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! colspan="7" |Enemy patterns
 
! colspan="7" |Enemy patterns
 
|-
 
|-
!Pattern
+
!#
 
!Form
 
!Form
 
! style="min-width:calc(160px * 3)" |Fleet
 
! style="min-width:calc(160px * 3)" |Fleet
!AP/AS/AS+
+
!AP<br />AS<br />AS+
 
!Base Exp
 
!Base Exp
 
!HQ
 
!HQ
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             local air_superiority = (air_power_complete or enemy_fleet_air_power > 0) and string.format("%.1d", math.ceil(enemy_fleet_air_power * (3 / 2))) or "??"
 
             local air_superiority = (air_power_complete or enemy_fleet_air_power > 0) and string.format("%.1d", math.ceil(enemy_fleet_air_power * (3 / 2))) or "??"
 
             local air_supremacy = (air_power_complete or enemy_fleet_air_power > 0) and tostring(enemy_fleet_air_power * 3) or "??"
 
             local air_supremacy = (air_power_complete or enemy_fleet_air_power > 0) and tostring(enemy_fleet_air_power * 3) or "??"
             local air_string = not air_power_complete and enemy_fleet_air_power > 0 and (air_parity .. "+/" .. air_superiority .. "+/" .. air_supremacy .. "+")
+
             local air_string = not air_power_complete and enemy_fleet_air_power > 0 and (air_parity .. "+<br />" .. air_superiority .. "+<br />" .. air_supremacy .. "+")
                 or (air_parity .. "/" .. air_superiority .. "/" .. air_supremacy)
+
                 or (air_parity .. "<br />" .. air_superiority .. "<br />" .. air_supremacy)
    
             table.insert(rows, format{
 
             table.insert(rows, format{
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