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If the enemy has many light carriers, light cruisers, or destroyers, consider using a sub. As in sorties, anything that can target the sub, will, so you can effectively divert a significant portion of the enemy's firepower to the sub. Light cruisers and destroyers will continue to target the sub (if it is still alive) in night combat, so use this to your advantage.
 
If the enemy has many light carriers, light cruisers, or destroyers, consider using a sub. As in sorties, anything that can target the sub, will, so you can effectively divert a significant portion of the enemy's firepower to the sub. Light cruisers and destroyers will continue to target the sub (if it is still alive) in night combat, so use this to your advantage.
 
===Facing Submarines===
 
===Facing Submarines===
Since the November 27th update, the PvP screen now allows formation selection. For only submarines, the line abreast formation is recommended. If it's a mixture of submarines and carriers, the diamond formation is a good balance of anti-air and anti-sub. For a single sub with a high volume of battleships, it's recommended to keep with carriers, heavy cruisers, and battleships. Torpedo cruisers, light carriers, and destroyers will get distracted by the submarine and lessen the chance of scoring high and getting good EXP. There's a possibility of getting an S rank by adding in a single anti-sub, but the chances are fairly low.
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Since the November 27th update, the PvP screen now allows formation selection. For only submarines, the line abreast formation is recommended. As the enemy fleet's formation is based on the composition of said fleet, a fleet of four subs will always be in echelon formation. This is advantageous for you, as the accuracy of their pre-emptive torpedoes will generally suck because of this.
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If the enemy fleet has a sub supported by a fleet, consider running Kitakami and Ooi. Their initial torpedo attack will prioritize enemy ships over the sub, and they have reasonably high ASW. Adding another good ASW ship such as Isuzu Kai 2 is not a bad idea as well. If the enemy fleet has two subs, this strategy still applies, but you may need some luck to get an S rank.
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If the enemy fleet has a sub supported by a real fleet (battleships, carriers, etc), consider running Kitakami and Ooi. Their pre-emptive torpedo attack will prioritize enemy ships over the sub, and they have reasonably high ASW. Adding another good ASW ship such as Isuzu Kai 2 is not a bad idea as well. If the enemy fleet has two subs, this strategy still applies, but you may need some luck to get an S rank.
    
Fleets composed of 2-4 subs are not uncommon in PvP after the Fall 2013 event. To combat these fleets, use the ships with the highest ASW in your fleet. Stacking ASW equipment on these ships is highly recommended. Add in any battleship to enable the second round of attacks. Finally, take a light carrier equipped with a Saiun recon plane. The Saiun will ensure that the ''Crossing the T (Disadvantageous)'' formation is avoided, which is very important, as this particular formation significantly hinders your ability to kill subs.
 
Fleets composed of 2-4 subs are not uncommon in PvP after the Fall 2013 event. To combat these fleets, use the ships with the highest ASW in your fleet. Stacking ASW equipment on these ships is highly recommended. Add in any battleship to enable the second round of attacks. Finally, take a light carrier equipped with a Saiun recon plane. The Saiun will ensure that the ''Crossing the T (Disadvantageous)'' formation is avoided, which is very important, as this particular formation significantly hinders your ability to kill subs.
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