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* Increase in speed, slow ships will be fast and will count as fast for branching rules. It is also assumed that fast+ and fastest will have their own branching rules in the future.
 
* Increase in speed, slow ships will be fast and will count as fast for branching rules. It is also assumed that fast+ and fastest will have their own branching rules in the future.
 
** Note, however, that this doesn't change ship types, initially slow [[BB]] and [[BBV]] (ship types 9 and 10) can have fast speed, but still aren't [[FBB]] (ship type 8).
 
** Note, however, that this doesn't change ship types, initially slow [[BB]] and [[BBV]] (ship types 9 and 10) can have fast speed, but still aren't [[FBB]] (ship type 8).
* Devs [https://twitter.com/KanColle_STAFF/status/818739607776804866 claim] that currently the only effect from higher speed is increase in evasion. However, its magnitude/scope/existence is still investigated by players (preliminary tests suggest that there is no significant increase in evasion<ref>https://twitter.com/Xe_UCH/status/819164409025032195</ref><ref>http://ja.kancolle.wikia.com/wiki/%E3%82%B9%E3%83%AC%E3%83%83%E3%83%89:676</ref>).
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* Devs [https://twitter.com/KanColle_STAFF/status/818739607776804866 claim] that higher speed values increase evasion. However, its magnitude/scope/existence is still investigated by players (preliminary tests suggest that there is no significant increase in evasion<ref>https://twitter.com/Xe_UCH/status/819164409025032195</ref><ref>http://ja.kancolle.wikia.com/wiki/%E3%82%B9%E3%83%AC%E3%83%83%E3%83%89:676</ref>).
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* Fast+ and Fastest speed values allow BB and BBV to be used in the [[Combat/Combined_Fleet|CTF/STF escort fleet]].
 
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