Changes
Assume seaplane slot sizes are non-zero if nil
elseif self:_is_secondary_gun(equipment) then
elseif self:_is_secondary_gun(equipment) then
secondary_guns = secondary_guns + 1
secondary_guns = secondary_guns + 1
elseif self:_is_seaplane(equipment) and size and size > 0 then
elseif self:_is_seaplane(equipment) and (size == nil or size > 0) then
seaplanes = seaplanes + 1
seaplanes = seaplanes + 1
elseif self:_is_radar(equipment) then
elseif self:_is_radar(equipment) then