Changes

Line 1: Line 1:  
{{:{{ROOTPAGENAME}}/Hub}}
 
{{:{{ROOTPAGENAME}}/Hub}}
 
{{EventInfoBox
 
{{EventInfoBox
|title_en= TBA
+
|title_en= Towards the Q-Base
|title_jp= TBA
+
|title_jp= Q基地へ
|tag= ??
+
|tag= [[File:{{ROOTPAGENAME}} Tag 1.png]]
|tag2= ??
+
|tag2= [[File:{{ROOTPAGENAME}} Tag 2.png]]
 +
|tag3= [[File:{{ROOTPAGENAME}} Tag 3.png]]
 
|header_thumb=[[File:{{ROOTPAGENAME}} E-1 Boss Thumb.png]]
 
|header_thumb=[[File:{{ROOTPAGENAME}} E-1 Boss Thumb.png]]
|tag_text= TBA
+
|tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 1}} '''1st Fleet'''<br>{{Shiplock|{{ROOTPAGENAME}} Tag 2}} '''2nd Fleet'''<br>{{Shiplock|{{ROOTPAGENAME}} Tag 3}} '''5th Fleet'''
|map_1=[[File:{{ROOTPAGENAME}} E-1 Map.png|450px]]
+
|map_1=[[File:{{ROOTPAGENAME}} E-1 Map Phase 2.png|450px]]
 
|map_1_text=Map
 
|map_1_text=Map
|map_2=[[File:{{ROOTPAGENAME}} E-1 Map Phase 1.png|450px]]
+
|map_2=[[File:{{ROOTPAGENAME}} E-1 Map Phase 0.5.png|450px]]
|map_2_text=Phase 1
+
|map_2_text=Phase 0.5
|map_3=[[File:{{ROOTPAGENAME}} E-1 Map Phase 2.png|450px]]
+
|map_3=[[File:{{ROOTPAGENAME}} E-1 Map Phase 1.png|450px]]
|map_3_text=Phase 2
+
|map_3_text=Phase 1
|map_4=[[File:{{ROOTPAGENAME}} E-1 Map LBAS Range.png|450px]]
+
|map_4=[[File:{{ROOTPAGENAME}} E-1 Map Phase 1.5.png|450px]]
|map_4_text=LBAS
+
|map_4_text=Phase 1.5
|boss_hard= TBA
+
|map_5=[[File:{{ROOTPAGENAME}} E-1 Map Phase 2.png|450px]]
|boss_medium= TBA
+
|map_5_text=Phase 2
|boss_easy= TBA
+
|map_6=[[File:{{ROOTPAGENAME}} E-1 Map LBAS Range.png|450px]]
|boss_casual= TBA
+
|map_6_text=LBAS
|phase_1_boss= TBA <!--{{EnemyLink|}}-->
+
|boss_hard= 540 TP + 1950 HP
|phase_2_boss= TBA <!--{{EnemyLink|}}-->
+
|boss_medium= 460 TP + 1850 HP
|phase_3_boss= TBA <!--{{EnemyLink|}}-->
+
|boss_easy= 390 TP + 1750 HP
 +
|boss_casual= 320 TP + 1750 HP
 +
|phase_1_boss= None <!--{{EnemyLink|}}-->
 +
|phase_2_boss= {{EnemyLink|Heavy Cruiser Princess}}
 
|rewards = E-1
 
|rewards = E-1
 
}}
 
}}
Line 31: Line 35:     
==Branching Table==
 
==Branching Table==
 +
{{MapBranchingTable
 +
|title = E-1 Branching Rules (Start Points) ▼/▲
 +
|id = 58-1a
 +
|0 -> 1 = * {{Shiplock|{{ROOTPAGENAME}} Tag 1}} 1st Fleet only ('''Normal / Hard''')
 +
* Point 2 locked: Any
 +
* Point 2 unlocked and Point 3 locked: Meet '''ALL''' of the following requirements:
 +
** Amount of (F)BB(V) ≥ 1 OR amount of DD ≤ 2 OR amount of CV(B/L) ≥ 3 (each equipped with [[Arctic Gear & Deck Personnel]])
 +
** Amount of CV(B/L) = 0 OR amount of CV(B/L) ≥ 1 (each equipped with [[Arctic Gear & Deck Personnel]])
 +
** If amount of CV(B/L) = 0, then amount of DD ≤ 3
 +
* Point 3 unlocked: Meet '''ALL''' of the following requirements:
 +
** Amount of (F)BB(V) ≥ 1 OR amount of DD ≤ 2
 +
** Amount of CV(B/L) = 0
 +
** If amount of (F)BB(V) = 0, then amount of CA ≤ 1 ('''Casual''')
 +
** If amount of (F)BB(V) = 0, then amount of CA ≤ 1 OR amount of CL = 0 ('''Easy/Medium/Hard''')
 +
* Does not meet requirements to start at Point 2 (Check when using AS/AO/AV/LHA/SS/SSV)
 +
|0 -> 2 = * {{Shiplock|{{ROOTPAGENAME}} Tag 2}} 2nd Fleet only ('''Normal / Hard''')
 +
* Meet '''ANY''' of the following requirements:
 +
** Amount of CV(B/L) ≥ 1 (at least 1 without [[Arctic Gear & Deck Personnel]])
 +
** Fleet contains at least 1SS(V),and no AS, and no (F)BB(V)
 +
*** If point 3 is locked, then also amount of CV(B/L) ≤ 2 (each equipped with [[Arctic Gear & Deck Personnel]])
 +
** Fleet contains at least 2AS, and no (F)BB(V)
 +
*** If point 3 is locked, then also amount of CV(B/L) ≤ 2 (each equipped with [[Arctic Gear & Deck Personnel]])
 +
** Amount of DD + DE ≥ 4
 +
*** If amount of AO + LHA ≥ 1, then amount of DD + DE ≥ 3
 +
*** If amount of AS + AO + AV + LHA ≥ 2, then amount of DD + DE ≥ 3
 +
** If Start Point 3 is locked, meet '''ALL''' of the following requirements:
 +
*** Amount of CV(B/L) = 1~2 (each equipped with [[Arctic Gear & Deck Personnel]])
 +
*** Amount of (F)BB(V) = 0
 +
*** Amount of DD + DE ≥ 3
 +
|0 -> 3 = * {{Shiplock|{{ROOTPAGENAME}} Tag 3}} 5th Fleet only ('''Normal / Hard''')
 +
* Meet '''ANY''' of the following requirements:
 +
** Amount of CV(B/L) ≥ 1 (each equipped with [[Arctic Gear & Deck Personnel]])
 +
** Fleet contains at least 2CA 2-3DD/DE and amount of (F)BB(V) + CV(B/L) = 0 ('''Casual''')
 +
** Fleet contains at least 2CA 1CL/CT 2-3DD/DE and amount of (F)BB(V) + CV(B/L) = 0 ('''Easy/Medium/Hard''')
 +
}}
 +
 
{{MapBranchingTable
 
{{MapBranchingTable
 
|title = E-1 Branching Rules ▼/▲
 
|title = E-1 Branching Rules ▼/▲
 +
|id = 58-1b
 +
|order = 2,A,B,D,F,I,K,R,R2,S,W
 +
|2 -> I/empty = * Does not meet the requirements to go to N
 +
|2 -> N/battle = * Fast+ Fleet containing 1CL 5DD
 +
* Otherwise, meet '''ALL''' of the following requirements:
 +
** Fleet only contains AO, DD, DE, or LHA *
 +
** Amount of AO + LHA ≥ 1
 +
** Amount of DD + DE = 3~4
 +
*** If amount of AO + LHA = 2, then amount of DD + DE = 4
 +
|A/empty -> B/battle, D/battle = Active Branching
 +
|B/battle -> C/battle = * Does not meet the requirements to go to W
 +
|B/battle -> W/pink = * Meet '''ALL''' of the following requirements:
 +
** Route to W unlocked
 +
** Fast Fleet
 +
** Amount of CL ≥ 1
 +
** Amount of DD ≥ 3
 +
|D/battle -> E/battle = * Start from Point 1
 +
|D/battle -> J/pink = * Does not meet the requirements to go to K
 +
|D/battle -> K/battle = * Meet '''ALL''' of the following requirements:
 +
** Start from Point 2
 +
** Fast Fleet
 +
** Amount of CV(B/L) ≤ 2
 +
** Amount of CA(V) ≤ 2
 +
** Amount of DD ≥ 2
 +
|F/empty -> G/battle, H/battle = Active Branching
 +
|I/empty -> D/battle, N1/battle = Active Branching
 +
|K/battle -> L/empty = * Fail the LoS check
 +
|K/battle -> M/battle = * Pass the LoS check (Cn2 = 32~36 '''Hard''')
 +
|R/battle -> R1/pink = * Does not meet the requirements go to go R2
 +
|R/battle -> R2/battle = * Meet '''ALL''' of the following requirements:
 +
** Fast Fleet
 +
** Amount of DD ≥ 2
 +
** If fleet contains (F)BB(V) or CV(B), then amount of AV + CL ≥ 1
 +
** Amount of CA(V) ≤ 2
 +
*** If amount of CA(V) ≥ 3, then amount of AV + CL ≥ 1
 +
|R2/battle -> S/battle = * Does not meet the requirements to go to T
 +
|R2/battle -> T/battle = * Meet '''ALL''' of the following requirements:
 +
** Amount of CL ≥ 1
 +
** Amount of DD ≥ 4
 +
|S/battle -> T/battle = * Pass the LoS check (Cn2 = 41~45 '''Hard''')
 +
|S/battle -> U/empty = * Fail the LoS check
 +
|W/pink -> R/battle = * Does not meet the requirements to go to R2
 +
|W/pink -> R2/battle = * Meet '''ALL''' of the following requirements:
 +
** Fast Fleet
 +
** Either at least 3DD or 1CL 2DD
 +
** If amount of CV(B) ≥ 2, then amount of CL ≥ 1 *
 +
** If amount of CV(B) ≥ 2, then pass the LoS check (Cn2 = 52~54 '''Hard''')
 
}}
 
}}
 +
<nowiki>*</nowiki> = Rule under review
 +
 +
? = Ship type/amount under review
 +
    
Branching compositions are reported over the course of the event.  
 
Branching compositions are reported over the course of the event.  
Line 42: Line 133:     
==Map Overview==
 
==Map Overview==
Soon™
+
E1 is a single fleet, two-phase map consisting of one transport and one boss phase.
 +
* 1 [[LBAS]] is available to sortie on this map
 +
 
 +
* This map uses 3 locks:
 +
** [[File:{{ROOTPAGENAME}} Tag 1.png|40px]] '''1st Fleet''', Starting point 1
 +
** [[File:{{ROOTPAGENAME}} Tag 2.png|40px]] '''2nd Fleet''', Starting point 2 (reused in E-2)
 +
** [[File:{{ROOTPAGENAME}} Tag 3.png|40px]] '''5th Fleet''', Starting point 3
 +
 
 +
The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear & Deck Personnel|text=AGDP}} on CV(B/L) is required to sortie these ships on the 2nd part of the map (the right / North side).
   −
{{clear}}
+
==Phase 0.5: Unlock The Transport Node==
 +
The following steps have to be performed to unlock the transport phase.
 +
* The [[File:{{ROOTPAGENAME}} Tag 1.png|40px]] tag is used in this phase.
 +
 
 +
{|class="wikitable"
 +
!      !! C  !! G !! H
 +
|-
 +
| Hard  || S || S || S
 +
|-
 +
| Medium|| ? || ? || ?
 +
|-
 +
| Easy  || ? || ? || ?
 +
|-
 +
| Casual|| ? || ? || ?
 +
|}
 +
 
 +
<tabber>
 +
|-|Node C=
 +
* Single Fleet: '''0-1 XX, 1 CL, 3-5 DD/DE''' [[File:{{ROOTPAGENAME}} Tag 1.png|40px]]
 +
* Route: {{MapRoute|1||A|blue|B|red|C|red}}
 +
* The XX is not mandatory and not recommended unless facing too much trouble against this node. It can be any ship.
 +
** LBAS range: 4
 +
** Bringing ASW is advised to pass through node {{MapRoute|B|red}}.
 +
 
 +
|-|Node G=
 +
* Single Fleet: '''0-1 XX, 1 CL, 3-5 DD/DE''' [[File:{{ROOTPAGENAME}} Tag 1.png|40px]]
 +
* Route: {{MapRoute|1||A|blue|D|red|E|red|F|blue|G|red}}
 +
* The XX is not mandatory and not recommended unless facing too much trouble against this node. It can be any ship.
 +
** LBAS range: 6
 +
** ASW is required to secure the S rank, with several ships that should utilize [[OASW]].
 +
 
 +
|-|Node H=
 +
* Single Fleet: '''0-1 XX, 1 CL, 3-5 DD/DE''' [[File:{{ROOTPAGENAME}} Tag 1.png|40px]]
 +
* Route: {{MapRoute|1||A|blue|D|red|E|red|F|blue|H|red}}
 +
* The XX is not mandatory and not recommended unless facing too much trouble against this node. It can be any ship.
 +
** LBAS range: 6
 +
** AD/AP for is 63/125 on '''HARD'''
 +
</tabber>
 +
 
 +
* It is recommended to send LBAS to the respective nodes to secure the S rank.
 +
* Any fleet composition can reach those nodes.
 +
 
 +
==Phase 1: Transport Supplies==
 +
Phase 1 is a '''"[[Transport Operation]]"''', with the particularity of not having any boss node following the TP node.
 +
*This means that as soon as the TP node is reached, the TP points are counted.
 +
 
 +
<tabber>
 +
|-|Torpedo Squadron=
 +
* Single Fleet: '''1 CL, 4-5 DD/DE ''' [[File:{{ROOTPAGENAME}} Tag 2.png|40px]]
 +
* Route: {{MapRoute|2||I|blue|N1|red|N2|red|O|pink|P|blue|Q|green}}
 +
**Using {{Smoke}} [[Smoke]] on nodes {{MapRoute|N1|red}} or {{MapRoute|N2|red}} can help increase the passing rate.
 +
**If available, the {{IconText|{{CommandFacility}}|ETSCF}} {{EquipmentLink|Elite Torpedo Squadron Command Facility|text=ETSCF}} should be utilised (only for fleets with no DE).
 +
**DE should be equipped for OASW and {{Smoke}} [[Smoke]] for better passing rate.
 +
 
 +
|-|Submarine Fleet=
 +
* Single Fleet: '''1-6 SS(V)''' [[File:{{ROOTPAGENAME}} Tag 2.png|40px]]
 +
* Route: {{MapRoute|2||I|blue|N1|red|N2|red|O|pink|P|blue|Q|green}}
 +
** This method is safer and cheaper than the surface fleet, but way slower.
 +
*** It is possible to send just 1 submarine to the node, but this will take significantly longer.
 +
**Do note that submarines will be in high demand throughout this event and should be saved for other tags.
 +
 
 +
|-|Auxillary Fleet=
 +
* Single Fleet: '''1 AO/LHA, 3-4 DD, 1 AO, 0-1 DE''' [[File:{{ROOTPAGENAME}} Tag 2.png|40px]]
 +
* Route: {{MapRoute|2||N|red|O|pink|P|blue|Q|green}}
 +
* The fleet must have 1 LHA and 1 AO to route properly for a 6 ships fleet.
 +
** Otherwise, the fleet must have a Maximum of 5 ships only with min of 3 DD, Max 1 DE, and 1 AO/LHA.
 +
</tabber>
 +
 
 +
*As many {{Landing Craft}} [[Landing Craft]], {{Drum}} [[Drum Canister]]s, and {{Amphibious Tank}} [[Amphibious Vehicle]]s should be utilized in the fleet.
 +
*ASW [[LBAS]] can be utilized on {{MapRoute|N1|red}} and {{MapRoute|N2|red}} (range 3).
 +
*If any ship is {{color|red|'''taiha'''}} on {{MapRoute|O|pink}}, is is possible to continue to {{MapRoute|Q|green}} as there will be no battle afterward.
 +
*There is no LoS check on this phase.
 +
*Using [[AACI]] is not necessary here.
 +
* Low value/underleveled (Lv 1~30) ships can be used for this phase, even on Hard.
 +
 
 +
==Phase 1.5: Unlock The North Portion==
 +
The following steps have to be performed to unlock the boss phase:
 +
{|class="wikitable"
 +
!      !! M  !! T !! R1
 +
|-
 +
| Hard  || S x2|| S x2|| AS
 +
|-
 +
| Medium|| A  || S x2? || ?
 +
|-
 +
| Easy  || A+  || S || -
 +
|-
 +
| Casual|| -  || ?  || -
 +
|}
 +
 
 +
<tabber>
 +
|-|Node M=
 +
* Single Fleet: '''0-1 XX, 1 CL, 3-5 DD, Fast''' [[File:{{ROOTPAGENAME}} Tag 2.png|40px]]
 +
* Route: {{MapRoute|2||I|blue|D|red|K|red|M|red}}
 +
* LoS check: 7? (Cn1?)
 +
* Slow fleets will pass through node {{MapRoute|J|pink}}.
 +
* The XX is not mandatory and not recommended unless facing too much trouble against this node. It can be any ship.
 +
** Bringing ASW is advised to pass through node {{MapRoute|K|red}}.
 +
** The use of [[AACI]] is recommended.
 +
 
 +
{|class="wikitable"
 +
!      !! AP  !! AS !! AS+
 +
|-
 +
| Hard  || 150 || 338 || 675
 +
|-
 +
| Medium|| 130 || 293 || 585
 +
|-
 +
| Easy  || ?  || ? || ?
 +
|-
 +
| Casual|| ?  || ? ||?
 +
|}
 +
 
 +
|-|Node T & R1=
 +
* Single Fleet: '''0-1 CV(B/L), 0-2 CA(V), 1-2 CL, 1-2 DD, SLOW''' [[File:{{ROOTPAGENAME}} Tag 1.png|40px]]
 +
* Route: {{MapRoute|1||A|blue|B|red|C|red|R|red|R1|pink|R2|red|S|red|T|red}}
 +
** LBAS range: 6
 +
** AD/AP for is 151/338 on '''HARD'''
 +
* This comp should be able to accomplish both objectives in the same sortie.
 +
** If the fleet is '''Fast''', it will skip node {{MapRoute|R1|pink}}.
 +
* Bringing ASW is advised to pass through node {{MapRoute|B|red}}, {{MapRoute|R|red}}, and {{MapRoute|S|red}}.
 +
** The use of [[AACI]] is recommended.
 +
 
 +
</tabber>
 +
 
 +
* It is recommended to send LBAS to the respective nodes to help secure the S rank.
 +
* The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear & Deck Personnel|text=AGDP}} on CV(B/L) is required to sortie on this part.
 +
** When using CV(B/L) on this part, the fleet must contain a (F)BB(V) otherwise 2DD is the maximum amount allowed.
 +
 
 +
==Phase 2: Submerge The Heavy Cruiser Princess==
 +
<tabber>
 +
|-|5th Fleet=
 +
* Single Fleet: '''0-1 FBB, 0-2 CV(B/L), 0-2 CA(V), 1-2 CL, 0-1 CLT, 2 DD, Fast''' [[File:{{ROOTPAGENAME}} Tag 3.png|40px]]
 +
* Route: {{MapRoute|3||V|blue|W|pink|R2|red|S|red|T|red|X|red}}
 +
** The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear & Deck Personnel|text=AGDP}} on CV(B/L) is required to sortie on this part.
 +
 
 +
|-|5th Fleet (No CV)=
 +
* Single Fleet: '''0-1 CAV, 2 CA, 1 CL, 0-1 CLT, 2 DD''' [[File:{{ROOTPAGENAME}} Tag 3.png|40px]]
 +
* Route: {{MapRoute|3||V|blue|W|pink|R2|red|S|red|T|red|X|red}}
 +
* Alternative fleet with shorter route if [[AGDP]] is unavailable.
 +
* {{Class|Zara}} is recommended to bring airpower using {{SPF}} [[SPF]].
 +
 
 +
|-|1st Fleet=
 +
* Single Fleet: '''1 FBB, 1 CA(V), 1 CL, 3 DD, Fast''' [[File:{{ROOTPAGENAME}} Tag 1.png|40px]]
 +
* Route: {{MapRoute|1||A|blue|B|red|W|pink|R2|red|S|red|T|red|X|red}}
 +
* Alternative fleet for if no [[AGDP]] is available to be used on CV(B/L).
 +
 
 +
</tabber>
 +
*{{Colour|red|'''Warning: if a fleet with a carrier without {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear & Deck Personnel|text=AGDP}} equipped is sent, it will be locked on the [[File:{{ROOTPAGENAME}} Tag 1.png|20px]] tag!'''}}
 +
* LBAS Range: 7 to {{MapRoute|X|red}}.
 +
* No airpower during the chipping phase.
 +
* AD/AP: 36/71 on '''LD HARD'''
 +
* LoS check: 17.5 (Cn1, Hard)
 +
* The use of [[AACI]] is recommended.
 +
* Boss Support expeditions are recommended for Last Dance.
 +
* Using historical ships and [[Cut-in]]s (such as [[CVCI]] and [[TCI]], or [[GTRL]] for low luck DD) is advisable as the boss has high armor.
    
==Enemy Compositions==
 
==Enemy Compositions==
Line 55: Line 307:     
==Trivia==
 
==Trivia==
Soon™
+
 
 +
* Starting Points 1 and 2 are Yokosuka Naval District,
 +
* Starting Point 3 is on Ominato Naval District,
 +
* Node Q is in the Kure Naval District (a.k.a. "base Q"),
 +
* The transport phase could be a reference to transporting the Type 4 Ka-Tsu to Kure for testing,
 +
* Node X is on the Kuril Islands.
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