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Module:Data/Ship/Akagi

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< Module:Data‎ | Ship
Revision as of 12:54, 27 February 2015 by com>Ckwng (Created page with "local Akagi = { [""] = { _name = "Akagi", _rarity = 6, _id = 6, _true_id = false, _card = "006.jpg", _japanese_name = "赤城", _reading = "あかぎ", _class...")
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Documentation for this module may be created at Module:Data/Ship/Akagi/doc

local Akagi = {
	[""] = {
		_name = "Akagi",
		_rarity = 6,
		_id = 6,
		_true_id = false,
		_card = "006.jpg",
		_japanese_name = "赤城",
		_reading = "あかぎ",
		_class = "Akagi",
		_type = 11,
		_hp = 69,
		_hp_max = 79,
		_firepower = 0,
		_firepower_max = 39,
		_firepower_mod = false,
		_armor = 28,
		_armor_max = 54,
		_armor_mod = 3,
		_torpedo = 0,
		_torpedo_max = false,
		_torpedo_mod = false,
		_evasion = 28,
		_evasion_max = 49,
		_aa = 32,
		_aa_max = 69,
		_aa_mod = 5,
		_asw = 0,
		_asw_max = false,
		_speed = 10,
		_los = 44,
		_los_max = 69,
		_range = 1,
		_luck = 12,
		_luck_max = 49,
		_luck_mod = false,
		_buildable = true,
		_buildable_lsc = true,
		_build_time = 270,
		_fuel = 60,
		_ammo = 55,
		_scrap_fuel = 8,
		_scrap_ammo = 12,
		_scrap_steel = 30,
		_scrap_baux = 7,
		_equipment = {
			{equipment = "Type 0 Fighter Model 21", size = 18},
			{equipment = "Type 99 Dive Bomber", size = 18},
			{equipment = "Type 97 Torpedo Bomber", size = 27},
			{equipment = false, size = 10},
		},
	},
	["Kai"] = {
		_name = "Akagi",
		_suffix = "Kai",
		_rarity = 7,
		_id = 6,
		_true_id = 377,
		_card = "006b.jpg",
		_japanese_name = "赤城改",
		_reading = "あかぎ",
		_class = "Akagi",
		_type = 11,
		_hp = 77,
		_hp_max = 92,
		_firepower = 0,
		_firepower_max = 49,
		_firepower_mod = false,
		_armor = 40,
		_armor_max = 79,
		_armor_mod = 4,
		_torpedo = 0,
		_torpedo_max = false,
		_torpedo_mod = false,
		_evasion = 28,
		_evasion_max = 69,
		_aa = 35,
		_aa_max = 79,
		_aa_mod = 5,
		_asw = 0,
		_asw_max = false,
		_speed = 10,
		_los = 50,
		_los_max = 89,
		_range = 1,
		_luck = 12,
		_luck_max = 59,
		_luck_mod = false,
		_remodel_level = 30,
		_remodel_ammo = 300,
		_remodel_steel = 700,
		_remodel_blueprint = false,
		_fuel = 75,
		_ammo = 75,
		_scrap_fuel = 10,
		_scrap_ammo = 15,
		_scrap_steel = 35,
		_scrap_baux = 12,
		_equipment = {
			{equipment = "Type 0 Fighter Model 52", size = 20},
			{equipment = "Suisei", size = 20},
			{equipment = "Type 97 Torpedo Bomber", size = 32},
			{equipment = false, size = 10},
		},
	},
	class = {
		_name = "Akagi",
		_class = true,
		_base_type = 11,
	},
}

return Akagi