Changes

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no edit summary
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local equipment, size = self._ship:slot(i)
 
local equipment, size = self._ship:slot(i)
 
if equipment then
 
if equipment then
local equipment_firepower, equipment_torpedo = equipment:firepower_leveled(), equipment:torpedo_leveled()
+
local equipment_firepower, equipment_torpedo = equipment:firepower_leveled(true), equipment:torpedo_leveled(true)
 
if self:_is_main_gun(equipment) then
 
if self:_is_main_gun(equipment) then
 
main_guns = main_guns + 1
 
main_guns = main_guns + 1
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