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Arill/Sandbox/Combat/Map Mechanics and Nodes
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Revision as of 08:38, 11 February 2021
No change in size
,
3 years ago
m
→Non-Combat Nodes
:
, not .
Line 214:
Line 214:
|-
|-
|style="text-align:center;"|[[File:FinishLineNode.png]]<br/>'''Finish Line'''
|style="text-align:center;"|[[File:FinishLineNode.png]]<br/>'''Finish Line'''
−
|Mechanically
.
behaves in the exact way a regular Resource Node does.
+
|Mechanically
,
behaves in the exact way a regular Resource Node does.
Specifically in 1-6, the Finish Line has a pool of possible resource rewards rather than a single one.
Specifically in 1-6, the Finish Line has a pool of possible resource rewards rather than a single one.
Soloblast
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