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* Bringing an [[AACI]] capable ship is recommended to pass through the air node.
 
* Bringing an [[AACI]] capable ship is recommended to pass through the air node.
 
* The bottom 4 slots of the fleet should be occupied by historical ships due to the evasion bonus present, preferrably DDs. It is noteable that the 4th slot would take the most damage and therefore would be predestined for a utility role like AACI. On hard difficulty it is also highly recommended to sparkle these ships to gain additional evasion bonus.
 
* The bottom 4 slots of the fleet should be occupied by historical ships due to the evasion bonus present, preferrably DDs. It is noteable that the 4th slot would take the most damage and therefore would be predestined for a utility role like AACI. On hard difficulty it is also highly recommended to sparkle these ships to gain additional evasion bonus.
* Is is recommended to use the '''{{ToolTip|[[Vanguard Formation]]|[[File:Vanguard.png]]}}''' against the boss. In this case, the main damage dealers should be in the bottom slots of the fleet.
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* It is recommended to use the '''{{ToolTip|[[Vanguard Formation]]|[[File:Vanguard.png]]}}''' against the boss. In this case, the main damage dealers should be in the bottom slots of the fleet.
 
* Striking Force fleets can utilize the {{IconText|{{CommandFacility}}|SFFCF}} {{Equipment/Link|Striking Force Fleet Command Facility|text=SFFCF|link=Evacuation#Striking Force Fleet Command Facility}} before LD.
 
* Striking Force fleets can utilize the {{IconText|{{CommandFacility}}|SFFCF}} {{Equipment/Link|Striking Force Fleet Command Facility|text=SFFCF|link=Evacuation#Striking Force Fleet Command Facility}} before LD.
  
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