Line 22: |
Line 22: |
| ==Branching Table== | | ==Branching Table== |
| {{MapBranchingTable | | {{MapBranchingTable |
− | |title = E-2 Branching Rules | + | |title = E-2 Branching Rules (Start Points) ▼/▲ |
− | |id = ??? | + | |id = 58-2a |
− | |order = ??? | + | |0 -> 1 = * {{Shiplock|{{ROOTPAGENAME}} Tag 2}} 2nd Fleet only ('''Normal / Hard''') |
− | |?? -> ?? = | + | * Phase 1: Any Single Fleet |
| + | * Phase 2: Meet '''ANY''' of the following requirements: |
| + | ** Amount of (F)BB(V) ≥ 1 |
| + | ** Amount of CV(B/L) + Akitsu Maru ≥ 1 |
| + | ** Amount of CA(V) ≥ 3 |
| + | ** Amount of SS(V) ≤ 0/0/1/2 ('''Casual/Easy/Medium/Hard''') |
| + | |0 -> 2 = * {{Shiplock|{{ROOTPAGENAME}} Tag 4}} Task Force only ('''Normal / Hard''') |
| + | * Combined Fleet |
| + | |0 -> 3 = * {{Shiplock|{{ROOTPAGENAME}} Tag 5}} 6th Fleet only ('''Normal / Hard''') |
| + | * Meet '''ALL''' of the following requirements: |
| + | ** Single Fleet |
| + | ** Amount of (F)BB(V) = 0 |
| + | ** Amount of CV(B/L) + Akitsu Maru = 0 |
| + | ** Amount of CA(V) ≤ 2 |
| + | ** Amount of SS(V) ≥ 1/1/2/3 ('''Casual/Easy/Medium/Hard''') |
| + | }} |
| | | |
| + | {{MapBranchingTable |
| + | |title = E-2 Branching Rules (Start Point 1) ▼/▲ |
| + | |id = 58-2b |
| + | |order = B,C,D,E,H,I |
| + | |B/empty -> C/pink, E/pink = Active Branching |
| + | |C/pink -> D/battle = * Meet '''ALL''' of the following requirements: |
| + | ** Fast Fleet |
| + | ** CV(B) = 0 |
| + | |C/pink -> F/battle = * Does not meet the requirements to go to D |
| + | |D/battle -> D1/empty = * Fail the LoS check |
| + | |D/battle -> D2/battle = * Pass the LoS check |
| + | |E/pink -> F/battle = * Does not meet the requirements to go to G |
| + | |E/pink -> G/battle = * Meet '''ALL''' of the following requirements: |
| + | ** Amount of CV(B) = 0 |
| + | ** If Slow Fleet, then amount of CL ≥ 1 * |
| + | ** If Slow Fleet, then amount of DD ≥ 2 * |
| + | |H/battle -> I/battle = * Meet '''ALL''' of the following requirements: |
| + | ** Fast Fleet |
| + | ** Amount of CVL ≤ 1 |
| + | ** Pass the LoS check |
| + | |H/battle -> J/battle = * Does not meet the requirements to go to I |
| + | * Pass the LoS check |
| + | |H/battle -> K/empty = * Fail the LoS check |
| + | |I/battle -> D3/battle = * Fixed Route * |
| }} | | }} |
| | | |
− | =Historical Bonuses= | + | {{MapBranchingTable |
− | {{color|red|'''DISCLAIMER:''' ''This information is based on user-submitted data and is subject to revisions as more data is gathered. Any version of the ship receives the bonus regardless of remodel.''}}
| + | |title = E-2 Branching Rules (Start Point 2) ▼/▲ |
| + | |id = 58-2c |
| + | |order = D,J,L,N,P |
| + | |D/battle -> N/battle = * Fixed Route |
| + | |J/battle -> N/battle = * Does not meet the requirements to go to P |
| + | |J/battle -> P/pink = * Meet '''ALL''' of the following requirements: |
| + | ** Fast Fleet |
| + | ** Amount of CV(B/L) ≤ 2 |
| + | ** Amount of CL ≥ 2 * |
| + | ** Amount of DD ≥ 5 |
| + | |L/empty -> D/battle = * STF |
| + | |L/empty -> M/battle = * CTF |
| + | |N/battle -> O/battle = Does not meet the requirements to go to P |
| + | |N/battle -> P/pink = * Meet '''ALL''' of the following requirements: |
| + | ** Amount of CV(B) = 0 |
| + | ** If slow fleet, then amount of CL ≥ 2 |
| + | |P/pink -> Q/empty = * Fail the LoS check |
| + | |P/pink -> R/battle = * Pass the LoS check |
| + | }} |
| | | |
− | ====Ship Bonuses==== | + | {{MapBranchingTable |
− | ??
| + | |title = E-2 Branching Rules (Start Point 3) ▼/▲ |
− | | + | |id = 58-2d |
− | ====Equipment Bonuses==== | + | |order = C,H,I,T,U,V |
− | ?? | + | |C/pink -> I/battle = * Fixed Route * |
− | | + | |H/battle -> K/empty = * Fail the LoS check |
− | ====[[Debuff]]==== | + | |H/battle -> V/battle = * Pass the LoS * |
− | ?? | + | |I/battle -> U/pink = * Fixed Route * |
| + | |T/pink -> C/pink = * Does not meet the requirements to go to U |
| + | |T/pink -> U/pink = * Meet '''ALL''' of the following requirements: |
| + | ** Amount of CAV ≤ 1 * |
| + | ** Amount of CL ≤ 1 |
| + | |U/pink -> H/battle = * Does not meet the requirements to go to V |
| + | |U/pink -> V/battle = * Meet '''ALL''' of the following requirements: |
| + | ** Amount of AS = 1 ('''Easy/Medium/Hard''') * |
| + | ** Amount of AV + CAV = 0 ('''Easy/Medium/Hard''') * |
| + | ** ??? |
| + | |V/battle -> W/battle = Does not meet the requirements to go to X |
| + | |V/battle -> X/battle = * Amount of SS(V) ≥ 2?/2?/3?/4 ('''Casual/Easy/Medium/Hard''') |
| + | }} |
| + | <nowiki>*</nowiki> = Rule under review |
| | | |
| + | ? = Ship type/amount under review |
| | | |
| =Dark's Guide= | | =Dark's Guide= |
| ==Map Overview== | | ==Map Overview== |
− | E1 is a single fleet, two-phase map consisting of one transport and one boss phase.
| + | E2 is a striking force/combined fleet two-phase map consisting of two boss phases. |
− | * 1 [[LBAS]] is available to sortie on this map | + | * 2 [[LBAS]] are available to sortie on this map |
| | | |
| * This map uses 3 locks: | | * This map uses 3 locks: |
− | ** [[File:{{ROOTPAGENAME}} Tag 4.png|40px]] '''Task Force''', | + | ** [[File:{{ROOTPAGENAME}} Tag 4.png|40px]] '''Task Force''' (combined fleet, reused in E-3), |
− | ** [[File:{{ROOTPAGENAME}} Tag 2.png|40px]] '''2nd Fleet''', (from E-1) | + | ** [[File:{{ROOTPAGENAME}} Tag 2.png|40px]] '''2nd Fleet''' (striking force, from E-1), |
− | ** [[File:{{ROOTPAGENAME}} Tag 5.png|40px]] '''6th Fleet''', | + | ** [[File:{{ROOTPAGENAME}} Tag 5.png|40px]] '''6th Fleet''' (striking force, reused in E-3). |
| | | |
− | The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear & Deck Personnel|text=AGDP}} on CV(B/L), {{Class|Ise|Kai Ni}}, and [[Akitsu Maru Kai]], is required to sortie these ships on the 2nd part of the map (the right / North side).
| + | *Node {{MapRoute|Y|Red}} is an "atoll node", where the new {{Amphibious Tank}} {{Equipment/Link|Special Type 4 Amphibious Tank|Special Type 4 Amphibious Tank Kai|text=Ka-Tsu tanks|link=Ka-Tsu}}' opening can be deployed. |
| | | |
− | ==Phase 0.5: Unlock The Transport Node== | + | ==Phase 0.5: Gimmick== |
| The following steps have to be performed to unlock the transport phase. | | The following steps have to be performed to unlock the transport phase. |
− | * The [[File:{{ROOTPAGENAME}} Tag 1.png|40px]] tag is used in this phase. | + | * The [[File:{{ROOTPAGENAME}} Tag 2.png|40px]] tag is used in this phase. |
| | | |
| {|class="wikitable" | | {|class="wikitable" |
− | ! !! C !! G !! H | + | ! !! D2 !! I !! J !! C |
| |- | | |- |
− | | Hard || S || S || S | + | | Hard || S || S || S || AS |
| |- | | |- |
− | | Medium|| ? || ? || ? | + | | Medium|| S || S || S || - |
| |- | | |- |
− | | Easy || ? || ? || ? | + | | Easy || ? || ? || ? || - |
| |- | | |- |
− | | Casual|| ? || ? || ? | + | | Casual|| ? || ? || ? || - |
| |} | | |} |
| | | |
− | Any fleet composition can reach those nodes.
| |
| <tabber> | | <tabber> |
− | |-|Node C= | + | |-|Node D2, C= |
− | * Single Fleet: '''0-1 XX, 1 CL, 3-5 DD''' [[File:{{ROOTPAGENAME}} Tag 1.png|40px]] | + | * Striking Force: '''0-2 CA/AV, 1 CL, 3-5 DD, Fast''' [[File:{{ROOTPAGENAME}} Tag 2.png|40px]] |
− | * Route: {{MapRoute|1||A|blue|B|red|C|red}} | + | * Route: {{MapRoute|1||A|red|B|blue|C|pink|D|red|D2|red}} |
− | * The XX is not mandatory and not recommended unless facing too much trouble against this node. It can be any ship. | + | * This composition can clear both node requirements in 1 sortie. |
− | ** LBAS range: 4
| + | * LBAS range: |
− | ** Bringing ASW is advised to pass through node {{MapRoute|B|red}}. | + | ** {{MapRoute|D2|red}} range is 7, |
| + | ** {{MapRoute|C|pink}} range is 4. |
| + | * There is an LoS check to reach node D2, being: |
| + | ** 14 (Cn1 ?), 40 (Cn2 ?), 65 (Cn3 ?), 90 (Cn4 ?) Hard |
| + | |
| + | {|class="wikitable" |
| + | ! !! AD !! AP !! AS !! AS+ |
| + | |- |
| + | | Hard || 69 || 138 || 309 || 618 |
| + | |- |
| + | | Medium|| 67 || 134 || 300 || 600 |
| + | |- |
| + | | Easy || ? || ? || ? || ? |
| + | |- |
| + | | Casual|| ? || ? || ? || ? |
| + | |} |
| | | |
− | |-|Node G= | + | |-|Node I= |
− | * Single Fleet: '''0-1 XX, 1 CL, 3-5 DD''' [[File:{{ROOTPAGENAME}} Tag 1.png|40px]] | + | * Striking Force: '''0-2 CA/AV, 1 CL, 3-5 DD, Fast''' [[File:{{ROOTPAGENAME}} Tag 2.png|40px]] |
− | * Route: {{MapRoute|1||A|blue|D|red|E|red|F|blue|G|red}} | + | * Route: {{MapRoute|1||A|red|B|blue|E|pink|G|red|H|red|I|red}} |
| * The XX is not mandatory and not recommended unless facing too much trouble against this node. It can be any ship. | | * The XX is not mandatory and not recommended unless facing too much trouble against this node. It can be any ship. |
− | ** LBAS range: 6
| + | * LBAS range: 6 |
− | ** ASW is required to secure the S rank, with several ships that should utilize [[OASW]]. | + | * AD/AP = 80/159 on '''HARD''' |
| | | |
− | |-|Node H= | + | |-|Node J= |
− | * Single Fleet: '''0-1 XX, 1 CL, 3-5 DD''' [[File:{{ROOTPAGENAME}} Tag 1.png|40px]] | + | * Striking Force: '''2 CVL, 0-2 CA/AV, 1 CL, 3-5 DD''' [[File:{{ROOTPAGENAME}} Tag 2.png|40px]] |
− | * Route: {{MapRoute|1||A|blue|D|red|E|red|F|blue|H|red}} | + | * Route: {{MapRoute|1||A|red|B|blue|E|pink|G|red|H|red|J|red}} |
− | * The XX is not mandatory and not recommended unless facing too much trouble against this node. It can be any ship. | + | * The fleet must contain '''2 CVL minimum''' to route to {{MapRoute|J|red}}, |
− | ** LBAS range: 6
| + | ** Otherwise, must use a '''slow''' fleet to route. |
− | ** AD/AP for is 63/125 on '''HARD'''
| + | * LBAS range: 7 |
| + | * AD/AP = 80/159 on '''HARD''' |
| </tabber> | | </tabber> |
| | | |
| * It is recommended to send LBAS to the respective nodes to secure the S rank. | | * It is recommended to send LBAS to the respective nodes to secure the S rank. |
| | | |
− | ==Phase 1: Transport Supplies== | + | ==Phase 1: Sink the Aircraft Carrier Demon== |
− | Phase 1 is a '''"[[Transport Operation]]"''', with the particularity of not having any boss node following the TP node.
| + | <tabber> |
− | *This means that as soon as the TP node is reached, the TP points are counted. | + | |-|STF= |
| + | * STF: '''2(F)BB(V), 2 CVL, 0-1 CA(V), 1-2 CL + 1 CL, 0-1 CA(V), 0-1 CLT, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 4.png|40px]] |
| + | * Route: {{MapRoute|2||L|blue|D|red|N|red|P|pink|R|red}} |
| | | |
− | <tabber>
| + | |-|CTF= |
− | |-|Torpedo Squadron= | + | * CTF: '''2(F)BB(V), 2 CV(B), 0-1 CA(V), 1-2 CL + 1 CL, 0-1 CA(V), 0-1 CLT, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 4.png|40px]] |
− | * Single Fleet: '''1 CL, 3-5 DD ''' [[File:{{ROOTPAGENAME}} Tag 2.png|40px]] | + | * Route: {{MapRoute|2||L|blue|D|red|N|red|P|pink|R|red}} |
− | * Route: {{MapRoute|2||I|blue|N1|red|N2|red|O|pink|P|blue|Q|green}} | |
− | **Using {{Smoke}} [[Smoke]] on nodes {{MapRoute|N1|red}} or {{MapRoute|N2|red}} can help increase the passing rate.
| |
− | **If available, the {{IconText|{{CommandFacility}}|ETSCF}} {{EquipmentLink|Elite Torpedo Squadron Command Facility|text=ETSCF}} should be utilised.
| |
| | | |
− | |-|Submarine Fleet=
| |
− | * Single Fleet: '''1-6 SS(V)''' [[File:{{ROOTPAGENAME}} Tag 2.png|40px]]
| |
− | * Route: {{MapRoute|2||I|blue|N1|red|N2|red|O|pink|P|blue|Q|green}}
| |
− | ** This method is safer and cheaper than the surface fleet, but way slower.
| |
− | *** It is possible to send just 1 Submarine to the node, but this will take significantly longer.
| |
− | **Do note that submarines will be in high demand throughout this event and may be saved for other tags.
| |
| </tabber> | | </tabber> |
| | | |
− | *As many {{Landing Craft}} [[Landing Craft]], {{Drum}} [[Drum Canister]]s, and {{Amphibious Tank}} [[Amphibious Tank]]s should be utilised in the fleet. | + | * LBAS range to {{MapRoute|R|red}} is 9 |
− | *ASW [[LBAS]] can be utilized on {{MapRoute|N1|red}} and {{MapRoute|N2|red}} (range 3). | + | ** AD/AP = 138/275 on '''HARD''' |
− | *If any ship is {{color|red|'''taiha'''}} on {{MapRoute|O|pink}}, is is possible to continue to {{MapRoute|Q|green}} as there will be no battle afterward. | + | * Sending a boss support expedition is highly recommended to secure the kill, especially on LD. |
− | *There is no LoS check on this phase. | + | |
− | *Using [[AACI]] is not necessary here.
| + | ==Phase 2: Boss 2== |
| + | The boss node is an "atoll node", meaning that it is possible to deploy the new {{Amphibious Tank}} {{Equipment/Link|Special Type 4 Amphibious Tank|Special Type 4 Amphibious Tank Kai|text=Ka-Tsu tanks|link=Ka-Tsu}}' opening. |
| + | * Striking Force: '''1 AS, 3-6 SS(V), 0-1 CL, 0-1 DD''' [[File:{{ROOTPAGENAME}} Tag 5.png|40px]] |
| + | * Route: {{MapRoute|3||S|blue|T|pink|U|pink|V|red|X|red|Y|red}} |
| + | * A minimum of 3 SS(V)? is required to route to the boss |
| + | * LBAS Range: 10 |
| + | ** AD/AP = 70/140 on LD for '''Hard''' |
| + | * Sending both node and boss support expeditions is recommended to help the submarines survive the pre-bosses nodes and kill the boss. |
| + | * If opted for the CL or DD within the fleet, one of them should be able to perform [[AACI]] to pass through {{MapRoute|T|pink}} and {{MapRoute|U|pink}} |
| + | |
| + | * This fleet can utilize the "Submarine Touch", a {{Submarine Touch}} |
| + | |
| + | {{:Ka-Tsu}} |
| + | |
| + | ==Phase 2.5: Debuff== |
| + | Once LD has been reached, the following steps have to be performed to debuff the boss |
| | | |
− | ==Phase 1.5: Unlock The North Portion==
| |
− | The following steps have to be performed to unlock the boss phase:
| |
| {|class="wikitable" | | {|class="wikitable" |
− | ! !! M !! T !! R1 | + | ! !! F !! D3 !! R !! T !! U !! W !! LBAS |
| |- | | |- |
− | | Hard || S x2 || S x2 || AS | + | | Hard|| S|| S|| S || AS || AS || S || AS |
| |- | | |- |
− | | Medium|| ? || ? || ? | + | | Medium|| ?|| ?|| ?? || ? || ? || ? || ? |
| |- | | |- |
− | | Easy || ? || ? || ? | + | | Easy|| ?|| ?|| ?? || ? || ? || ? || ? |
| |- | | |- |
− | | Casual|| ? || ? ||? | + | | Casual|| ?|| ?|| ?? || ? || ? || ? || ? |
| |} | | |} |
| | | |
| <tabber> | | <tabber> |
− | |-|Node M= | + | |-|Node ?= |
− | * Single Fleet: '''0-1 XX, 1 CL, 3-5 DD''' [[File:{{ROOTPAGENAME}} Tag 1.png|40px]]
| + | |
− | * Route: {{MapRoute|1||A|blue|D|red|K|red|M|red}}
| + | |-|Node ??= |
− | * The XX is not mandatory and not recommended unless facing too much trouble against this node. It can be any ship.
| |
− | ** Bringing ASW is advised to pass through node {{MapRoute|K|red}}.
| |
− | ** The use of [[AACI]] is recommended.
| |
| | | |
| + | |-|Node LBAS= |
| {|class="wikitable" | | {|class="wikitable" |
− | ! !! AP !! AS !! AS+ | + | ! !! AS |
| |- | | |- |
− | | Hard || 675 || 338 || 150 | + | |Hard || |
| |- | | |- |
− | | Medium|| 130 || 293 || 585 | + | |Medium|| |
| |- | | |- |
− | | Easy || ? || ? || ? | + | |Easy || |
| |- | | |- |
− | | Casual|| ? || ? ||? | + | |Casual|| |
| |} | | |} |
− |
| |
− | |-|Node T & R1=
| |
− | * Single Fleet: '''0-1 CV(B/L), 0-2 CA(V), 1-2 CL, 1-3 DD, SLOW''' [[File:{{ROOTPAGENAME}} Tag 1.png|40px]]
| |
− | * Route: {{MapRoute|1||A|blue|B|red|C|red|R|red|R1|pink|R2|red|S|red|T|pink}}
| |
− | ** LBAS range: 6
| |
− | ** AD/AP for is 151/338 on '''HARD'''
| |
− | * This comp should be able to accomplish both objectives in the same sortie.
| |
− | ** If the fleet is '''Fast''', it will skip node {{MapRoute|R1|pink}}.
| |
− | * Bringing ASW is advised to pass through node {{MapRoute|B|red}}, {{MapRoute|B|red}}, and {{MapRoute|R|red}}.
| |
− | ** The use of [[AACI]] is recommended.
| |
− |
| |
| </tabber> | | </tabber> |
| | | |
− | * It is recommended to send LBAS to the respective nodes to help secure the S rank.
| + | Once Debuff is complete the CG will change to the following: |
− | * The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear & Deck Personnel|text=AGDP}} on CV(B/L), {{Class|Ise|Kai Ni}}, and [[Akitsu Maru Kai]] is required to sortie on this part.
| + | {|class="wikitable" |
| + | ![[American Destroyer Princess]] |
| + | |- |
| + | |<gallery> |
| + | Enemy Full American Destroyer Princess.png|Regular |
| + | Enemy Full American Destroyer Princess Damaged.png|Last Dance |
| + | Enemy Full American Destroyer Princess Debuffed.png|Debuffed |
| + | </gallery> |
| + | |} |
| | | |
− | ==Phase 2: Submerge The Heavy Cruiser Princess==
| + | {{clear}} |
− | <tabber>
| |
− | |-|5th Fleet=
| |
− | * Single Fleet: '''0-1 FBB, 0-1 CV(L), 0-2 CA(V), 1-2 CL, 0-1 CLT, 1-2 DD''' [[File:{{ROOTPAGENAME}} Tag 3.png|40px]]
| |
− | * Route: {{MapRoute|V|blue|W|pink|R2|red|S|red|T|red|X|red}}
| |
− | ** Carriers must equip an {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear & Deck Personnel|text=AGDP}}.
| |
− | | |
− | |-|1st Fleet=
| |
− | * Single Fleet: '''1 FBB, 1 CA(V), 1 CL, 3 DD, FAST''' [[File:{{ROOTPAGENAME}} Tag 1.png|40px]]
| |
− | * Route: {{MapRoute|A|blue|B|red|W|pink|R2|red|S|red|T|red|X|red}}
| |
− | * Alternative Fleet for if no [[Arctic Gear & Deck Personnel]] is available to be used on CV(L).
| |
− |
| |
− | </tabber>
| |
− | * LBAS Range: 6 to {{MapRoute|X|red}}.
| |
− | * No airpower during the chipping phase.
| |
− | * AD/AP: 36/71 on '''LD HARD'''
| |
− | * The use of [[AACI]] is recommended.
| |
− | * Boss Support expeditions are recommended for Last Dance.
| |
− | * The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear & Deck Personnel|text=AGDP}} on CV(B/L), {{Class|Ise|Kai Ni}}, and [[Akitsu Maru Kai]] is required to sortie on this part.
| |
| | | |
| =YY's Guide= | | =YY's Guide= |