =
 +
|D1_node_info =
 +
|
 +
|E_label =
 +
|E1_node_info =
 +
|E1_form =
 +
|E1_xp =
 +
|
 +
|F_label =
 +
|F1_node_info =
 +
|F1_form =
 +
|F1_xp =
 +
|F2_node_info =
 +
|F2_form =
 +
|F2_xp =
 +
|F3_node_info =
 +
|F3_form =
 +
|F3_xp =
 +
|
 +
|G_label =
 +
|G1_node_info =
 +
|G1_form =
 +
|G1_xp =
 +
|G2_node_info =
 +
|G2_form =
 +
|G2_xp =
 +
|G3_node_info =
 +
|G3_form =
 +
|G3_xp =
 +
|G4_node_info =
 +
|G4_form =
 +
|G4_xp =
 +
|
 +
|H_label =
 +
|H1_node_info =
 +
|
 +
|I_label =
 +
|I1_node_info =
 +
|I1_xp =
 +
|I1_form =
 +
|I2_node_info =
 +
|I2_form =
 +
|I2_xp =
 +
|I3_node_info = 
 +
|I3_form =
 +
|I3_xp =
 +
|
 +
|final_form = I3
 +
|boss_node = I
 +
}}
 +
|-|Easy=
 +
{{#invoke:EnemyEncounters|encounterTemplate
 +
|A_label=
 +
|A1_node_info =
 +
|A1_form =
 +
|A1_xp =
 +
|
 +
|B_label=
 +
|B1_node_info =
 +
|B1_form =
 +
|B1_xp =
 +
|B2_node_info =
 +
|B2_form =
 +
|B2_xp =
 +
|
 +
|C_label =
 +
|C1_node_info =
 +
|C1_form =
 +
|C1_xp =
 +
|C1_enemy_air_power =
 +
|C2_node_info =
 +
|C2_form =
 +
|C2_xp =
 +
|C2_enemy_air_power =
 +
|
 +
|D_label =
 +
|D1_node_info =
 +
|
 +
|E_label =
 +
|E1_node_info =
 +
|E1_form =
 +
|E1_xp =
 +
|
 +
|F_label =
 +
|F1_node_info =
 +
|F1_form =
 +
|F1_xp =
 +
|F2_node_info =
 +
|F2_form =
 +
|F2_xp =
 +
|F3_node_info =
 +
|F3_form =
 +
|F3_xp =
 +
|
 +
|G_label =
 +
|G1_node_info =
 +
|G1_form =
 +
|G1_xp =
 +
|G2_node_info =
 +
|G2_form =
 +
|G2_xp =
 +
|G3_node_info =
 +
|G3_form =
 +
|G3_xp =
 +
|G4_node_info =
 +
|G4_form =
 +
|G4_xp =
 +
|
 +
|H_label =
 +
|H1_node_info =
 +
|
 +
|I_label =
 +
|I1_node_info =
 +
|I1_xp =
 +
|I1_form =
 +
|I2_node_info =
 +
|I2_form =
 +
|I2_xp =
 +
|I3_node_info = 
 +
|I3_form =
 +
|I3_xp =
 +
|
 +
|final_form = I3
 +
|boss_node = I
 +
}}
 +
</tabber><!--- To all the new players who are wanting to contribute data we are providing you with a simple reference to use to review kanmusus that will likely to drop, please reffer the common list of ships which can be added once they appear as your drop:
 +
Common DD: [[Fubuki]], [[Shirayuki]], [[Hatsuyuki]], [[Murakumo]], [[Ayanami]], [[Isonami]], [[Shikinami]], [[Oboro]], [[Sazanami]], [[Akebono]], [[Ushio]], [[Akatsuki]], [[Hibiki]], [[Inazuma]], [[Ikazuchi]], [[Mutsuki]], [[Kisaragi]], [[Satsuki]] [[Fumizuki]] [[Nagatsuki]] [[Kikuzuki]] [[Mikazuki]] [[Mochizuki]] [[Shiratsuyu]], [[Shigure]], [[Yuudachi]], [[Murasame]], [[Samidare]], [[Suzukaze]], [[Akigumo]]
 +
Common CL: [[Tenryuu]] [[Tatsuta]] [[Nagara]] [[Natori]] [[Isuzu]] [[Yura]] [[Sendai]] [[Jintsuu]] [[Naka]] [[Kuma]] [[Tama]] [[Kiso]] [[Kitakami]] [[Ooi]]
 +
Common CA: [[Furutaka]] [[Kako]] [[Aoba]] [[Kinugasa]] [[Takao]] [[Atago]] [[Maya]] [[Choukai]] [[Chikuma]] [[Tone]] [[Mogami]] [[Suzuya]] [[Kumano]]
 +
Common AV: [[Chitose]] [[Chiyoda]]
 +
Common CV/CVL: [[Akagi]] [[Kaga]] [[Souryuu]] [[Hiryuu]] [[Shoukaku]] [[Zuikaku]] [[Shouhou]] [[Ryuujou]] [[Hiyou]] [[Junyou]] [[Houshou]]
 +
Common SS: [[I-168]] [[I-58]] [[I-19]] [[I-8]]
 +
Common Auxillery: [[Katori]]
 +
For more rare ships, use the [[Ship name|'''<span style="color:red">ship name</span>''']]--->
 +
|drops = {{#invoke:DropTable|createDropTable
 +
| A_DD =
 +
| A_CL =
 +
| A_CA =
 +
| C_DD =
 +
| C_CL =
 +
| C_CA =
 +
| C_CVL =
 +
| C_AV =
 +
| C_BB =
 +
| E_DD =
 +
| E_CL =
 +
| E_CA =
 +
| G_DD =
 +
| G_CL =
 +
| G_CA =
 +
| I_DD =
 +
| I_CL =
 +
| I_CA =
 +
| I_BB =
 +
| I_CVL =
 +
| I_AV =
 +
| I_SS =
 +
| I_AUX =
 +
}}
 +
}}
 +
 +
===E-5===
 +
[[File:OoyodoFallE-52016.png]]
 +
{{EventMap1
 +
|banner = [[File:E-5Fall2016Eventbanner.png]]
 +
|map_image = [[File:E-5Fall2016Map.jpg|500px]]
 +
|map_name =
 +
|map_japanese =
 +
|information =
 +
*Boss:
 +
**x kills
 +
 +
*Key Rewards:
 +
** Clearing on Hard (甲):
 +
** Clearing on Medium (乙):
 +
** Clearing on Easy (丙):
 +
 +
* [[I-26]] Drops from Boss-node on easy mode
 +
 +
|branching =
 +
{{#invoke:MapBranching|branchingTemplate
 +
|start_to_A =
 +
|start_to_B =
 +
|B_to_E =
 +
|B_to_D =
 +
|B_to_C =
 +
|G_to_I =
 +
|G_to_H =
 +
}}
 +
 +
|tips = <br />
 +
*
 +
 +
<tabber>Hard=
 +
{{#invoke:EnemyEncounters|encounterTemplate
 +
|A_label=
 +
|A1_node_info =
 +
|A1_form =
 +
|A1_xp =
 +
|
 +
|B_label=
 +
|B1_node_info =
 +
|B1_form =
 +
|B1_xp =
 +
|B2_node_info =
 +
|B2_form =
 +
|B2_xp =
 +
|
 +
|C_label =
 +
|C1_node_info =
 +
|C1_form =
 +
|C1_xp =
 +
|C1_enemy_air_power =
 +
|C2_node_info =
 +
|C2_form =
 +
|C2_xp =
 +
|C2_enemy_air_power =
 +
|
 +
|D_label =
 +
|D1_node_info =
 +
|
 +
|E_label =
 +
|E1_node_info =
 +
|E1_form =
 +
|E1_xp =
 +
|
 +
|F_label =
 +
|F1_node_info =
 +
|F1_form =
 +
|F1_xp =
 +
|F2_node_info =
 +
|F2_form =
 +
|F2_xp =
 +
|F3_node_info =
 +
|F3_form =
 +
|F3_xp =
 +
|
 +
|G_label =
 +
|G1_node_info =
 +
|G1_form =
 +
|G1_xp =
 +
|G2_node_info =
 +
|G2_form =
 +
|G2_xp =
 +
|G3_node_info =
 +
|G3_form =
 +
|G3_xp =
 +
|G4_node_info =
 +
|G4_form =
 +
|G4_xp =
 +
|
 +
|H_label =
 +
|H1_node_info =
 +
|
 +
|I_label =
 +
|I1_node_info =
 +
|I1_xp =
 +
|I1_form =
 +
|I2_node_info =
 +
|I2_form =
 +
|I2_xp =
 +
|I3_node_info = 
 +
|I3_form =
 +
|I3_xp =
 +
|
 +
|final_form = I3
 +
|boss_node = I
 +
}}
 +
|-|Medium=
 +
{{#invoke:EnemyEncounters|encounterTemplate
 +
|A_label=
 +
|A1_node_info =
 +
|A1_form =
 +
|A1_xp =
 +
|
 +
|B_label=
 +
|B1_node_info =
 +
|B1_form =
 +
|B1_xp =
 +
|B2_node_info =
 +
|B2_form =
 +
|B2_xp =
 +
|
 +
|C_label =
 +
|C1_node_info =
 +
|C1_form =
 +
|C1_xp =
 +
|C1_enemy_air_power =
 +
|C2_node_info =
 +
|C2_form =
 +
|C2_xp =
 +
|C2_enemy_air_power =
 +
|
 +
|D_label =
 +
|D1_node_info =
 +
|
 +
|E_label =
 +
|E1_node_info =
 +
|E1_form =
 +
|E1_xp =
 +
|
 +
|F_label =
 +
|F1_node_info =
 +
|F1_form =
 +
|F1_xp =
 +
|F2_node_info =
 +
|F2_form =
 +
|F2_xp =
 +
|F3_node_info =
 +
|F3_form =
 +
|F3_xp =
 +
|
 +
|G_label =
 +
|G1_node_info =
 +
|G1_form =
 +
|G1_xp =
 +
|G2_node_info =
 +
|G2_form =
 +
|G2_xp =
 +
|G3_node_info =
 +
|G3_form =
 +
|G3_xp =
 +
|G4_node_info =
 +
|G4_form =
 +
|G4_xp =
 +
|
 +
|H_label =
 +
|H1_node_info =
 +
|
 +
|I_label =
 +
|I1_node_info =
 +
|I1_xp =
 +
|I1_form =
 +
|I2_node_info =
 +
|I2_form =
 +
|I2_xp =
 +
|I3_node_info = 
 +
|I3_form =
 +
|I3_xp =
 +
|
 +
|final_form = I3
 +
|boss_node = I
 +
}}
 +
|-|Easy=
 +
{{#invoke:EnemyEncounters|encounterTemplate
 +
|A_label=
 +
|A1_node_info =
 +
|A1_form =
 +
|A1_xp =
 +
|
 +
|B_label=
 +
|B1_node_info =
 +
|B1_form =
 +
|B1_xp =
 +
|B2_node_info =
 +
|B2_form =
 +
|B2_xp =
 +
|
 +
|C_label =
 +
|C1_node_info =
 +
|C1_form =
 +
|C1_xp =
 +
|C1_enemy_air_power =
 +
|C2_node_info =
 +
|C2_form =
 +
|C2_xp =
 +
|C2_enemy_air_power =
 +
|
 +
|D_label =
 +
|D1_node_info =
 +
|
 +
|E_label =
 +
|E1_node_info =
 +
|E1_form =
 +
|E1_xp =
 +
|
 +
|F_label =
 +
|F1_node_info =
 +
|F1_form =
 +
|F1_xp =
 +
|F2_node_info =
 +
|F2_form =
 +
|F2_xp =
 +
|F3_node_info =
 +
|F3_form =
 +
|F3_xp =
 +
|
 +
|G_label =
 +
|G1_node_info =
 +
|G1_form =
 +
|G1_xp =
 +
|G2_node_info =
 +
|G2_form =
 +
|G2_xp =
 +
|G3_node_info =
 +
|G3_form =
 +
|G3_xp =
 +
|G4_node_info =
 +
|G4_form =
 +
|G4_xp =
 +
|
 +
|H_label =
 +
|H1_node_info =
 +
|
 +
|I_label =
 +
|I1_node_info =
 +
|I1_xp =
 +
|I1_form =
 +
|I2_node_info =
 +
|I2_form =
 +
|I2_xp =
 +
|I3_node_info = 
 +
|I3_form =
 +
|I3_xp =
 +
|
 +
|final_form = I3
 +
|boss_node = I
 +
}}
 +
</tabber><!--- To all the new players who are wanting to contribute data we are providing you with a simple reference to use to review kanmusus that will likely to drop, please reffer the common list of ships which can be added once they appear as your drop:
 +
Common DD: [[Fubuki]], [[Shirayuki]], [[Hatsuyuki]], [[Murakumo]], [[Ayanami]], [[Isonami]], [[Shikinami]], [[Oboro]], [[Sazanami]], [[Akebono]], [[Ushio]], [[Akatsuki]], [[Hibiki]], [[Inazuma]], [[Ikazuchi]], [[Mutsuki]], [[Kisaragi]], [[Satsuki]] [[Fumizuki]] [[Nagatsuki]] [[Kikuzuki]] [[Mikazuki]] [[Mochizuki]] [[Shiratsuyu]], [[Shigure]], [[Yuudachi]], [[Murasame]], [[Samidare]], [[Suzukaze]], [[Akigumo]]
 +
Common CL: [[Tenryuu]] [[Tatsuta]] [[Nagara]] [[Natori]] [[Isuzu]] [[Yura]] [[Sendai]] [[Jintsuu]] [[Naka]] [[Kuma]] [[Tama]] [[Kiso]] [[Kitakami]] [[Ooi]]
 +
Common CA: [[Furutaka]] [[Kako]] [[Aoba]] [[Kinugasa]] [[Takao]] [[Atago]] [[Maya]] [[Choukai]] [[Chikuma]] [[Tone]] [[Mogami]] [[Suzuya]] [[Kumano]]
 +
Common AV: [[Chitose]] [[Chiyoda]]
 +
Common CV/CVL: [[Akagi]] [[Kaga]] [[Souryuu]] [[Hiryuu]] [[Shoukaku]] [[Zuikaku]] [[Shouhou]] [[Ryuujou]] [[Hiyou]] [[Junyou]] [[Houshou]]
 +
Common SS: [[I-168]] [[I-58]] [[I-19]] [[I-8]]
 +
Common Auxillery: [[Katori]]
 +
For more rare ships, use the [[Ship name|'''<span style="color:red">ship name</span>''']]--->
 +
|drops = {{#invoke:DropTable|createDropTable
 +
| A_DD =
 +
| A_CL =
 +
| A_CA =
 +
| C_DD =
 +
| C_CL =
 +
| C_CA =
 +
| C_CVL =
 +
| C_AV =
 +
| C_BB =
 +
| E_DD =
 +
| E_CL =
 +
| E_CA =
 +
| G_DD =
 +
| G_CL =
 +
| G_CA =
 +
| I_DD =
 +
| I_CL =
 +
| I_CA =
 +
| I_BB =
 +
| I_CVL =
 +
| I_AV =
 +
| I_SS =
 +
| I_AUX =
 +
}}
 +
}}
    
{{EventsPortal}}
 
{{EventsPortal}}
 
[[Category:Events]]
 
[[Category:Events]]
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