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"'''SO'''und '''N'''avigation '''A'''nd '''R'''anging"; weapons used to such an end are called ''sonars''. By observing sound waves underwater, they can detect anomalies like submarines. They function either "actively", through producing sound and observing the echoes produced; or "passively", by picking up whatever sounds are produced natively.
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{{Category Equipment Kandex Types}}
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When equipped alongside one or more depth charges, the ship in question receives a 15% boost in ASW output.
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==Mechanics==
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<onlyinclude>{{Sonar}} '''[[Sonar]]s''' are the main equipment used for [[ASW]], being required to trigger most [[OASW]], and greatly enhancing [[Anti-Submarine Warfare#Damage Calculation|ASW Damage Synergy]]. Their main stat is "ASW" {{ASW}}.</onlyinclude>
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{{Template:Equipment/ASW_Synergy}}
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[[Category:Equipment]] [[Category:Anti-submarine Weaponry]]
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{|class="wikitable" style="width:50%; margin:auto"
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!{{Sonar}} [[Sonar]]s
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!width=40%|{{Small Sonar}} [[Small Sonar]]s!!width=40%|{{Large Sonar}} [[Large Sonar]]s
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|-
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!Passive
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|[[Type 93 Passive Sonar]], [[Type 4 Passive Sonar]]||[[Type 0 Passive Sonar]]
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|-
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!Active
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|[[Type 3 Active Sonar]], [[Type 3 Active Sonar Kai]], [[Type124 ASDIC]], [[Type144/147 ASDIC]], [[HF/DF + Type144/147 ASDIC]]||
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|}
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*In the game, the active/passive distinction is only meaningful for [[Naval District Saury Festival#Effective_Equipment|Saury fishing]].
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==Listed by stats==
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*Green : Outstanding
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*Yellow : Above average
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{{EquipmentComparisonKai
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|iterator = equipmentBy|pred = is_sonar|sort = _type
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|asw_outstanding = 10
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|asw_good = 9
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|los_outstanding = 0
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|shelling_accuracy_good = 1
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|evasion_outstanding = 0
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}}
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[[Category:Anti-submarine Weaponry]]
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