Changes

248 bytes removed ,  10 years ago
Removed onditions that are examples/special cases of what is already stated
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==Victory Conditions==
 
==Victory Conditions==
 
;Perfect S
 
;Perfect S
*No damage taken, all enemy ships sunk.
+
*All enemy ships sunk and no damage taken.
 
;S (Victory)
 
;S (Victory)
 
*All enemy ships sunk.
 
*All enemy ships sunk.
 
;A (Victory)
 
;A (Victory)
*No friendly ships sunk and required number of enemy ships sunk. (see below)
+
*No friendly ships sunk and required number of enemy ships sunk (see below).
 
;B (Tactical Victory)
 
;B (Tactical Victory)
 
*Enemy flagship sunk.
 
*Enemy flagship sunk.
 
**Sinking the enemy flagship guarantees at least a B regardless of other conditions.
 
**Sinking the enemy flagship guarantees at least a B regardless of other conditions.
*No damage taken, and enemy took over a certain amount of damage.
   
*Damage gauge at least twice enemy damage gauge.
 
*Damage gauge at least twice enemy damage gauge.
*Friendly ship sunk, specified number of enemy ships sunk (see below), and damage gauge twice enemy gauge.
  −
*Friendly ship sunk, enemy flagship sunk, and damage gauge twice enemy gauge.
   
;C (Tactical Defeat)
 
;C (Tactical Defeat)
 
*Didn't clear any of the conditions for A or B, but enemy took over a certain amount of damage.
 
*Didn't clear any of the conditions for A or B, but enemy took over a certain amount of damage.
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