Changes

m
Don't assume artillery spotting is impossible when total_space is nil
Line 387: Line 387:  
function ShipCapabilities:artillery_spotting(post_cap_attack_power)
 
function ShipCapabilities:artillery_spotting(post_cap_attack_power)
 
local total_space = self._ship:total_space()
 
local total_space = self._ship:total_space()
if not total_space or total_space <= 0 then
+
if total_space ~= nil and total_space <= 0 then
 
return false
 
return false
 
end
 
end
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