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!Requirement(s)
 
!Requirement(s)
 
|-
 
|-
|{{StarShell}}{{EquipmentLink|Star Shell}}
+
|{{StarShell}}{{Equipment/Link |Star Shell}}
 
|
 
|
 
* Increases the {{Hit}} of your fleet.
 
* Increases the {{Hit}} of your fleet.
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* Trigger rate is 70% per ship equipped with a Star Shell. By fleet order, if the first ship's 70% fails, the next ship's 70% is rolled, etc.
 
* Trigger rate is 70% per ship equipped with a Star Shell. By fleet order, if the first ship's 70% fails, the next ship's 70% is rolled, etc.
 
|-
 
|-
|{{Searchlight}}{{EquipmentLink|Searchlight}}<br>
+
|{{Searchlight}}{{Equipment/Link |Searchlight}}<br>
{{Searchlight}}{{EquipmentLink|Type 96 150cm Searchlight|text=Large Searchlight}}
+
{{Searchlight}}{{Equipment/Link |Type 96 150cm Searchlight|text=Large Searchlight}}
 
|
 
|
 
* Greatly increases the {{Hit}} of your fleet.
 
* Greatly increases the {{Hit}} of your fleet.
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* Trigger rate is 100%
 
* Trigger rate is 100%
 
|-
 
|-
|{{SurfaceShipPersonnel}}{{EquipmentLink|Skilled Lookouts}}
+
|{{SurfaceShipPersonnel}}{{Equipment/Link |Skilled Lookouts}}
 
|
 
|
 
* Increases the cut-in rate of the ship equipped with it.
 
* Increases the cut-in rate of the ship equipped with it.
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* None
 
* None
 
|-
 
|-
|{{Seaplane}}{{EquipmentLink|Type 98 Reconnaissance Seaplane (Night Recon)|link=Type 98 Recon Seaplane (Night Scout)|text=Night Recon}}
+
|{{Seaplane}}{{Equipment/Link |Type 98 Reconnaissance Seaplane (Night Recon)|link=Type 98 Recon Seaplane (Night Scout)|text=Night Recon}}
 
|
 
|
 
* Increases the {{Hit}} of your fleet.
 
* Increases the {{Hit}} of your fleet.
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===Trigger Requirements===
 
===Trigger Requirements===
 
'''1. Standard Shelling'''
 
'''1. Standard Shelling'''
* {{ShipLink|Graf Zeppelin}} (all remodels), {{ShipLink|Taiyou Kai Ni}}, {{ShipLink|Shinyou Kai Ni}}, {{ShipLink|Saratoga}} (base only), and {{ShipLink|Kaga Kai Ni Go}} are able to attack at night with guns regardless of equipment.
+
* {{Ship/Link|Graf Zeppelin}} (all remodels), {{Ship/Link|Taiyou Kai Ni}}, {{Ship/Link|Shinyou Kai Ni}}, {{Ship/Link|Saratoga}} (base only), and {{Ship/Link|Kaga Kai Ni Go}} are able to attack at night with guns regardless of equipment.
 
* This attack '''can be triggered''' even when <span style="color:orange;">moderately damaged (中破)</span>.
 
* This attack '''can be triggered''' even when <span style="color:orange;">moderately damaged (中破)</span>.
 
* The attack power is calculated using the [[Damage_Calculations#Surface_Night_Battle|'''surface night battle''']] damage formula.
 
* The attack power is calculated using the [[Damage_Calculations#Surface_Night_Battle|'''surface night battle''']] damage formula.
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'''2. Swordfish Night Attack'''
 
'''2. Swordfish Night Attack'''
* This is just limited to {{ShipLink|Ark Royal}} (all remodels) when equipped with a {{Equipment/Link|Swordfish|Swordfish Mk.II (Skilled)|Swordfish Mk.III (Skilled)|text=Swordfish}}.
+
* This is just limited to {{Ship/Link|Ark Royal}} (all remodels) when equipped with a {{Equipment/Link|Swordfish|Swordfish Mk.II (Skilled)|Swordfish Mk.III (Skilled)|text=Swordfish}}.
 
* This attack '''cannot be triggered''' when <span style="color:orange;">moderately damaged (中破)</span>.
 
* This attack '''cannot be triggered''' when <span style="color:orange;">moderately damaged (中破)</span>.
 
* The attack power is calculated using the [[Damage_Calculations#Surface_Night_Battle|'''surface night battle''']] damage formula but '''only taking into account''' Ark Royal's base firepower and the Swordfish's stats.
 
* The attack power is calculated using the [[Damage_Calculations#Surface_Night_Battle|'''surface night battle''']] damage formula but '''only taking into account''' Ark Royal's base firepower and the Swordfish's stats.
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'''3. Carrier Night Air Attack'''
 
'''3. Carrier Night Air Attack'''
* When equipped with a {{AviationPersonnel}} '''{{EquipmentLink|Night Operation Aviation Personnel|Night Operation Aviation Personnel + Skilled Deckhands|text=NOAP}}''' along with at least one {{PurpleFighter}}{{PurpleBomber}}[[:Category:Night Planes|night plane]], all carriers are able to perform carrier night air attacks.
+
* When equipped with a {{AviationPersonnel}} '''{{Equipment/Link |Night Operation Aviation Personnel|Night Operation Aviation Personnel + Skilled Deckhands|text=NOAP}}''' along with at least one {{PurpleFighter}}{{PurpleBomber}}[[:Category:Night Planes|night plane]], all carriers are able to perform carrier night air attacks.
** Night carriers (CVN) can carry out Carrier Night Air Attacks passively without requiring any '''NOAP''', they are {{ShipLink|Saratoga Mk.II}}, {{ShipLink|Akagi Kai Ni E}}, {{ShipLink|Kaga Kai Ni E}}, and {{ShipLink|Ryuuhou Kai Ni E}}.
+
** Night carriers (CVN) can carry out Carrier Night Air Attacks passively without requiring any '''NOAP''', they are {{Ship/Link|Saratoga Mk.II}}, {{Ship/Link|Akagi Kai Ni E}}, {{Ship/Link|Kaga Kai Ni E}}, and {{Ship/Link|Ryuuhou Kai Ni E}}.
 
* This attack '''cannot be triggered''' when <span style="color:orange;">moderately damaged (中破)</span>.
 
* This attack '''cannot be triggered''' when <span style="color:orange;">moderately damaged (中破)</span>.
 
** Armoured carriers '''can still trigger''' the attack at moderate damage.
 
** Armoured carriers '''can still trigger''' the attack at moderate damage.
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** Note that [[:Category:Midget Submarine|Midget Submarines]] do not count as Torpedoes despite sharing the same icon.
 
** Note that [[:Category:Midget Submarine|Midget Submarines]] do not count as Torpedoes despite sharing the same icon.
 
* Special custom icons were used for Carrier Cut-ins for clarity's sake.
 
* Special custom icons were used for Carrier Cut-ins for clarity's sake.
** {{AnyBomber}} is used to indicate either a '''{{BluePlane}}{{EquipmentLink|Swordfish|Swordfish Mk.II (Skilled)|Swordfish Mk.III (Skilled)|text=Swordfish|size=150px}}''' or '''{{RedPlane}}{{EquipmentLink|Zero Fighter Model 62 (Fighter-bomber / Iwai Squadron)|link=Zero Fighter Type 62 (Fighter-bomber/Iwai_Squadron)|text=Iwai F/B}}'''.
+
** {{AnyBomber}} is used to indicate either a '''{{BluePlane}}{{Equipment/Link |Swordfish|Swordfish Mk.II (Skilled)|Swordfish Mk.III (Skilled)|text=Swordfish|size=150px}}''' or '''{{RedPlane}}{{Equipment/Link |Zero Fighter Model 62 (Fighter-bomber / Iwai Squadron)|link=Zero Fighter Type 62 (Fighter-bomber/Iwai_Squadron)|text=Iwai F/B}}'''.
 
** {{NightFighterEn}} is used to indicate a '''{{PurpleFighter}}[[:Category:Night Fighters|Night Fighters]]'''.
 
** {{NightFighterEn}} is used to indicate a '''{{PurpleFighter}}[[:Category:Night Fighters|Night Fighters]]'''.
 
** {{NightBomberEn}} is used to indicate a '''{{PurpleBomber}}[[:Category:Night Bombers|Night Torpedo Bomber]]'''.
 
** {{NightBomberEn}} is used to indicate a '''{{PurpleBomber}}[[:Category:Night Bombers|Night Torpedo Bomber]]'''.
** {{NightDivebomberEn}} is used to indicate '''{{RedPlane}}{{EquipmentLink|Suisei Model 12 (w/ Type 31 Photoelectric Fuze Bombs)}}''' (AKA '''"Photobomber"''').
+
** {{NightDivebomberEn}} is used to indicate '''{{RedPlane}}{{Equipment/Link |Suisei Model 12 (w/ Type 31 Photoelectric Fuze Bombs)}}''' (AKA '''"Photobomber"''').
    
Special attacks that hit twice will roll independently to determine hit, critical chance, and armor penetration. Although their animations appear as single hits, Torpedo Cut-In and Mixed Torpedo Cut-In are actually composed of 2 separate hits, with their damages added together in-game.
 
Special attacks that hit twice will roll independently to determine hit, critical chance, and armor penetration. Although their animations appear as single hits, Torpedo Cut-In and Mixed Torpedo Cut-In are actually composed of 2 separate hits, with their damages added together in-game.
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The "New Type" Cut-ins are the Cut-ins introduced with the implementation of [[Saratoga Mk.II]] onwards. From '''top to bottom''', each eligible Cut-in will be rolled if the previous roll has failed. If all rolls fail, then an additional single roll for a '''"Original Type"''' Cut-in is performed.
 
The "New Type" Cut-ins are the Cut-ins introduced with the implementation of [[Saratoga Mk.II]] onwards. From '''top to bottom''', each eligible Cut-in will be rolled if the previous roll has failed. If all rolls fail, then an additional single roll for a '''"Original Type"''' Cut-in is performed.
   −
Do note that Night Carrier Cut-ins require a CV(L/B) with  Night Operation capabilities by either equipping a {{EquipmentLink|Night Operation Aviation Personnel|Night Operation Aviation Personnel + Skilled Deckhands|text=NOAP}} or being a CVN.  
+
Do note that Night Carrier Cut-ins require a CV(L/B) with  Night Operation capabilities by either equipping a {{Equipment/Link |Night Operation Aviation Personnel|Night Operation Aviation Personnel + Skilled Deckhands|text=NOAP}} or being a CVN.  
 
*Carriers that can perform Surface Shelling attacks at night '''will not''' perform Carrier Cut-ins without said Night Operation capabilities.
 
*Carriers that can perform Surface Shelling attacks at night '''will not''' perform Carrier Cut-ins without said Night Operation capabilities.
   Line 183: Line 183:  
|2/1
 
|2/1
 
|-
 
|-
|With {{EquipmentLink|12.7cm Twin Gun Mount Model D Kai 2|text=12.7cm Model D Kai 2}}
+
|With {{Equipment/Link |12.7cm Twin Gun Mount Model D Kai 2|text=12.7cm Model D Kai 2}}
 
|{{tooltip|1.625|1.3 * 1.25}}
 
|{{tooltip|1.625|1.3 * 1.25}}
 
|2/1
 
|2/1
 
|-
 
|-
|With {{EquipmentLink|12.7cm Twin Gun Mount Model D Kai 3|text=12.7cm Model D Kai 3}}
+
|With {{Equipment/Link |12.7cm Twin Gun Mount Model D Kai 3|text=12.7cm Model D Kai 3}}
 
|{{tooltip|1.706|1.3 * 1.25 * 1.05}}
 
|{{tooltip|1.706|1.3 * 1.25 * 1.05}}
 
|2/1
 
|2/1
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|2/1
 
|2/1
 
|-
 
|-
|With {{EquipmentLink|12.7cm Twin Gun Mount Model D Kai 2|text=12.7cm Model D Kai 2}}
+
|With {{Equipment/Link |12.7cm Twin Gun Mount Model D Kai 2|text=12.7cm Model D Kai 2}}
 
|{{tooltip|1.5|1.2 * 1.25}}
 
|{{tooltip|1.5|1.2 * 1.25}}
 
|2/1
 
|2/1
 
|-
 
|-
|With {{EquipmentLink|12.7cm Twin Gun Mount Model D Kai 3|text=12.7cm Model D Kai 3}}
+
|With {{Equipment/Link |12.7cm Twin Gun Mount Model D Kai 3|text=12.7cm Model D Kai 3}}
 
|{{tooltip|1.575|1.2 * 1.25 * 1.05}}
 
|{{tooltip|1.575|1.2 * 1.25 * 1.05}}
 
|2/1
 
|2/1
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|-
 
|-
 
|nowrap|{{TorpedoWeapon}}{{Equipment/Card|Torpedo Squadron Skilled Lookouts|size=40px}}{{TorpedoWeapon}}
 
|nowrap|{{TorpedoWeapon}}{{Equipment/Card|Torpedo Squadron Skilled Lookouts|size=40px}}{{TorpedoWeapon}}
|Requires {{EquipmentLink|Torpedo Squadron Skilled Lookouts|text=TS Lookout}}
+
|Requires {{Equipment/Link |Torpedo Squadron Skilled Lookouts|text=TS Lookout}}
 
|1.5
 
|1.5
 
|2/1
 
|2/1
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|-
 
|-
 
|nowrap|{{TorpedoWeapon}}{{Equipment/Card|Torpedo Squadron Skilled Lookouts|size=40px}}{{Drum}}
 
|nowrap|{{TorpedoWeapon}}{{Equipment/Card|Torpedo Squadron Skilled Lookouts|size=40px}}{{Drum}}
|Requires {{EquipmentLink|Torpedo Squadron Skilled Lookouts|text=TS Lookout}}
+
|Requires {{Equipment/Link |Torpedo Squadron Skilled Lookouts|text=TS Lookout}}
 
|1.3
 
|1.3
 
|2/1
 
|2/1
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|}
 
|}
   −
* By using a second {{EquipmentLink|12.7cm Twin Gun Mount Model D Kai 2|text=12.7cm Model D Kai 2}} when performing a Destroyer Cut-in, an additional bonus of '''1.125x''' is applied multiplicatively to the attack. This setup can only be deployed on {{ShipLink|Tashkent/Kai}}.
+
* By using a second {{Equipment/Link |12.7cm Twin Gun Mount Model D Kai 2|text=12.7cm Model D Kai 2}} when performing a Destroyer Cut-in, an additional bonus of '''1.125x''' is applied multiplicatively to the attack. This setup can only be deployed on {{Ship/Link|Tashkent/Kai}}.
 
* Starting from 2021-05-08 (Spring 2021 Event), Destroyer Cut-ins have a chance to deal 2 separate hits rather than 1 if the attacking Destroyer is level '''80''' or higher:
 
* Starting from 2021-05-08 (Spring 2021 Event), Destroyer Cut-ins have a chance to deal 2 separate hits rather than 1 if the attacking Destroyer is level '''80''' or higher:
 
{| class="wikitable" style="margin: auto;"
 
{| class="wikitable" style="margin: auto;"
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|colspan="4"|
 
|colspan="4"|
 
|-
 
|-
|rowspan="2"|{{EquipmentLink|Searchlight}}
+
|rowspan="2"|{{Equipment/Link |Searchlight}}
 
|Allied
 
|Allied
 
|7
 
|7
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| {{#expr: -5/115*100 round 1}}%  
 
| {{#expr: -5/115*100 round 1}}%  
 
|-
 
|-
|rowspan="2"|{{EquipmentLink|Type 96 150cm Searchlight|text=Large Searchlight}}
+
|rowspan="2"|{{Equipment/Link |Type 96 150cm Searchlight|text=Large Searchlight}}
 
|Allied
 
|Allied
 
|?
 
|?
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|colspan="4"|
 
|colspan="4"|
 
|-
 
|-
|rowspan="2"|{{EquipmentLink|Star Shell}}
+
|rowspan="2"|{{Equipment/Link |Star Shell}}
 
|Allied
 
|Allied
 
|4
 
|4
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| {{#expr: -10/115*100 round 1}}%  
 
| {{#expr: -10/115*100 round 1}}%  
 
|-
 
|-
|rowspan="2"|{{EquipmentLink|Skilled Lookouts}}
+
|rowspan="2"|{{Equipment/Link |Skilled Lookouts}}
 
|Allied
 
|Allied
 
|5
 
|5
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|colspan="4"|
 
|colspan="4"|
 
|-
 
|-
|rowspan="3"|{{EquipmentLink|Torpedo Squadron Skilled Lookouts}}
+
|rowspan="3"|{{Equipment/Link |Torpedo Squadron Skilled Lookouts}}
 
|Allied DD/CL(T)
 
|Allied DD/CL(T)
 
|9<ref>https://twitter.com/dewydrops/status/1404966491695378433</ref>
 
|9<ref>https://twitter.com/dewydrops/status/1404966491695378433</ref>
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