Changes
Module:Data/Enemy/Light Carrier Nu-Class (view source)
Revision as of 16:44, 23 July 2018
, 6 years agoadd opening asw
_luck = nil,
_luck = nil,
_night_bombing = false,
_night_bombing = false,
_opening_asw = true,
_equipment = {
_equipment = {
{equipment = "Abyssal Patrolling Attack Hawk", size = 22, estimation = true},
{equipment = "Abyssal Patrolling Attack Hawk", size = 22, estimation = true},
_luck = nil,
_luck = nil,
_night_bombing = false,
_night_bombing = false,
_opening_asw = true,
_equipment = {
_equipment = {
{equipment = "Abyssal Patrolling Attack Hawk", size = 28, estimation = true},
{equipment = "Abyssal Patrolling Attack Hawk", size = 28, estimation = true},
_luck = nil,
_luck = nil,
_night_bombing = false,
_night_bombing = false,
_opening_asw = nil, -- unknown, likely to be true
_equipment = {
_equipment = {
{equipment = "Abyssal Night Cat Fighter", size = 28, estimation = true}, -- https://twitter.com/Croshadow_/status/967233775905198080
{equipment = "Abyssal Night Cat Fighter", size = 28, estimation = true}, -- https://twitter.com/Croshadow_/status/967233775905198080
_range = 4,
_range = 4,
_luck = nil,
_luck = nil,
_opening_asw = true,
_equipment = {
_equipment = {
{equipment = "Abyssal Patrolling Attack Hawk Kai", size = 26, estimation = true},
{equipment = "Abyssal Patrolling Attack Hawk Kai", size = 26, estimation = true},
_range = 4,
_range = 4,
_luck = nil,
_luck = nil,
_opening_asw = true,
_equipment = {
_equipment = {
{equipment = "Abyssal Patrolling Attack Hawk Kai", size = 28, estimation = true},
{equipment = "Abyssal Patrolling Attack Hawk Kai", size = 28, estimation = true},
_range = nil,
_range = nil,
_luck = nil,
_luck = nil,
_opening_asw = nil, -- unknown, likely to be true
_equipment = {
_equipment = {
{equipment = "Abyssal Cat Fighter Kai", size = 28, estimation = true},
{equipment = "Abyssal Cat Fighter Kai", size = 28, estimation = true},
_range = 4,
_range = 4,
_luck = nil,
_luck = nil,
_opening_asw = true,
_equipment = {
_equipment = {
{equipment = "Abyssal Night Cat Fighter", size = 28, estimation = true},
{equipment = "Abyssal Night Cat Fighter", size = 28, estimation = true},