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Line 3: Line 3:  
|title_en= Operation Tatsumaki
 
|title_en= Operation Tatsumaki
 
|title_jp= 竜巻作戦
 
|title_jp= 竜巻作戦
|tag= ??
+
|tag= [[File:{{ROOTPAGENAME}} Tag 2.png]]
|tag2= ??
+
|tag2= [[File:{{ROOTPAGENAME}} Tag 4.png]]
 +
|tag3= [[File:{{ROOTPAGENAME}} Tag 5.png]]
 
|header_thumb=[[File:{{ROOTPAGENAME}} E-2 Boss Thumb.png]]
 
|header_thumb=[[File:{{ROOTPAGENAME}} E-2 Boss Thumb.png]]
|tag_text= TBA
+
|tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 2}} '''2nd Fleet'''<br>{{Shiplock|{{ROOTPAGENAME}} Tag 4}} '''Task Force'''<br>{{Shiplock|{{ROOTPAGENAME}} Tag 5}} '''6th Fleet'''
|map_1=[[File:{{ROOTPAGENAME}} E-2 Map.png|450px]]
+
|map_1=[[File:{{ROOTPAGENAME}} E-2 Map Phase 2.png|450px]]
 
|map_1_text=Map
 
|map_1_text=Map
|map_2=[[File:{{ROOTPAGENAME}} E-2 Map Phase 1.png|450px]]
+
|map_2=[[File:{{ROOTPAGENAME}} E-2 Map Phase 0.5.png|450px]]
|map_2_text=Phase 1
+
|map_2_text=Phase 0.5
|map_3=[[File:{{ROOTPAGENAME}} E-2 Map Phase 2.png|450px]]
+
|map_3=[[File:{{ROOTPAGENAME}} E-2 Map Phase 1.png|450px]]
|map_3_text=Phase 2
+
|map_3_text=Phase 1
|map_4=[[File:{{ROOTPAGENAME}} E-2 Map LBAS Range.png|450px]]
+
|map_4=[[File:{{ROOTPAGENAME}} E-2 Map Phase 2.png|450px]]
|map_4_text=LBAS
+
|map_4_text=Phase 2
|boss_hard= TBA
+
|map_5=[[File:{{ROOTPAGENAME}} E-2 Map LBAS Range.png|450px]]
|boss_medium= TBA
+
|map_5_text=LBAS
|boss_easy= TBA
+
|boss_hard= 2700 HP + 4180 HP
|boss_casual= TBA
+
|boss_medium= 2475 HP + 3300 HP
|phase_1_boss= TBA <!--{{EnemyLink|}}-->
+
|boss_easy= 2250 HP + 3300 HP
|phase_2_boss= TBA <!--{{EnemyLink|}}-->
+
|boss_casual= 2250 HP + 2750 HP
|phase_3_boss= TBA <!--{{EnemyLink|}}-->
+
|phase_1_boss= {{EnemyLink|Aircraft Carrier Princess Kai}}
 +
|phase_2_boss= {{EnemyLink|American Destroyer Princess}}
 
|rewards = E-2
 
|rewards = E-2
 
}}
 
}}
Line 32: Line 34:  
==Branching Table==
 
==Branching Table==
 
{{MapBranchingTable
 
{{MapBranchingTable
|title = E-2 Branching Rules ▼/▲
+
|title = E-2 Branching Rules (Start Points) ▼/▲
 +
|id = 58-2a
 +
|0 -> 1 = * {{Shiplock|{{ROOTPAGENAME}} Tag 2}} 2nd Fleet only ('''Normal / Hard''')
 +
* Phase 1: Any Single Fleet
 +
* Phase 2: Meet '''ANY''' of the following requirements:
 +
** Amount of (F)BB(V) ≥ 1
 +
** Amount of CV(B/L) + Akitsu Maru ≥ 1
 +
** Amount of CA(V) ≥ 3
 +
** Amount of SS(V) ≤ 0/0/1/2 ('''Casual/Easy/Medium/Hard''')
 +
|0 -> 2 = * {{Shiplock|{{ROOTPAGENAME}} Tag 4}} Task Force only ('''Normal / Hard''')
 +
* Combined Fleet
 +
|0 -> 3 = * {{Shiplock|{{ROOTPAGENAME}} Tag 5}} 6th Fleet only ('''Normal / Hard''')
 +
* Meet '''ALL''' of the following requirements:
 +
** Single Fleet
 +
** Amount of (F)BB(V) = 0
 +
** Amount of CV(B/L) + Akitsu Maru = 0
 +
** Amount of CA(V) ≤ 2
 +
** Amount of SS(V) ≥ 1/1/2/3 ('''Casual/Easy/Medium/Hard''')
 
}}
 
}}
 +
 +
{{MapBranchingTable
 +
|title = E-2 Branching Rules (Start Point 1) ▼/▲
 +
|id = 58-2b
 +
|order = B,C,D,E,H,I
 +
|B/empty -> C/pink, E/pink = Active Branching
 +
|C/pink -> D/battle = * Meet '''ALL''' of the following requirements:
 +
** Fast Fleet
 +
** Amount of CV(B) = 0
 +
** Amount of CVL ≤ 2
 +
|C/pink -> F/battle =  * Does not meet the requirements to go to D
 +
|D/battle -> D1/empty = * Fail the LoS check
 +
|D/battle -> D2/battle = * Pass the LoS check (Cn2 = 51~56 '''Hard''')
 +
|E/pink -> F/battle = * Does not meet the requirements to go to G
 +
|E/pink -> G/battle = * Meet '''ALL''' of the following requirements:
 +
** Amount of CV(B) = 0
 +
** If Slow Fleet, then amount of (F)BB(V) ≤ 1
 +
** If Slow Fleet, then amount of CL ≥ 1
 +
** If Slow Fleet, then amount of DD ≥ 2
 +
|H/battle -> I/battle = * Meet '''ALL''' of the following requirements:
 +
** Fast Fleet
 +
** Amount of CVL ≤ 1
 +
** Pass the LoS check
 +
|H/battle -> J/battle = * Does not meet the requirements to go to I
 +
* Pass the LoS check (Cn2 = 39~45 '''Hard''')
 +
|H/battle -> K/empty = * Fail the LoS check
 +
|I/battle -> D3/battle = * Fixed Route
 +
}}
 +
 +
{{MapBranchingTable
 +
|title = E-2 Branching Rules (Start Point 2) ▼/▲
 +
|id = 58-2c
 +
|order = D,J,L,N,P
 +
|D/battle -> N/battle = * Fixed Route
 +
|J/battle -> N/battle = * Does not meet the requirements to go to P
 +
|J/battle -> P/pink = * Meet '''ALL''' of the following requirements:
 +
** Fast Fleet
 +
** Amount of CV(B/L) ≤ 2
 +
** Amount of CL ≥ 2
 +
** Amount of DD ≥ 5
 +
|L/empty -> D/battle = * STF
 +
|L/empty -> M/battle = * CTF
 +
|N/battle -> O/battle = Does not meet the requirements to go to P
 +
|N/battle -> P/pink = * Meet '''ALL''' of the following requirements:
 +
** Amount of CV(B) = 0
 +
** Amount of CVL ≤ 2 *
 +
** If Slow Fleet, then amount of CL ≥ 2
 +
** If Slow Fleet, then amount of DD ≥ 3
 +
|P/pink -> Q/empty = * Fail the LoS check
 +
|P/pink -> R/battle = * Pass the LoS check
 +
}}
 +
 +
{{MapBranchingTable
 +
|title = E-2 Branching Rules (Start Point 3) ▼/▲
 +
|id = 58-2d
 +
|order = C,H,I,T,U,V
 +
|C/pink -> I/battle = * Fixed Route
 +
|H/battle -> K/empty = * Fail the LoS check
 +
|H/battle -> V/battle = * Pass the LoS *
 +
|I/battle -> U/pink = * Fixed Route
 +
|T/pink -> C/pink = * Does not meet the requirements to go to U
 +
|T/pink -> U/pink = * Meet '''ALL''' of the following requirements:
 +
** Amount of CA(V) ≤ 1
 +
** Amount of CL ≤ 1
 +
|U/pink -> H/battle = * Does not meet the requirements to go to V
 +
|U/pink -> V/battle = * Meet '''ALL''' of the following requirements:
 +
** Amount of AS = 1 ('''Easy/Medium/Hard''')
 +
** Amount of CA(V) = 0 ('''Casual''')
 +
** Amount of AV + CA(V) = 0 ('''Easy/Medium/Hard''')
 +
|V/battle -> W/battle = Does not meet the requirements to go to X
 +
|V/battle -> X/battle = * Meet '''ALL''' of the following requirements:
 +
** Amount of CA(V) ≤ 1 ('''Casual''')
 +
** Amount of AV + CA(V) ≤ 1 ('''Easy/Medium/Hard''')
 +
** Amount of SS(V) ≥ 1?/2?/3?/4 ('''Casual/Easy/Medium/Hard''')
 +
** ???
 +
}}
 +
<nowiki>*</nowiki> = Rule under review
 +
 +
? = Ship type/amount under review
 +
    
Branching compositions are reported over the course of the event.  
 
Branching compositions are reported over the course of the event.  
Line 42: Line 141:     
==Map Overview==
 
==Map Overview==
Soon™
+
E2 is a striking force/combined fleet two-phase map consisting of two boss phases.
 +
* 2 [[LBAS]] are available to sortie on this map
 +
 
 +
* This map uses 3 locks:
 +
** [[File:{{ROOTPAGENAME}} Tag 4.png|40px]] '''Task Force''' (combined fleet, reused in E-3),
 +
** [[File:{{ROOTPAGENAME}} Tag 2.png|40px]] '''2nd Fleet''' (striking force, from E-1),
 +
** [[File:{{ROOTPAGENAME}} Tag 5.png|40px]] '''6th Fleet''' (striking force, reused in E-3).
 +
 
 +
*Node {{MapRoute|Y|Red}} is an "atoll node", where the new {{Amphibious Tank}} {{Equipment/Link|Special Type 4 Amphibious Tank|Special Type 4 Amphibious Tank Kai|text=Ka-Tsu tanks|link=Ka-Tsu}}' opening can be deployed.
 +
 
 +
==Phase 0.5: Gimmick==
 +
The following steps have to be performed to unlock the next phase.
 +
* The [[File:{{ROOTPAGENAME}} Tag 2.png|40px]] tag is used in this phase.
 +
 
 +
{|class="wikitable"
 +
!      !! D2  !! I !! J !! C
 +
|-
 +
| Hard  || S || S || S || AS
 +
|-
 +
| Medium|| S || S || S || -
 +
|-
 +
| Easy  || ? || ? || ? || -
 +
|-
 +
| Casual|| ? || ? || ? || -
 +
|}
 +
 
 +
<tabber>
 +
|-|Node D2, C=
 +
* Striking Force: '''0-2 CVL, 0-2 CA/AV, 1 CL, 3-5 DD, Fast''' [[File:{{ROOTPAGENAME}} Tag 2.png|40px]]
 +
* Route: {{MapRoute|1||A|red|B|blue|C|pink|D|red|D2|red}}
 +
* This composition can clear both node requirements in 1 sortie.
 +
* LBAS range:
 +
** {{MapRoute|D2|red}} range is 7,
 +
** {{MapRoute|C|pink}} range is 4.
 +
* There is an LoS check to reach node D2, being:
 +
** 14 (Cn1 ?), 40 (Cn2 ?), 65 (Cn3 ?), 90 (Cn4 ?) Hard
 +
 
 +
{|class="wikitable"
 +
!      !! AD !! AP !! AS !! AS+
 +
|-
 +
| Hard  || 69 || 138 || 309 || 618
 +
|-
 +
| Medium|| 67 || 134 || 300 || 600
 +
|-
 +
| Easy  || ? || ? || ? || ?
 +
|-
 +
| Casual|| ? || ? || ? || ?
 +
|}
 +
 
 +
|-|Node I=
 +
* Striking Force: '''0-1 CVL, 0-2 CA/AV, 1 CL, 3-5 DD, Fast''' [[File:{{ROOTPAGENAME}} Tag 2.png|40px]]
 +
* Route: {{MapRoute|1||A|red|B|blue|E|pink|G|red|H|red|I|red}}
 +
* LBAS range: 6
 +
* AD/AP = 80/159 on '''HARD'''
 +
 
 +
|-|Node J=
 +
* Striking Force: '''2 CVL, 0-2 CA/AV, 1 CL, 3-4 DD''' [[File:{{ROOTPAGENAME}} Tag 2.png|40px]]
 +
* Route: {{MapRoute|1||A|red|B|blue|E|pink|G|red|H|red|J|red}}
 +
* The fleet must contain '''2 CVL minimum''' to route to {{MapRoute|J|red}},
 +
** Otherwise, must use a '''slow''' fleet to route.
 +
* LBAS range: 7
 +
* AD/AP = 80/159 on '''HARD'''
 +
</tabber>
 +
 
 +
* It is recommended to send LBAS to the respective nodes to secure the S rank.
 +
 
 +
==Phase 1: Sink the Aircraft Carrier Princess==
 +
<tabber>
 +
|-|STF=
 +
* STF: '''2(F)BB(V), 2 CVL, 0-1 CA(V), 1-2 CL + 1 CL, 0-1 CA(V), 0-1 CLT, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 4.png|40px]]
 +
* Route: {{MapRoute|2||L|blue|D|red|N|red|P|pink|R|red}}
 +
 
 +
|-|CTF=
 +
* CTF: '''2(F)BB(V), 2 CV(B), 0-1 CA(V), 1-2 CL + 1 CL, 0-1 CA(V), 0-1 CLT, 3-5 DD FAST'''[[File:{{ROOTPAGENAME}} Tag 4.png|40px]]
 +
* Route: {{MapRoute|2||L|blue|M|red|J|red|P|pink|R|red}}
 +
* To take the shortest route, the fleet must be '''FAST''' and contain 5 DD for {{MapRoute|J|red}} -> {{MapRoute|P|pink}}.
 +
** '''SLOW''' fleet will route to {{MapRoute|N|red}} instead.
 +
* Otherwise, the fleet will take the longer route through {{MapRoute|J|red}}, {{MapRoute|N|red}}, {{MapRoute|O|red}}, and {{MapRoute|P|pink}}.
 +
 
 +
</tabber>
 +
 
 +
* LBAS range to {{MapRoute|R|red}} is 9
 +
** AD/AP = 138/275 on '''HARD'''
 +
* Sending a boss support expedition is highly recommended to secure the kill, especially on LD.
 +
 
 +
==Phase 2: Boss 2==
 +
The boss node is an "atoll node", meaning that it is possible to deploy the new {{Amphibious Tank}} {{Equipment/Link|Special Type 4 Amphibious Tank|Special Type 4 Amphibious Tank Kai|text=Ka-Tsu tanks|link=Ka-Tsu}}' opening.
 +
* Striking Force: '''1 AS, 3-6 SS(V), 0-1 CL, 0-1 DD''' [[File:{{ROOTPAGENAME}} Tag 5.png|40px]]
 +
* Route: {{MapRoute|3||S|blue|T|pink|U|pink|V|red|X|red|Y|red}}
 +
* A minimum of 3 SS(V)? is required to route to the boss
 +
* LBAS Range: 10
 +
** AD/AP = 70/140 on LD for '''Hard'''
 +
* Sending both node and boss support expeditions is recommended to help the submarines survive the pre-bosses nodes and kill the boss.
 +
* If opted for the CL or DD within the fleet, one of them should be able to perform [[AACI]] to pass through {{MapRoute|T|pink}} and {{MapRoute|U|pink}}
 +
 
 +
* This fleet can utilize the "Submarine Touch", a {{Submarine Touch}}
 +
 
 +
{{:Ka-Tsu}}
 +
 
 +
==Phase 2.5: Debuff==
 +
Once LD has been reached, the following steps have to be performed to debuff the boss
 +
*The debuff is optional in most cases.
 +
 
 +
{|class="wikitable"
 +
!      !! F!! D3!! R!! T !! U !! W!! LBAS
 +
|-
 +
| Hard  || S|| S || A|| AS|| AS|| S|| AS
 +
|-
 +
| Medium|| S|| A || A|| AS|| - || S|| AS
 +
|-
 +
| Easy  || S|| A || A|| - || - || -|| AS
 +
|-
 +
| Casual|| S|| A || A|| - || - || -|| AS
 +
|}
 +
 
 +
<tabber>
 +
|-|Node ?=
 +
 
 +
|-|Node ??=
 +
 
 +
|-|LBAS=
 +
{|class="wikitable"
 +
!      !! AS
 +
|-
 +
|Hard  ||
 +
|-
 +
|Medium||
 +
|-
 +
|Easy  ||
 +
|-
 +
|Casual||
 +
|}
 +
</tabber>
 +
 
 +
Once Debuff is complete the CG will change to the following:
 +
{|class="wikitable"
 +
![[American Destroyer Princess]]
 +
|-
 +
|<gallery>
 +
Enemy Full American Destroyer Princess.png|Regular
 +
Enemy Full American Destroyer Princess Damaged.png|Last Dance
 +
Enemy Full American Destroyer Princess Debuffed.png|Debuffed
 +
</gallery>
 +
|}
 +
 
 +
{{clear}}
 +
 
    
{{clear}}
 
{{clear}}
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