Changes

m
game order
Line 2: Line 2:  
local Equipment = require('Module:Equipment')
 
local Equipment = require('Module:Equipment')
 
local EquipmentCardKai = require('Module:EquipmentCardKai')
 
local EquipmentCardKai = require('Module:EquipmentCardKai')
 +
local EquipmentGraphicKai = require('Module:EquipmentGraphicKai')
 
local Formatting = require('Module:Formatting')
 
local Formatting = require('Module:Formatting')
local format = require('Module:StringInterpolation').format
+
local Tabber = require('Module:Tabber')
 +
 
 +
local U = require('Module:Core')
 +
local format = U.format
    
local EquipmentInfoKai = BaseData{
 
local EquipmentInfoKai = BaseData{
_template = [[{|class="${table_class}" id="${table_id}" style="border: 1px solid darkgray; width: 400px; float: ${float};"
+
_template = [[{|class="${table_class}" id="${table_id}" style="border: 1px solid darkgray; width: 380px; background-color: #fafafa;${float}"
 
|-
 
|-
| colspan="2" style="position: relative; padding: 1px 40px; text-align: center; background-color: ${back};${extra_style};"|<div style="position: absolute; right: 5px;">${edit_link}</div>
+
| colspan="2" id="kc-eq-namecard" style="position: relative; padding: 10px 40px; text-align: center; background-color: ${back};${extra_style};" title="${rarity}" | <div id="kc-eq-edit-link" style="position: absolute; right: 5px;">${edit_link}</div>
<p style="font-size: 25px">'''${name}'''</p>${localized_name}
+
<div id="kc-eq-en-name" style="font-size: 20px; margin:0 0 4px 0;">'''${name}'''</div>
<p style="font-size: 20px">'''No.${id} ${japanese_name}'''</p>
+
${localized_name}
 +
<div id="kc-eq-jp-entry" style="margin:4px 0 0 0;">'''No.${id} ${japanese_name}'''</div>
 
|-
 
|-
| colspan="2" style="text-align: center; background-color: whitesmoke;"|
+
| colspan="2" id="kc-eq-statscard" style="text-align: center; background-color: whitesmoke;" |
'''${icon} ${eq_type}'''
+
<div id="kc-eq-category" style="margin:0 0 4px 0;">${icon} <b>${eq_type}</b>${eq_group}</div>
 
+
<div id="kc-eq-effects" style="margin:4px 0;"><b>Effects: ${effects}</b></div>
<b>Effects: ${effects}</b>
+
${flight_stats}
 
+
<div id="kc-eq-scrap" style="margin:4px 0 0 0;">'''Scrap value: ${scrap}''' (${buildable})</div>
'''Scrap value: ${scrap}'''${alternative_names}
+
${alternative_names}
|-  
+
|-
| colspan="2" style="text-align: center;" | ${card}
+
| colspan="2" id="kc-eq-pictures" style="text-align: center;" | ${card}
 
|-
 
|-
| colspan="2" style="text-align: center; background-color: LightSkyBlue;" | '''Refittable Class'''
+
| colspan="2" id="kc-eq-fits" style="text-align: center; background-color: LightSkyBlue;" | '''Refittable Ship Types'''
${compatibility_details}
+
${compatibility_details}${bonus_details}
 
|}]],
 
|}]],
 +
    _bonus_header = [=[|-
 +
| colspan="2" id="kc-eq-bonus" style="text-align: center; background-color: LightSkyBlue;" | '''Bonus'''${category}]=],
 +
    _bonus_row = [=[|-
 +
| style="width: 190px; text-align: center;" | ${text}
 +
| style="width: 190px; text-align: center;" | ${stats}]=],
 +
--|-
 +
--| colspan="2" style="text-align: center; padding: 0px;" | <div class="mw-collapsible mw-collapsed">
 +
--<div style="background-color: lightskyblue; text-align: center; margin: 0px;">'''Improvement'''</div>
 +
--<div class="mw-collapsible-content" style="margin-bottom: -2px;">
 +
--${improvement}
 +
--</div>
 +
--</div>
 +
--|}]],
 
_row_starter = "|-",
 
_row_starter = "|-",
_compatibility_cell = [[| style="width: 200px; text-align: center; background-color: ${bg_color};" | ${label}]],
+
_compatibility_cell = [[| style="width: 190px; text-align: center; background-color: ${bg_color};" | ${label}]],
_localized_name_template = "<p>''${localized_name}''</p>",
+
_lbas_compatibility_row = [=[|-
 +
| colspan="2" style="text-align: center; background-color: LightSkyBlue;" | '''[[LBAS]] Plane''']=],
 +
_localized_name_template = [[<div id="kc-eq-local-name" style="margin:4px 0;">${localized_name}</div>]],
 +
_flight_stats_template = [[<div id="kc-eq-flights"><b>Combat Radius: ${combat_radius}</b> (Deployment Cost: ${deployment_cost})</div>]],
 
_alternative_names_template = [[  
 
_alternative_names_template = [[  
 
|-
 
|-
| colspan="2" style="text-align: center; padding: 0px;" | <div class="mw-collapsible mw-collapsed" style="background-color: lightgrey; margin: 0px;">''Alternate names''<div class="mw-collapsible-content" style="background-color: whitesmoke;">
+
| colspan="2" id="kc-eq-altnames" style="text-align: center; padding: 0px;" | <div class="mw-collapsible mw-collapsed" style="background-color: lightgrey; margin: 0px;">''Alternate names''<div class="mw-collapsible-content" style="background-color: whitesmoke;">
 
${names}
 
${names}
 
</div></div>]],
 
</div></div>]],
 +
-- _collapsed_content_header = [[<div style="text-align: center; background-color: lightgrey; margin:2px 0px 2px;">'''${content}'''</div>]],
 +
-- _collapsed_content_row = [[<div style="text-align: center; background-color: whitesmoke; margin:2px 0px 2px;">${content}</div>]],
 
_alternative_name_template = [[<div style="display: inline-block; vertical-align: middle;"><small>''${label}:''</small></div> <div style="display: inline-block; vertical-align: middle;"><small>''${name}<br />${japanese_name}''</small></div>]],
 
_alternative_name_template = [[<div style="display: inline-block; vertical-align: middle;"><small>''${label}:''</small></div> <div style="display: inline-block; vertical-align: middle;"><small>''${name}<br />${japanese_name}''</small></div>]],
 +
_eq_group_template = " (${eq_group})",
 +
_fit_group_tooltip = "Fit group based on experimental findings",
 +
_concentrated_label = "Concentrated",
 +
_air_radar_label = "Air Radar",
 +
_high_angle_label = "High-angle",
 +
_plus_fire_director_label = " + Fire Director",
 
_library_name_label = "Library name",
 
_library_name_label = "Library name",
 
_list_name_label = "List name",
 
_list_name_label = "List name",
 
_comparison_name_label = "Comparison name",
 
_comparison_name_label = "Comparison name",
 +
_battle_name_label = "Battle name",
 
_equipment_data_documentation = "Template:EquipmentDataDocumentation/EditIntro",
 
_equipment_data_documentation = "Template:EquipmentDataDocumentation/EditIntro",
 
_edit_link_text = "Edit",
 
_edit_link_text = "Edit",
 
_empty_card = "Empty equipment card slot.png",
 
_empty_card = "Empty equipment card slot.png",
 +
_buildable = "'''Buildable'''",
 +
_unbuildable = "''Unbuildable''",
 +
_float_style_template =  " float: left; margin: 0 1.5em 1em 0;",
 
_shown_ship_types = {
 
_shown_ship_types = {
2, 3,
+
8, 9,
21, 4,
+
10, 11,
 +
18, 7,
 
5, 6,
 
5, 6,
8, 9,
+
3, 4,
10, 7,
+
21, 2,
11, 18,
+
1, 13,
13, 14,
+
14, 16,
20, 16,
+
22, 20,
17, 19,
+
19, 17
 
},
 
},
 
_fields = {
 
_fields = {
 
"edit_link",
 
"edit_link",
 +
"rarity",
 
"back",
 
"back",
 
"name",
 
"name",
 
"localized_name",
 
"localized_name",
 +
"flight_stats",
 
"alternative_names",
 
"alternative_names",
 
"id",
 
"id",
Line 63: Line 99:  
"scrap",
 
"scrap",
 
"image",
 
"image",
 +
"crafting",
 
"compatibility_details",
 
"compatibility_details",
 +
"bonus_details",
 
},
 
},
 
}
 
}
Line 75: Line 113:  
function EquipmentInfoKai:edit_link()
 
function EquipmentInfoKai:edit_link()
 
self._vars.edit_link = Formatting:format_edit_link(self._equipment_data_module, self._edit_link_text, self._equipment_data_documentation)
 
self._vars.edit_link = Formatting:format_edit_link(self._equipment_data_module, self._edit_link_text, self._equipment_data_documentation)
 +
end
 +
 +
function EquipmentInfoKai:rarity()
 +
self._vars.rarity = Formatting:format_equipment_rarity(self._equipment:rarity())
 
end
 
end
    
function EquipmentInfoKai:back()
 
function EquipmentInfoKai:back()
 
local back = self._equipment:back()
 
local back = self._equipment:back()
self._vars.back, self._vars.extra_style = Formatting:format_equipment_back(back), Formatting:extra_style_background_image(false, back and back >= 4)
+
self._vars.back, self._vars.extra_style = Formatting:format_equipment_back(back), Formatting:extra_style_background_image(false, back and back > 4)
 
end
 
end
   Line 92: Line 134:  
else
 
else
 
self._vars.localized_name = ""
 
self._vars.localized_name = ""
 +
end
 +
end
 +
 +
function EquipmentInfoKai:flight_stats()
 +
if self._equipment:is_lbas_plane() then
 +
self._vars.flight_stats = format{self._flight_stats_template, combat_radius = Formatting:format_stat(self._equipment:combat_radius()), deployment_cost = Formatting:format_resources(self._equipment:deployment_cost())}
 +
else
 +
self._vars.flight_stats = ""
 
end
 
end
 
end
 
end
Line 100: Line 150:  
local library_name = self._equipment:library_name()
 
local library_name = self._equipment:library_name()
 
local comparison_name = self._equipment:comparison_name()
 
local comparison_name = self._equipment:comparison_name()
 +
local battle_name = self._equipment:battle_name()
 
if list_name then
 
if list_name then
 
local list_japanese_name = self._equipment:list_japanese_name()
 
local list_japanese_name = self._equipment:list_japanese_name()
Line 141: Line 192:  
end
 
end
 
table.insert(alternative_names, format{self._alternative_name_template, label = self._comparison_name_label, name = comparison_name, japanese_name = comparison_japanese_name})
 
table.insert(alternative_names, format{self._alternative_name_template, label = self._comparison_name_label, name = comparison_name, japanese_name = comparison_japanese_name})
 +
end
 +
if battle_name then
 +
local battle_japanese_name = self._equipment:battle_japanese_name()
 +
local battle_reading = self._equipment:battle_reading()
 +
if battle_reading ~= false then
 +
battle_japanese_name = tostring(Formatting:japanese_text(Formatting:format_stat(battle_japanese_name), Formatting:format_stat(battle_reading)))
 +
end
 +
local battle_localized_name = self._equipment:battle_localized_name()
 +
if battle_localized_name then
 +
battle_name = Formatting:tooltip(Formatting:format_stat(battle_name), Formatting:format_stat(battle_localized_name))
 +
else
 +
battle_name = Formatting:format_stat(battle_name)
 +
end
 +
table.insert(alternative_names, format{self._alternative_name_template, label = self._battle_name_label, name = battle_name, japanese_name = battle_japanese_name})
 
end
 
end
 
if #alternative_names == 0 then
 
if #alternative_names == 0 then
Line 162: Line 227:     
function EquipmentInfoKai:eq_type()
 
function EquipmentInfoKai:eq_type()
self._vars.eq_type = Formatting:tooltip(Formatting:format_equipment_type(self._equipment:type()), Formatting:format_equipment_rarity(self._equipment:rarity()))
+
local eq_type = self._equipment:type()
 +
self._vars.eq_type = Formatting:format_equipment_type(self._equipment:type())
 +
local album_type = self._equipment:album_type()
 +
if album_type then
 +
self._vars.eq_type = Formatting:tooltip(self._vars.eq_type, album_type)
 +
end
 +
self._vars.eq_group = ""
 +
if eq_type == 3 or eq_type == 38 then
 +
self._vars.eq_group = format{self._eq_group_template, eq_group = Formatting:tooltip(Formatting:format_stat(self._equipment:gun_fit_group()), self._fit_group_tooltip)}
 +
elseif eq_type == 21 then
 +
local aa = self._equipment:aa()
 +
if aa and aa >= 9 then
 +
self._vars.eq_group = format{self._eq_group_template, eq_group = self._concentrated_label}
 +
end
 +
elseif eq_type == 12 or eq_type == 13 or eq_type == 93 then
 +
local aa = self._equipment:aa()
 +
if aa and aa >= 2 then
 +
self._vars.eq_group = format{self._eq_group_template, eq_group = self._air_radar_label}
 +
end
 +
else
 +
local icon = self._equipment:icon()
 +
if icon and icon == 16 then
 +
local aa = self._equipment:aa()
 +
local eq_group = self._high_angle_label
 +
if aa and aa >= 8 then
 +
eq_group = eq_group .. self._plus_fire_director_label
 +
end
 +
self._vars.eq_group = format{self._eq_group_template, eq_group = eq_group}
 +
end
 +
end
 
end
 
end
    
function EquipmentInfoKai:effects()
 
function EquipmentInfoKai:effects()
self._vars.effects = Formatting:format_stat_bonuses{
+
    local stats = {
 
firepower = self._equipment:firepower(),  
 
firepower = self._equipment:firepower(),  
 
bombing = self._equipment:bombing(),  
 
bombing = self._equipment:bombing(),  
Line 182: Line 276:  
special = self._equipment:special(),
 
special = self._equipment:special(),
 
}
 
}
 +
    if self._equipment:type() == 48 then
 +
        self._vars.effects = Formatting:format_stat_bonuses_interceptor(stats)
 +
    else
 +
    self._vars.effects = Formatting:format_stat_bonuses(stats)
 +
    end
 
end
 
end
   Line 189: Line 288:     
function EquipmentInfoKai:image()
 
function EquipmentInfoKai:image()
 +
local tabber = Tabber()
 
local caption = nil
 
local caption = nil
 
local card_name = self._equipment:card_name()
 
local card_name = self._equipment:card_name()
Line 204: Line 304:  
caption = table.concat(card_caption)
 
caption = table.concat(card_caption)
 
end
 
end
self._vars.card = EquipmentCardKai:card{self._equipment, caption = caption}
+
tabber:add_tab("Card", EquipmentCardKai:get{equip = self._equipment, caption = caption})
 +
tabber:add_tab("Fairy", EquipmentGraphicKai:get{equip = self._equipment, fairy = "only"})
 +
tabber:add_tab("Equipment", EquipmentGraphicKai:get{equip = self._equipment})
 +
tabber:add_tab("Combination", EquipmentGraphicKai:get{equip = self._equipment, fairy = true})
 +
self._vars.card = tostring(tabber)
 
end
 
end
   Line 213: Line 317:  
table.insert(result, self._row_starter)
 
table.insert(result, self._row_starter)
 
end
 
end
local compatibility, note = self._equipment:equippable(ship_type)
+
local compatibility, note, ship_label
local ship_label = Formatting:format_ship_type(ship_type)
+
if ship_type then
if note then
+
compatibility, note = self._equipment:equippable(ship_type)
ship_label = Formatting:tooltip(ship_label, note)
+
ship_label = Formatting:format_ship_type(ship_type)-- + " " + Formatting:format_equipment_compatibility_symbol(compatibility)
end
+
if note then
 +
ship_label = Formatting:tooltip(ship_label, note)
 +
end
 +
else
 +
ship_label = Formatting:format_ship_type(ship_type)
 +
end  
 
table.insert(result, format{self._compatibility_cell, bg_color = Formatting:format_equipment_compatibility(compatibility), label = ship_label})
 
table.insert(result, format{self._compatibility_cell, bg_color = Formatting:format_equipment_compatibility(compatibility), label = ship_label})
 +
--table.insert(result, format{self._compatibility_cell, bg_color = Formatting:format_equipment_compatibility_color(compatibility), label = ship_label})
 +
end
 +
if self._equipment:is_lbas_plane() then
 +
table.insert(result, self._lbas_compatibility_row)
 
end
 
end
return table.concat(result, "\n")
+
self._vars.compatibility_details = table.concat(result, "\n")
 +
end
 +
 
 +
local function format_bonus_text(desc)
 +
    local with_formats = {
 +
        ["Radar"] = "[[File:Radar.png|link=Radar|Radar with accuracy ≥ 3]]",
 +
        ["SRadar"] = "[[File:Radar.png|link=Radar|Surface Radar with accuracy ≥ 3]]",
 +
        ["ARadar"] = "[[File:Radar.png|link=Radar|Air Radar with accuracy ≥ 3]]",
 +
        ["53Torpedo"] = "[[File:Torpedo.png|link=53cm Twin Torpedo Mount|53cm Twin Torpedo Mount]]",
 +
        ["61Torpedo"] = "[[File:Torpedo.png|link=Category:Equipment fits with 12.7cm Single High-angle Gun Mount (Late Model)|Fits with 61cm Triple Torpedo Mount and 61cm Triple (Oxygen) Torpedo Mount only]]",
 +
    }
 +
    local with = desc._with and with_formats[desc._with] and " " .. with_formats[desc._with] or ""
 +
    local count = desc._count and " " .. Formatting:tooltip("×" .. desc._count, "amount of equipment") or ""
 +
    local text = desc._ship and
 +
        string.format("[[%s]]%s", desc._ship, count) or
 +
        desc._class and
 +
        string.format(
 +
            "[[:Category:%s Class|%s Class]]%s%s",
 +
            desc._class,
 +
            desc._class,
 +
            desc._suffix and " " .. desc._suffix or "",
 +
            count
 +
        ) or
 +
        "??"
 +
    return text, with
 +
end
 +
 
 +
local function format_bonus_stat(desc, stat)
 +
    return type(desc[stat]) == "table" and
 +
        Formatting:tooltip(U.isum(desc[stat]), U.ijoin(U.imap(desc[stat], function(e) return "+" .. e end), " ")) or
 +
        desc[stat] or
 +
        false
 
end
 
end
   −
function EquipmentInfoKai:create_item()
+
function EquipmentInfoKai:bonus_details()
if self._args.name then
+
    --[=[
self._equipment = Equipment(self._args.name, self._args.model)
+
    local result = { format{self._bonus_header, category = U.category("Equipment with stat bonuses") } }
 +
    for _, ship in ipairs(U.isort(U.keys(self._equipment._bonus or {}))) do
 +
        local s = self._equipment._bonus[ship] or {}
 +
        table.insert(result, format{
 +
            self._bonus_row,
 +
            text = string.sub(ship, 1, 1) == "@" and string.sub(ship, 2) or ("[[" .. ship .. "]]"),
 +
            stats = Formatting:format_stat_bonuses({
 +
        firepower = s._firepower or false,
 +
        bombing = s._bombing or false,
 +
        torpedo = s._torpedo or false,
 +
        aa = s._aa or false,
 +
        armor = s._armor or false,
 +
        asw = s._asw or false,
 +
        shelling_accuracy = s._shelling_accuracy or false,
 +
        torpedo_accuracy = s._torpedo_accuracy or false,
 +
        evasion = s._evasion or false,
 +
        los = s._los or false,
 +
        speed = s._speed or false,
 +
        luck = s._luck or false,
 +
        range = s._range or false,
 +
        special = s._special or false,
 +
        })
 +
        })
 +
    end
 +
    local text, with, prevText
 +
    for _, desc in ipairs(self._equipment._bonuses or {}) do
 +
        text, with = format_bonus_text(desc)
 +
        table.insert(result, format{
 +
            self._bonus_row,
 +
            text = text ~= prevText and text .. with or with,
 +
            stats = Formatting:format_stat_bonuses({
 +
        firepower = format_bonus_stat(desc, "_firepower"),
 +
        bombing = format_bonus_stat(desc, "_bombing"),
 +
        torpedo = format_bonus_stat(desc, "_torpedo"),
 +
        aa = format_bonus_stat(desc, "_aa"),
 +
        armor = format_bonus_stat(desc, "_armor"),
 +
        asw = format_bonus_stat(desc, "_asw"),
 +
        shelling_accuracy = format_bonus_stat(desc, "_shelling_accuracy"),
 +
        torpedo_accuracy = format_bonus_stat(desc, "_torpedo_accuracy"),
 +
        evasion = format_bonus_stat(desc, "_evasion"),
 +
        los = format_bonus_stat(desc, "_los"),
 +
        speed = format_bonus_stat(desc, "_speed"),
 +
        luck = format_bonus_stat(desc, "_luck"),
 +
        range = format_bonus_stat(desc, "_range"),
 +
        special = format_bonus_stat(desc, "_special"),
 +
        })
 +
        })
 +
        prevText = text
 +
    end
 +
    ]=]--
 +
    self._vars.bonus_details = "" -- #result > 1 and ("\n" .. table.concat(result, "\n")) or ""
 +
end
 +
 
 +
function EquipmentInfoKai:crafting()
 +
local craft_methods
 +
if self._equipment:buildable() then
 +
self._vars.buildable = self._buildable
 
else
 
else
self._equipment = Equipment(self._args[1])
+
self._vars.buildable = self._unbuildable
 
end
 
end
 +
end
 +
 +
--function EquipmentInfoKai:improvement()
 +
-- local cells = {}
 +
-- local improvement = self._equipment:improvement()
 +
-- if improvement then
 +
-- Formatting:format_resources(improvement:resources())
 +
-- for ship, ship_info in pairs(improvement:ships()) do
 +
-- format{self._}
 +
--end
 +
 +
function EquipmentInfoKai:create_item()
 +
self._equipment = Equipment(self._args[1], self._enemy)
 
end
 
end
   Line 237: Line 450:  
function EquipmentInfoKai:create_infobox_prep()
 
function EquipmentInfoKai:create_infobox_prep()
 
self._vars = {}
 
self._vars = {}
local table_classes = {"typography-xl-optout", "infobox"}
+
local table_classes = {"infobox", "infobox-left", "infobox-equipment"}
 
if self._args.classes then
 
if self._args.classes then
 
table.insert(table_classes, self._args.classes)
 
table.insert(table_classes, self._args.classes)
Line 248: Line 461:  
self._vars.table_class = table.concat(table_classes, " ")
 
self._vars.table_class = table.concat(table_classes, " ")
 
self._vars.table_id = collapsible and collapsible ~= "true" and ("mw-customcollapsible-" .. collapsible) or ""
 
self._vars.table_id = collapsible and collapsible ~= "true" and ("mw-customcollapsible-" .. collapsible) or ""
self._vars.float = self._args.float or "none"
+
self._vars.float = self._args.float and "" or self._float_style_template
 
end
 
end
  
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