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| |C/pink -> D/battle = * Meet '''ALL''' of the following requirements: | | |C/pink -> D/battle = * Meet '''ALL''' of the following requirements: |
| ** Fast Fleet | | ** Fast Fleet |
− | ** CV(B) = 0 | + | ** Amount of CV(B) = 0 |
| + | ** Amount of CVL ≤ 2 |
| |C/pink -> F/battle = * Does not meet the requirements to go to D | | |C/pink -> F/battle = * Does not meet the requirements to go to D |
| |D/battle -> D1/empty = * Fail the LoS check | | |D/battle -> D1/empty = * Fail the LoS check |
− | |D/battle -> D2/battle = * Pass the LoS check | + | |D/battle -> D2/battle = * Pass the LoS check (Cn2 = 51~56 '''Hard''') |
| |E/pink -> F/battle = * Does not meet the requirements to go to G | | |E/pink -> F/battle = * Does not meet the requirements to go to G |
| |E/pink -> G/battle = * Meet '''ALL''' of the following requirements: | | |E/pink -> G/battle = * Meet '''ALL''' of the following requirements: |
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| ** Pass the LoS check | | ** Pass the LoS check |
| |H/battle -> J/battle = * Does not meet the requirements to go to I | | |H/battle -> J/battle = * Does not meet the requirements to go to I |
− | * Pass the LoS check | + | * Pass the LoS check (Cn2 = 39~45 '''Hard''') |
| |H/battle -> K/empty = * Fail the LoS check | | |H/battle -> K/empty = * Fail the LoS check |
− | |I/battle -> D3/battle = * Fixed Route * | + | |I/battle -> D3/battle = * Fixed Route |
| }} | | }} |
| | | |
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| ** Fast Fleet | | ** Fast Fleet |
| ** Amount of CV(B/L) ≤ 2 | | ** Amount of CV(B/L) ≤ 2 |
− | ** Amount of CL ≥ 2 * | + | ** Amount of CL ≥ 2 |
| ** Amount of DD ≥ 5 | | ** Amount of DD ≥ 5 |
| |L/empty -> D/battle = * STF | | |L/empty -> D/battle = * STF |
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| |N/battle -> P/pink = * Meet '''ALL''' of the following requirements: | | |N/battle -> P/pink = * Meet '''ALL''' of the following requirements: |
| ** Amount of CV(B) = 0 | | ** Amount of CV(B) = 0 |
− | ** If slow fleet, then amount of CL ≥ 2 | + | ** Amount of CVL ≤ 2 * |
| + | ** If Slow Fleet, then amount of CL ≥ 2 |
| + | ** If Slow Fleet, then amount of DD ≥ 3 |
| |P/pink -> Q/empty = * Fail the LoS check | | |P/pink -> Q/empty = * Fail the LoS check |
| |P/pink -> R/battle = * Pass the LoS check | | |P/pink -> R/battle = * Pass the LoS check |
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| |id = 58-2d | | |id = 58-2d |
| |order = C,H,I,T,U,V | | |order = C,H,I,T,U,V |
− | |C/pink -> I/battle = * Fixed Route * | + | |C/pink -> I/battle = * Fixed Route |
| |H/battle -> K/empty = * Fail the LoS check | | |H/battle -> K/empty = * Fail the LoS check |
| |H/battle -> V/battle = * Pass the LoS * | | |H/battle -> V/battle = * Pass the LoS * |
− | |I/battle -> U/pink = * Fixed Route * | + | |I/battle -> U/pink = * Fixed Route |
| |T/pink -> C/pink = * Does not meet the requirements to go to U | | |T/pink -> C/pink = * Does not meet the requirements to go to U |
| |T/pink -> U/pink = * Meet '''ALL''' of the following requirements: | | |T/pink -> U/pink = * Meet '''ALL''' of the following requirements: |
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| |U/pink -> V/battle = * Meet '''ALL''' of the following requirements: | | |U/pink -> V/battle = * Meet '''ALL''' of the following requirements: |
| ** Amount of AS = 1 ('''Easy/Medium/Hard''') | | ** Amount of AS = 1 ('''Easy/Medium/Hard''') |
| + | ** Amount of CA(V) = 0 ('''Casual''') |
| ** Amount of AV + CA(V) = 0 ('''Easy/Medium/Hard''') | | ** Amount of AV + CA(V) = 0 ('''Easy/Medium/Hard''') |
− | ** Amount of CA(V) = 0 ('''Casual''') *
| |
| |V/battle -> W/battle = Does not meet the requirements to go to X | | |V/battle -> W/battle = Does not meet the requirements to go to X |
| |V/battle -> X/battle = * Meet '''ALL''' of the following requirements: | | |V/battle -> X/battle = * Meet '''ALL''' of the following requirements: |
− | ** Amount of AV + CA(V) <= 1 | + | ** Amount of CA(V) ≤ 1 ('''Casual''') |
| + | ** Amount of AV + CA(V) ≤ 1 ('''Easy/Medium/Hard''') |
| ** Amount of SS(V) ≥ 1?/2?/3?/4 ('''Casual/Easy/Medium/Hard''') | | ** Amount of SS(V) ≥ 1?/2?/3?/4 ('''Casual/Easy/Medium/Hard''') |
| + | ** ??? |
| }} | | }} |
| <nowiki>*</nowiki> = Rule under review | | <nowiki>*</nowiki> = Rule under review |
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| | | |
| ==Phase 0.5: Gimmick== | | ==Phase 0.5: Gimmick== |
− | The following steps have to be performed to unlock the transport phase. | + | The following steps have to be performed to unlock the next phase. |
| * The [[File:{{ROOTPAGENAME}} Tag 2.png|40px]] tag is used in this phase. | | * The [[File:{{ROOTPAGENAME}} Tag 2.png|40px]] tag is used in this phase. |
| | | |
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| <tabber> | | <tabber> |
| |-|Node D2, C= | | |-|Node D2, C= |
− | * Striking Force: '''0-2 CA/AV, 1 CL, 3-5 DD, Fast''' [[File:{{ROOTPAGENAME}} Tag 2.png|40px]] | + | * Striking Force: '''0-2 CVL, 0-2 CA/AV, 1 CL, 3-5 DD, Fast''' [[File:{{ROOTPAGENAME}} Tag 2.png|40px]] |
| * Route: {{MapRoute|1||A|red|B|blue|C|pink|D|red|D2|red}} | | * Route: {{MapRoute|1||A|red|B|blue|C|pink|D|red|D2|red}} |
| * This composition can clear both node requirements in 1 sortie. | | * This composition can clear both node requirements in 1 sortie. |
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| | | |
| |-|Node I= | | |-|Node I= |
− | * Striking Force: '''0-2 CA/AV, 1 CL, 3-5 DD, Fast''' [[File:{{ROOTPAGENAME}} Tag 2.png|40px]] | + | * Striking Force: '''0-1 CVL, 0-2 CA/AV, 1 CL, 3-5 DD, Fast''' [[File:{{ROOTPAGENAME}} Tag 2.png|40px]] |
| * Route: {{MapRoute|1||A|red|B|blue|E|pink|G|red|H|red|I|red}} | | * Route: {{MapRoute|1||A|red|B|blue|E|pink|G|red|H|red|I|red}} |
− | * The XX is not mandatory and not recommended unless facing too much trouble against this node. It can be any ship.
| |
| * LBAS range: 6 | | * LBAS range: 6 |
| * AD/AP = 80/159 on '''HARD''' | | * AD/AP = 80/159 on '''HARD''' |
| | | |
| |-|Node J= | | |-|Node J= |
− | * Striking Force: '''2 CVL, 0-2 CA/AV, 1 CL, 3-5 DD''' [[File:{{ROOTPAGENAME}} Tag 2.png|40px]] | + | * Striking Force: '''2 CVL, 0-2 CA/AV, 1 CL, 3-4 DD''' [[File:{{ROOTPAGENAME}} Tag 2.png|40px]] |
| * Route: {{MapRoute|1||A|red|B|blue|E|pink|G|red|H|red|J|red}} | | * Route: {{MapRoute|1||A|red|B|blue|E|pink|G|red|H|red|J|red}} |
| * The fleet must contain '''2 CVL minimum''' to route to {{MapRoute|J|red}}, | | * The fleet must contain '''2 CVL minimum''' to route to {{MapRoute|J|red}}, |
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| * It is recommended to send LBAS to the respective nodes to secure the S rank. | | * It is recommended to send LBAS to the respective nodes to secure the S rank. |
| | | |
− | ==Phase 1: Sink the Aircraft Carrier Demon== | + | ==Phase 1: Sink the Aircraft Carrier Princess== |
| <tabber> | | <tabber> |
| |-|STF= | | |-|STF= |
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| | | |
| |-|CTF= | | |-|CTF= |
− | * CTF: '''2(F)BB(V), 2 CV(B), 0-1 CA(V), 1-2 CL + 1 CL, 0-1 CA(V), 0-1 CLT, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 4.png|40px]] | + | * CTF: '''2(F)BB(V), 2 CV(B), 0-1 CA(V), 1-2 CL + 1 CL, 0-1 CA(V), 0-1 CLT, 3-5 DD FAST'''[[File:{{ROOTPAGENAME}} Tag 4.png|40px]] |
− | * Route: {{MapRoute|2||L|blue|D|red|N|red|P|pink|R|red}} | + | * Route: {{MapRoute|2||L|blue|M|red|J|red|P|pink|R|red}} |
| + | * To take the shortest route, the fleet must be '''FAST''' and contain 5 DD for {{MapRoute|J|red}} -> {{MapRoute|P|pink}}. |
| + | ** '''SLOW''' fleet will route to {{MapRoute|N|red}} instead. |
| + | * Otherwise, the fleet will take the longer route through {{MapRoute|J|red}}, {{MapRoute|N|red}}, {{MapRoute|O|red}}, and {{MapRoute|P|pink}}. |
| | | |
| </tabber> | | </tabber> |
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| | | |
| {|class="wikitable" | | {|class="wikitable" |
− | ! !! F !! D3 !! R !! T !! U !! W !! LBAS | + | ! !! F!! D3!! R!! T !! U !! W!! LBAS |
| |- | | |- |
− | | Hard|| S|| S|| S || AS || AS || S || AS | + | | Hard || S|| S || A|| AS|| AS|| S|| AS |
| |- | | |- |
− | | Medium|| ?|| ?|| ?? || ? || ? || ? || ? | + | | Medium|| S|| A || A|| AS|| - || S|| AS |
| |- | | |- |
− | | Easy|| ?|| ?|| ?? || ? || ? || ? || ? | + | | Easy || S|| A || A|| - || - || -|| AS |
| |- | | |- |
− | | Casual|| ?|| ?|| ?? || ? || ? || ? || ? | + | | Casual|| S|| A || A|| - || - || -|| AS |
| |} | | |} |
| | | |