Changes

Created page with "local BaseTable = require('Module:BaseTable') local Formatting = require('Module:Formatting') local CardList = BaseTable{ _row_starter = "", _header_template = nil, _cell ..."
local BaseTable = require('Module:BaseTable')
local Formatting = require('Module:Formatting')

local CardList = BaseTable{
_row_starter = "",
_header_template = nil,
_cell = [[${values.value}]],
_columns = {
"one",
"two",
"three",
"four",
"five",
},
}

function CardList:create_table_prep()
self._size = self._args.image_size or self._default_size
end

function CardList:one(row)
return self:card(row[1])
end

function CardList:two(row)
return self:card(row[2])
end

function CardList:three(row)
return self:card(row[3])
end

function CardList:four(row)
return self:card(row[4])
end

function CardList:five(row)
return self:card(row[5])
end

function CardList:start_rows()
self._rows = {}
end

function CardList:finish_rows()
return
end

function CardList:process_item_key(item_key)
local split = mw.ustring.find(item_key, '/')
local ship_base_name, ship_suffix
if split == nil then
ship_base_name = item_key
else
ship_base_name = mw.ustring.sub(item_key, 1, split - 1)
ship_suffix = mw.ustring.sub(item_key, split + 1, -1)
end
return ship_base_name, ship_suffix
end

function CardList:create_items()
local count = 0
local row = {}
for index, item_key in ipairs(self._args) do
if mw.ustring.sub(item_key, 1, 1) == "!" then
local filled = #row
if filled ~= 0 then
for i=1, 5 - filled do
table.insert(row, false)
end
table.insert(self._items, row)
row = {}
for i=1, filled do
table.insert(row, false)
end
end
table.insert(self._items, mw.ustring.sub(item_key, 2))
else
count = count + 1
local item
if item_key == "-" then
item = false
else
item = self._item_class(self:process_item_key(item_key))
end
table.insert(row, item)
if count % 5 == 0 then
table.insert(self._items, row)
row = {}
end
end
end
if #row > 0 then
for i=1, 5 - #row do
table.insert(row, false)
end
table.insert(self._items, row)
end
end

function CardList:create_data_rows()
for _, item in ipairs(self._items) do
local row_values
if type(item) == "string" then
row_values = item
else
row_values = {}
for _, column in ipairs(self._columns) do
row_values[column] = self[column](self, item)
row_values[column].rowspan = 1
row_values[column].colspan = 1
end
end
table.insert(self._data_rows, row_values)
end
end

return CardList
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