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       reward_steel = 200,
 
       reward_steel = 200,
 
       reward_bauxite = 0,
 
       reward_bauxite = 0,
       reward_other = [=[[Combat Ration]] x1<br>'''then choice between'''<br>[[File:Instant repair 2.png|30px|link=Tutorial:_FAQ#What_are_buckets.3F]] x5<br>'''or'''<br>[[File:Furniture fairy.png|30px|link=Furniture]][[Furniture|Furniture Fairy]] x1]=],
+
       reward_other = [=[[[Combat Ration]] x1<br>'''then choice between'''<br>[[File:Instant repair 2.png|30px|link=Tutorial:_FAQ#What_are_buckets.3F]] x5<br>'''or'''<br>[[File:Furniture fairy.png|30px|link=Furniture]][[Furniture|Furniture Fairy]] x1]=],
 
       note = [=[Requires: ??]=],
 
       note = [=[Requires: ??]=],
 
       requires = nil,
 
       requires = nil,