Changes

m
Line 28: Line 28:  
!ASW
 
!ASW
 
|-
 
|-
|{{GreenPlane}}{{Night Fighter Aircraft}} [[Fighter]]s
+
|{{Fighter}}{{Night Fighter Aircraft}} [[Fighter]]s
 
|style="background-color:#ffb6c1"|❌ <!--Detection-->
 
|style="background-color:#ffb6c1"|❌ <!--Detection-->
 
|style="background-color:#ffb6c1"|❌ <!--Contact-->
 
|style="background-color:#ffb6c1"|❌ <!--Contact-->
Line 36: Line 36:  
|style="background-color:#ffb6c1"|❌ <!--ASW-->
 
|style="background-color:#ffb6c1"|❌ <!--ASW-->
 
|-
 
|-
|{{BluePlane}}{{Night Torpedo Bomber}} [[Torpedo Bomber]]s
+
|{{Torpedo Bomber}}{{Night Torpedo Bomber}} [[Torpedo Bomber]]s
 
|style="background-color:#ffb6c1"|❌ <!--Detection-->
 
|style="background-color:#ffb6c1"|❌ <!--Detection-->
 
|style="background-color:#90ee90"|✔️ <!--Contact-->
 
|style="background-color:#90ee90"|✔️ <!--Contact-->
Line 44: Line 44:  
|style="background-color:#90ee90"|✔️ <!--ASW-->
 
|style="background-color:#90ee90"|✔️ <!--ASW-->
 
|-
 
|-
|{{RedPlane}} [[Dive Bomber]]s
+
|{{Dive Bomber}} [[Dive Bomber]]s
 
|style="background-color:#ffb6c1"|❌ <!--Detection-->
 
|style="background-color:#ffb6c1"|❌ <!--Detection-->
 
|style="background-color:#ffb6c1"|❌ <!--Contact-->
 
|style="background-color:#ffb6c1"|❌ <!--Contact-->
Line 60: Line 60:  
|style="background-color:#ffb6c1"|❌ <!--ASW-->
 
|style="background-color:#ffb6c1"|❌ <!--ASW-->
 
|-
 
|-
|{{YellowPlane}} [[Carrier Recon]]s
+
|{{Carrier Recon}} [[Carrier Recon]]s
 
|style="background-color:#90ee90"|✔️ <!--Detection-->
 
|style="background-color:#90ee90"|✔️ <!--Detection-->
 
|style="background-color:#90ee90"|✔️ <!--Contact-->
 
|style="background-color:#90ee90"|✔️ <!--Contact-->
Line 92: Line 92:  
|style="background-color:#ffb6c1"|❌ <!--ASW-->
 
|style="background-color:#ffb6c1"|❌ <!--ASW-->
 
|-
 
|-
|{{LargeFlyingBoat}} [[Large Flying Boat]]s
+
|{{LFB}} [[Large Flying Boat]]s
 
|style="background-color:#90ee90"|✔️ <!--Detection-->
 
|style="background-color:#90ee90"|✔️ <!--Detection-->
 
|style="background-color:#90ee90"|✔️ <!--Contact-->
 
|style="background-color:#90ee90"|✔️ <!--Contact-->
Line 142: Line 142:  
Planes that participate in this phase:
 
Planes that participate in this phase:
 
* Fighters:
 
* Fighters:
** {{GreenPlane}}/{{Night Fighter Aircraft}} carrier-based,
+
** {{Fighter}}/{{Night Fighter Aircraft}} carrier-based,
 
** {{SeaplaneFighter}} seaplanes.
 
** {{SeaplaneFighter}} seaplanes.
 
** {{IconText|{{ASWPlane}}|Hayabusa|8}} ASW Hayabusa
 
** {{IconText|{{ASWPlane}}|Hayabusa|8}} ASW Hayabusa
 
* Bombers
 
* Bombers
** {{RedPlane}}/{{BluePlane}}/{{Night Torpedo Bomber}}/{{JetFighterBomber1}}/{{JetFighterBomber2}} carrier-based,
+
** {{Dive Bomber}}/{{Torpedo Bomber}}/{{Night Torpedo Bomber}}/{{JetFighterBomber1}}/{{JetFighterBomber2}} carrier-based,
 
** {{SPB}} seaplanes.
 
** {{SPB}} seaplanes.
   Line 160: Line 160:  
* <math>\text{Plane}_\text{Count}</math> is the number of planes in the slot prior to Stage 1's start.
 
* <math>\text{Plane}_\text{Count}</math> is the number of planes in the slot prior to Stage 1's start.
 
* <math>\text{Mod}_\text{proficiency}</math> is the fighter-power proficiency bonus. For maxed proficiency {{Double Chevron}} planes it is:
 
* <math>\text{Mod}_\text{proficiency}</math> is the fighter-power proficiency bonus. For maxed proficiency {{Double Chevron}} planes it is:
** '''25.464''' for {{GreenPlane}} carrier-based [[Fighter]]s, {{SeaplaneFighter}} [[Seaplane Fighter]]s, and {{IconText|{{ASWPlane}}|Hayabusa|8}} {{Equipment/Link|Type 1 Fighter Hayabusa Model II Kai (20th Squadron)|Type 1 Fighter Hayabusa Model III Kai (Skilled/20th Squadron)|link=Liaison Aircraft|text=ASW Hayabusa}},
+
** '''25.464''' for {{Fighter}} carrier-based [[Fighter]]s, {{SeaplaneFighter}} [[Seaplane Fighter]]s, and {{IconText|{{ASWPlane}}|Hayabusa|8}} {{Equipment/Link|Type 1 Fighter Hayabusa Model II Kai (20th Squadron)|Type 1 Fighter Hayabusa Model III Kai (Skilled/20th Squadron)|link=Liaison Aircraft|text=ASW Hayabusa}},
 
** '''9.464''' for {{SPB}} [[Seaplane Bomber]]s,
 
** '''9.464''' for {{SPB}} [[Seaplane Bomber]]s,
 
** '''3.464''' for all other planes.
 
** '''3.464''' for all other planes.
Line 180: Line 180:  
| <math>\text{FP} \ge 3\text{EFP}</math>
 
| <math>\text{FP} \ge 3\text{EFP}</math>
 
| 3/120 - 7/120
 
| 3/120 - 7/120
| 0% - 100%
+
| 0 % - 100 %
 
| Allied Only
 
| Allied Only
 
| Allied Only
 
| Allied Only
Line 188: Line 188:  
| <math>3\text{EFP} > \text{FP} \ge 1.5\text{EFP}</math>
 
| <math>3\text{EFP} > \text{FP} \ge 1.5\text{EFP}</math>
 
| 9/120 - 21/120
 
| 9/120 - 21/120
| 0% - 80%
+
| 0 % - 80 %
 
| Allied & Enemy
 
| Allied & Enemy
 
| Allied Only
 
| Allied Only
Line 196: Line 196:  
| <math>1.5\text{EFP} > \text{FP} > \frac{2}{3}\text{EFP}</math>
 
| <math>1.5\text{EFP} > \text{FP} > \frac{2}{3}\text{EFP}</math>
 
| 15/120 - 35/120
 
| 15/120 - 35/120
| 0% - 60%
+
| 0 % - 60 %
 
| Neither
 
| Neither
 
| Neither
 
| Neither
Line 204: Line 204:  
| <math>\frac{2}{3}\text{EFP} \ge \text{FP} > \frac{1}{3}\text{EFP}</math>
 
| <math>\frac{2}{3}\text{EFP} \ge \text{FP} > \frac{1}{3}\text{EFP}</math>
 
| 21/120 - 49/120
 
| 21/120 - 49/120
| 0% - 40%
+
| 0 % - 40 %
 
| Allied & Enemy
 
| Allied & Enemy
 
| Enemy Only
 
| Enemy Only
Line 212: Line 212:  
| <math>\frac{1}{3}\text{EFP} \ge \text{FP}</math>
 
| <math>\frac{1}{3}\text{EFP} \ge \text{FP}</math>
 
| 30/120 - 70/120
 
| 30/120 - 70/120
| 0% - 10%
+
| 0 % - 10 %
 
| Enemy Only
 
| Enemy Only
 
| Enemy Only
 
| Enemy Only
Line 223: Line 223:  
!colspan=2|Proportional Air State Shootdown Formulas
 
!colspan=2|Proportional Air State Shootdown Formulas
 
|-
 
|-
!width=20px|<div style="-webkit-writing-mode:vertical-rl;-webkit-transform:rotate(180deg); text-align:left;">Allied Fleet</div>
+
!width=20px|<div style="writing-mode:vertical-rl;transform:rotate(180deg); text-align:left;">Allied Fleet</div>
 
|
 
|
 
For each slot of the '''Allied Fleet:'''
 
For each slot of the '''Allied Fleet:'''
Line 240: Line 240:  
|}
 
|}
 
|-
 
|-
!width=20px|<div style="-webkit-writing-mode:vertical-rl;-webkit-transform:rotate(180deg); text-align:left;">Enemy Fleet</div>
+
!width=20px|<div style="writing-mode:vertical-rl;transform:rotate(180deg); text-align:left;">Enemy Fleet</div>
 
|
 
|
 
For each slot of the '''Enemy Fleet:'''
 
For each slot of the '''Enemy Fleet:'''
Line 270: Line 270:  
Planes that participate in this phase:
 
Planes that participate in this phase:
 
* Bombers
 
* Bombers
** {{RedPlane}}/{{BluePlane}}/{{Night Torpedo Bomber}}/{{JetFighterBomber1}}/{{JetFighterBomber2}} carrier-based,
+
** {{Dive Bomber}}/{{Torpedo Bomber}}/{{Night Torpedo Bomber}}/{{JetFighterBomber1}}/{{JetFighterBomber2}} carrier-based,
 
** {{SPB}} seaplanes.
 
** {{SPB}} seaplanes.
 
** {{ASWPlane}} [[Liaison Aircraft]] with {{Dive}} Dive Bombing stat.
 
** {{ASWPlane}} [[Liaison Aircraft]] with {{Dive}} Dive Bombing stat.
Line 279: Line 279:  
*** Even ships that cannot be targeted by airstrikes such as submarines can be chosen to defend against a given bomber.
 
*** Even ships that cannot be targeted by airstrikes such as submarines can be chosen to defend against a given bomber.
 
*** Sunk ships cannot be chosen to defend<ref>https://twitter.com/Divinity_123/status/1564593185824841729</ref>, but sunk enemy ships can still activate [[#Anti-Air Cut-in|Anti-Air Cut-in]] for the fleet<ref>https://twitter.com/Divinity_123/status/1565631534362664960</ref>
 
*** Sunk ships cannot be chosen to defend<ref>https://twitter.com/Divinity_123/status/1564593185824841729</ref>, but sunk enemy ships can still activate [[#Anti-Air Cut-in|Anti-Air Cut-in]] for the fleet<ref>https://twitter.com/Divinity_123/status/1565631534362664960</ref>
* When a ship defends against a bomber, it rolls two concurrent but independent events, each with 50% chance of success:
+
* When a ship defends against a bomber, it rolls two concurrent but independent events, each with 50 % chance of success:
 
** The first roll, denominated '''Proportional Shootdown''', or '''Prop''' for short, reduces the slot size by a given % value.
 
** The first roll, denominated '''Proportional Shootdown''', or '''Prop''' for short, reduces the slot size by a given % value.
 
** The second roll, denominated '''Fixed Shootdown''', or '''Fixed''' for short, reduces the slot size by a given X value.
 
** The second roll, denominated '''Fixed Shootdown''', or '''Fixed''' for short, reduces the slot size by a given X value.
** There is therefore a chance of 25% to trigger both effects, 25% to trigger only Prop, 25% to trigger only Fixed, and 25% to trigger neither, for each bomber.
+
** There is therefore a chance of 25 % to trigger both effects, 25 % to trigger only Prop, 25 % to trigger only Fixed, and 25 % to trigger neither, for each bomber.
 
** Player-side ships are also guaranteed to shoot down at least +1 plane in addition to this, see [[#Anti-Air Cut-in|Anti-Air Cut-in]] for details.
 
** Player-side ships are also guaranteed to shoot down at least +1 plane in addition to this, see [[#Anti-Air Cut-in|Anti-Air Cut-in]] for details.
 
<references/>
 
<references/>
Line 293: Line 293:  
!colspan=3|Adjusted Anti-Air Formulas
 
!colspan=3|Adjusted Anti-Air Formulas
 
|-
 
|-
!width=20px rowspan=2|<div style="-webkit-writing-mode:vertical-rl;-webkit-transform:rotate(180deg); text-align:left;">Allied Fleet</div>
+
!width=20px rowspan=2|<div style="writing-mode:vertical-rl;transform:rotate(180deg); text-align:left;">Allied Fleet</div>
!width=20px|<div style="-webkit-writing-mode:vertical-rl;-webkit-transform:rotate(180deg); text-align:left;">Ship Adj AA</div>
+
!width=20px|<div style="writing-mode:vertical-rl;transform:rotate(180deg); text-align:left;">Ship Adj AA</div>
 
|
 
|
 
'''Allied Fleet:'''
 
'''Allied Fleet:'''
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* Then, if ship has any equipment equipped: <math>\text{AdjAA}_\text{ship} = 2 \times \bigg\lfloor\frac{\text{AdjAA}_\text{ship}}{2}\bigg\rfloor</math> (rounded down to the nearest multiple of 2)
 
* Then, if ship has any equipment equipped: <math>\text{AdjAA}_\text{ship} = 2 \times \bigg\lfloor\frac{\text{AdjAA}_\text{ship}}{2}\bigg\rfloor</math> (rounded down to the nearest multiple of 2)
 
|-
 
|-
!width=20px|<div style="-webkit-writing-mode:vertical-rl;-webkit-transform:rotate(180deg); text-align:left;">Fleet Adj AA</div>
+
!width=20px|<div style="writing-mode:vertical-rl;transform:rotate(180deg); text-align:left;">Fleet Adj AA</div>
 
|
 
|
 
*'''Fleet Adjusted AA''' is defined by:
 
*'''Fleet Adjusted AA''' is defined by:
Line 310: Line 310:  
|}
 
|}
 
|-
 
|-
!width=20px rowspan=2|<div style="-webkit-writing-mode:vertical-rl;-webkit-transform:rotate(180deg); text-align:left;">Enemy Fleet</div>
+
!width=20px rowspan=2|<div style="writing-mode:vertical-rl;transform:rotate(180deg); text-align:left;">Enemy Fleet</div>
!width=20px|<div style="-webkit-writing-mode:vertical-rl;-webkit-transform:rotate(180deg); text-align:left;">Ship Adj AA</div>
+
!width=20px|<div style="writing-mode:vertical-rl;transform:rotate(180deg); text-align:left;">Ship Adj AA</div>
 
|
 
|
 
'''Enemy Fleet'''
 
'''Enemy Fleet'''
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* Then: <math>\text{AdjAA}_\text{enemy ship} = 2 \times \bigg\lfloor\frac{\text{AdjAA}_\text{enemy ship}}{2}\bigg\rfloor</math> (rounded down to the nearest multiple of 2)
 
* Then: <math>\text{AdjAA}_\text{enemy ship} = 2 \times \bigg\lfloor\frac{\text{AdjAA}_\text{enemy ship}}{2}\bigg\rfloor</math> (rounded down to the nearest multiple of 2)
 
|-
 
|-
!width=20px|<div style="-webkit-writing-mode:vertical-rl;-webkit-transform:rotate(180deg); text-align:left;">Fleet Adj AA</div>
+
!width=20px|<div style="writing-mode:vertical-rl;transform:rotate(180deg); text-align:left;">Fleet Adj AA</div>
 
|
 
|
 
*'''Fleet Adjusted AA''' is defined by:
 
*'''Fleet Adjusted AA''' is defined by:
Line 342: Line 342:  
!<math>\text{Mod}_\text{Equip-Fleet}</math>
 
!<math>\text{Mod}_\text{Equip-Fleet}</math>
 
|-
 
|-
!{{GreenGunDP}}{{AntiAircraftFireDirector}}<br>[[High-Angle Gun]]s, {{Equipment/Link|Type 91 Anti-Aircraft Fire Director|Type 94 Anti-Aircraft Fire Director|text=AAFD|link_category=Anti-Aircraft Fire Director}}
+
!{{Green Gun}}{{AntiAircraftFireDirector}}<br>[[High-Angle Gun]]s, {{Equipment/Link|Type 91 Anti-Aircraft Fire Director|Type 94 Anti-Aircraft Fire Director|text=AAFD|link_category=Anti-Aircraft Fire Director}}
 
|4||0.35
 
|4||0.35
 
|-
 
|-
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|3||0.4
 
|3||0.4
 
|-
 
|-
!{{GreenAmmo}}<br>{{Equipment/Link|Type 3 Shell|Type 3 Shell Kai|Type 3 Shell Kai Ni|text=AA Shells|link_category=Anti-Aircraft Shells}}
+
!{{AA Shell}}<br>{{Equipment/Link|Type 3 Shell|Type 3 Shell Kai|Type 3 Shell Kai Ni|text=AA Shells|link_category=Anti-Aircraft Shells}}
 
|0||0.6
 
|0||0.6
 
|-
 
|-
Line 354: Line 354:  
|0||0.25
 
|0||0.25
 
|-
 
|-
!{{GreenGunMG}}<br>[[AA Gun]]s
+
!{{AA Gun}}<br>[[AA Gun]]s
 
|6||rowspan=3|0.2
 
|6||rowspan=3|0.2
 
|-
 
|-
Line 373: Line 373:  
!colspan=2|Prop/Fixed Shootdown Formulas
 
!colspan=2|Prop/Fixed Shootdown Formulas
 
|-
 
|-
!width=20px|<div style="-webkit-writing-mode:vertical-rl;-webkit-transform:rotate(180deg); text-align:left;">Allied Fleet</div>
+
!width=20px|<div style="writing-mode:vertical-rl;transform:rotate(180deg); text-align:left;">Allied Fleet</div>
 
|
 
|
 
'''Allied Fleet's ship''':
 
'''Allied Fleet's ship''':
Line 386: Line 386:     
|-
 
|-
!width=20px|<div style="-webkit-writing-mode:vertical-rl;-webkit-transform:rotate(180deg); text-align:left;">Enemy Fleet</div>
+
!width=20px|<div style="writing-mode:vertical-rl;transform:rotate(180deg); text-align:left;">Enemy Fleet</div>
 
|
 
|
 
'''Enemy Fleet's ship''':
 
'''Enemy Fleet's ship''':
Line 446: Line 446:  
[[File:AkizukiAACI.png|thumb|right|Akizuki performing the ID 1 AACI.]]
 
[[File:AkizukiAACI.png|thumb|right|Akizuki performing the ID 1 AACI.]]
 
Using special equipment setups, ships may perform one of multiple special Anti-Ait Cut-In mostly referred to as '''AACI''', during Stage 2.
 
Using special equipment setups, ships may perform one of multiple special Anti-Ait Cut-In mostly referred to as '''AACI''', during Stage 2.
      
;AACI types
 
;AACI types
Line 456: Line 455:  
** The "Trigger Rate" and the "Priority Order",
 
** The "Trigger Rate" and the "Priority Order",
 
** The "K-value" and "shot down per slot" value,
 
** The "K-value" and "shot down per slot" value,
      
;AACI effects
 
;AACI effects
Line 462: Line 460:  
* Remove a fixed number of planes from each enemy bomber slot ("shot down per slot").
 
* Remove a fixed number of planes from each enemy bomber slot ("shot down per slot").
 
These effects make depleting the entirety of enemy planes much more feasible.
 
These effects make depleting the entirety of enemy planes much more feasible.
      
;AACI triggering
 
;AACI triggering
Line 478: Line 475:  
** It can activate during the regular airstrike phase, but not during other phases like the [[Jet Assault]]s, [[LBAS]] phases, [[OASW]], or [[Shelling]] phases.
 
** It can activate during the regular airstrike phase, but not during other phases like the [[Jet Assault]]s, [[LBAS]] phases, [[OASW]], or [[Shelling]] phases.
 
** There is a bug that allows enemy ships to activate AACI even if they were sunk<ref>https://twitter.com/Divinity_123/status/1565631534362664960</ref>.
 
** There is a bug that allows enemy ships to activate AACI even if they were sunk<ref>https://twitter.com/Divinity_123/status/1565631534362664960</ref>.
      
For the following table:
 
For the following table:
Line 491: Line 487:  
*This exclude any stat gained from [[Fit Bonus]]es or [[Improvement]].
 
*This exclude any stat gained from [[Fit Bonus]]es or [[Improvement]].
    +
===AACI List===
 
{{Anchor|AACI}}
 
{{Anchor|AACI}}
 
{|class="wikitable sortable" style="text-align:center; margin:auto"
 
{|class="wikitable sortable" style="text-align:center; margin:auto"
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|{{ToolTip|+8|A <nowiki>=</nowiki> 3, B <nowiki>=</nowiki> 5}}
 
|{{ToolTip|+8|A <nowiki>=</nowiki> 3, B <nowiki>=</nowiki> 5}}
 
|1.7
 
|1.7
|65%
+
|65 %
 
|rowspan=3|'''{{Class|Akizuki}}'''
 
|rowspan=3|'''{{Class|Akizuki}}'''
 
|-
 
|-
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|{{ToolTip|+7|A <nowiki>=</nowiki> 3, B <nowiki>=</nowiki> 4}}
 
|{{ToolTip|+7|A <nowiki>=</nowiki> 3, B <nowiki>=</nowiki> 4}}
 
|1.7
 
|1.7
|58%
+
|58 %
 
|-
 
|-
 
!3
 
!3
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|{{ToolTip|+5|A <nowiki>=</nowiki> 2, B <nowiki>=</nowiki> 3}}
 
|{{ToolTip|+5|A <nowiki>=</nowiki> 2, B <nowiki>=</nowiki> 3}}
 
|1.6
 
|1.6
|50%
+
|50 %
 
|-
 
|-
 
!4
 
!4
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|{{ToolTip|+7|A <nowiki>=</nowiki> 5, B <nowiki>=</nowiki> 2}}
 
|{{ToolTip|+7|A <nowiki>=</nowiki> 5, B <nowiki>=</nowiki> 2}}
 
|1.5
 
|1.5
|52%
+
|52 %
 
|'''All'''
 
|'''All'''
 
|-
 
|-
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|{{ToolTip|+5|A <nowiki>=</nowiki> 2, B <nowiki>=</nowiki> 3}}
 
|{{ToolTip|+5|A <nowiki>=</nowiki> 2, B <nowiki>=</nowiki> 3}}
 
|1.5
 
|1.5
|55%
+
|55 %
 
|'''All'''<br>''(except {{Class|Akizuki}})''
 
|'''All'''<br>''(except {{Class|Akizuki}})''
 
|-
 
|-
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|{{ToolTip|+5|A <nowiki>=</nowiki> 4, B <nowiki>=</nowiki> 1}}
 
|{{ToolTip|+5|A <nowiki>=</nowiki> 4, B <nowiki>=</nowiki> 1}}
 
|1.45
 
|1.45
|40%
+
|40 %
 
|'''All'''
 
|'''All'''
 
|-
 
|-
Line 561: Line 558:  
|{{ToolTip|+4|A <nowiki>=</nowiki> 2, B <nowiki>=</nowiki> 2}}
 
|{{ToolTip|+4|A <nowiki>=</nowiki> 2, B <nowiki>=</nowiki> 2}}
 
|1.35
 
|1.35
|45%
+
|45 %
 
|rowspan=2|'''All'''<br>''(except {{Class|Akizuki}})''
 
|rowspan=2|'''All'''<br>''(except {{Class|Akizuki}})''
 
|-
 
|-
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|{{ToolTip|+5|A <nowiki>=</nowiki> 2, B <nowiki>=</nowiki> 3}}
 
|{{ToolTip|+5|A <nowiki>=</nowiki> 2, B <nowiki>=</nowiki> 3}}
 
|1.4
 
|1.4
|50%
+
|50 %
 
|-
 
|-
 
!9
 
!9
!45
+
!46
 
|{{Green Gun}} {{AntiAircraftFireDirector}}
 
|{{Green Gun}} {{AntiAircraftFireDirector}}
 
|{{ToolTip|+3|A <nowiki>=</nowiki> 1, B <nowiki>=</nowiki> 2}}
 
|{{ToolTip|+3|A <nowiki>=</nowiki> 1, B <nowiki>=</nowiki> 2}}
 
|1.3
 
|1.3
|40%
+
|40 %
 
|'''All'''
 
|'''All'''
 
|-
 
|-
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|{{ToolTip|+9|A <nowiki>=</nowiki> 3, B <nowiki>=</nowiki> 6}}
 
|{{ToolTip|+9|A <nowiki>=</nowiki> 3, B <nowiki>=</nowiki> 6}}
 
|1.65
 
|1.65
|60%
+
|60 %
 
|rowspan=2|'''{{Ship/Link|Maya/Kai Ni}}'''
 
|rowspan=2|'''{{Ship/Link|Maya/Kai Ni}}'''
 
|-
 
|-
Line 592: Line 589:  
|{{ToolTip|+7|A <nowiki>=</nowiki> 2, B <nowiki>=</nowiki> 5}}
 
|{{ToolTip|+7|A <nowiki>=</nowiki> 2, B <nowiki>=</nowiki> 5}}
 
|1.5
 
|1.5
|55%
+
|55 %
 
|-
 
|-
 
!12
 
!12
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|{{ToolTip|+4|A <nowiki>=</nowiki> 1, B <nowiki>=</nowiki> 3}}
 
|{{ToolTip|+4|A <nowiki>=</nowiki> 1, B <nowiki>=</nowiki> 3}}
 
|1.25
 
|1.25
|45%
+
|45 %
 
|'''All'''
 
|'''All'''
 
|-
 
|-
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|{{ToolTip|+5|A <nowiki>=</nowiki> 1, B <nowiki>=</nowiki> 4}}
 
|{{ToolTip|+5|A <nowiki>=</nowiki> 1, B <nowiki>=</nowiki> 4}}
 
|1.35
 
|1.35
|35%
+
|35 %
 
|'''All'''<br>''(except {{Ship/Link|Maya/Kai Ni}})''
 
|'''All'''<br>''(except {{Ship/Link|Maya/Kai Ni}})''
 
|-
 
|-
Line 615: Line 612:  
| +5
 
| +5
 
|1.45
 
|1.45
|62%
+
|62 %
 
|rowspan=2|'''{{Ship/Link|Isuzu/Kai Ni}}'''
 
|rowspan=2|'''{{Ship/Link|Isuzu/Kai Ni}}'''
 
|-
 
|-
Line 623: Line 620:  
| +4
 
| +4
 
|1.3
 
|1.3
|55%
+
|55 %
 
|-
 
|-
 
!16
 
!16
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| +5
 
| +5
 
|1.4
 
|1.4
|62%
+
|62 %
 
|'''{{Ship/Link|Kasumi/Kai Ni B}} &<br>{{Ship/Link|Yuubari/Kai Ni}}''' ''(not {{Ship/Link|Yuubari/Kai Ni Toku|Yuubari/Kai Ni D|text=Toku/D}})''
 
|'''{{Ship/Link|Kasumi/Kai Ni B}} &<br>{{Ship/Link|Yuubari/Kai Ni}}''' ''(not {{Ship/Link|Yuubari/Kai Ni Toku|Yuubari/Kai Ni D|text=Toku/D}})''
 
|-
 
|-
 
!17
 
!17
!42
+
!43
 
|{{Green Gun}} {{AA Gun}}
 
|{{Green Gun}} {{AA Gun}}
 
| +3
 
| +3
 
|1.25
 
|1.25
|55%
+
|55 %
 
|'''{{Ship/Link|Kasumi/Kai Ni B}}'''
 
|'''{{Ship/Link|Kasumi/Kai Ni B}}'''
 
|-
 
|-
 
!18
 
!18
!43
+
!44
 
|{{IconText|{{AA Gun}}|9+ AA|9}}
 
|{{IconText|{{AA Gun}}|9+ AA|9}}
 
| +3
 
| +3
 
|1.2
 
|1.2
|60%
+
|60 %
 
|'''{{Ship/Link|Satsuki/Kai Ni}}'''
 
|'''{{Ship/Link|Satsuki/Kai Ni}}'''
 
|-
 
|-
Line 654: Line 651:  
| +6
 
| +6
 
|1.45
 
|1.45
|58%
+
|58 %
 
|rowspan=2|'''{{Ship/Link|Kinu/Kai Ni}}'''
 
|rowspan=2|'''{{Ship/Link|Kinu/Kai Ni}}'''
 
|-
 
|-
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| +4
 
| +4
 
|1.25
 
|1.25
|65%
+
|65 %
 
|-
 
|-
 
!21
 
!21
Line 669: Line 666:  
| +6
 
| +6
 
|1.45
 
|1.45
|60%
+
|60 %
 
|'''{{Ship/Link|Yura/Kai Ni}}'''
 
|'''{{Ship/Link|Yura/Kai Ni}}'''
 
|-
 
|-
 
!22
 
!22
!44
+
!45
 
|{{IconText|{{AA Gun}}|9+ AA|9}}
 
|{{IconText|{{AA Gun}}|9+ AA|9}}
 
| +3
 
| +3
 
|1.2
 
|1.2
|60%
+
|60 %
 
|'''{{Ship/Link|Fumizuki/Kai Ni}}'''
 
|'''{{Ship/Link|Fumizuki/Kai Ni}}'''
 
|-
 
|-
 
!23
 
!23
!46
+
!47
 
|nowrap|{{IconText|{{AA Gun}}|3~8 AA|9}}
 
|nowrap|{{IconText|{{AA Gun}}|3~8 AA|9}}
 
| +2
 
| +2
 
|1.05
 
|1.05
|80%
+
|80 %
 
|'''{{Ship/Link|UIT-25|I-504|text=UIT-25/I-504}}'''
 
|'''{{Ship/Link|UIT-25|I-504|text=UIT-25/I-504}}'''
 
|-
 
|-
Line 693: Line 690:  
| +4
 
| +4
 
|1.25
 
|1.25
|40%
+
|40 %
 
|'''{{Ship/Link|Tenryuu/Kai Ni|Tatsuta/Kai Ni|text=''Tenryuu''-class Kai Ni|link_class=Tenryuu}}'''
 
|'''{{Ship/Link|Tenryuu/Kai Ni|Tatsuta/Kai Ni|text=''Tenryuu''-class Kai Ni|link_class=Tenryuu}}'''
 
|-
 
|-
Line 701: Line 698:  
| +8
 
| +8
 
|1.55
 
|1.55
|60%
+
|60 %
 
|'''{{Ship/Link|Ise/Kai|Ise/Kai Ni|Hyuuga/Kai|Hyuuga/Kai Ni|text=''Ise''-class Kai/Ni|link_class=Ise}}'''
 
|'''{{Ship/Link|Ise/Kai|Ise/Kai Ni|Hyuuga/Kai|Hyuuga/Kai Ni|text=''Ise''-class Kai/Ni|link_class=Ise}}'''
 
|-
 
|-
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| +7
 
| +7
 
|1.4
 
|1.4
|55%
+
|55 %
 
|'''{{Ship/Link|Yamato/Kai|Yamato/Kai Ni|Yamato/Kai Ni Juu|Musashi/Kai|Musashi/Kai Ni|text=''Yamato''-class Kai/Ni|link_class=Yamato}}'''
 
|'''{{Ship/Link|Yamato/Kai|Yamato/Kai Ni|Yamato/Kai Ni Juu|Musashi/Kai|Musashi/Kai Ni|text=''Yamato''-class Kai/Ni|link_class=Yamato}}'''
 
|-
 
|-
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| +6
 
| +6
 
|1.55
 
|1.55
|55%
+
|55 %
 
|'''{{Ship/Link|Ooyodo/Kai}}'''
 
|'''{{Ship/Link|Ooyodo/Kai}}'''
 
|-
 
|-
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| +5
 
| +5
 
|1.4
 
|1.4
|55%
+
|55 %
 
|'''{{Ship/Link|Ise/Kai|Ise/Kai Ni|Hyuuga/Kai|Hyuuga/Kai Ni|text=''Ise''-class Kai/Ni|link_class=Ise}} &<br>{{Ship/Link|Musashi/Kai|Musashi/Kai Ni|text=Musashi Kai/Ni}}'''
 
|'''{{Ship/Link|Ise/Kai|Ise/Kai Ni|Hyuuga/Kai|Hyuuga/Kai Ni|text=''Ise''-class Kai/Ni|link_class=Ise}} &<br>{{Ship/Link|Musashi/Kai|Musashi/Kai Ni|text=Musashi Kai/Ni}}'''
 
|-
 
|-
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| +6
 
| +6
 
|1.55
 
|1.55
|60%
+
|60 %
 
|'''{{Ship/Link|Hamakaze/B Kai}} &<br>{{Ship/Link|Isokaze/B Kai}}
 
|'''{{Ship/Link|Hamakaze/B Kai}} &<br>{{Ship/Link|Isokaze/B Kai}}
 
|-
 
|-
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| +4
 
| +4
 
|1.3
 
|1.3
|45%
+
|45 %
 
|'''{{Ship/Link|Tenryuu/Kai Ni}} &<br>{{Ship/Link|Gotland/Kai|Gotland/Andra|text=Gotland Kai/Andra}}'''
 
|'''{{Ship/Link|Tenryuu/Kai Ni}} &<br>{{Ship/Link|Gotland/Kai|Gotland/Andra|text=Gotland Kai/Andra}}'''
 
|-
 
|-
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| +3
 
| +3
 
|1.2
 
|1.2
|52%
+
|52 %
 
|'''{{Ship/Link|Tenryuu/Kai Ni}}'''
 
|'''{{Ship/Link|Tenryuu/Kai Ni}}'''
 
|-
 
|-
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| +4
 
| +4
 
|1.2
 
|1.2
|50%
+
|50 %
 
|'''[[RN|Royal Navy Ships]] &<br> {{Class|Kongou|Kai Ni/B/C}}'''
 
|'''[[RN|Royal Navy Ships]] &<br> {{Class|Kongou|Kai Ni/B/C}}'''
 
|-
 
|-
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| +4
 
| +4
 
|1.35
 
|1.35
|45%
+
|45 %
 
|'''{{Ship/Link|Gotland/Kai|Gotland/Andra|text=Gotland Kai/Andra}}'''
 
|'''{{Ship/Link|Gotland/Kai|Gotland/Andra|text=Gotland Kai/Andra}}'''
 
|-
 
|-
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| +8
 
| +8
 
|1.6
 
|1.6
|55%
+
|55 %
 
|rowspan=4|'''{{Class|Fletcher}}'''
 
|rowspan=4|'''{{Class|Fletcher}}'''
 
|-
 
|-
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| +7
 
| +7
 
|1.55
 
|1.55
|55%
+
|55 %
 
|-
 
|-
 
!36
 
!36
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| +7
 
| +7
 
|1.55
 
|1.55
|50%
+
|50 %
 
|-
 
|-
 
!37
 
!37
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| +5
 
| +5
 
|1.45
 
|1.45
|40%
+
|40 %
 
|-
 
|-
 
!38
 
!38
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| +11
 
| +11
 
|1.85
 
|1.85
|57%
+
|57 %
 
|rowspan=4|'''{{Ship/Link|Atlanta|text=''Atlanta''-class|link_class=Atlanta}}'''
 
|rowspan=4|'''{{Ship/Link|Atlanta|text=''Atlanta''-class|link_class=Atlanta}}'''
 
|-
 
|-
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| +11
 
| +11
 
|1.7
 
|1.7
|57%
+
|57 %
 
|-
 
|-
 
!40
 
!40
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| +11
 
| +11
 
|1.7
 
|1.7
|56%
+
|56 %
 
|-
 
|-
 
!41
 
!41
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| +10
 
| +10
 
|1.65
 
|1.65
|55%
+
|55 %
 
|-
 
|-
 
!42
 
!42
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| +11
 
| +11
 
|1.65
 
|1.65
|64%
+
|64 %
 
|rowspan=4|'''{{Ship/Link|Yamato/Kai Ni|Yamato/Kai Ni Juu|Musashi/Kai Ni|text=''Yamato''-class Kai Ni|link_class=Yamato}}'''
 
|rowspan=4|'''{{Ship/Link|Yamato/Kai Ni|Yamato/Kai Ni Juu|Musashi/Kai Ni|text=''Yamato''-class Kai Ni|link_class=Yamato}}'''
 
|-
 
|-
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| +9
 
| +9
 
|1.6
 
|1.6
|59%
+
|59 %
 
|-
 
|-
 
!44
 
!44
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| +7
 
| +7
 
|1.6
 
|1.6
|54%
+
|54 %
 
|-
 
|-
 
!45
 
!45
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| +6
 
| +6
 
|1.55
 
|1.55
|40%
+
|40 %
 
|-
 
|-
 
!46
 
!46
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| +8
 
| +8
 
|1.55
 
|1.55
|50%
+
|50 %
 
|'''{{Ship/Link|Haruna Kai Ni B}}'''
 
|'''{{Ship/Link|Haruna Kai Ni B}}'''
 +
|-
 +
!47
 +
!42
 +
|{{Equipment/Card|12.7cm Twin Gun Mount Model C Kai 3 H|size=70px}} {{Equipment/Card|12.7cm Twin Gun Mount Model C Kai 3 H|size=70px}}<br>'''OR'''<br>{{Equipment/Card|12.7cm Twin Gun Mount Model C Kai 3 H|size=70px}} {{Equipment/Card|25mm Anti-aircraft Autocannon Mount & Machine Guns|size=70px}}<br>'''OR'''<br>{{Equipment/Card|12.7cm Twin Gun Mount Model C Kai 3 H|size=70px}} {{IconText|{{Radar}}|4+ AA|9}}
 +
| +2?
 +
|??
 +
|70? %
 +
|'''{{Ship/Link|Shiratsuyu/Kai Ni}}<br>{{Ship/Link|Shigure/Kai Ni|Shigure/Kai San|text=Shigure Kai Ni/San}}<br>{{Ship/Link|Murasame/Kai Ni}}<br>{{Ship/Link|Harusame/Kai Ni}}
 
|}
 
|}
    
;Examples
 
;Examples
 
*[[Akizuki]] with {{IconText|{{Green Gun}}|8+ AA|9}}{{IconText|{{Green Gun}}|8+ AA|9}}{{Air Radar}}{{IconText|{{AA Gun}}|9+ AA|9}} fulfills the requirements of the AACIs 1, 2, 3, 13 (in this order).
 
*[[Akizuki]] with {{IconText|{{Green Gun}}|8+ AA|9}}{{IconText|{{Green Gun}}|8+ AA|9}}{{Air Radar}}{{IconText|{{AA Gun}}|9+ AA|9}} fulfills the requirements of the AACIs 1, 2, 3, 13 (in this order).
**The resulting trigger rate is 95.22%.
+
**The resulting trigger rate is 95.22 %.
    
*[[Fletcher]] with {{Equipment/Card|5inch Single Gun Mount Mk.30 Kai + GFCS Mk.37|size=36px}}{{Equipment/Card|5inch Single Gun Mount Mk.30 Kai + GFCS Mk.37|size=36px}}{{Equipment/Card|5inch Single Gun Mount Mk.30 Kai|size=36px}}{{AAFD}} fulfills the requirements of the AACIs 34, 35, 8, 9 (in this order).
 
*[[Fletcher]] with {{Equipment/Card|5inch Single Gun Mount Mk.30 Kai + GFCS Mk.37|size=36px}}{{Equipment/Card|5inch Single Gun Mount Mk.30 Kai + GFCS Mk.37|size=36px}}{{Equipment/Card|5inch Single Gun Mount Mk.30 Kai|size=36px}}{{AAFD}} fulfills the requirements of the AACIs 34, 35, 8, 9 (in this order).
**The resulting trigger rate is 93.93%.
+
**The resulting trigger rate is 93.93 %.
    
*[[Musashi]] with {{Equipment/Card|10cm Twin High-angle Gun Mount Battery Concentrated Deployment|size=36px}}{{Equipment/Card|10cm Twin High-angle Gun Mount Battery Concentrated Deployment|size=36px}}{{Equipment/Card|12cm 30-tube Rocket Launcher Kai Ni|size=36px}}{{Very Large Radar}} fulfills the requirements of the AACIs 42, 43, 44, 45, 5, 28, 8, 13 (in this order).
 
*[[Musashi]] with {{Equipment/Card|10cm Twin High-angle Gun Mount Battery Concentrated Deployment|size=36px}}{{Equipment/Card|10cm Twin High-angle Gun Mount Battery Concentrated Deployment|size=36px}}{{Equipment/Card|12cm 30-tube Rocket Launcher Kai Ni|size=36px}}{{Very Large Radar}} fulfills the requirements of the AACIs 42, 43, 44, 45, 5, 28, 8, 13 (in this order).
**The resulting trigger rate is 99.73%.
+
**The resulting trigger rate is 99.73 %.
    
*[[Isokaze B Kai]] with {{IconText|{{Green Gun}}|8+ AA|9}}{{IconText|{{Green Gun}}|8+ AA|9}}{{Air Radar}}{{IconText|{{AA Gun}}|9+ AA|9}} fulfills the requirements of the AACIs 29, 5, 8, 13 (in this order).
 
*[[Isokaze B Kai]] with {{IconText|{{Green Gun}}|8+ AA|9}}{{IconText|{{Green Gun}}|8+ AA|9}}{{Air Radar}}{{IconText|{{AA Gun}}|9+ AA|9}} fulfills the requirements of the AACIs 29, 5, 8, 13 (in this order).
**The resulting trigger rate is 94.15%.
+
**The resulting trigger rate is 94.15 %.
    
;Sequential AACIs
 
;Sequential AACIs
Line 889: Line 894:  
Planes that participate in this phase:
 
Planes that participate in this phase:
 
* {{Seaplane}} Reconnaissance Seaplanes
 
* {{Seaplane}} Reconnaissance Seaplanes
* {{YellowPlane}} Carrier-based Reconnaissance Aircraft
+
* {{Carrier Recon}} Carrier-based Reconnaissance Aircraft
* {{BluePlane}}{{RedPlane}}{{JetFighterBomber2}} Carrier-based Bombers
+
* {{Torpedo Bomber}}{{Dive Bomber}}{{JetFighterBomber2}} Carrier-based Bombers
 
* {{Seaplane}} Seaplane Bombers
 
* {{Seaplane}} Seaplane Bombers
 
* {{ASWPlane}} [[Liaison Aircraft]] with {{Dive}} Dive Bombing stat.
 
* {{ASWPlane}} [[Liaison Aircraft]] with {{Dive}} Dive Bombing stat.
Line 908: Line 913:     
* Contact may be triggered only under {{color|green|'''AS+'''}}, {{color|green|'''AS'''}}, and {{color|red|'''AD'''}}. It '''cannot''' trigger under '''AP''' and {{color|red|'''AI'''}}.
 
* Contact may be triggered only under {{color|green|'''AS+'''}}, {{color|green|'''AS'''}}, and {{color|red|'''AD'''}}. It '''cannot''' trigger under '''AP''' and {{color|red|'''AI'''}}.
* At least one {{YellowPlane}} [[Carrier Recon]], {{BluePlane}}/{{Night Torpedo Bomber}} [[Torpedo Bomber]], {{SPR}}/{{Night Recon}} [[SPR|Seaplane Recon]], or {{Large Flying Boat}} [[Large Flying Boat]] must be present.
+
* At least one {{Carrier Recon}} [[Carrier Recon]], {{Torpedo Bomber}}/{{Night Torpedo Bomber}} [[Torpedo Bomber]], {{SPR}}/{{Night Recon}} [[SPR|Seaplane Recon]], or {{LFB}} [[Large Flying Boat]] must be present.
 
** {{SPB}} [[SPB|Seaplane Bombers]] '''cannot''' perform contact.
 
** {{SPB}} [[SPB|Seaplane Bombers]] '''cannot''' perform contact.
    
===Step 1: Contact Trigger===
 
===Step 1: Contact Trigger===
This step determines if any contact can trigger at all. Each plane that can perform Contact '''except''' {{BluePlane}}/{{Night Torpedo Bomber}} [[Torpedo Bomber|Torpedo Bombers]] contributes an independent trigger rate based on the plane's {{LOS}} LoS stat and slot size. The Final Trigger Rate is determined using the sum of all independent trigger rates, and is also affected by Air State.
+
This step determines if any contact can trigger at all. Each plane that can perform Contact '''except''' {{Torpedo Bomber}}/{{Night Torpedo Bomber}} [[Torpedo Bomber|Torpedo Bombers]] contributes an independent trigger rate based on the plane's {{LOS}} LoS stat and slot size. The Final Trigger Rate is determined using the sum of all independent trigger rates, and is also affected by Air State.
* If only {{BluePlane}}/{{Night Torpedo Bomber}} [[Torpedo Bomber|Torpedo Bombers]] are present, there is still a very small chance Contact Trigger can succeed.
+
* If only {{Torpedo Bomber}}/{{Night Torpedo Bomber}} [[Torpedo Bomber|Torpedo Bombers]] are present, there is still a very small chance Contact Trigger can succeed.
    
{{Formula
 
{{Formula
 
|Title=Contact Trigger Rate Formula<ref name="vita">[[KanColle Kai]] decompile</ref>
 
|Title=Contact Trigger Rate Formula<ref name="vita">[[KanColle Kai]] decompile</ref>
 
|Math=\text{Contact Rate}= \frac{1 + \sum^{\text{All Planes} } \left( \lfloor \sqrt{\text{Plane}_\text{Count} } \times \text{LoS}_\text{Plane} \rfloor \right)} {\text{Mod}_\text{Air State} }
 
|Math=\text{Contact Rate}= \frac{1 + \sum^{\text{All Planes} } \left( \lfloor \sqrt{\text{Plane}_\text{Count} } \times \text{LoS}_\text{Plane} \rfloor \right)} {\text{Mod}_\text{Air State} }
|Var=<math>\text{All Planes}</math> refer only to all planes that can perform Contact ({{YellowPlane}}/{{SPR}}/{{Night Recon}}/{{Large Flying Boat}}) '''except''' Torpedo Bombers ({{BluePlane}}/{{Night Torpedo Bomber}}).
+
|Var=<math>\text{All Planes}</math> refer only to all planes that can perform Contact ({{Carrier Recon}}/{{SPR}}/{{Night Recon}}/{{LFB}}) '''except''' Torpedo Bombers ({{Torpedo Bomber}}/{{Night Torpedo Bomber}}).
 
* <math>\text{Plane}_\text{Count}</math> is the current plane's slot size.
 
* <math>\text{Plane}_\text{Count}</math> is the current plane's slot size.
 
* <math>\text{LoS}_\text{Plane}</math> is the plane's displayed {{LOS}} LoS stat.
 
* <math>\text{LoS}_\text{Plane}</math> is the plane's displayed {{LOS}} LoS stat.
Line 940: Line 945:  
|Title=Aircraft Selection Formula<ref name="vita"></ref>
 
|Title=Aircraft Selection Formula<ref name="vita"></ref>
 
|Math=\text{Selection Rate}= \frac{\text{LoS}_\text{Plane} } {\text{Mod}_\text{Air State} }
 
|Math=\text{Selection Rate}= \frac{\text{LoS}_\text{Plane} } {\text{Mod}_\text{Air State} }
|Var=<math>\text{Selection Rate}</math> applies only to planes that can perform Contact ({{YellowPlane}}/{{BluePlane}}/{{Night Torpedo Bomber}}/{{SPR}}/{{Night Recon}}/{{Large Flying Boat}}).
+
|Var=<math>\text{Selection Rate}</math> applies only to planes that can perform Contact ({{Carrier Recon}}/{{Torpedo Bomber}}/{{Night Torpedo Bomber}}/{{SPR}}/{{Night Recon}}/{{LFB}}).
 
* <math>\text{LoS}_\text{Plane}</math> is the plane's displayed {{LOS}} LoS stat.
 
* <math>\text{LoS}_\text{Plane}</math> is the plane's displayed {{LOS}} LoS stat.
 
* <math>\text{Mod}_\text{Air State}</math> is the Air State modifier.
 
* <math>\text{Mod}_\text{Air State}</math> is the Air State modifier.
Line 955: Line 960:  
!Accuracy {{Acc}}!!Damage Modifier
 
!Accuracy {{Acc}}!!Damage Modifier
 
|-
 
|-
|0||112%
+
|0||112 %
 
|-
 
|-
|1||112%
+
|1||112 %
 
|-
 
|-
|2||117%
+
|2||117 %
 
|-
 
|-
|3+||120%
+
|3+||120 %
 
|}
 
|}
   Line 990: Line 995:     
;Notes
 
;Notes
* It is possible to achieve more than 100% activation rate.
+
* It is possible to achieve more than 100 % activation rate.
* There is another anti-air barrage animation in-game for only {{GreenAmmo}} [[AA Shell]]s. ''No effects were found for it.''
+
* There is another anti-air barrage animation in-game for only {{AA Shell}} [[AA Shell]]s. ''No effects were found for it.''
 
** The combination of a [[AA Shell]]s and the {{Equipment/Link|12cm 30-tube Rocket Launcher Kai Ni|text=RLK2}} is also supposed to have extra effects. ''No effects were found for it.''
 
** The combination of a [[AA Shell]]s and the {{Equipment/Link|12cm 30-tube Rocket Launcher Kai Ni|text=RLK2}} is also supposed to have extra effects. ''No effects were found for it.''
 
** The uselessness/cosmetic-only role of AA Shells in this mechanic might be an historical reference to the real T3 shells, being extremely ineffective in their AA role, and being compared to simple "fireworks".
 
** The uselessness/cosmetic-only role of AA Shells in this mechanic might be an historical reference to the real T3 shells, being extremely ineffective in their AA role, and being compared to simple "fireworks".
Line 997: Line 1,002:     
=See Also=
 
=See Also=
 +
*[[Day Battle|Carrier Day Attacks]]
 +
**[[CVCI]]
 +
*[[Combat/Night Battle#Carrier Night Attacks|Carrier Night Attacks]]
 +
**[[CVNCI]]
 
{{Mechanics}}
 
{{Mechanics}}
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