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The Fall 2013 event started on November 1<sup>st</sup> and lasted until November 27<sup>th</sup> 09:00 JST.
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The Fall 2013 event, 決戦!鉄底海峡を抜けて!, started on November 1<sup>st</sup> and lasted until November 27<sup>th</sup> 09:00 JST.
    
==Official Twitter==
 
==Official Twitter==
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[[File:E1.jpg|thumb|320px|E-1 Map]]
 
[[File:E1.jpg|thumb|320px|E-1 Map]]
 
*Focused on day battle
 
*Focused on day battle
*Unlike regular sorties, any damage dealt to the boss will affect an overall health gauge, which requires several sorties to fully deplete it. However, you '''must sink the boss''' in order to clear the map, otherwise the health gauge will remain at zero, instead of being destroyed. Boss health of this map does not regenerate.
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*Boss:(Node '''G''') [[Battleship Ru-Class|Battleship Ru-Class Flagship]]
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* Unlike regular sorties, any damage dealt to the boss will affect an overall health gauge, which requires several sorties to fully deplete it. However, you '''must sink the boss''' in order to clear the map, otherwise the health gauge will remain at zero, instead of being destroyed. Boss health of this map does not regenerate.
 
*Friendly for newer admirals
 
*Friendly for newer admirals
 
*Difficulty will be around that of World 2
 
*Difficulty will be around that of World 2
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[[File:E2.jpg|thumb|320px|E-2 Map]]
 
[[File:E2.jpg|thumb|320px|E-2 Map]]
 
*Focused on night battle (start battle at night)
 
*Focused on night battle (start battle at night)
*Boss health does not regenerate
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*Boss:(Node '''K''') [[Anchorage Demon]]
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* Boss health does not regenerate
 
*Friendly for newer admirals
 
*Friendly for newer admirals
 
*Day battle condition for node J and K (dead end and boss): enemy elite DD survived 
 
*Day battle condition for node J and K (dead end and boss): enemy elite DD survived 
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*Focused on day battle
 
*Focused on day battle
 
*'''Starting from this map, boss health will regenerate. '''E3 boss health regenerates at a rate of 1.5%/hour and complete boss kill removes 20% of the health bar.
 
*'''Starting from this map, boss health will regenerate. '''E3 boss health regenerates at a rate of 1.5%/hour and complete boss kill removes 20% of the health bar.
*Boss health will '''NOT''' stop regenerating once the bar is fully depleted. It must be killed one more time to win (''if you depleted the Boss' health and you did not sink the boss during day, you can try to sink it during night battle and it will clear the stage'').
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*Boss:(Node '''J''') [[Armored Carrier Princess]]
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* Boss health will '''NOT''' stop regenerating once the bar is fully depleted. It must be killed one more time to win (''if you depleted the Boss' health and you did not sink the boss during day, you can try to sink it during night battle and it will clear the stage'').
 
*Only for experienced admirals but new admirals should still try after leveling up and saving up some resource for some time.
 
*Only for experienced admirals but new admirals should still try after leveling up and saving up some resource for some time.
 
*Rewards equipment package (furniture craft item, emergency repair team, emergency repair goddess, 53cm oxygen torpedo)
 
*Rewards equipment package (furniture craft item, emergency repair team, emergency repair goddess, 53cm oxygen torpedo)
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</gallery>
 
</gallery>
 
*Focused on night battle (start battle at night)
 
*Focused on night battle (start battle at night)
*Boss health regenerates at a rate of 2.1%/hour and complete boss kill removes 17.2% of the health bar.
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*Boss:(Node '''I''') [[Airfield Princess]]
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* Boss health regenerates at a rate of 2.1%/hour and complete boss kill removes 17.2% of the health bar.
 
*Boss health bar will keep regenerating even when the bar has been fully depleted.
 
*Boss health bar will keep regenerating even when the bar has been fully depleted.
 
*Only for experienced admirals
 
*Only for experienced admirals
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====Tips====
 
====Tips====
 
*To increase the chances of your ships surviving with enough health, use ''line abreast'' on non-boss nodes and ''line ahead'' on boss node.
 
*To increase the chances of your ships surviving with enough health, use ''line abreast'' on non-boss nodes and ''line ahead'' on boss node.
*Recommended equipment:
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*[[Armored Carrier Princess]] awaited you at Node '''H'''
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* Recommended equipment:
 
**Sets of equipment which trigger double-attack with Type 3 ammo on the remaining slots. If you don't have Type 3 ammo, use turbines/radars to improvise. 
 
**Sets of equipment which trigger double-attack with Type 3 ammo on the remaining slots. If you don't have Type 3 ammo, use turbines/radars to improvise. 
 
**For ''Ooi/Kitakami'', equip midget sub on the last slot (even though torpedoes don't hit the boss) in order to kill other enemies if you trigger day fight.
 
**For ''Ooi/Kitakami'', equip midget sub on the last slot (even though torpedoes don't hit the boss) in order to kill other enemies if you trigger day fight.
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*Unlocked after clearing E-4[[File:E-5.png|thumb|320px|E-5]]
 
*Unlocked after clearing E-4[[File:E-5.png|thumb|320px|E-5]]
*Boss health regenerates at a rate of 2.9%/hour and complete boss kill removes 14.5% of the health bar.[[File:E5.jpg|thumb|320px|E-5 Map]]
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*Boss:(Node '''K''') [[Battleship Princess]]
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* Boss health regenerates at a rate of 2.9%/hour and complete boss kill removes 14.5% of the health bar.
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[[File:E5.jpg|thumb|320px|E-5 Map]]
 
*Boss health bar will keep regenerating even when the bar has been fully depleted.
 
*Boss health bar will keep regenerating even when the bar has been fully depleted.
 
*Focused on night battle
 
*Focused on night battle
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===Tips===
 
===Tips===
 
*Equip one of your ships with any type of Radar to lessen the effect of whirlpool at H. More radars in your fleet will further reduce the ammo drain effect, to about 12-14 ammo with 3 radars in the fleet.
 
*Equip one of your ships with any type of Radar to lessen the effect of whirlpool at H. More radars in your fleet will further reduce the ammo drain effect, to about 12-14 ammo with 3 radars in the fleet.
*Boss node features A LOT of airplanes. Bring your type 3 ammo and anti-air weapons.
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*Many bossses appeared in this point.  [[Anchorage Princess]] did in node''' A'''. [[Southern War Demon]] did in node '''E'''. [[Southern War Princess]] did in node''' I'''&''' J'''.  [[Armored Carrier Princess|<nowiki/>]][[Armored Carrier Demon|Armored Carrier ]][[Armored Carrier Demon|Demon]] & [[Armored Carrier Princess]] did as escort ships in the '''boss node'''.
*6 fast ships gurantees a boss fight after 3 battles. 
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* Boss node features A LOT of airplanes. Bring your type 3 ammo and anti-air weapons.
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*6 fast ships guarantees a boss fight after 3 battles. 
 
*TWO Kongou-class + 4 fast ships composition may not reach the boss but only need to fight 2 battles before boss
 
*TWO Kongou-class + 4 fast ships composition may not reach the boss but only need to fight 2 battles before boss
 
*A mixture of high and low speed ships is not recommended as you need to fight 3 battles while boss fight is no guranteed.
 
*A mixture of high and low speed ships is not recommended as you need to fight 3 battles while boss fight is no guranteed.
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==See also==
 
==See also==
 
*[http://wikiwiki.jp/kancolle/?%B7%E8%C0%EF%A1%AA%C5%B4%C4%EC%B3%A4%B6%AE%A4%F2%C8%B4%A4%B1%A4%C6%A1%AA Wikiwiki entry on event 「決戦!鉄底海峡を抜けて!」]<br />
 
*[http://wikiwiki.jp/kancolle/?%B7%E8%C0%EF%A1%AA%C5%B4%C4%EC%B3%A4%B6%AE%A4%F2%C8%B4%A4%B1%A4%C6%A1%AA Wikiwiki entry on event 「決戦!鉄底海峡を抜けて!」]<br />
[[Category:Events]]
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{{EventsPortal}}
[[Category:Sortie]]
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[[Category:World Map]]
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[[Category:Drop List]]
 
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