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| ===E-3=== | | ===E-3=== |
| {{EventInfoBox | | {{EventInfoBox |
− | |title_en= Night Battle off Lunga Point | + | |title_en= Night Battle<br/>off Lunga Point |
| |title_jp= ルンガ沖夜戦 | | |title_jp= ルンガ沖夜戦 |
− | |tag=[[File:Spring2021EventTag4.png]] [[File:Spring2021EventTag5.png]] [[File:Spring2021EventTag6.png]] | + | |tag=[[File:Spring2021EventTag4.png]] |
− | |tag_text=??? | + | |tag2=[[File:Spring2021EventTag5.png]] |
| + | |tag3=[[File:Spring2021EventTag6.png]] |
| + | |tag_text={{Shiplock|Spring2021EventTag4}}Orange Tag: 2nd Torpedo Squadron<br/>{{Shiplock|Spring2021EventTag5}}Yellow Tag: Combined Fleet<br/>{{Shiplock|Spring2021EventTag6}}Grey Tag: 8th Fleet |
| |header_thumb=[[File:Spring2021_E3BossThumb.png]] | | |header_thumb=[[File:Spring2021_E3BossThumb.png]] |
| |map_1=[[File:Spring2021E-3Map.png|450px]] | | |map_1=[[File:Spring2021E-3Map.png|450px]] |
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| |map_3=[[File:Spring2021E-3MapP2.png|450px]] | | |map_3=[[File:Spring2021E-3MapP2.png|450px]] |
| |map_3_text=Phase 2 | | |map_3_text=Phase 2 |
− | |map_4=[[File:Spring2021E-3LBASMap.png|450px]] | + | |map_4=[[File:Spring2021E-3MapP3.png|450px]] |
− | |map_4_text=LBAS | + | |map_4_text=Phase 3 |
− | |boss_hard= | + | |map_5=[[File:Spring2021E-3LBASMap.png|450px]] |
− | |boss_medium= | + | |map_5_text=LBAS |
− | |boss_easy= | + | |boss_hard= 750 TP, 800 HP, 5220 HP |
− | |boss_casual= | + | |boss_medium= 500 TP, 800 HP, 4620 HP |
| + | |boss_easy= 350 TP, 800 HP, 4020 HP |
| + | |boss_casual= 350 TP, 800 HP, 4020 HP |
| |phase_1_boss= | | |phase_1_boss= |
| |phase_2_boss= | | |phase_2_boss= |
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| |reward_1_casual= | | |reward_1_casual= |
| |reward_1_easy=1 | | |reward_1_easy=1 |
− | |reward_1_medium= | + | |reward_1_medium=1 |
| |reward_1_hard=2 | | |reward_1_hard=2 |
| |reward_2={{QuestRewardItem|Improvement Material}} | | |reward_2={{QuestRewardItem|Improvement Material}} |
| |reward_2_casual= | | |reward_2_casual= |
| |reward_2_easy= | | |reward_2_easy= |
− | |reward_2_medium= | + | |reward_2_medium=5 |
| |reward_2_hard=8 | | |reward_2_hard=8 |
| |reward_3={{QuestRewardEquip|Torpedo Squadron Skilled Lookouts}} | | |reward_3={{QuestRewardEquip|Torpedo Squadron Skilled Lookouts}} |
| |reward_3_casual= | | |reward_3_casual= |
| |reward_3_easy=1 | | |reward_3_easy=1 |
− | |reward_3_medium= | + | |reward_3_medium=1 (★4) |
| |reward_3_hard=1 (★8) | | |reward_3_hard=1 (★8) |
| |reward_4={{QuestRewardEquip|SOC Seagull}} | | |reward_4={{QuestRewardEquip|SOC Seagull}} |
| |reward_4_casual= | | |reward_4_casual= |
| |reward_4_easy= | | |reward_4_easy= |
− | |reward_4_medium= | + | |reward_4_medium=1 (★8) |
| |reward_4_hard=1 (★10) | | |reward_4_hard=1 (★10) |
| |reward_5={{QuestRewardEquip|SO3C Seamew Kai}} | | |reward_5={{QuestRewardEquip|SO3C Seamew Kai}} |
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| |expand = true | | |expand = true |
| |id = 50-3 | | |id = 50-3 |
− | |order = 1,B,C,F,H,G,K,N | + | |order = |
| | | |
− | |1 -> A = | + | |0 -> 1 = *Meet '''ANY''' of the following requirements: |
− | |1 -> B = | + | **Starting point 2 is not unlocked |
| + | **Combined Fleet (this fleet is tagged '''Yellow''') |
| + | **Fleet contains an Orange-tagged flagship |
| + | *Other fleets start at 1 (these fleets are tagged '''Orange''') |
| + | |0 -> 2 = *Flagship is CA(V) (this fleet is tagged '''Gray''') |
| | | |
− | |1 -> C = | + | |A/empty -> B, C = *If using Single Fleet: |
| + | **Fleets containing (F)BB(V), CV(B/L), CA(V) or [[Akitsu Maru]] will go to B ([[Shinshuu Maru]] does '''not''' count) |
| + | **For Casual difficulty, meet '''ANY''' of the following requirements to go to C: |
| + | ***DD ≥ 5 |
| + | ***Fleet contains CL '''and''' DD = 4 |
| + | ***Number of ships equipped with Drum Canisters ≥ 1 |
| + | **For Easy and above, meet '''ALL''' of the following requirements to go to C: |
| + | ***DD ≥ 5/5/4 (Hard/Medium/Easy) |
| + | ***Number of ships equipped with Drum Canisters ≥ 4/3/2 (Hard/Medium/Easy) |
| + | **Other fleets go to B |
| + | *If using Combined Fleet: |
| + | **If node W is '''not''' unlocked, go to B |
| + | **Otherwise, go to C |
| | | |
− | |B -> C = | + | |B -> D, O, O1 = *If O and O1 are unlocked: |
| + | **Route to D if using Combined Fleet '''or''' fleet has started from start point 1 |
| + | **Meet '''ANY''' of the following requirements to go to O: |
| + | ***'''Slow''' fleet |
| + | ***Fleet does not contain CL, '''or''' does not contain DD |
| + | **Other fleets go to O1 |
| | | |
− | |B -> D = | + | |C -> E = *Does not meet the requirements to go to G |
| + | |C -> G = *Fleet contains '''only''' DD |
| | | |
− | |C -> E/resource = | + | |F/empty -> H, I/empty = *Active branching |
| | | |
− | |C -> F/empty = | + | |G -> F/empty = *Single Fleet |
− | |F/empty -> G, H = | + | *Transport Combined Fleet |
| + | |G -> Q/empty = *Surface Task Force |
| + | *Carrier Task Force |
| | | |
− | |H -> I/empty = | + | |I/empty -> J = *Transport Combined Fleet |
− | |H -> J = | + | *Does not meet the requirements to go to X |
| + | |I/empty -> X = *Node X is unlocked |
| + | *Single Fleet |
| + | *Meet '''ALL''' of the following requirements: |
| + | **Number of ships equipped with Drum Canisters ≥ 5/4/3/0 (Hard/Medium/Easy/Casual) |
| + | **Fleet contains '''only''' DD (Hard) |
| | | |
− | |G -> K = | + | |M/resource -> N = *Nodes Y and Z are not unlocked |
− | |G -> N/resource = | + | |M/resource -> Y/empty = *Node Y is unlocked |
| + | *Fail the LoS check |
| + | |M/resource -> Z = *Node Z is unlocked |
| + | *Pass the LoS check |
| | | |
| + | |Q/empty -> R, S = *Active branching |
| | | |
− | |K -> L = | + | |R -> T = *Does not meet the requirements to go to V |
− | |K -> N/resource = | + | |R -> V = *Meet '''ALL''' of the following requirements: |
| + | **CV(B) ≤ 2 |
| + | **CV(B/L) + [[Akitsu Maru]] ≤ 4 |
| + | **(F)BB(V) + CV(B/L) + [[Akitsu Maru]] ≤ 6 |
| | | |
− | |N/resource -> O = | + | |U -> V = *Surface Task Force |
− | |N/resource -> M/empty = | + | *Does not meet the requirements to go to W |
| + | |U -> W = *Meet '''ALL''' of the following requirements: |
| + | **'''Fast''' fleet |
| + | **CV(B/L) ≤ 3 '''and''' CV(B) ≤ 2 |
| + | **CA(V) ≥ 2 |
| + | **CL ≥ 2 |
| + | **DD ≥ 4 |
| + | *Pass the LoS check |
| + | |U -> W1/empty = *Fail the LoS check |
| + | |
| + | |V -> W = *Pass the LoS check |
| + | |V -> W2/empty = *Fail the LoS check |
| + | |
| + | |X -> L/night = *'''Slow''' fleet (Hard only) |
| + | |X -> M/resource = *Does not meet the requirements to go to L |
| }} | | }} |
| | | |
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| | | |
| {{clear}} | | {{clear}} |
| + | |
| + | ==Ship Bonuses (Tentative)== |
| + | |
| + | {{:{{BASEPAGENAME}}/E-3/Historical_Ships}} |
| + | |
| + | ==General Information== |
| + | |
| + | This map has three ship locks: |
| + | *{{Shiplock|Spring2021EventTag4}}Orange Tag: 2nd Torpedo Squadron (Single Fleet) |
| + | *{{Shiplock|Spring2021EventTag6}}Grey Tag: 8th Fleet (Single Fleet, '''with CA(V) flagship''') |
| + | **Starting point unlocks after Phase 1 is cleared |
| + | **Only really used for one unlocking gimmick |
| + | *{{Shiplock|Spring2021EventTag5}}Yellow Tag: Combined Fleet (Combined Fleet) |
| + | **Same starting point as Orange Tag, but tagged with Combined Fleet Tag when sortied as a Combined Fleet (STF or CTF) |
| + | |
| + | * There are three LBAS Bases available to you, with 2 for offensive operations and one for base defense |
| + | |
| + | ==Phase 1: TP Phase== |
| + | |
| + | Phase 1 is a TP Phase, with 350/350/500/750 points required on Casual/Easy/Medium/Hard at HQ 120 |
| + | |
| + | *Composition:{{Shiplock|Spring2021EventTag4}}{{ToolTip|[Orange Tag]|'''2nd Torpedo Squadron'''}} 0-1 CL, 5-6 DD |
| + | **A fleet with CL will off-route to {{MapRoute|E|red}} |
| + | *Route: {{MapRoute|A|blue|C|red|G|red|F|blue|I|blue|J|red|L|purple|M|green|N|red}} with 0 CL |
| + | **{{MapRoute|A|blue|C|red|E|red|G|red|F|blue|I|blue|J|red|L|purple|M|green|N|red}} with 1 CL |
| + | *'''A total of 0/2/3/4 drum-equipped ships are required on Casual/Easy/Medium/Hard for this route.''' |
| + | *LBAS: |
| + | **2 LBAS with 4x LBAA each to boss (7 Range); OR |
| + | **1 LBAS with 4x Toukai/ASW to {{MapRoute|C|red}} (2 Range), 1 LBAS with 4x LBAA to Boss; OR |
| + | **Fighter sweep {{MapRoute|E|red|G|red}} |
| + | *Notes: |
| + | **Support expeditions are optional, vanguard formation can be used to increase passing rate. Generic AACI is sufficient for the Air Raids. |
| + | **S-Ranking the boss is not strictly necessary, but if desired, the new Torpedo/SLO+/Torpedo and/or Torpedo/SLO+/Drum cut-ins may be useful. |
| + | ***With a [[Reinforcement Expansion]] unlocked, a Torpedo/Torpedo/Drum/[SLO+] set-up may be utilized. |
| + | ***SLO+ refers to [[Torpedo Squadron Skilled Lookouts]]. |
| + | **This phase has '''no LoS check'''. |
| + | |
| + | ==Phase 1.5: Unlock the 2nd Boss Node== |
| + | Unlocking {{MapRoute|W|Red}} has 4 total requirements. The dabber will show you a composition that you can use to complete multiple nodes in a single sortie. |
| + | {| class="wikitable" |
| + | |- |
| + | ! Node |
| + | ! B |
| + | ! O1 |
| + | ! O2 |
| + | ! O3 |
| + | |- |
| + | | Hard |
| + | | AS |
| + | | S |
| + | | AS |
| + | | S |
| + | |- |
| + | | Medium |
| + | | AS |
| + | | A+ |
| + | | - |
| + | | A+ |
| + | |- |
| + | | Easy |
| + | | - |
| + | | A+ |
| + | | - |
| + | | A+ |
| + | |- |
| + | | Casual |
| + | | - |
| + | | B+ |
| + | | - |
| + | | - |
| + | |} |
| + | <tabber> |
| + | |-|Node B & O2= |
| + | * This is only required on '''MEDIUM+''' only |
| + | * Composition:{{Shiplock|Spring2021EventTag5}}{{ToolTip|[Yellow Tag]|'''Combined Fleet'''}} Carrier Task Force (CTF): 2 CV(L) + 1 CL, 2 DD |
| + | * Route: {{MapRoute|A|blue|B|red|D|blue|O2|red}} |
| + | * LBAS: AP/AS {{MapRoute|O2|Red}} Hard: 169/380 @ 4Range; AP/AS {{MapRoute|B|Red}} Hard: 160/359 @ Range 2 |
| + | |-|Node O1 & O3= |
| + | * Required for all difficulties |
| + | * Composition:{{Shiplock|Spring2021EventTag6}}{{ToolTip|[Grey Tag]|'''8th Fleet'''}} Single Fleet: 1-2 CA(V), 1-2 CL, 2-3 DD |
| + | * A CA(V) '''must''' be flagship. |
| + | * Route: {{MapRoute|P|blue|B|red|O1|red|O3|red}} |
| + | * LBAS: Range 3, no airpower {{MapRoute|O1|Red}}; Range 4, no air power {{MapRoute|O3|Red}} |
| + | * Note: O1 contains a New Submarine Princess along with 2 other submarines. Bring Toukai/ASW Aircraft as well as OASW. O3 is a surface combat node. |
| + | ** Fleet must be '''FAST''' to avoid routing to the extra node: {{MapRoute|O|red}} |
| + | </tabber> |
| + | |
| + | ==Phase 2: Defeat the Enemy Combined Fleet== |
| + | The objective here is to take down the enemy combined fleet at Node {{MapRoute|W|Red}} |
| + | |
| + | <tabber> |
| + | |-|STF= |
| + | * Composition:{{Shiplock|Spring2021EventTag5}}{{ToolTip|[Yellow Tag]|'''Combined Fleet'''}} Surface Task Force (STF): 2 CVL, 2 FBB, 1-2 CA(V), 1-2 CL + 1 CA, 1 CL, 4 DD |
| + | * Route: {{MapRoute|A|blue|C|red|E|red|G|red|Q|blue|R|red|V|red|W|red}} |
| + | * LBAS: Range 7. AD/AP/AS for Hard: 90/180/405. LD: 96/191/429. |
| + | |-|CTF= |
| + | Goes {{MapRoute|Q|blue|S|red}} instead of {{MapRoute|Q|blue|R|red}} |
| + | * Composition:{{Shiplock|Spring2021EventTag5}}{{ToolTip|[Yellow Tag]|'''Combined Fleet'''}} Carrier Task Force (CTF): 2 CV, 1 FBB, 2 CA(V), CL + 1 CA, 1 CL, 4 DD |
| + | * Route: {{MapRoute|A|blue|C|red|E|red|G|red|Q|blue|S|red|U|red|W|red}} |
| + | * LBAS: Range 7. AD/AP/AS for Hard: 90/180/405. LD: 96/191/429. |
| + | |-|Heavy CTF= |
| + | * Composition:{{Shiplock|Spring2021EventTag5}}{{ToolTip|[Yellow Tag]|'''Combined Fleet'''}} Carrier Task Force (CTF): 2 CV, 2 CVL, 1 CAV, 1 CL + 1 CA, 1 CL, 4 DD |
| + | **Speed does not matter for this composition and route (i.e. use of Slow CVLs is acceptable). |
| + | * Route: {{MapRoute|A|blue|C|red|E|red|G|red|Q|blue|R|red|V|red|W|red}} |
| + | * LBAS: Range 6 {{MapRoute|V|red}} & 7 {{MapRoute|W|red}}. |
| + | **AD/AP/AS for {{MapRoute|V|red}} Hard: 62/124/279. |
| + | **AD/AP/AS for {{MapRoute|W|red}} Hard: 90/180/405. LD: 96/191/429. |
| + | </tabber> |
| + | |
| + | ==Phase 2.5: Unlock the Route to Node Z== |
| + | To unlock {{MapRoute|Z|Red}}, you will need to do the following requirements depending on your difficulty with the map. |
| + | {| class="wikitable" |
| + | |- |
| + | ! Node |
| + | ! E |
| + | ! G |
| + | ! H |
| + | |- |
| + | | Hard |
| + | | AS |
| + | | AS |
| + | | AS |
| + | |- |
| + | | Medium |
| + | | AS |
| + | | AS |
| + | | - |
| + | |- |
| + | | Easy |
| + | | - |
| + | | - |
| + | | - |
| + | |- |
| + | | Casual |
| + | | - |
| + | | - |
| + | | - |
| + | |} |
| + | * Composition:{{Shiplock|Spring2021EventTag5}}{{ToolTip|[Yellow Tag]|'''Combined Fleet'''}} Transport Combined Fleet (TCF): 0-1 CVE, 1CAV/AV, 4-5 DD + 1 CL, 3 DD |
| + | * Route: {{MapRoute|A|blue|C|red|E|red|G|red|F|blue|H|red}} |
| + | * Alternatively you can run{{Shiplock|Spring2021EventTag4}}{{ToolTip|[Orange Tag]|'''2nd Torpedo Squadron'''}} 1 AV 5 DD in order to save locks as the fleet is similar to Phase 1 and 3. |
| + | ** If using the single fleet method, you need to use a 4-slot AV like [[Commandant Teste]] or [[Nisshin]]. 3-slot girls will struggle to take AS against all but the weakest enemy composition. |
| + | ** Route: {{MapRoute|A|blue|C|red|E|red|G|red|F|blue|H|red}} |
| + | * LBAS: Range 5, AP/AS for Hard: 160/359 |
| + | * Note: Set up your LBAS with fighters only and send them to Node H to help secure AS. |
| + | ** 1 CVE and 1 CAV with full fighter & SPF set-ups can almost certainly attain AS without the need for LBAS swapping. |
| + | * Note: '''EASY/CASUAL''' will have node {{MapRoute|Z|Red}} unlocked as soon as you beat phase 2 without doing these steps |
| + | |
| + | ==Phase 3: Defeat Lunga Hime== |
| + | This is the final phase for this map and the MO. The objective is to sink the Lunga princess at {{MapRoute|Z|red}}. There is a boss debuff available for unlocking once LD is reached, if so desired. |
| + | * Composition:{{Shiplock|Spring2021EventTag4}}{{ToolTip|[Orange Tag]|'''2nd Torpedo Squadron'''}} Single Fleet: 6 DD ''' OR''' 1 CL 5 DD ('''EASY AND CASUAL ONLY''') |
| + | **A fleet with CL will off-route to {{MapRoute|E|red}} |
| + | * Route: {{MapRoute|A|blue|C|red|G|red|F|blue|I|blue|X|red|M|green|Z|red}} with 0 CL |
| + | ** {{MapRoute|A|blue|C|red|E|red|G|red|F|blue|I|blue|X|red|M|green|Z|red}} with 1 CL |
| + | * LBAS: Range 8, no Airpower |
| + | * Note: '''Fleet must have 0/3/4/5 drum-equipped ships on Casual/Easy/Medium/Hard.''' |
| + | *LoS Requirement: About '''Cn3 48+/38+/29+/23+''' is required on '''Hard/Medium/Easy/Casual''' to route from {{MapRoute|M|green}} to {{MapRoute|Z|red}}. |
| + | |
| + | ==Lunga Hime Debuff Phase== |
| + | You can do all these steps in any order. There are 6 requirements that must be met once Last Dance threshold has been reached: |
| + | * LBAS raid - AS x1 |
| + | * {{MapRoute|O3|red}} - S rank x1 |
| + | * {{MapRoute|E|red}} - AS x1 |
| + | * {{MapRoute|W|red}} - S rank x1 |
| + | * {{MapRoute|K|red}} - S rank x1 |
| + | * {{MapRoute|N|red}} - S rank x1 (use TCF to reach) |
| | | |
| ==Enemy Compositions== | | ==Enemy Compositions== |