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Difference between revisions of "Development"

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Revision as of 10:50, 17 January 2016

This article is missing some information.
You can help by adopting it and adding the missing information.
This article is open for adoption.

Introduction

Development requires FuelAmmunitionSteelBauxiteresources and Development material development materials (one dev. mat. is required for each attempt). The rarity and success rate depend on the resource recipe used and your secretary ship's class. Your secretary ship is the lead ship in your first fleet marked #1.

Some equipment is not craftable, see list below.

Often you will fail to produce an item from a recipe, denoted by the penguin-in-a-box screen. In this case, the development material used will be refunded. Development materials can be earned by completing quests, expeditions, and World 2-4.

Please Read This First

  • The recipes presented here do not guarantee that you will get what you want.
  • Percentage of success relates to: HQ Level, Secretary Ship Type, and amount of resources used.
  • Page recipes should come from databases or external sites with at least hundreds of documented attempts. For your own personal lucky recipes and experiences, please use the comments section.

Development theory

According to gathered data, equipment development follows a few patterns. Theoretically, the recipe for any piece of equipment is 10 times its scrap value.

  • Some specific equipment can only be developed when the Secretary Ship is of the correct ship class (not necessarily one that can equip it).
  • When developing equipment, the resource(s) you choose to spend the most determines which crafting table the game pulls the result from. If there's a tie, Fuel/Steel (same table) has the highest priority, followed by the Ammo table, and then lastly the Bauxite table.
    • For example, Type 0 Observation Seaplane has a theoretical development value of 10 Fuel / 10 Ammo / 20 Bauxite, so in theory it could be created by the 10/10/10/20 recipe. However, Type 0 Observation Seaplane can only be crafted from the Fuel/Steel table, so the recipe that uses the least resource while still capable of developing Type 0 Observation Seaplane is either 20/10/10/20 or 10/10/20/20 (both can be used).

Development recipes

Input material can be adjusted by one digit unit at the top and bottom of the frame that says the number in the "▼" button "▲".

NOTE: These recipes are the minimum required resource costs, condensed down to the most recommended equipment for ease of navigation and use. If you would like to see recipes for other items, please see List of development recipes by item. Yellow Highlighted recipes have large samples sizes and are more likely to have accurate data.

Naval Aircraft

HQ level required: 20
HQ level Recommended: 30
Recommended Flagship: Armored Aircraft Carrier, Standard Aircraft Carrier

Fuel Ammunition Steel Bauxite Data Note
20 60 10 110 6962 Data

2.6% Reppuu (Strong Gale)
2.1% Shiden Kai 2 (Violet Lightning)
4.4% Ryuusei (Shooting Star)
2.3% Ryuusei Kai (Shooting Star)
3.9% Saiun (Iridescent Cloud)
2.6% Suisei (Comet) M12A
2.8% Type 62 Zero F/B (4381 Data)

All Model, except
SeaplaneObservation Seaplane,
Reconnaissance AircraftType 2 Recon Aircraft)
20 60 10 111 1306 Data

1.8% Reppuu (Strong Gale)
1.5% Shiden Kai 2 (Violet Lightning)
4.4% Ryuusei (Shooting Star)
2.9% Ryuusei Kai (Shooting Star)
4.1% Saiun (Iridescent Cloud)
2.7% Suisei (Comet) M12A
1.4% Type 62 Zero F/B (417 Data)

Increasing Bauxite will increase the chance to get better result
20 60 10 100 Less than 5% 2Sホロ (Holo S),

less than 9% ホロ (Holo),
About 33% レア(Rare).
12363 Data
2.5% Reppuu (Strong Gale)
1.9% Shiden Kai 2 (Violet Lightning)
4.0% Ryuusei (Shooting Star)
2.3% Ryuusei Kai (Shooting Star)
0.1% Saiun (Iridescent Cloud)
2.2% Suisei (Comet) M12A
2.3% Type 62 Zero F/B (7451 Data)

Reconnaissance Aircraft nearly do not appear with 100 Bauxite
20 90 60 100 1088 Data

2.3% Reppuu (Strong Gale)
2.5% Shiden Kai 2 (Violet Lightning)
4.2% Ryuusei (Shooting Star)
1.9% Ryuusei Kai (Shooting Star)
2.0% Suisei (Comet) M12A
2.9% Type 62 Zero F/B(522 Data)
5.5% Type 3 Shell

Have a chance to create
Anti-Aircraft ShellType 3 Shell
20 30 10 90 2324 Data

2.1% Reppuu (Strong Gale)
1.8% Shiden Kai 2 (Violet Lightning)
2.1% Suisei (Comet) M12A
3.2% Type 62 Zero F/B(1825 Data)

Focus on Dive Bomber and Fighter type recipe
20 30 10 40 3406 Data

2.1% Suisei (Comet) M12A
1.7% Type 62 Zero F/B(2686 Data)

Focus on Dive Bomber type recipe
20 20 10 90 2023 Data

2.3% Reppuu (Strong Gale)
2.0% Shiden Kai 2 (Violet Lightning)

Focus on Fighter type recipe
50 60 30 120 1751 Data

2.5% Reppuu (Strong Gale)
2.2% Shiden Kai 2 (Violet Lightning)
4.4% Ryuusei (Shooting Star)
2.6% Ryuusei Kai (Shooting Star)
4.1% Saiun (Iridescent Cloud)
3.0% Suisei (Comet) M12A
2.2% Type 62 Zero F/B(895 data)

Get all model; it's posible to get
Reconnaissance AircraftType 2 Recon Aircraft
if Bauxite input is 130
10 10 20 20 2.2% Observation Seaplane (10780 Data) Stock equipment of Yamato and Musashi
20 10 2.1% Observation Seaplane (6989 Data)
30 20 10 130 654 Data

1.8% Reppuu (Strong Gale)
2.0% Shiden Kai 2 (Violet Lightning)
2.9% Saiun (Iridescent Cloud)
1.2% Type 2 Recon Aircraft

Standard recipe for
Reconnaissance AircraftType 2 Recon Aircraft
30 60 10 130 722 Data

2.8% Reppuu (Strong Gale)
2.6% Shiden Kai 2 (Violet Lightning)
3.5% Ryuusei (Shooting Star)
1.8% Ryuusei Kai (Shooting Star)
4.6% Saiun (Iridescent Cloud)
2.6% Type 2 Recon Aircraft
1.8% Suisei (Comet) M12A
2.2% Type 62 Zero F/B

Advanced recipe for
Reconnaissance AircraftType 2 Recon Aircraft,
also chance to get all type of aircraft

had a chance for type 3 Sonar

Surface Combat Equipment

HQ level required: 20
HQ level Recommended: 30
Recommended Flagship: Heavy Battleship, Battleship, Fast Battleship, Aviation Battleship

Fuel Ammunition Steel Bauxite Data Note
10 300 250 10 1222 Data

5.6% 46cm gun
5.2% 15.5cm Triple gun (Yellow)
2.2% Type 91 AP
2.2% Type A Ko-hyoteki

Good Recipe for gathering
Large Caliber Main Gun46cm gun, and
Secondary Gun 15.5cm Triple Gun (Yellow)
10 251 250 10 5519 Data

3.7% 46cm gun
3.3% 15.5cm Triple gun (Yellow)
2.1% Type 91 AP
1.9% Type A Ko-hyoteki

100 251 250 30 699 Data

3.9% 46cm gun
1.4% 15.5cm Triple gun (Yellow)
2.2% Type 91 AP
3.3% Type 3 Shell
4.0% Enhanced Steam Boiler
3.0% Improved Steam Turbine

Have chance produce Engine Improvement Engine
10 90 90 30 2056 Data

1.7% 10cm High Angle gun
3.7% 15.5cm Triple gun (Yellow)
7.4% Type 3 Shell
4.7% Type 91 AP

no heavy artillery, focus on shell type weapon:
Anti-Aircraft ShellType 3 Shell
Armor-Piercing ShellType 91 AP
10 20 50 10 3134 Data

4.1% 10cm High Angle gun
3.1% 15.5cm Triple gun (Yellow)
1.2% Drum Canister(1637 Data)
36.5% Penguin

focus on Secondary Gun15.5cm Triple gun (Yellow)
10 10 30 10 7354 Data

9.8% 10cm High Angle gun
3.9% Drum Canister (5902 Data)
52.3% Penguin

Secretary: DD or CL
focus on High-Angle Gun 10cm High Angle gun

Anti-submarine Warfare

HQ level required: 10
HQ level Recommended: 20
Recommended Flagship: Destroyer, Light Cruiser, Torpedo Cruiser, Submarine
Note that Submarine cannot equip Depth Charge

Fuel Ammunition Steel Bauxite Data Note
10 10 10 20 8794 Data

2.0% Type 3 SONAR
5.2% Type 93 SONAR
59.6% Penguin

With 59.6% penguin, theoretically 3.4% chance to get
SONARType 3 SONAR per Development material
10 10 10 11 314 Data

4.1% Type 93 SONAR
86.9% Penguin

Good for daily quests, with 86.9% chance to return your Development material
10 30 10 10 5707 Data

2.4% Type 3 Depth Charge
11.5% Type 94 Depth Charge
61.2% Penguin

With 61.2% penguin,
theoretically 3.9% chance to get
Depth ChargesType 3 Depth Charge per Development material
10 30 10 31 7116 Data

2.1% Type 3 SONAR
6.2% Type 93 SONAR
2.1% Type 3 Depth Charge
9.9% Type 94 Depth Charge
36.2% Penguin

Use Shimakaze for higher chance of Type 3 Sonar (unconfirmed)
10 50 10 51 1204 Data

2.2% Type 3 SONAR
6.3% Type 93 SONAR
1.8% Type 3 Depth Charge
9.0% Type 94 Depth Charge
2.6% 25mm Triple Autocannon Mount
33.6% Penguin

Increasing material will decrease the chance to get penguin

RADAR

HQ level required: 20
HQ level Recommended: 30
Recommended Flagship: Battleship, Aviation Battleship, Aircraft Carrier

Fuel Ammunition Steel Bauxite Data Note
10 10 250 250 1997 Data

1.6% (S) Type 13 Air RADAR
0.2% (S) Type 22 Surface RADAR
2.3% (S) Type 33 Surface RADAR
2.0% (L) Type 21 Air RADAR
2.2% (L) Type 14 Air RADAR
2.0% (L) Type 32 Surface RADAR
1.8% 10cm High Angle gun

10 11 251 250 9525 Data

2.0% (S) Type 13 Air RADAR
0.3% (S) Type 22 Surface RADAR
2.2% (S) Type 33 Surface RADAR
1.8% (L) Type 21 Air RADAR
2.2% (L) Type 14 Air RADAR
2.4% (L) Type 32 Surface RADAR
2.1% 10cm High Angle gun
0.4% Type 0 Observation Seaplane (3964 Data)

20 20 250 250 2573 Data

1.6% (S) Type 13 Air RADAR
2.1% (S) Type 22 Surface RADAR
1.9% (S) Type 33 Surface RADAR
2.1% (L) Type 21 Air RADAR
2.3% (L) Type 14 Air RADAR
2.4% (L) Type 32 Surface RADAR
6.6% 10cm High Angle gun
0.2% 15.5cm gun (Yellow)
0.4% Reppuu (Strong Gale)
2.7% Observation Seaplane(2192 Data)

Flagship: Aircraft Carrier
Holo RADAR chance slightly decrease
have chance obtain:
FighterReppuu (Strong Gale), and
SeaplaneObservation Seaplane
10 251 250 150 306 Data

3.6% 46cm gun
2.3% Type 22 Surface RADAR
1.0% Type 33 Surface RADAR

Flagship: Battleship
no Air RADAR
have chance to obtain
Large Caliber Main Gun46cm Triple Gun Mount

ENGINE

HQ level required: 20
HQ level Recommended: 30
Recommended Flagship: Battleship, Aviation Battleship, Aircraft Carrier

Fuel Ammunition Steel Bauxite Data Note
100 10 200 10 788 Data

2.9% Enhanced Steam Boiler
4.1% Improved Steam Turbine
2.9% 10cm High Angle gun

Focus on Engine Improvement Only
100 251 250 10 1491 Data

3.8% Enhanced Steam Boiler
4.1% Improved Steam Turbine
4.6% 46cm gun
3.9% 15.5cm gun (Yellow)
1.6% Type 91 AP
2.6% Type A Ko-hyoteki

Flagship: Battleship
More expensive, but can yield
Large Caliber Main Gun46cm Triple Gun Mount

Miscellaneous

Drum Canister

HQ level required: None
HQ level Recommended: 20
Recommended Flagship: Destroyer, Light Cruiser
Drum CanisterDrum Canister can be obtained from Weekly Quest F12

Fuel Ammunition Steel Bauxite Data Note
10 10 10 10 9903 Data

4.2% Drum Canister
69.9% Penguin

10 10 11 10 5089 Data

4.6% Drum Canister
70.7% Penguin

slightly higher chance to obtain
Drum CanisterDrum Canister
10 10 30 10 7354 Data

9.8% 10cm High Angle gun
3.9% Drum Canister
52.3% Penguin

have chance to obtain
High-Angle Gun 10cm High Angle gun

Equipment currently not craftable

List of equipment currently not craftable but is obtainable as stock equipment from at least one ship. Note that some of these ships may be event-exclusive drop or reward, see Ships currently not buildable.

No Name How to get
048 12.7cm High-angle Mount Yuubari (Lv25), Yayoi (Lv20)
050 20.3cm(no.3) Twin Gun Mount Mikuma (Lv30), Kinugasa (Lv55), Tone (Lv70+Blueprint), Chikuma (Lv70+Blueprint), Improvement Arsenal (from 20.3cm(no.2) Twin Gun Mount)
051 12cm 30-tube Rocket Launcher Shoukaku (Lv30), Zuikaku (Lv25), Chitose (Lv35, Lv50), Chiyoda (Lv35, Lv50), Ryuuhou (Lv50+Blueprint), Unryuu (Lv1), Junyou (Lv80), Fusou (Lv80+Blueprint), Amagi (Lv50+Blueprint), Katsuragi (Lv50+Blueprint)
058 61cm Quint (Oxygen) Torpedo Mount Kitakami (Lv50), Ooi (Lv50), Kiso (Lv65), Improvement Arsenal (from 61cm Quad (Oxygen) Torpedo Mount)
062 Prototype Seiran I-401 (Lv35)
063 12.7cm Twin Mount Type-B Kai 2 Yuudachi (Lv55), Ayanami (Lv70), Harusame (Lv30), Hatsuharu (Lv65), Improvement Arsenal (from 12.7cm Twin Gun Mount)
068 Daihatsu-class Landing Craft Akitsumaru (Lv1)
069 Ka-type Observation Autogyro Akitsumaru (Lv25)
070 Type 3 Spotter/Liaison (ASW) Akitsumaru (Lv25)
071 10cm Twin High-angle Carriage Mount Taihou (Lv40), Ooyodo (Lv1)
074 Searchlight Jintsuu (Lv65), Kirishima (Lv75), Sendai (Lv60), Ayanami (Lv70), Yamashiro (Lv80+Blueprint), Furutaka (Lv65), Choukai (Lv65+Blueprint)
076 38cm Twin Gun Mount Bismarck (Lv1, Lv30, Lv50+Blueprint)
077 15cm Twin Gun Mount Bismarck (Lv1, Lv30)
078 12.7cm Naval Gun Z1 (Lv1, Lv30, Lv70), Z3 (Lv1, Lv30, Lv70)
079 Zuiun (634 Air Group) Tone (Lv70+Blueprint), Chikuma (Lv70+Blueprint), Quests D10, D12
080 Zuiun Model 12 Fusou (Lv80+Blueprint), Yamashiro (Lv80+Blueprint), Ranking: 2014 Feb (1-100), Mar (4-500), Apr (21-100), May (21-500), Aug (101-500), 2015 Jan (21-500), Mar (21-100)
082 Type 97 Torpedo Bomber (931 Air Group) Ryuuhou (Lv50+Blueprint)
084 2cm Flakvierling 38 Bismarck (Lv50+Blueprint), Z1 (Lv70), Prinz Eugen (Lv45)
085 3.7cm FlaK M42 Bismarck (Lv50+Blueprint, Lv75+2*Blueprint), Z3 (Lv70)
086 Ship Repair Facility Akashi (Lv1, Lv35), Spring 2014 E-4 reward
087 New High Pressure-Temperature Steam Boiler Amatsukaze (Lv20)
088 Type 22 Surface RADAR Kai 4 Choukai (Lv65+Blueprint), Improvement Arsenal (from Type 22 Surface RADAR)
090 20.3cm(no.2) Twin Gun Mount Haguro (Lv65x2), Myoukou (Lv70x2), Furutaka (Lv65x2), Ashigara (Lv65x3), Improvement Arsenal (from 20.3cm Twin Gun Mount)
091 12.7cm Twin High-Angle Mount (Late Model) Urakaze (Lv35), Tokitsukaze (Lv30), Isokaze (Lv45), Asagumo (Lv35), Nowaki (Lv35), Yamagumo (Lv35), Hatsushimo (Lv70), Asashimo (Lv45), Murakumo (Lv70), Mutsuki (Lv65), Kisaragi (Lv65)
092 BI-type 40mm Twin Machine Gun Taigei (Lv1), Harusame (Lv1)
093 Type 97 Torpedo Bomber (Tomonaga Squadron) Hiryuu (Lv77)
096 Type 21 Zero Fighter (Skilled) Hiryuu (Lv77), Souryuu (Lv78)
097 Type 99 Dive Bomber (Skilled) Hiryuu (Lv77)
098 Type 97 Torpedo Bomber (Skilled) Souryuu (Lv78)
099 Type 99 Dive Bomber (Egusa Squadron) Souryuu (Lv78)
101 Star Shell Sendai (Lv60), Ayanami (Lv70)
102 Type 98 Recon Seaplane (Night Scout) Sendai (Lv60)
104 35.6cm Twin Gun Mount (Dazzle Camouflage) Haruna (Lv80x2)
105 Prototype 41cm Triple Cannon Fusou (Lv80+Blueprint), Yamashiro(Lv80+Blueprint)
106 Type 13 AIR RADAR Kai Ooyodo (Lv35), Isokaze (Lv45), Junyou (Lv80), Hatsuharu (Lv65), Akizuki (Lv40), Hatsushimo (Lv70), Teruzuki (Lv40)
107 Fleet Command Facility Ooyodo (Lv35)
109 Zero Fighter Type 52 Type C (601 Air Group) Unryuu (Lv50+Blueprint), Amagi (Lv50+Blueprint)
111 Suisei (601 Air Group) Unryuu (Lv50+Blueprint), Amagi (Lv50+Blueprint)
112 Tenzan (601 Air Group) Unryuu (Lv50+Blueprint), Amagi (Lv50+Blueprint), Winter 2015 Event E-2 reward (C)
113 Ryuusei (601 Air Group) Katsuragi (Lv50+Blueprint), Winter 2015 Event E-2 reward (A,B), Ranking: 2014 Oct(1-5), Nov(1-20)
114 38cm Twin Gun Mount Kai Bismarck (Lv75+2*Blueprint x2)
115 Ar196 Kai Bismarck (Lv75+2*Blueprint), Prinz Eugen (Lv1)
119 14cm Twin Gun Mount Katori (Lv1, Lv35), Improvement Arsenal (from 14cm Naval Gun)
120 Type 91 Anti-Aircraft Fire Director Hatsushimo (Lv70)
121 Type 94 Anti-Aircraft Fire Director Fubuki (Lv70), Improvement Arsenal (from Type 91 Anti-Aircraft Fire Director)
122 10cm Twin High-angle Mount + Anti-Aircraft Fire Director Akizuki (Lv1, Lv40), Teruzuki (Lv1, Lv40), Improvement Arsenal (from Type 94 Anti-Aircraft Fire Director with Fubuki Kai Ni, Akizuki or Teruzuki as second ship)
123 SKC34 20.3cm Twin Cannon Prinz Eugen (Lv1, Lv45)
124 FuMO25 Radar Prinz Eugen (Lv45), Winter 2015 Event E-6 (A) reward
125 61cm Triple (Oxygen) Torpedo Mount Fubuki (Lv70), Murakumo (Lv70), Mutsuki (Lv65), Kisaragi (Lv65) Improvement Arsenal (from 61cm Triple Torpedo Mount)
126 WG42 (Wurfgerät 42) U-511 (Lv1), Winter 2015 Event E-3 (A,B) reward, Spring 2015 Event E-3 (A) reward
127 Prototype FaT Type 95 Oxygen Torpedo Kai Ro-500 (Lv55)
129 Skilled Lookouts Choukai (Lv65+Blueprint), Takanami (Lv30), Kazagumo (Lv30), Time-Limited Quest Reward (2015 Hina-Matsuri), Ranking: 2015 Jan (1-5x2, 6-100)
131 25mm Triple Autocannon Mount (Concentrated Deployment) Maya (Lv75), Improvement Arsenal (from 25mm Triple Autocannon Mount)
133 381mm / 50 Triple Gun Mount Littorio (Lv1), Roma (Lv1), Ranking: 2015 Mar (1-5x2, 6-500)
134 90mm Single High Angled Gun Littorio (Lv1, Lv35), Roma (Lv1, Lv35), Spring 2015 Event E-3 (A,B) reward
135 90mm Single High Angled Gun Italia (Lv35), Roma (Lv35), Spring 2015 Event E-4 (A,B) reward
136 Pugliese-Type Underwater Bulkhead Littorio (Lv1), Roma (Lv1), Spring 2015 Event E-3 reward
137 381mm / 50 Triple Gun Mount Kai Italia (Lv35), Roma (Lv35), Spring 2015 Event E-4 (A) and E-5 (A,B) reward
138 Type 2 Flying Boat Akitsushima (Lv35), Spring 2015 Event E-5 (A) and E-6 (A,B) reward
146 Maritime Resupply Hayasui (Lv1, Lv25), common event reward
147 120mm Twin Gun Mount Libeccio (Lv1, Lv30)

List of equipment currently obtainable as Quest Reward. All of these quests are one-time only and limit the number of equipment that can be acquired. Some quests may require event-exclusive ship drop or reward. Excludes rewards that are also stock equipment of at least one ship.

No Name How to get
042 Repair Team new players get 2, Quests A3, A10, A23, A25, A30, A32, A33, B11, B16, B19, B29, D5, WA02, bought from cash shop
064 Ju 87C Kai Quests D6, D7
088 Type 22 Surface RADAR Kai 4 Quest A38
094 Tenzan Model 12 (Tomonaga Squadron) Quest F13
095 53cm Submarine Bow Torpedo Mount (8 tubes) Quests D13, D14
100 Suisei (Egusa Squadron) Quest F14
108 Skilled Carrier-based Aircraft Maintenance Personnel Quest B28
110 Reppuu (601 Air Group) Quest F15, Winter 2015 Event E-1 (A,B) reward
116 Type 1 Armor-Piercing (AP) Shell Quests B31, B32, Improvement Arsenal (from Type 91 Armor-Piercing (AP) Shell)

List of uncraftable equipment that cannot be received as Stock Equipment or as Quest Reward, but obtainable via Akashi's Improvement Arsenal.

No Name How to get
103 Prototype 35.6cm Triple Gun Mount Improvement Arsenal (from 35.6cm Twin Gun Mount)
130 12.7cm Twin High-angle Mount + Anti-Aircraft Fire Director Improvement Arsenal (from Type 94 Anti-Aircraft Fire Director with Maya Kai Ni second ship)

List of equipment not obtainable by all players currently. These equipment were available in the past as Event Reward or Ranking Rewards, and may still be available this way in the future.

No Name How to get
043 Repair Goddess Events: 2013 Spring E-1, Summer E-2, Fall E-3, 2014 Spring E-4, Summer E-4, Fall E-3

Ranking: 2013 June (1-20), Nov (1-3), bought from cash shop

053 Reppuu Kai 2014 Spring E-1, Ranking: 2015 Apr (1-20)
056 Shinden Kai 2013 Spring E-4
067 53cm Hull-mount (Oxygen) Torpedoes 2013 Fall E-3, Ranking: 2014 Jan (1-3)
081 Zuiun Model 12 (634 Air Group) Ranking: 2014 Mar (1-3), Apr (1-20), May (1-20), Aug (1-100)
083 Tenzan (931 Air Group) Ranking: 2014 Feb (1-20), Mar (1-20), Apr (1-100), June (1-500), July (1-20), 2015 Feb (1-20)
089 Type 21 Air RADAR Kai Ranking: 2014 Apr (1-3), May (1-3), June (1-500), Aug (1-100)
117 46cm Twin Gun Mount Prototype Ranking: 2014 Sep (1-5x2, 6-100), Oct (1-20x2), Nov (1-500), 2015 Jan (1-500), Winter 2015 Event E-1 (B) reward
118 Shiun Ranking: 2014 Sep (1-500), Oct (1-500), Dec (1-100), 2015 Mar (1-100), Apr (1-500)
128 Prototype 51cm Twin Cannon Winter 2015 Event E-2 (A) reward (A), Spring 2015 Event E-1 (A) reward
132 Type 0 Passive SONAR Ranking: 2015 Feb (1-5x2, 6-500)
139 15.2cm Twin Gun Mount Kai Ranking: 2015 Apr (1-5x2, 6-500)


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