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| ==Mechanics== | | ==Mechanics== |
− | <onlyinclude>Army Units behave similarly to [[Amphibious Tank]]s<!--: | + | <onlyinclude>{{Landing Forces}} '''[[Landing Force]]s''' behave similarly to other "[[Landing Equipment]]" against [[Installation]]s. They: |
− | *Dealing great damages to installation, being an essential component of the "nuke" (see [[Anti-Installation]]). | + | *Are only used against [[Installation]]s. |
− | *Slightly increasing [[Expeditions#Landing Crafts|expedition]] resources gain. | + | *Can only be equipped on "[[LST]]" type ships (a subcategory of [[LHA]]). |
− | *Greatly increases Resource Nodes resources gain. | + | *Provide <!--both-->great <!--multiplicative and flat-->damage boost against all installation types. |
− | *Slightly increasing TP gauge drain during [[Transport Operation#Equipment TP Value|Transport Operations]]. | + | *Can be a component of a "nuke" setup. |
− | *Allowing Submarine to participate in the shelling phase against Installations, by launching the tank in battle when targeting it.--></onlyinclude>
| + | Additionally, when attacking an installation, the attack animation makes the ship physically move across the screen like other [[Landing Equipment]], as it is a "landing craft" itself.</onlyinclude> |
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| + | Not to be confused with other ''"Landing Equipment"'' like {{Landing Craft}} [[Landing Craft]] and {{Amphibious Tank}} [[Amphibious Vehicle]]s, that share several similarities (''see [[Tank|here]]''): |
| + | {{:Landing Equipment}} |
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| ==Listed by stats== | | ==Listed by stats== |