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Module:Data/Equipment/Type 3 Shell
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Revision as of 07:59, 22 June 2020 by Botkaze (talk | contribs) (Botkaze moved page Module:Type 3 Shell to Module:Data/Equipment/Type 3 Shell without leaving a redirect)
Documentation for this module may be created at Module:Data/Equipment/Type 3 Shell/doc
--Categories:
--[[Category:Equipment modules]]
return {
_name = "Type 3 Shell",
_page = false,
_id = 35,
_japanese_name = "三式弾",
_reading = "さんしきだん",
_type = 18,
_icon = 12,
_rarity = 0,
_back = 2,
_firepower = false,
_bombing = false,
_torpedo = false,
_aa = 5,
_armor = false,
_asw = false,
_shelling_accuracy = false,
_torpedo_accuracy = false,
_evasion = false,
_los = false,
_speed = false,
_luck = false,
_range = false,
_special = false,
_scrap_fuel = false,
_scrap_ammo = 9,
_scrap_steel = 6,
_scrap_bauxite = 3,
_buildable = true,
_info = "戦艦の主砲から放たれる対空用特殊砲弾。<br/>榴散弾の一種で、大量の子弾が爆散、敵を編隊ごと一網打尽に殲滅することが可能。<br/>戦艦主砲の射撃装置の問題で命中率が低いのが難点だが、艦隊の防空力を大きく高めます。<br/>戦艦・航空戦艦・重巡洋艦が使用可能。",
_wikipedia = "San Shiki (anti-aircraft shell)",
_improvements = {
_fuel = 50,
_ammo = 120,
_steel = 210,
_bauxite = 170,
_products = {
["Type 3 Shell Kai"] = {
_ships = {
["Haruna/Kai Ni"] = {Sunday = false, Monday = false, Tuesday = false, Wednesday = false, Thursday = true, Friday = true, Saturday = true},
["Hiei/Kai Ni"] = {Sunday = false, Monday = false, Tuesday = false, Wednesday = true, Thursday = true, Friday = true, Saturday = false},
["Kirishima/Kai Ni"] = {Sunday = true, Monday = true, Tuesday = false, Wednesday = false, Thursday = false, Friday = false, Saturday = true},
["Kongou/Kai Ni"] = {Sunday = false, Monday = true, Tuesday = true, Wednesday = true, Thursday = true, Friday = false, Saturday = false},
},
[0] = {
_development_material = 7,
_development_material_x = 8,
_improvement_material = 4,
_improvement_material_x = 4,
_equipment = false,
},
[6] = {
_development_material = 8,
_development_material_x = 10,
_improvement_material = 5,
_improvement_material_x = 7,
_equipment = {[true] = 1},
},
[10] = {
_development_material = 10,
_development_material_x = 16,
_improvement_material = 8,
_improvement_material_x = 10,
_equipment = {
["Type 1 Armor Piercing Shell"] = 1,
["New Model Gun Mount Improvement Material"] = 1,
},
},
},
},
},
}