Introduction
The Spring 2016 Event, "Deployment! Land-based Aerial Division!" is planned to start on May 2nd, 2016. The entire event will be a "What if" Operation that will involve constructing an Airfield Land Base which will be used to launch Land Based Planes. The event is expected to be about 3 weeks in length and will be large scale operation which will consist of 7 stages that will be divided up into 3 different operations, a main operation, a later operation, and an extra operation.
The event plans to introduce the new "Land Based Plane" System which will introduce new Land Based planes such as the Type 1 Land Bomber and the the Type 96 Land Bomber.
In addition, the event will be the first time an event will branch into two separate operations which can be done at the same time once you complete the main operation.
Information
New Ships
There are 5 new ships added during this event. They are:
New Equipment
Currently from the tweets that have been provided, players will be expected to earn land based attack planes to be used during the event once construction of the installation is completed. These include the Type 1 Land Attacker and the Type 96 Land Attacker.
Completing the Latter Operation will reward you with a new type of "Flying Boat"
New Abyssals
There are 5 new Abyssals appearing in this event:
Mechanics
Participation requirements
- Must have a 75% sortie win ratio.
- Must have 5 empty ship slots for new ships.
- Must have 20 free equipment slots.
Special Mechanics
- The difficulty system first used in Spring 2015 Event returns: you can choose between Operation A (甲, Hard), Operation B (乙, Medium) or Operation C (丙, Easy).
- Choosing A or B requires certain HQ Level (HQ Lv 35 for B / 80 for A in Spring 2015 Event).
- There is a 4 way ship lock in this event.
- Transport Operations introduced in Fall 2015 Event return
- For transport maps, you need to deplete the TP gauge instead of a HP gauge, depleting the TP gauge only requires an A rank or better and does not require the boss to be sunk.
- This event introduces a Land-Based Air Groups mechanic for E4 to E7.
Event Maps
Quick Info Table
The Upcoming event will feature a new branching mechanic which will allow players to branch off from the main operation once it is complete. This will lead to players being able to access the both the Latter Operation and the Extra Operation. Players will be able to choose which operation they want to play. The following example listed below is a rough speculation and will be changed once the event goes live.
Classification
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Map
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Name
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Combined Fleet?
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Color of Tag
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Tag Condition & Deployment Restriction
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Difficulty Restrictions
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Notes
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Main Operation
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E-1
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Yes
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BLUE
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Tagging: Ships not already color-tagged will be tagged with the color associated with the map when deployed. This tag exists on all difficulties and is not reset on remodel, etc. Deployment Restriction: Normal or Hard: Must have either the same-colored tag or no tag. Easy: No restrictions.
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No restrictions. All difficulties OK
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E-2
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GREEN
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In order to play these maps on hard, you must complete the previous map on either normal or hard. (e.g., to do E-4 on hard, you must complete E-3 on normal or hard.)
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E-3
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Yes
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GREEN
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E-4
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BLUE
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E-5
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ORANGE
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Complete Main Operation to unlock
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E-6
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Yes
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YELLOW
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E-7
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Any
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Complete Main Operation to unlock
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E-1
Securing Control of the Front Lines!
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前線制海権を確保せよ!
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Information
- Rewards upon clearance: Mamiya
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Branching rules
Show/Hide Branching Rules
Branching Rules |
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Node | Split | Condition |
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B | A | Escort fleet contains CLT? | D | Escort fleet contains 1CL, 5DD | E | F | Active Branching | G | Active Branching | G | H | LoS Check (pass) | K | LoS Check (fail) |
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Tips
- Surface Task Force is recommended
- 2 CVL (Fast), 2 FBB, 2 CA + 1 CL, 5DD is a recommended composition
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E-2
Form the Land Setup Force!
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設営隊を揚陸せよ!
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Information
- Boss: Artillery Imp OR Supply Depot Princess
- Kills required:
- 1800HP on hard mode. Reduces by 600 per Supply Depot kill and 130 per Artillery Imp kill.
- Ships tagged GREEN
- Rewards upon clearance: Furniture Fairy
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Branching rules
Show/Hide Branching Rules
Branching Rules |
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Node | Split | Condition |
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START | A | 1 CL and 2 DD in fleet | B | If BB or CV is in fleet or fleet doesn't meet condition for node A. | C | D | Active Branching | E | Active Branching | E | F | Slow ship in fleet or fleet doesn't meet condition for H and K | H | 1 CL + 3 DD + no slow ships | K | If fleet is too Heavy | G | J | ??? | L | ??? |
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Tips
- 3DD + 1CL + 2CAV starts A - C, avoiding the enemy CV at B. From there you can choose E - H - I - G - J, avoiding F, which contains enemy BBs.
- You may swap one CAV for a CVL.
- WG42s, Daihatsu with Marines, and Amphibious Tanks provide damage bonuses against Artillery Imps.
- A destroyer with two main guns and either WG42, Marines, or Tank, can destroy an Artillery Imp in night battle but is less effective against the Imp in day battle.
- A destroyer with a WG42 and either (or both) Marines and Tank, will be strong against the Imps in both day and night battle because the bonuses stack.
Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters |
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Node | Pattern | Xp | Node Info | Form | Air |
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A 前衛水上打撃部隊 I群 | Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | Pattern 4 | | | | | B
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | C
| Pattern 1 | | | | | D
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | E
| Pattern 1 | | | | | F
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | G
| Pattern 1 | | | | | H
| Pattern 1 | | | | | I
| Pattern 1 | | | | | J
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | Pattern 4 | | | | |
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E-3
Setting up the Frontline Airfield!
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前線飛行場を設営せよ!
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Information
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Branching rules
Show/Hide Branching Rules
Branching Rules |
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Node | Split | Condition |
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B | A | Slow ships, Akitsumaru or Hayasui | D | Fast fleet | C | D | ?? | E | ?? | G | H | LOS failed | I | LOS failed | J | LOS check passed | J | K | LOS passed | M | LOS failed |
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Tips
- 2CAV4DD + 1CL3DD2CA to avoid getting sent to A.
Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters |
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Node | Pattern | Xp | Node Info | Form | Air |
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A 前衛水上打撃部隊 I群 | Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | Pattern 4 | | | | | B
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | C
| Pattern 1 | | | | | D
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | E
| Pattern 1 | | | | | F
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | G
| Pattern 1 | | | | | H
| Pattern 1 | | | | | I
| Pattern 1 | | | | | J
| Pattern 1 | | | | | Pattern 2 | | | | | K
| Pattern 1 | | | | | Pattern 2 Final Form | | | | | L
| Pattern 1 | | | | | M
| Pattern 1 | | | | |
Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters |
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Node | Pattern | Xp | Node Info | Form | Air |
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A 前衛水上打撃部隊 I群 | Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | Pattern 4 | | | | | B
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | C
| Pattern 1 | | | | | D
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | E
| Pattern 1 | | | | | F
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | G
| Pattern 1 | | | | | H
| Pattern 1 | | | | | I
| Pattern 1 | | | | | J
| Pattern 1 | | | | | Pattern 2 | | | | | K
| Pattern 1 | | | | | Pattern 2 Final Form | | | | | L
| Pattern 1 | | | | | M
| Pattern 1 | | | | |
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E-4
Launch! Air Base Corps
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発進!基地航空隊
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Information
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Branching rules
Show/Hide Branching Rules
Branching Rules |
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Node | Split | Condition |
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B | C | Active Branching | D | Active Branching | D | E | | F | | F | K | | L | | G | H | | I | | J | K | | L | |
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Tips
Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters |
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Node | Pattern | Xp | Node Info | Form | Air |
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A 前衛水上打撃部隊 I群 | Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | Pattern 4 | | | | | B
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | C
| Pattern 1 | | | | | D
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | E
| Pattern 1 | | | | | F
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | G
| Pattern 1 | | | | | H
| Pattern 1 | | | | | I
| Pattern 1 | | | | | J
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | Pattern 4 | | | | |
Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters |
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Node | Pattern | Xp | Node Info | Form | Air |
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A 前衛水上打撃部隊 I群 | Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | Pattern 4 | | | | | B
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | C
| Pattern 1 | | | | | D
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | E
| Pattern 1 | | | | | F
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | G
| Pattern 1 | | | | | H
| Pattern 1 | | | | | I
| Pattern 1 | | | | | J
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | Pattern 4 | | | | |
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E-5
No map name yet
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No map name yet
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Information
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Branching rules
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Tips
Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters |
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Node | Pattern | Xp | Node Info | Form | Air |
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A 前衛水上打撃部隊 I群 | Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | Pattern 4 | | | | | B
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | C
| Pattern 1 | | | | | D
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | E
| Pattern 1 | | | | | F
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | G
| Pattern 1 | | | | | H
| Pattern 1 | | | | | I
| Pattern 1 | | | | | J
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | Pattern 4 | | | | |
Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters |
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Node | Pattern | Xp | Node Info | Form | Air |
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A 前衛水上打撃部隊 I群 | Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | Pattern 4 | | | | | B
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | C
| Pattern 1 | | | | | D
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | E
| Pattern 1 | | | | | F
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | G
| Pattern 1 | | | | | H
| Pattern 1 | | | | | I
| Pattern 1 | | | | | J
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | Pattern 4 | | | | |
Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters |
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Node | Pattern | Xp | Node Info | Form | Air |
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A 前衛水上打撃部隊 I群 | Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | Pattern 4 | | | | | B
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | C
| Pattern 1 | | | | | D
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | E
| Pattern 1 | | | | | F
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | G
| Pattern 1 | | | | | H
| Pattern 1 | | | | | I
| Pattern 1 | | | | | J
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | Pattern 4 | | | | |
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E-6
No map name yet
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No map name yet
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Information
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Branching rules
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Tips
Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters |
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Node | Pattern | Xp | Node Info | Form | Air |
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A 前衛水上打撃部隊 I群 | Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | Pattern 4 | | | | | B
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | C
| Pattern 1 | | | | | D
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | E
| Pattern 1 | | | | | F
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | G
| Pattern 1 | | | | | H
| Pattern 1 | | | | | I
| Pattern 1 | | | | | J
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | Pattern 4 | | | | |
Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters |
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Node | Pattern | Xp | Node Info | Form | Air |
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A 前衛水上打撃部隊 I群 | Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | Pattern 4 | | | | | B
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | C
| Pattern 1 | | | | | D
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | E
| Pattern 1 | | | | | F
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | G
| Pattern 1 | | | | | H
| Pattern 1 | | | | | I
| Pattern 1 | | | | | J
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | Pattern 4 | | | | |
Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters |
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Node | Pattern | Xp | Node Info | Form | Air |
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A 前衛水上打撃部隊 I群 | Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | Pattern 4 | | | | | B
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | C
| Pattern 1 | | | | | D
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | E
| Pattern 1 | | | | | F
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | G
| Pattern 1 | | | | | H
| Pattern 1 | | | | | I
| Pattern 1 | | | | | J
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | Pattern 4 | | | | |
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E-7
No map name yet
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No map name yet
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Information
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Branching rules
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Tips
Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters |
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Node | Pattern | Xp | Node Info | Form | Air |
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A 前衛水上打撃部隊 I群 | Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | Pattern 4 | | | | | B
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | C
| Pattern 1 | | | | | D
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | E
| Pattern 1 | | | | | F
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | G
| Pattern 1 | | | | | H
| Pattern 1 | | | | | I
| Pattern 1 | | | | | J
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | Pattern 4 | | | | |
Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters |
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Node | Pattern | Xp | Node Info | Form | Air |
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A 前衛水上打撃部隊 I群 | Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | Pattern 4 | | | | | B
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | C
| Pattern 1 | | | | | D
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | E
| Pattern 1 | | | | | F
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | G
| Pattern 1 | | | | | H
| Pattern 1 | | | | | I
| Pattern 1 | | | | | J
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | Pattern 4 | | | | |
Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters |
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Node | Pattern | Xp | Node Info | Form | Air |
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A 前衛水上打撃部隊 I群 | Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | Pattern 4 | | | | | B
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | C
| Pattern 1 | | | | | D
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | E
| Pattern 1 | | | | | F
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | G
| Pattern 1 | | | | | H
| Pattern 1 | | | | | I
| Pattern 1 | | | | | J
| Pattern 1 | | | | | Pattern 2 | | | | | Pattern 3 | | | | | Pattern 4 | | | | |
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Events |
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2013 | | |
2014 | | |
2015 | | |
2016 | | |
2017 | | |
2018 | | |
2019 | | |
2020 | | |
2021 | | |
2022 | | |
2023 | | |
2024 | | | |
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2015 · 2016 · 2017 · 2018 · 2019(& sardine) · 2021(large) · 2022 · 2023 · 2024 | | |
2015 · 2016(simple quest) · 2017(simple quest) · 2020(large) · 2021 · 2022(simple quest) | | |
2019 · 2020 · 2021 · 2022 · 2023 · 2024 | | |
2022 · 2023 · 2024 | | |
2018 | | |
2014 · 2015 |
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