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         size = '160px',
 
         size = '160px',
 
         damaged = minHp / maxHp <= 0.5 and 'true' or 'false',
 
         damaged = minHp / maxHp <= 0.5 and 'true' or 'false',
         layers = minHp / maxHp <= 0.5 and 'status_medium_damage' or minHp / maxHp <= 0.75 and 'status_light_damage' or '',
+
         layers = minHp / maxHp <= 0.5 and 'smudge_medium status_medium_damage' or minHp / maxHp <= 0.75 and 'status_light_damage' or '',
 
     })
 
     })
 
end
 
end
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