Changes

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return false
 
return false
 
end
 
end
local is_enemy = self._ship:id() >= 501 and self._ship:_id() <= 721 or
+
local is_enemy = (self._ship:id() >= 501 and self._ship:_id() <= 721) or self._ship:id() >= 1722
    self._ship:id() >= 1722
   
local is_enemy_submarine = is_enemy and self:_is_submarine()
 
local is_enemy_submarine = is_enemy and self:_is_submarine()
 
local is_player_submarine = not is_enemy and self:_is_submarine()
 
local is_player_submarine = not is_enemy and self:_is_submarine()
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