Changes

Undo revision 1105928 by Alephnaught27 (talk)
Line 33: Line 33:     
local function render(args, frame)
 
local function render(args, frame)
  -- Filter term ([1] = pattern to match, [2] = data element to match)
+
   local category = args.explicit[1]
   local filter = (args.explicit['filter'] or nil)
+
   local data = Data.load('Quest', category)
   local categories = (args.explicit['categories'] or { args.explicit[1] })
   
   local result = {}
 
   local result = {}
 
   table.insert(result, table_header)
 
   table.insert(result, table_header)
   for cat in categories do
+
   for i, q in ipairs(data) do
    local data = Data.load('Quest', cat)
+
    -- table.insert(result, _.format(table_row, q))
    if (not (type(filter) == nil)) or (string.match(data[filter[2]], filter[1])) then
+
    table.insert(result, _.format(table_row, {
      for i, q in ipairs(data) do
+
      label = q.label,
        -- table.insert(result, _.format(table_row, q))
+
      title = q.title,
        table.insert(result, _.format(table_row, {
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      title_en = q.title_en,
          label = q.label,
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      detail_en = q.detail_en,
          title = q.title,
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      reward_fuel = q.reward_fuel,
          title_en = q.title_en,
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      reward_ammo = q.reward_ammo,
          detail_en = q.detail_en,
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      reward_steel = q.reward_steel,
          reward_fuel = q.reward_fuel,
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      reward_bauxite = q.reward_bauxite,
          reward_ammo = q.reward_ammo,
+
      reward_other = q.reward_other,
          reward_steel = q.reward_steel,
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      note = q.note,
          reward_bauxite = q.reward_bauxite,
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      letter = q.label:sub(1, 1)
          reward_other = q.reward_other,
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    }))
          note = q.note,
  −
          letter = q.label:sub(1, 1)
  −
        }))
  −
      end
  −
    end
   
   end
 
   end
 
   table.insert(result, table_footer)
 
   table.insert(result, table_footer)