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===ASW Shelling Conditions===
 
===ASW Shelling Conditions===
Only certain ships meeting certain conditions can attack SS(V).
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{{/Shelling Conditions}}
*Most often, if a ship can attack a submarine, focusing it will take over any other target.
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Here, {{AnyBomber}} refers to any {{RedPlane}}/{{BluePlane}}.
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{|class="wikitable"
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!rowspan=2|Ship!!colspan=2|Conditions!!rowspan=2|Day Battle!!rowspan=2|Night Battle
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|-
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!Stats
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!Equipment
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|-
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|{{Ship/Link|Taiyou Kai Ni|Shinyou Kai Ni|Unyou Kai Ni|text=''Taiyou''-class Kai Ni|link_class=Taiyou}}<br>{{Ship/Link|Kaga Kai Ni Go}}
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|rowspan=4|Not more than<br>{{color|orange|'''moderately damaged (中破)'''}}
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|rowspan=4|{{AnyBomber}} with 1+{{ASW}}<ref>A 0{{ASW}} attack plane paired with a [[Rotorcraft]] {{Autogyro}} or a [[Liaison Aircraft]] {{ASWPlane}} do work</ref><ref name="zero">If all relevant aircraft are in zero plane slots, the ship cannot attack SS.</ref>
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|rowspan=3|Prioritize SS
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|[[Combat/Night_Battle#Trigger Requirements|Nigth Air Attack]] will prioritize surface target<ref>In absence of surface target will do a night shelling against SS</ref><br>Nigth Shelling prioritize SS
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|-
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|{{Ship/Link|Gambier Bay Mk.II}}
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|Prioritize SS (with a special night air attack)
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|-
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|All other [[CVL]]
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|rowspan=4|Do not attack SS
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|-
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|{{Ship/Link|Suzuya Kou Kai Ni|Kumano Kou Kai Ni|text=''Mogami''-class Kou Kai Ni|link_class=Mogami}}
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|Prioritize surface target<ref>Can still attack SS</ref>
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|-
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|[[BBV]], [[CAV]], [[AV]], [[LHA]]
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|rowspan=5|''None
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|Equipped with {{SPB}}, {{Autogyro}}, {{ASWPlane}}, {{Large Flying Boat}}, or {{AnyBomber}} with 1+{{ASW}}<ref name="zero"/>
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|rowspan=2|Prioritize SS
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|-
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|rowspan=2|{{Ship/Link|Fusou Kai Ni|Yamashiro Kai Ni|text=''Fusou''-class Kai Ni|link_class=Fusou}}<br>{{Ship/Link|No.101 Transport Ship}}
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|Equipped with {{SPB}} or {{Autogyro}}<ref name="zero"/>
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|-
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|Equipped with {{DepthCharge}}
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|colspan=2|Prioritize SS
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|-
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|Any CV, CVL, BBV, CAV, AV, LHA
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|Not equipped with the above-mentioned equipment
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|colspan=2|Do not attack SS
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|-
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|rowspan=2|{{Ship/Link|Hayasui Kai}}<br>{{Ship/Link|Yamashio Maru Kai}}
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|Equiped with {{AnyBomber}}<ref name="zero"/>
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|Prioritize SS
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|Do not attack SS
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|-
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|Not equiped with {{AnyBomber}}
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|colspan=2 rowspan=2|Prioritize SS
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|-
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|rowspan=2|All other ships
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|At least 1 base {{ASW}} ASW
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|rowspan=2|''None
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|-
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|No base {{ASW}} ASW
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|colspan=2|Do not attack SS
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|}
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<references/>
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;Notes
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*As [[Abyssal]]s also follow those conditions, SS/V can be used as "Submarine Tanks" (Sub-tanking) on some maps to deviate attacks from the fleet to the submarine.
      
==Damage Calculation==
 
==Damage Calculation==
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**[[:Category:Anti-submarine Weaponry|Anti-submarine weaponry]] is therefore the primary source of ASW damage, with the base ship ASW playing a very minor role damage-wise.
 
**[[:Category:Anti-submarine Weaponry|Anti-submarine weaponry]] is therefore the primary source of ASW damage, with the base ship ASW playing a very minor role damage-wise.
 
**However, base ship ASW is the primary determinant of whether a ship can reach 100 total ASW to perform '''"[[#Opening ASW Shelling (OASW)|Opening ASW]]"''' (OASW) attacks.
 
**However, base ship ASW is the primary determinant of whether a ship can reach 100 total ASW to perform '''"[[#Opening ASW Shelling (OASW)|Opening ASW]]"''' (OASW) attacks.
*Unlike sheeling, ASW damage is capped at 170.
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*Unlike shelling, ASW damage is capped at 170.
 
ASW attacks have different modifiers gained from [[Formation]]s,
 
ASW attacks have different modifiers gained from [[Formation]]s,
 
*{{ToolTip|[[Combat#Formation_Selection|Line Abreast]]|[[File:LineAbreast.png]]}} is the main ASW formation, with a 1.3x damage modifier,
 
*{{ToolTip|[[Combat#Formation_Selection|Line Abreast]]|[[File:LineAbreast.png]]}} is the main ASW formation, with a 1.3x damage modifier,
 
*{{ToolTip|[[Combined_Fleet#Formation_Selection|Cruising Formation 1]]|[[File:Formation_1.png]]}} is the main ASW formation for [[Combined Fleet]]s, with a 1.3x damage modifier.
 
*{{ToolTip|[[Combined_Fleet#Formation_Selection|Cruising Formation 1]]|[[File:Formation_1.png]]}} is the main ASW formation for [[Combined Fleet]]s, with a 1.3x damage modifier.
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{|class="wikitable mw-collapsible mw-collapsed" width="100%"
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{{Formula
!Anti-Submarine
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|Title=Anti-Submarine Formula
|-
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|Math=\text{Atk}_\text{base ASW} = \left( 2\sqrt{\text{ASW}_\text{ship} } + 1.5\text{ASW}_\text{equip} + \bigstar + \text{Type}_\text{ship} \right) \times \text{Mod}_\text{synergy}
|'''Pre-cap:
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|Var=<math>\text{Type}_\text{ship}</math> a constant depending on the type of the ship performing the attack. See below for details.
*<math>\text{ASW Power} = \left( 2\sqrt{\text{ASW}_\text{ship}} + 1.5\text{ASW}_\text{equip} + \bigstar + \text{Type}_\text{ship} \right) \times \text{Mod}_\text{synergy}</math>
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{{{!}}class="wikitable mw-collapsible mw-collapsed" style="text-align:center; margin:auto"
 
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!colspan=2{{!}}Ship Type Constant
'''With:
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{{!}}-
*<math>\text{Type}_\text{ship}</math> a constant depending on the type of the ship performing the attack. See below for details.
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{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center; margin:auto"
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!colspan=2|Ship Type Constant
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|-
   
!Ship Types
 
!Ship Types
 
!<math>\text{Type}_\text{ship}</math>  
 
!<math>\text{Type}_\text{ship}</math>  
|-
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{{!}}-
|Coastal Defence Ships ([[DE]])<br>Destroyers ([[DD]])<br>Light Cruisers ([[CL]]/[[CT]])<br>Oilers ([[AO]]) (without carrier bomber)
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{{!}}Coastal Defense Ships ([[DE]])<br>Destroyers ([[DD]])<br>Light Cruisers ([[CL]]/[[CT]])<br>Oilers ([[AO]]) (without carrier bomber)
|13
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{{!}}13
|-
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{{!}}-
|Aviation Cruisers ([[CAV]])<br>Aviation Battleships ([[BBV]])<br>Seaplane Tenders ([[AV]])<br>Light Carriers ([[CVL]])<br>Landing Ships ([[LHA]])<br>Oilers ([[AO]]) (with carrier bomber)
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{{!}}Aviation Cruisers ([[CAV]])<br>Aviation Battleships ([[BBV]])<br>Seaplane Tenders ([[AV]])<br>Light Carriers ([[CVL]])<br>Landing Ships ([[LHA]])<br>Oilers ([[AO]]) (with carrier bomber)
|8
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{{!}}8
|}
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{{!}}}
 
   
*<math>\text{Mod}_\text{synergy}</math> the synergy multiplier bonus from using certain combinations of ASW equips (''see below'').
 
*<math>\text{Mod}_\text{synergy}</math> the synergy multiplier bonus from using certain combinations of ASW equips (''see below'').
*The bonuses do not stack, meaning only the highest possible bonus applies.
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|Notes=The bonuses do not stack, meaning only the highest possible bonus applies.
 
**The exception is the depth charge '''penetration''' detailed above.
 
**The exception is the depth charge '''penetration''' detailed above.
 
*Multiple equipments of the same type still only apply the bonus '''once'''.
 
*Multiple equipments of the same type still only apply the bonus '''once'''.
 
*There is an accuracy bonus as well but it is small. Stacking sonars will give a bigger accuracy bonus.
 
*There is an accuracy bonus as well but it is small. Stacking sonars will give a bigger accuracy bonus.
|}
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}}
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</onlyinclude>
 
{{Equipment/ASW_Synergy|expand=true}}
 
{{Equipment/ASW_Synergy|expand=true}}
</onlyinclude>
      
==Opening ASW Shelling (OASW)==
 
==Opening ASW Shelling (OASW)==
 
{{:Combat/Battle Opening}}
 
{{:Combat/Battle Opening}}
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=Equipment Setups=
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Are listed here some recommended equipment setups for ASW duties. ''The equipment order is illustrative and does not reasonably matter.
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As general rules:
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*The first priority is to have OASW, even at the expense of synergy:
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**[[DE]] can OASW more easily than [[DD]],
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**Because {{ASW}} increase with levels using high-level ships can help,
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**Take note that DEs have bonus armor penetration from Depth Charges.
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*To further maximize ASW effectiveness, regardless if an OASW is triggered or not, it is recommended to use:
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**{{Small Sonar}} {{DCP}} {{DCR}}
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*When using carriers, it is recommended to use [[CVE]], as they have a base {{ASW}} stat.
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{|class="wikitable" width=100%
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!width=13%|Equipment
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!|Notes
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|-
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!colspan=2|[[DD]]/[[DE]]/[[CL]]/...
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|-
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|{{Small Sonar}} {{DCP}} {{DCR}}{{WildCard}}
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| This ASW setup maximizes the ASW by taking advantage of the synergy. One of the depth charges needs to be a [[DCP|Depth Charge Projector]] while the other needs to be a [[DCR|Depth Charge (Racks)]]. Take note that '''reaching the [[OASW]] threshold takes precedence over everything'''. In this case, just replace depth charges with equipment that has a higher ASW.
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|-
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!colspan=2|[[CVL]]/[[Kaga Kai Ni Go]]
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|-
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|{{BluePlane}}/{{RedPlane}}/{{Autogyro}}/{{ASWPlane}}/{{Sonar}}/{{DepthCharge}}
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|[[ASW Aircraft]] or just planes with good ASW should be prioritized. It is possible to maintain some surface combat capabilities, by doing a normal CVCI with high ASW panes, or by stacking {{BluePlane}}.
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|-
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!colspan=2|Unique setup
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|-
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|{{RedGunHeavy}}{{RedGunHeavy}}{{Seaplane}}{{WildCard}}{{Autogyro}}
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|The {{Autogyro}} must be an '''{{EquipmentLink|S-51J|S-51J Kai|text=Helicopter|link_category=Helicopters}}''', and should be placed in the smaller plane slot when other planes are used.
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Setup unique to {{Ship/Link|Hyuuga Kai Ni}} which allows her to do an [[OASW]] with a decent base ASW, while keeping some surface combat capabilities like [[Artillery Spotting]].
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|}
      
==LBAS==
 
==LBAS==
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=See Also=
 
=See Also=
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*[[Help:Equipment Setup#Anti-Submarine|Anti-Submarine Setup]]
 
*[[:Category:Anti-submarine Weaponry|ASW Equipment]]
 
*[[:Category:Anti-submarine Weaponry|ASW Equipment]]
 
*[[Modernization#ASW Modernization|ASW Modernization]]
 
*[[Modernization#ASW Modernization|ASW Modernization]]
 
*[[Partials/Opening ASW]]
 
*[[Partials/Opening ASW]]
 
{{Mechanics}}
 
{{Mechanics}}
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