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==Day Combat==
 
==Day Combat==
*Day Combat consists of up to 3 phases: 1st Shelling, 2nd Shelling, Closing Torpedo
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*Day Combat consists of up to 3 phases: 1st Shelling, 2nd Shelling (if applicable), Closing Torpedo
 
*During the first shelling stage, the order of fire is determined by the ship's maximum range.
 
*During the first shelling stage, the order of fire is determined by the ship's maximum range.
 
:*Ships are arranged in order from Very Long → Long → Medium → Short → Very Short range.
 
:*Ships are arranged in order from Very Long → Long → Medium → Short → Very Short range.
 
:*The shelling order alternates from allied ships to enemy ships if able. If two ships on the same side have the same range, the ship that attacks first from between them is chosen randomly.
 
:*The shelling order alternates from allied ships to enemy ships if able. If two ships on the same side have the same range, the ship that attacks first from between them is chosen randomly.
*The second shelling phase (if it applies) has an initial firing order of all ships normally capable of attacking during shelling phase, alternating between sides.
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*The second shelling phase (if applicable) has an initial firing order of all ships normally capable of attacking during shelling phase, alternating between sides.
*Ships unable to attack at all in the shelling phase (''e.g.'' all submarines, basic [[Transport Ship Wa-Class]], any carrier carrying no bombers) are not put into the shelling order (during both phases). Ships normally able to attack but rendered unable to (''e.g.'' damaged carriers carrying attack planes) will be included in the shelling order but take actionless turns.
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*Ships unable to attack at all in the shelling phase (''e.g.'' all submarines, basic [[Transport Ship Wa-Class]], any carrier carrying no bombers) are not put into the shelling order (during both phases). Ships normally able to attack but rendered unable to (''e.g.'' damaged carriers carrying bombers) will be included in the shelling order but take no action.
 
*CVLs and CVs must be in good or lightly damaged condition in order to participate in either shelling phases; Armored Aircraft Carriers (''e.g.'' [[Taihou]]) may still attack while moderately damaged.
 
*CVLs and CVs must be in good or lightly damaged condition in order to participate in either shelling phases; Armored Aircraft Carriers (''e.g.'' [[Taihou]]) may still attack while moderately damaged.
 
* The Closing Torpedo salvo is fired by all SS(V), DD, CL(T), CA(V), AV, [[Bismarck|Bismarck drei]], and the enemy [[Battleship Re-Class]].
 
* The Closing Torpedo salvo is fired by all SS(V), DD, CL(T), CA(V), AV, [[Bismarck|Bismarck drei]], and the enemy [[Battleship Re-Class]].
:* Torpedoes are fired from all ships simultaneously, and accuracy is affected by the selected Formation type.
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:* Torpedoes are fired from all ships simultaneously, and accuracy (and damage) is affected by the selected Formation type.
 
:* Ships must not be moderately or heavily damaged to participate.
 
:* Ships must not be moderately or heavily damaged to participate.
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:* If any ship capable of firing torpedo is alive, this phase will occur (and text shown for start of phase), but if there is no valid target, no torpedo will fire.
    
==Night Combat==
 
==Night Combat==
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