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<div style="width:96%; border:2px solid #aa5; background:#ffc; text-align:center; margin:0px auto 20px;"> {{for|the complete list of success conditions and yields|Expedition/Reference tables}}
<div style="width:96%; border:2px solid #aa5; background:#ffc; text-align:center; margin:0px auto 20px;">{{for|the complete list of success conditions and yields|Expedition/Reference tables}} {{for|the detailed hourly yield table|Sandbox/Expedition/Tables}}</div>
{{for|the detailed hourly yield table|Sandbox/Expedition/Tables}} </div>
[[File:Expedition.png|right|framed|Expeditions button in your sortie screen]]
[[File:Expedition.png|right|framed|Expeditions button in your sortie screen]]
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| width="140px" | [[File:Equipment68-1.png|120px]]
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|}
===Normal Success===
===Normal Success===
Meeting all the following conditions guarantees a ''Normal Success'':
Meeting all the following conditions guarantees a ''Normal Success'':
<blockquote>'''1. Fleet's supply'''<br />
<blockquote>'''1. Fleet's supply'''<br />
Fleets sent on expedition must be fully [[Tutorial:_How_to_Play#Repair_and_Resupply|resupplied]]. Missing even a bar of supply results in a failure.
Fleets sent on expedition must be fully [[Tutorial:_How_to_Play#Repair_and_Resupply|resupplied]]. Missing even a bar of supply results in a failure.</blockquote>
<blockquote>
'''2. Flagship's level'''<br />
'''2. Flagship's level'''<br />
The level of the flaship (first ship of a fleet) must be greater than or equal to the ''flagship's level'' specified by the expedition.
The level of the flaship (first ship of a fleet) must be greater than or equal to the ''flagship's level'' specified by the expedition.
'''6. Number of drum canisters and drum carriers'''<br />
'''6. Number of drum canisters and drum carriers'''<br />
Expedition 21, 37, 38 also require [[Drum Canister]]s to be equipped. The total number of drums and the number of ships carrying drums must be greater than or equal to a minimum value.
Expedition 21, 37, 38 also require [[Drum Canister]]s to be equipped. The total number of drums and the number of ships carrying drums must be greater than or equal to a minimum value.
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| width="140px" | [[File:Equipment75-1.png|120px]]
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===Great Success===
===Great Success===
Great Success is an advanced form of success. It grants 50% additional resources, double (x2) the Admiral experience, quadruple (x4) the ship experience, and great success item reward if applicable. Great Success can be achieved when:
Great Success is an advanced form of success. It grants 50% additional resources, double (x2) the Admiral experience, quadruple (x4) the ship experience, and great success item reward if applicable. Great Success can be achieved when:
<blockquote>1. [[#Normal Success|Normal Success]] conditions are meet.<br />
<blockquote>1. [[#Normal Success|Normal Success]] conditions are meet.<br />
2. There exists Great Success factor(s)</blockquote>
2. There exists Great Success factor(s):</blockquote>
<blockquote>
<blockquote>
*Fleet contains ships with 50 morale or higher (i.e. sparkling)
*Fleet contains ships with 50 morale or higher (i.e. sparkling)
*Expedition requires [[Drum Canister]]s.
*Expedition requires [[Drum Canister]]s.
</blockquote>
</blockquote>