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Line 58: Line 58:  
|}]],
 
|}]],
 
_abyssal_class = "Abyssal",
 
_abyssal_class = "Abyssal",
 +
_common_background_color = "darkgrey",
 
_background_color = "grey",
 
_background_color = "grey",
 +
_rare_background_color = "maroon",
 
_link_color = "black",
 
_link_color = "black",
 
_text_shadow_template = "0 0 ${radius} ${color}",
 
_text_shadow_template = "0 0 ${radius} ${color}",
Line 93: Line 95:     
function EnemyShipInfoKai:bg_color()
 
function EnemyShipInfoKai:bg_color()
 +
local rarity = self._ship:rarity()
 +
local bg_color
 +
if rarity then
 +
if rarity >= 4 and rarity <= 7 then
 +
bg_color = self._background_color
 +
elseif rarity < 4 then
 +
bg_color = self._common_background_color
 +
else
 +
bg_color = self._rare_background_color
 +
end
 +
else
 +
bg_color = self._common_background_color
 +
end
 
local back = self._ship:back()
 
local back = self._ship:back()
 
local back_color = Formatting:format_ship_back(back)
 
local back_color = Formatting:format_ship_back(back)
Line 115: Line 130:  
table.insert(text_shadows, format{self._text_shadow_template, radius = radius, color = color})
 
table.insert(text_shadows, format{self._text_shadow_template, radius = radius, color = color})
 
end
 
end
self._vars.top_bg_color, self._vars.text_shadow = self._background_color, table.concat(text_shadows, ", ")
+
self._vars.top_bg_color, self._vars.text_shadow = bg_color, table.concat(text_shadows, ", ")
 
end
 
end
  
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