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function EnemyShipInfoKai:create_item()
function EnemyShipInfoKai:create_item()
self._ship = EnemyShip(self._args.name, self._args.model)
if self._args.name then
self._ship = EnemyShip(self._args.name, self._args.model)
else
self._ship = EnemyShip(self._args[1])
end
end
end