Changes
Module:Data/Enemy/Airfield Princess (view source)
Revision as of 18:59, 10 August 2015
, 9 years agoAdd variants
{equipment = "Abyssal Dive Bomber Mark.II", size = 98},
{equipment = "Abyssal Dive Bomber Mark.II", size = 98},
{equipment = "Abyssal Torpedo Bomber Mark.II", size = 98},
{equipment = "Abyssal Torpedo Bomber Mark.II", size = 98},
},
},
["A"] = {
_name = "Airfield Princess",
_suffix = "A",
_display_suffix = "(A)",
_rarity = 8,
_back = -12,
_api_id = 631,
_id = 631,
_japanese_name = "飛行場姫",
_reading = "ひこうじょうき",
_type = 10,
_hp = nil,
_firepower = nil,
_armor = nil,
_torpedo = 0,
_evasion = nil,
_aa = nil,
_asw = 0,
_speed = 10,
_los = nil,
_range = 1,
_luck = nil,
_night_bombing = true,
_equipment = {
{equipment = nil, size = nil},
{equipment = nil, size = nil},
{equipment = nil, size = nil},
{equipment = nil, size = nil},
},
},
["B"] = {
_name = "Airfield Princess",
_suffix = "B",
_display_suffix = "(B)",
_rarity = 8,
_back = -12,
_api_id = 632,
_id = 632,
_battle_card_reference = "/A",
_cg_reference = "/A",
_japanese_name = "飛行場姫",
_reading = "ひこうじょうき",
_type = 10,
_hp = nil,
_firepower = nil,
_armor = nil,
_torpedo = 0,
_evasion = nil,
_aa = nil,
_asw = 0,
_speed = 10,
_los = nil,
_range = 1,
_luck = nil,
_night_bombing = true,
_equipment = {
{equipment = nil, size = nil},
{equipment = nil, size = nil},
{equipment = nil, size = nil},
{equipment = nil, size = nil},
},
},
["C"] = {
_name = "Airfield Princess",
_suffix = "C",
_display_suffix = "(C)",
_rarity = 8,
_back = -12,
_api_id = 633,
_id = 633,
_battle_card_reference = "/A",
_cg_reference = "/A",
_japanese_name = "飛行場姫",
_reading = "ひこうじょうき",
_type = 10,
_hp = nil,
_firepower = nil,
_armor = nil,
_torpedo = 0,
_evasion = nil,
_aa = nil,
_asw = 0,
_speed = 10,
_los = nil,
_range = 1,
_luck = nil,
_night_bombing = true,
_equipment = {
{equipment = nil, size = nil},
{equipment = nil, size = nil},
{equipment = nil, size = nil},
{equipment = nil, size = nil},
},
},
},
},